View Full Version : [ReQ] Natural sinking mod??
gimpy117
02-07-08, 07:27 AM
I see the sh4 section all the time and wonder if sh3 has a natural sinking mod in the works...all physics handled
so, is there one? i know all the engines and systems are close so i bet we could adapt it as well...
joegrundman
02-07-08, 09:02 AM
I believe both GWX and NYGM did versions of this a long time ago
Captain Nemo
02-07-08, 09:05 AM
There is an option in SH3 called 'Realistic Ship Sinking Times" (I think it's called that) which I suspect is meant to go some way towards what you are talking about. Having said that I think the GWX team have got the way ships sink in SH3 about right. Sometimes ships take quite a time to sink in GWX and to be honest I don't want to hang around for hours waiting for a ship to sink to get the credit. If on the other hand credit was given as soon as a ship was torpedoed and critically damaged even if it took several hours or even days to sink then that would be fine, but SH3 doesn't work that way unfortunately.
Nemo
Jimbuna
02-07-08, 11:07 AM
There is an option in SH3 called 'Realistic Ship Sinking Times" (I think it's called that) which I suspect is meant to go some way towards what you are talking about. Having said that I think the GWX team have got the way ships sink in SH3 about right. Sometimes ships take quite a time to sink in GWX and to be honest I don't want to hang around for hours waiting for a ship to sink to get the credit. If on the other hand credit was given as soon as a ship was torpedoed and critically damaged even if it took several hours or even days to sink then that would be fine, but SH3 doesn't work that way unfortunately.
Nemo
I think you'll find that in many instances you do get the "She's going down" message and the sunken ship icon long before the ship succumbs (usually to the varied effects of flooding) :yep:
By the way, where is the file with "She's going down"
I wish to change that !
Albrecht Von Hesse
02-07-08, 03:40 PM
There is an option in SH3 called 'Realistic Ship Sinking Times" (I think it's called that) which I suspect is meant to go some way towards what you are talking about. Having said that I think the GWX team have got the way ships sink in SH3 about right. Sometimes ships take quite a time to sink in GWX and to be honest I don't want to hang around for hours waiting for a ship to sink to get the credit. If on the other hand credit was given as soon as a ship was torpedoed and critically damaged even if it took several hours or even days to sink then that would be fine, but SH3 doesn't work that way unfortunately.
Nemo
I'm quite pleased it works as it does. The uncertainty seems to me quite realistic. Kaleuns weren't psychic. They had no way of instantaneously knowing if the torpedo hit was going to wind up sinking the ship or not. Often they had to make choices (when they could) of following up with a second (third, forth? --grins--) shot or deck gunning (when they could) to finish them off.
They didn't get credit for 'maybes' or 'could haves', but only when it had been confirmed a ship had sunk. And if no one was around to see (or hear) it sink, then how was BdU to know it had sunk? At best it would have been reported and logged as damaged or somesuch.
Leastwise that's my zwei pfennig worth.
By the way, where is the file with "She's going down"
I wish to change that !
Hello Pascal, you can find it in sh3/data/menu/en_menu.txt, search for the number 4140 :up:
merci beaucoup, je ne supportais plus ce " She is ...etc .."
Sailor Steve
02-07-08, 08:39 PM
Pascal, what are you going to change it to? "She's going down!" is a lot better than "Enemy unit sunk." On the other hand, I'm thinking of making all of those messages blank.
yamato9
02-07-08, 09:00 PM
Pascal, what are you going to change it to? "She's going down!" is a lot better than "Enemy unit sunk." On the other hand, I'm thinking of making all of those messages blank.
Well, now this will greatly add higher level of realism.:yep: :up:
Pascal, what are you going to change it to? "She's going down!" is a lot better than "Enemy unit sunk." On the other hand, I'm thinking of making all of those messages blank.
Back in college the former was the sweetest words a 19 year old boy could ever hear!:rock:
joegrundman
02-08-08, 02:42 AM
Pascal, what are you going to change it to? "She's going down!" is a lot better than "Enemy unit sunk." On the other hand, I'm thinking of making all of those messages blank.
Back in college the former was the sweetest words a 19 year old boy could ever hear!:rock:
You had your friends with you giving commentary? :o
That was some college!
Maybe someone can delete this stupid message form some other files, because when you delete only this line from en_menu.txt you always see a stupid: NA:
When i see this NA: i know that this ship i sinking, and i'm hold fire
And i dont want see even that NA: and shoot still form DGun too sunk ship.
Jimbuna
02-08-08, 04:54 AM
Pascal, what are you going to change it to? "She's going down!" is a lot better than "Enemy unit sunk." On the other hand, I'm thinking of making all of those messages blank.
Back in college the former was the sweetest words a 19 year old boy could ever hear!:rock:
LOL :lol:
Vader 1
02-08-08, 11:30 AM
Maybe someone can delete this stupid message form some other files, because when you delete only this line from en_menu.txt you always see a stupid: NA:
When i see this NA: i know that this ship i sinking, and i'm hold fire
And i dont want see even that NA: and shoot still form DGun too sunk ship.
Exactly... this by far is the great of all immersion killers. gun the NA somehow and the sunk ship icon if in doubt you can check your captains log...but at least its a beginning
Vader
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