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  1. Val de prova submarin
  2. Gramaphone volume help please
  3. Armed Trawler fix GWX2
  4. Are there any Radio News Bulletins?
  5. Coloured Shortcut Bar
  6. Hailing for Jimbuna
  7. Need help
  8. I found a sitting duck
  9. Type VIIC in GWX 1.2 does not dive...?
  10. Flag of Racerboy
  11. Passed over for promotion?
  12. [TEC\HELP] Help for correct a Big Bug!
  13. Working in a new gui for periscopes
  14. gwx install issue
  15. [REL] Cunard Queen Mary V2 FIXED version
  16. Please help..urgent
  17. GWX 2.1 Problem with segnalation Lights
  18. Calling sergbuto
  19. Change date of release torps and turns...?
  20. 8k SH4 Scene for SH3 GWX Important update.
  21. [REL] NGI SS Rex (Italian line ocean liner) FIXED and reworked.
  22. double mast tool bug?
  23. Weird bug - T3 FatIII and T3 vanilla graphics swapped
  24. 1.03 & Cobalt's viib/41 Q
  25. [Rel] A more colourful compass rose
  26. Question to the modders about reflections...
  27. [REL]
  28. [REL] FIXED debugged SS Empress Of Britain (Ocean Liner)
  29. Lighthouse & Sun shining through objects.
  30. [REL] Periscopes TDC 1.1
  31. [REL] MenuModInstaller.exe, a gift for gui modders!
  32. GWX 2.1, Hydrophones, and bad weather
  33. Transforming Earth In The Water
  34. GWX 2.1 campaign and 7th Flotilla
  35. [REL] Lehmann International News
  36. Can a forward gun be added to the XXI submarine?
  37. Draft of the NKCA (Passenger/Cargo) wrong in GWX ?
  38. [Rel] Type II /A /D Interior lighting mod
  39. Is This Possible
  40. removed deck gun
  41. quick question
  42. V3
  43. Flak effect?
  44. A Idea for SH3 Modders
  45. I'm back - with a GWX upgrade conundrum
  46. Yet another SH3 mod...
  47. Coloured Shortcuts
  48. Tails for GWX2.1
  49. GWX 2.0 and 2.1
  50. HMS Queen Elizabeth
  51. My best ship (test for improve myself)
  52. [WIP] - New Containers & Deck Cargo
  53. Recommended harbors for raiding
  54. The GWX 2.1 Bug fix is a bug!!!!!
  55. tips for stalking a merchant
  56. Bless The Mighty Modders
  57. Can I reduce sonar efficiency?
  58. The Last of the grey
  59. G-MAX Free Download
  60. REQ: Correcting medal availabilty...
  61. Problem installing GWX
  62. The rain fog. 500 m visible
  63. Manual Deck Gun Management
  64. [REL]German_Harbor_Tug NHDS2302
  65. [FUN] A funny puzzle for everyone: Queen Elizabeth
  66. Phoenix1957 mods page
  67. Wanting to mod a blue whale-how hard/long?
  68. Weird flag I've not seen before ?
  69. Nightclub
  70. What about HiRes Emblems pack?
  71. Rules of Neutrality......light on?
  72. [WIP] HMS WARSPITE Battleship (Br; QE Class)
  73. prob with kmcs hansa
  74. Achtung: Admiral Doenitz speeking!
  75. sh3cmdr3 4 GWX 2.11
  76. Periscope rotation speed
  77. Deck gun Rate of fire?
  78. OMAHA BEACH \ Normandy Where ?
  79. Help:u boat construction pics
  80. [REL] Battleship WARSPITE RELEASED and ready for fight!
  81. Some buttons do not work.
  82. [REQ] messed up Cameras.dat
  83. Who can get a proper AOB reading on the training mission (medium freighter, OLC GUI)
  84. a request to the Modders here on subsim
  85. Iportant Question
  86. Impossible I Say?
  87. U-Boat 1.2 @ 1600X1200 resolution?
  88. [WIP] Berlin and Back Embelm Pack
  89. - GWX 2.1 - VIIC41 - Download - VIIc41
  90. AI subs can dive .. finally
  91. GWX 2.1 Recognition Manual
  92. SH3_XPSP2_Res_Fix_for_1.4b.zip
  93. what exactly happened to the radiomessages in GWX 2.1?
  94. GWX 2.1 Weather observation
  95. Any mods which add additional warships?
  96. Any news about JCWolf's U-Boat for GWX 2.01?
  97. Playable Battleship!
  98. Question about Uboatskins (from Fubar the absolute master)
  99. An alternative solution for the rain.
  100. Calling Sergbuto
  101. dumb me, skinning problems
  102. when and can i attack?
  103. Need help please ......
  104. one month before war starts on patrol
  105. Help please - removal of VIIc41 Liferaft Blisters
  106. Help please....deck gun reload time
  107. Help No Ships
  108. best modding configuration?
  109. JGSME 2.1 minor fix and english nav map and grids question
  110. No gun sound
  111. All Modders past and present - THANK YOU!
  112. Conflicting mods.....
  113. Finally.
  114. gwx crew uniforms not appearing
  115. GWX2.1, SH3cmdr and mediterranean water
  116. La Rochelle as a base
  117. Lifeboats_Debris_V2_A and torpedo_damage_Final_ver2 not working
  118. question about waterstreammod
  119. question about commmunity units mod
  120. U-Marker
  121. Idea to simulate rise on the plains
  122. File: SH3_Commander_Flaggen_V1.L.rar
  123. Community Unit Mod???
  124. Real-time water rendering
  125. TYPE 7c/41
  126. who knows this uboat type?
