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  1. Which ship is PPE? (6 replies)
  2. Question about a Mod? (7 replies)
  3. [REL] STzSinkingShipsFix (43 replies)
  4. [REL] VIIC Fuel Economy Mod (2 replies)
  5. depth charge damage (2 replies)
  6. It's so long I've forgotten! (9 replies)
  7. golf ball sun (36 replies)
  8. Sea State & Ship Motion (18 replies)
  9. Need help re jsgme conflict messages (13 replies)
  10. Not so much a mod for Silent Hunter (13 replies)
  11. tdc in periscope view. (2 replies)
  12. Any news about U-Boat 1.2 for GWX 2.1? (1 replies)
  13. [WIP] Mr. FX and urfisch at work - Flak Shells (66 replies)
  14. SpySat (4 replies)
  15. newest setkeys programme? (0 replies)
  16. [TEC] Diesel Smoke (10 replies)
  17. improving existing mod - Rubini's water streams mod (88 replies)
  18. Reinstalled SH3 (2 replies)
  19. CTD ??? what the heck is CTD ??? (18 replies)
  20. Upgrade of GWX 2.1 - what do you use? (14 replies)
  21. Queston about stock ships (8 replies)
  22. How do you Make Ships? (2 replies)
  23. (req) God's Eye View Toggle (0 replies)
  24. [REL]New Unit-"Arrow" Class Steam Tanker (102 replies)
  25. Q about adding a graphic to the Navmap (2 replies)
  26. Lutzow Music Mod 4.0 Download?? (5 replies)
  27. GWX Torrents Available? (6 replies)
  28. making XXI available at 1942 - how to?? (5 replies)
  29. Trapped into the dock at Constanza... (16 replies)
  30. Cruisers (1 replies)
  31. Crew on deck? (13 replies)
  32. Cant find a mod to add global posititioning coordinates (2 replies)
  33. question about extra ships mods (like community units mod) (3 replies)
  34. Is GWX 2.1 a lot better than 2.0? (38 replies)
  35. [ Wip] U-boat Distress Messages And Detailed Sinking Reports. (13 replies)
  36. G15 G-Key profile for SHIII & IV (2 replies)
  37. Graphics and Uzo range questions with GWX 2.1/OLC (2 replies)
  38. ammodamageinfo value? (4 replies)
  39. Any Playable Ships for SH3 GWX 2.1 (9 replies)
  40. best mod for slower machines? (17 replies)
  41. [TEC] Models convertion from 3DStudio to Maya (.obj or others) (9 replies)
  42. Queen Mary (7 replies)
  43. Bouncing ships (6 replies)
  44. Locked Out! (3 replies)
  45. Anyone Please -- Thank You (7 replies)
  46. Modders choice of mods (78 replies)
  47. What about this plane thinks? (7 replies)
  48. A Small Compatibility Question… (0 replies)
  49. [REC] Need Help From a Bored Modder (2 replies)
  50. Mod for reward-points? (3 replies)
  51. XYZ system in SH3 (1 replies)
  52. need your help for changing a couple of things.... (0 replies)
  53. GWX103.exe there can i download?? (15 replies)
  54. Can't find the Tirpitz model for SH3 (4 replies)
  55. CTD with Type XXI (8 replies)
  56. [WIP] Russian Hospital Ship \ Troop Transport Dnepr (under developing) (44 replies)
  57. I is back (67 replies)
  58. Unrealistic crew (7 replies)
  59. Q Ship mod (137 replies)
  60. SH3 Campaign editing (18 replies)
  61. Clock sound on Hydrophones (5 replies)
  62. [REL]GreyWar skins for VonDos's Queen Mary and Queen Elizabeth (7 replies)
  63. [REL] RELEASED Cunard RMS Queen Elizabeth (ocean liner) (18 replies)
  64. Quick skins question... (0 replies)
  65. [REL] TrampSteamerFix and CleanNavMap 1.0 (5 replies)
  66. [TEC] Telemeter scale in the german optics (33 replies)
  67. GWX 2 trawler patch?&OLC ques! (2 replies)
  68. PLC GUI Uber - Is there a way to only use the enemy visibl part? (6 replies)
  69. Just something to think about when it comes to stickies (1 replies)
  70. Target mark when using deck gun, how to remove? (13 replies)
  71. Fatigue Mods (2 replies)
  72. Minor GWX discrepencies? (14 replies)
  73. where get GWX v1.0, to 1.03 ? (12 replies)
  74. U-Boat 1.2a is on the startings! (15 replies)
  75. GWX2.1 and SH3Cmdr 3.1.1.179 (7 replies)
  76. [WIP] Dnepr (ex Cabo San Augustin) troop transport. (7 replies)
  77. Would this mod be possible? (12 replies)
  78. No friend/enemy ships in career mode! (5 replies)
  79. DD's sensors + depth checking (7 replies)
  80. thrilling encounter with community unit (10 replies)
  81. MULTI SUB / VIIC /VIIC41/and UNTILITY wariation (81 replies)
  82. Most Unusual! (35 replies)
