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View Full Version : Real-time water rendering


Tomi_099
05-30-08, 03:57 AM
Someone has experience with real-time more water rendering.
Last an employment in SH3 possible???

http://graphics.cs.lth.se/theses/projects/projgrid/ (http://graphics.cs.lth.se/theses/projects/projgrid/) :hmm:

rik007
05-30-08, 11:46 AM
Yep, Once I did a cpp-directx experiment. But it was pretty difficult. Studied the physics and applied some. What would you like to do with it in SH3? Decompile it and recode the sea behavior?

ichso
05-30-08, 11:48 AM
Decompile ?
You can disassemble it to get Assembler code, but you won't get the original C/C++/whatever source code from the binary files.

Wolfehunter
05-30-08, 02:53 PM
Looks like someone with experiance would have to start from scratch?:hmm: Maybe a team of guys could pull it off.;)

Who ever does it I wish them the best that would be an awesome mod.:up: