View Full Version : Tails for GWX2.1
Heinz Von Hennig
05-18-08, 06:56 PM
Hey < I know its trivial, However I wonder, Is there a way to get your tails back in GWX2.1 ? I dont get much time to play and having the tails makes it so much easier for me,,Especiall for intercept and so on,, Thanx in advance,:yep:
Hey < I know its trivial, However I wonder, Is there a way to get your tails back in GWX2.1 ? I dont get much time to play and having the tails makes it so much easier for me,,Especiall for intercept and so on,, Thanx in advance,:yep:
No problem.:)
You will find a file for that here: http://files.filefront.com/GWX20+GreyTails7z/;9279474;/fileinfo.html . It will restore the contact tails in GWX. The file says 2.0 but they work fine with 2.1. It can be used with JSGME too; just use another mod as a guide to help you make it JSGME compatible (file structure, etc.).
Jimbuna
05-19-08, 02:40 PM
Hey < I know its trivial, However I wonder, Is there a way to get your tails back in GWX2.1 ? I dont get much time to play and having the tails makes it so much easier for me,,Especiall for intercept and so on,, Thanx in advance,:yep:
There's something over on my original FF account if you want the colours back as well http://www.psionguild.org/forums/images/smilies/wolfsmilies/pirate.gif
Heinz Von Hennig
05-19-08, 06:05 PM
Great deal lads !! Thanx so largly; I couldnt find the color one tho ?? Maybe too tired,,Maybe a Tinne or two too many ?? Nah no worries,,,:rock:
Great deal lads !! Thanx so largly; I couldnt find the color one tho ?? Maybe too tired,,Maybe a Tinne or two too many ?? Nah no worries,,,:rock:
I think this might be what you're looking for (contact colours)..:up:
http://files.filefront.com/GWX+Contact+Color7z/;10274742;/fileinfo.html
JScones
05-20-08, 04:31 AM
I'll admit it - thanks to a mod made by Rubini I play with both tails and coloured contact lines. Why? Because my Kaleun has coloured pencils and my hydrophone guy can tell the difference between a merchant and a warship by screw revolutions.
I have a talented crew. :know:
999-Jay-999
05-20-08, 04:42 AM
I'll admit it - thanks to a mod made by Rubini I play with both tails and coloured contact lines. Why? Because my Kaleun has coloured pencils and my hydrophone guy can tell the difference between a merchant and a warship by screw revolutions.
I have a talented crew. :know:
Say there, you happen to have its name ?...... that would be mighty fine having those back in my game.. (make life so much easier) :smug:
Jimbuna
05-20-08, 04:43 AM
Great deal lads !! Thanx so largly; I couldnt find the color one tho ?? Maybe too tired,,Maybe a Tinne or two too many ?? Nah no worries,,,:rock:
I think this might be what you're looking for (contact colours)..:up:
http://files.filefront.com/GWX+Contact+Color7z/;10274742;/fileinfo.html
Yep...that's the one :yep:
JScones
05-20-08, 04:50 AM
I'll admit it - thanks to a mod made by Rubini I play with both tails and coloured contact lines. Why? Because my Kaleun has coloured pencils and my hydrophone guy can tell the difference between a merchant and a warship by screw revolutions.
I have a talented crew. :know:
Say there, you happen to have its name ?...... that would be mighty fine having those back in my game.. (make life so much easier) :smug:
It's called "WS_colored_contacts_w_wo_black_tails.7z" and contains two mods:
"GWX-No Tail_Colored WarShip" (no tails but coloured contact lines)
"GWX-Tails grey_Colored WarShip" (grey tails and coloured contact lines)
You get the option. :)
Thread here... http://www.subsim.com/radioroom/showthread.php?t=110141
999-Jay-999
05-20-08, 05:09 AM
Thank you very much JScones (http://207.44.214.111/subsim.com/radioroom/member.php?u=216267). :p
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