View Full Version : GWX Water Rollback
Wonder if anyone could help me rollback the underwater visibility settings to stock from GWX2. It just looks bad on my monitor, regardless of brightness settings...
Besides, I kinda liked the swimming pool visibility. :lol:
Paajtor
02-05-08, 03:29 PM
Are you using SH3-Commander?
If so, you can set underwater-visability in it's gameplay-settings, with just 1 click.:up:
Abd_von_Mumit
02-05-08, 04:32 PM
The problem is you would have to remember the default setting. :) In GWX 2.0 it appears to be 18. :up:
The problem is you would have to remember the default setting. :) In GWX 2.0 it appears to be 18. :up:
Is it just visibility though or is there also a brightness component? For some reason, I thought there was a mix of several different adjustments that went into the water recipe.
robbierob2005
02-05-08, 05:07 PM
Do you mean the under water fog setting?
Do you mean the under water fog setting?
I have no idea... I just want to make it look like the stock underwater setting.
robbierob2005
02-08-08, 06:25 PM
Download the sh3 mini tweaker and load the scene.dat tweak file.
then change he under water fog settings.
Or use a hex-editor to change te underwater fogsetings in the scene.dat file
JScones
02-08-08, 07:59 PM
Download the sh3 mini tweaker and load the scene.dat tweak file.
then change he under water fog settings.
Or use a hex-editor to change te underwater fogsetings in the scene.dat file
This is the same as what SH3Cmdr does.
0=darkest, 20=lightest. Stock water is indeed 18.
Keep in mind though that any water texture changes will impact the result.
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