  83. [REL] WB News Network (18 replies)
  84. SH3 Commander Invalid argument to date encode (0 replies)
  85. Other compartments mod (3 replies)
  86. question about CTD (12 replies)
  87. RB's SH4 effects for SHIII question (5 replies)
  88. Sound of reloading guns... (4 replies)
  89. Thoughts on a Tokyo Rose/Japanese music mod for Silent Hunter III??? (5 replies)
  90. Flags for U-boats? HELP! (1 replies)
  91. GWX error which mod should i enable? (19 replies)
  92. 88mm or 105mm as AA shell (14 replies)
  93. please help with fresh install (1 replies)
  94. SH3 Commander Date Files (0 replies)
  95. Question for GWX 2.1 Team (2 replies)
  96. Sliding console/orders bar for GWX 2.1? (1 replies)
  97. [REL] RadioLog_Expanded v2 w/daily doubles (6 replies)
  98. Sharing the unique moments :) (4 replies)
  99. Uh Oh guys!! (26 replies)
  100. Ancient Order of the Deep - VIIC (13 replies)
  101. Question for modding community.. (4 replies)
  102. Emblem placement... (8 replies)
  103. Intresting vessels. (3 replies)
  104. Let us include the sound of snorkel, at last! (21 replies)
  105. need help with GWX 2.1 installation (5 replies)
  106. Is this a bug (5 replies)
  107. [WIP] Daily Double RL_E Updated (1 replies)
  108. GWX 2.1 radio messages (4 replies)
  109. Oxygen and food... ethernal? (11 replies)
  110. WBs mod page (181 replies)
  111. [REL] Alt Msg Font v1 (10 replies)
  112. Hi old friends! (19 replies)
  113. Subsim is back! (29 replies)
  114. Can someone tell me what this is please? (4 replies)
  115. Iambecomelife's 30 New Merchants (4 replies)
  116. somebody playing with TomyVIIC41 sub mod?? (9 replies)
  117. What Is The Best Mod To Use With Gwx 2.1? (5 replies)
  118. Where's the Iowa? (8 replies)
  119. Hmm, thats odd. (20 replies)
  120. Wilhelmshaven position (2 replies)
  121. GWX Single Mission: HMS Warspite at Narvik (13 replies)
  122. who knows this uboat type? (7 replies)
  123. TYPE 7c/41 (0 replies)
  124. Real-time water rendering (3 replies)
  125. Community Unit Mod??? (21 replies)
  126. File: SH3_Commander_Flaggen_V1.L.rar (12 replies)
  127. Idea to simulate rise on the plains (5 replies)
  128. U-Marker (15 replies)
  129. question about commmunity units mod (2 replies)
  130. question about waterstreammod (5 replies)
  131. Lifeboats_Debris_V2_A and torpedo_damage_Final_ver2 not working (12 replies)
  132. La Rochelle as a base (13 replies)
  133. GWX2.1, SH3cmdr and mediterranean water (0 replies)
  134. gwx crew uniforms not appearing (2 replies)
  135. Finally. (6 replies)
  136. Conflicting mods..... (3 replies)
  137. All Modders past and present - THANK YOU! (9 replies)
  138. No gun sound (2 replies)
  139. JGSME 2.1 minor fix and english nav map and grids question (1 replies)
  140. best modding configuration? (24 replies)
  141. Help No Ships (4 replies)
  142. Help please....deck gun reload time (13 replies)
  143. Help please - removal of VIIc41 Liferaft Blisters (4 replies)
  144. one month before war starts on patrol (2 replies)
  145. Need help please ...... (0 replies)
  146. when and can i attack? (7 replies)
  147. dumb me, skinning problems (2 replies)
  148. Calling Sergbuto (10 replies)
  149. An alternative solution for the rain. (5 replies)
  150. Question about Uboatskins (from Fubar the absolute master) (3 replies)
  151. Playable Battleship! (9 replies)
  152. Any news about JCWolf's U-Boat for GWX 2.01? (2 replies)
  153. Any mods which add additional warships? (5 replies)
  154. GWX 2.1 Weather observation (2 replies)
  155. what exactly happened to the radiomessages in GWX 2.1? (8 replies)
  156. SH3_XPSP2_Res_Fix_for_1.4b.zip (47 replies)
  157. GWX 2.1 Recognition Manual (3 replies)
  158. AI subs can dive .. finally (8 replies)
  159. - GWX 2.1 - VIIC41 - Download - VIIc41 (105 replies)
  160. [WIP] Berlin and Back Embelm Pack (16 replies)
  161. U-Boat 1.2 @ 1600X1200 resolution? (1 replies)
  162. Impossible I Say? (35 replies)
  163. Iportant Question (5 replies)
  164. a request to the Modders here on subsim (44 replies)
  165. Who can get a proper AOB reading on the training mission (medium freighter, OLC GUI) (7 replies)
