View Full Version : Not so much a mod for Silent Hunter
DanFraser
07-03-08, 07:34 PM
How many of you play in fullscreen, want to Alt tab but your computer has a little hissy fit with the display every time you do? Do you play in windowed mode, but find that the window size can be a little lacking?
That's admittedly a slightly poor marketing attempt. I'm wondering how many of you here, not even just for Silent Hunter mind you, do what I've described? How does windowed mode with all the goodness of that, but with the look of fullscreen sound?
I'm currently writing a program that allows you to add any initially windowed program game or other application, and effectively remove the borders and make it look like its fully maximised or even full screened. Got multiple monitors, easy to assign which one it goes to!
Yeah, this is a bit of a promotion, but also looking to see what you think!
coronas
07-03-08, 07:38 PM
Good idea! Go ahead! :up:
DanFraser
07-03-08, 07:41 PM
I've already gone ahead, just gotta work out one weird glitch and then polish it off :)
iambecomelife
07-03-08, 07:56 PM
Very good idea. Alt-tabbing causes problems for me sometimes.:up:
onelifecrisis
07-03-08, 08:21 PM
Sounds great!
Delareon
07-04-08, 02:59 AM
That sounds great.
One short question: Will it be possible to run an application in your programm with different Graphic mode?
The Reason why i asking is Dangerous Waters. You can only run that Game in windowed mode if the Desktop Color Mode is in 16Bit.
If it works to run your programm in 16Bit an let the Desktop in 32Bit this will be
a long long missed Applikation and the Dangerous Waters players will call you God :arrgh!:
DanFraser
07-04-08, 07:59 AM
I'll look in to that!
I play many times using a window so I can work with other tools, like calculator, MOBO, etc, so I like the idea :up: Will it be able to use resolutions higher than 1024x768? SH4 does support it, but SH3 not :shifty:
DanFraser
07-04-08, 02:59 PM
It is all dependant on what the program can handle. But I would like to point out that you can have any resolution you want in SH3. Find and edit your main.cfg as so :
[VIDEO]
Resolution=1024 x 768
DynamicShadows=No
FullScreen=No
Synchronized=Yes
ParticleDensity=100.000000
TextureResolutionHigh=Yes
Where it is resolution, change to what you want :) You may have to change several main.cfg's for this to work correctly.
onelifecrisis
07-06-08, 10:07 AM
It is all dependant on what the program can handle. But I would like to point out that you can have any resolution you want in SH3. Find and edit your main.cfg as so :
[VIDEO]
Resolution=1024 x 768
DynamicShadows=No
FullScreen=No
Synchronized=Yes
ParticleDensity=100.000000
TextureResolutionHigh=Yes
Where it is resolution, change to what you want :) You may have to change several main.cfg's for this to work correctly.
IIRC that doesn't work. You have to use the hi-rez fix "mod" instead.
DanFraser
07-06-08, 10:34 AM
Must be built in to GWX, because I'm running 1024x768 windowed (the defaults are 1024x800 fullscreen).
onelifecrisis
07-06-08, 10:39 AM
Must be built in to GWX, because I'm running 1024x768 windowed (the defaults are 1024x800 fullscreen).
No it's not GWX, just SH3.
It says it's 1024x800, but it's actually 1024x768 - always. Doesn't matter what you change it to.
The fullscreen switch does work of course.
conus00
07-06-08, 11:31 AM
Here is how to fix your problem:
Download XP SP2 Res Fix - http://files.filefront.com/SH3+XPSP2.../fileinfo.html (http://files.filefront.com/SH3+XPSP2+Res+Fix+for+14bzip/;7588690;/fileinfo.html)
Follow the instructions in the readme and then open d3d9.cfg
In d3d9.cfg:
resX=1280
resY=960
useFiltering=1
enableScreenshots=1
screenshotPath=.
Change resX and resY to required values and you are good to go...
DanFraser
07-07-08, 04:39 PM
With that fix above (though not sure what you'd do with Vista)
New thread here (http://www.subsim.com/radioroom/showthread.php?t=139103)
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