  127. GWX Single Mission: HMS Warspite at Narvik
  128. Wilhelmshaven position
  129. Hmm, thats odd.
  130. Where's the Iowa?
  131. What Is The Best Mod To Use With Gwx 2.1?
  132. somebody playing with TomyVIIC41 sub mod??
  133. Iambecomelife's 30 New Merchants
  134. Can someone tell me what this is please?
  135. Subsim is back!
  136. Hi old friends!
  137. [REL] Alt Msg Font v1
  138. WBs mod page
  139. Oxygen and food... ethernal?
  140. GWX 2.1 radio messages
  141. [WIP] Daily Double RL_E Updated
  142. Is this a bug
  143. need help with GWX 2.1 installation
  144. Let us include the sound of snorkel, at last!
  145. Intresting vessels.
  146. Emblem placement...
  147. Question for modding community..
  148. Ancient Order of the Deep - VIIC
  149. Uh Oh guys!!
  150. Sharing the unique moments :)
  151. [REL] RadioLog_Expanded v2 w/daily doubles
  152. Sliding console/orders bar for GWX 2.1?
  153. Question for GWX 2.1 Team
  154. SH3 Commander Date Files
  155. please help with fresh install
  156. 88mm or 105mm as AA shell
  157. GWX error which mod should i enable?
  158. Flags for U-boats? HELP!
  159. Thoughts on a Tokyo Rose/Japanese music mod for Silent Hunter III???
  160. Sound of reloading guns...
  161. RB's SH4 effects for SHIII question
  162. question about CTD
  163. Other compartments mod
  164. SH3 Commander Invalid argument to date encode
  165. [REL] WB News Network
  166. Most Unusual!
  167. MULTI SUB / VIIC /VIIC41/and UNTILITY wariation
  168. thrilling encounter with community unit
  169. DD's sensors + depth checking
  170. No friend/enemy ships in career mode!
  171. Would this mod be possible?
  172. [WIP] Dnepr (ex Cabo San Augustin) troop transport.
  173. GWX2.1 and SH3Cmdr 3.1.1.179
  174. U-Boat 1.2a is on the startings!
  175. where get GWX v1.0, to 1.03 ?
  176. Minor GWX discrepencies?
  177. Fatigue Mods
  178. Target mark when using deck gun, how to remove?
  179. Just something to think about when it comes to stickies
  180. PLC GUI Uber - Is there a way to only use the enemy visibl part?
  181. GWX 2 trawler patch?&OLC ques!
  182. [TEC] Telemeter scale in the german optics
  183. [REL] TrampSteamerFix and CleanNavMap 1.0
  184. Quick skins question...
  185. [REL] RELEASED Cunard RMS Queen Elizabeth (ocean liner)
  186. [REL]GreyWar skins for VonDos's Queen Mary and Queen Elizabeth
  187. Clock sound on Hydrophones
  188. SH3 Campaign editing
  189. Q Ship mod
  190. Unrealistic crew
  191. I is back
  192. [WIP] Russian Hospital Ship \ Troop Transport Dnepr (under developing)
  193. CTD with Type XXI
  194. Can't find the Tirpitz model for SH3
  195. GWX103.exe there can i download??
  196. need your help for changing a couple of things....
  197. XYZ system in SH3
  198. Mod for reward-points?
  199. [REC] Need Help From a Bored Modder
  200. A Small Compatibility Question…
  201. What about this plane thinks?
  202. Modders choice of mods
  203. Anyone Please -- Thank You
  204. Locked Out!
  205. Bouncing ships
  206. Queen Mary
  207. [TEC] Models convertion from 3DStudio to Maya (.obj or others)
  208. best mod for slower machines?
  209. Any Playable Ships for SH3 GWX 2.1
  210. ammodamageinfo value?
  211. Graphics and Uzo range questions with GWX 2.1/OLC
  212. G15 G-Key profile for SHIII & IV
  213. [ Wip] U-boat Distress Messages And Detailed Sinking Reports.
  214. Is GWX 2.1 a lot better than 2.0?
  215. question about extra ships mods (like community units mod)
  216. Cant find a mod to add global posititioning coordinates
  217. Crew on deck?
  218. Cruisers
  219. Trapped into the dock at Constanza...
  220. making XXI available at 1942 - how to??
  221. GWX Torrents Available?
  222. Lutzow Music Mod 4.0 Download??
  223. Q about adding a graphic to the Navmap
  224. [REL]New Unit-"Arrow" Class Steam Tanker
  225. (req) God's Eye View Toggle
  226. AJM2.1 released NOW!
  227. How do you Make Ships?
  228. Queston about stock ships
  229. Upgrade of GWX 2.1 - what do you use?
  230. CTD ??? what the heck is CTD ???
  231. Reinstalled SH3
  232. improving existing mod - Rubini's water streams mod
  233. [TEC] Diesel Smoke
  234. newest setkeys programme?
  235. SpySat
  236. [WIP] Mr. FX and urfisch at work - Flak Shells
  237. Any news about U-Boat 1.2 for GWX 2.1?
  238. tdc in periscope view.
  239. Not so much a mod for Silent Hunter
  240. Need help re jsgme conflict messages
  241. Sea State & Ship Motion
  242. golf ball sun
  243. It's so long I've forgotten!
  244. depth charge damage
  245. [REL] VIIC Fuel Economy Mod
  246. [REL] STzSinkingShipsFix
  247. Question about a Mod?
  248. Which ship is PPE?
  249. Crew firing at range
  250. Shinano spotted! [new unit]