  166. [REQ] messed up Cameras.dat (2 replies)
  167. Some buttons do not work. (0 replies)
  168. [REL] Battleship WARSPITE RELEASED and ready for fight! (57 replies)
  169. Help:u boat construction pics (11 replies)
  170. OMAHA BEACH \ Normandy Where ? (6 replies)
  171. Deck gun Rate of fire? (10 replies)
  172. Periscope rotation speed (6 replies)
  173. sh3cmdr3 4 GWX 2.11 (3 replies)
  174. Achtung: Admiral Doenitz speeking! (9 replies)
  175. prob with kmcs hansa (11 replies)
  176. [WIP] HMS WARSPITE Battleship (Br; QE Class) (21 replies)
  177. Rules of Neutrality......light on? (10 replies)
  178. What about HiRes Emblems pack? (15 replies)
  179. Nightclub (1 replies)
  180. Weird flag I've not seen before ? (14 replies)
  181. Wanting to mod a blue whale-how hard/long? (6 replies)
  182. Phoenix1957 mods page (13 replies)
  183. [FUN] A funny puzzle for everyone: Queen Elizabeth (4 replies)
  184. [REL]German_Harbor_Tug NHDS2302 (18 replies)
  185. Manual Deck Gun Management (11 replies)
  186. The rain fog. 500 m visible (1 replies)
  187. Problem installing GWX (2 replies)
  188. REQ: Correcting medal availabilty... (0 replies)
  189. G-MAX Free Download (0 replies)
  190. The Last of the grey (53 replies)
  191. Can I reduce sonar efficiency? (2 replies)
  192. Bless The Mighty Modders (0 replies)
  193. tips for stalking a merchant (6 replies)
  194. The GWX 2.1 Bug fix is a bug!!!!! (4 replies)
  195. Recommended harbors for raiding (21 replies)
  196. [WIP] - New Containers & Deck Cargo (17 replies)
  197. My best ship (test for improve myself) (8 replies)
  198. HMS Queen Elizabeth (24 replies)
  199. GWX 2.0 and 2.1 (1 replies)
  200. Tails for GWX2.1 (9 replies)
  201. Coloured Shortcuts (12 replies)
  202. Yet another SH3 mod... (4 replies)
  203. I'm back - with a GWX upgrade conundrum (17 replies)
  204. A Idea for SH3 Modders (2 replies)
  205. Flak effect? (15 replies)
  206. V3 (4 replies)
  207. quick question (3 replies)
  208. removed deck gun (7 replies)
  209. Is This Possible (3 replies)
  210. [Rel] Type II /A /D Interior lighting mod (7 replies)
  211. Draft of the NKCA (Passenger/Cargo) wrong in GWX ? (1 replies)
  212. Can a forward gun be added to the XXI submarine? (2 replies)
  213. [REL] Lehmann International News (8 replies)
  214. GWX 2.1 campaign and 7th Flotilla (8 replies)
  215. Transforming Earth In The Water (29 replies)
  216. GWX 2.1, Hydrophones, and bad weather (7 replies)
  217. [REL] MenuModInstaller.exe, a gift for gui modders! (11 replies)
  218. [REL] Periscopes TDC 1.1 (35 replies)
  219. Lighthouse & Sun shining through objects. (23 replies)
  220. [REL] FIXED debugged SS Empress Of Britain (Ocean Liner) (12 replies)
  221. [REL] (8 replies)
  222. Question to the modders about reflections... (7 replies)
  223. [Rel] A more colourful compass rose (2 replies)
  224. 1.03 & Cobalt's viib/41 Q (1 replies)
  225. Weird bug - T3 FatIII and T3 vanilla graphics swapped (2 replies)
  226. double mast tool bug? (1 replies)
  227. [REL] NGI SS Rex (Italian line ocean liner) FIXED and reworked. (7 replies)
  228. 8k SH4 Scene for SH3 GWX Important update. (3 replies)
  229. Change date of release torps and turns...? (2 replies)
  230. Calling sergbuto (2 replies)
  231. GWX 2.1 Problem with segnalation Lights (8 replies)
  232. Please help..urgent (13 replies)
  233. [REL] Cunard Queen Mary V2 FIXED version (14 replies)
  234. gwx install issue (2 replies)
  235. Working in a new gui for periscopes (8 replies)
  236. [TEC\HELP] Help for correct a Big Bug! (12 replies)
  237. Passed over for promotion? (2 replies)
  238. Flag of Racerboy (1 replies)
  239. Type VIIC in GWX 1.2 does not dive...? (23 replies)
  240. I found a sitting duck (11 replies)
  241. Need help (2 replies)
  242. Hailing for Jimbuna (8 replies)
  243. Coloured Shortcut Bar (24 replies)
  244. Are there any Radio News Bulletins? (9 replies)
  245. Armed Trawler fix GWX2 (4 replies)
  246. Gramaphone volume help please (7 replies)
  247. Val de prova submarin (5 replies)
  248. [REQ] SH4 Chronometers for SH3 (2 replies)
  249. GWX 2.1 problem? (2 replies)
  250. Questions about OLC UBER (10 replies)