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  1. [REL] Skin for VIIC CAMOUFLAGE maded by THORN (5 replies)
  2. Officer icons in OLC GUI v1.2.6 video tutorial (4 replies)
  3. [REL]Ultimate Aircraft Soundmod (45 replies)
  4. [REL]Firing Torpedo Tube Repeat Orders. (11 replies)
  5. OLC Uber Mod Question (7 replies)
  6. JSGME v2.2 under development (34 replies)
  7. Issue With Nav Map (6 replies)
  8. Newbie to SH3 is going to try out GWX... (24 replies)
  9. Age Old Problem Solution Maybe??? (3 replies)
  10. changing to penang????? (7 replies)
  11. u-boat emblem (2 replies)
  12. [WIP?] Improved Mediterranean Campaign - GWX 2.1 (16 replies)
  13. Modsters- How many fathoms of smelly stuff am I in? (14 replies)
  14. How to increase the pings? (13 replies)
  15. Strange, jp spotted off spain! (GWX2,1) (5 replies)
  16. 'Ghost' locks (25 replies)
  17. Requests for SH3 mods (57 replies)
  18. Taking control of guns myself.... (10 replies)
  19. Can we split Super MOD into several parts? (6 replies)
  20. HanSolo78, (3 replies)
  21. Please help msvcr71.dll CTD (13 replies)
  22. List of Silent Hunter III Mods & Utilities (No longer updated) (122 replies)
  23. SH3Cmdr lost in the bowels of the C drive (35 replies)
  24. Bearings in Binocular view? (5 replies)
  25. stronger torpedoes (1 replies)
  26. water stream pixels (6 replies)
  27. Does anyone have "Konrad_Krumm's" U-201 skin??? (2 replies)
  28. Is it ok to rename mods before installing? (9 replies)
  29. Nice Skins? (6 replies)
  30. Need help with XXI mod (0 replies)
  31. Are minor-edits to GWX possible? (11 replies)
  32. Is this mod file correct? (16 replies)
  33. [Help] How to enable these keyboard commands ? (8 replies)
  34. S3d and turning an item (2 replies)
  35. New monitor (3 replies)
  36. GWX 2.1 Morse Code Messages Question (7 replies)
  37. Splash effect in the water? (4 replies)
  38. Help i have problem whait safed games (5 replies)
  39. playable units for sh3 (17 replies)
  40. World War II kriegsmarine navigational charts? (19 replies)
  41. All attempts I failed (0 replies)
  42. Help with Map Modification... (5 replies)
  43. Deck gun,, solved one problem,, found another, Please, help!! (9 replies)
  44. Improved weather (allegedly).... (5 replies)
  45. casual shirts (7 replies)
  46. Acoustic Torpedo (11 replies)
  47. Type IIa and a 8.8 deck gun, how can one be added (2 replies)
  48. time you spent at base (1 replies)
  49. Small Freighter Mast Height Fix (GWX) (3 replies)
  50. @iambecomelife (10 replies)
  51. Water Stream and exhaust smoke mod conflits (8 replies)
  52. Thank you all modders :) (9 replies)
  53. Kiel Canal issue (6 replies)
  54. [REL] NEW OFFICERS FACES maded by THORN !!! (23 replies)
  55. Speech files in German. (7 replies)
  56. A little consideration can go a long way (5 replies)
  57. The Ultimate Expansion Pack (36 replies)
  58. water stream/exhaust/rb/rubini question (3 replies)
  59. Ships from WAC 3.0 to GWX 2.1 (0 replies)
  60. Visibility and GWX 2.1 (5 replies)
  61. Link to Big Tools & Dials for GWX (6 replies)
  62. How do you add a ship (3 replies)
  63. [REL] LUTZOW's 5th MUSIC TALE (31 replies)
  64. wat is the best mod for silen hunter 4 (2 replies)
  65. Deleting "Lock" button (24 replies)
  66. WAC 3.0 vs GWX 2.1 (3 replies)
  67. Where to find RBs Exhaust smoke mod? (2 replies)
  68. HOW Do I ???? (3 replies)
  69. First View SHIII FUR Koing und Kaiser (102 replies)
  70. gwx 2.1` (4 replies)
  71. OLC, GWX2.1 + more - Need help with configuration (9 replies)
  72. Smaller music downloads... (12 replies)
  73. GWX+OLCE2 Game pauses/lags when diving?? (3 replies)
  74. about repair time (5 replies)
  75. Add additional AOB display and torpedo launch safety to OLC GUI 1.2.6 (0 replies)
  76. Need programming help (41 replies)
  77. Requesting Periscope bearing mod. (6 replies)
  78. Better rain mod? (15 replies)
  79. Every SH3 Modder should switch to SH4 - ATO!!! (28 replies)
  80. GWX 2.1 Crash to Desktop with on Patrol Save-Games (14 replies)
  81. GWX 2.1 and SH3 Gen compatibility (22 replies)
  82. Real draft/depth of ships keels (4 replies)
  83. RadioDF...... (4 replies)
  84. [REL]Combimod: GWX-IntegratedOrders+U-Jagd-Tools+PeriTDC (108 replies)
  85. Questions re GWX and additional mods (3 replies)
  86. Suggest:SHIII arctic mod (4 replies)
  87. Help from a tech king??? (0 replies)
  88. GWX+OCLE crashes again and again after reinstall... (2 replies)
  89. Sledgehammers Skins ideas (19 replies)
  90. Submarine wreck.dat file???? (5 replies)
  91. 1 April 1940 - End of War? (8 replies)
  92. Attaining optimum realism & immersion in SH III & SH IV (20 replies)
  93. I'm looking for movies. (8 replies)
  94. [WIP] War Progress Radio Messages (15 replies)
  95. Maybe a stupid question re: GWX 2.1 and SH3 Commander, but... (12 replies)
  96. SH3 Commander and S class subs (14 replies)
  97. Fake fullscreen after GWX (7 replies)
  98. iceberg sound mod? (9 replies)
  99. [REL] Wolfehunter's IXB U-40 (16 replies)
  100. A new mod idea. (4 replies)
  101. German Sub IX D2 from SH IV playable in SH III? (0 replies)
  102. Two Installs Of Shcommander (3 replies)
  103. 7th Flotilla in 09/39....Help... (4 replies)
  104. [rel] U-001 (56 replies)
  105. Snow and icebergs (25 replies)
  106. Alberich mod (6 replies)
  107. NYGM loading questions! (1 replies)
  108. NYGM loading questions! (0 replies)
  109. boat not keeping depth!!! (4 replies)
  110. [REL] Silhouettes files for others ocean liners (6 replies)
  111. Greetings from a new member (54 replies)
  112. SH3 Commander RandomFiles? Sailor Steve u around? (21 replies)
  113. New to GWX...please help!! (7 replies)
  114. GWX 2.1 + OLCU + LRT - Unable start campaign (12 replies)
  115. [REL] Silhouettes files for VonDos's ocean liners (7 replies)
  116. couple of gwx questions (4 replies)
  117. New ships in campaign, how??? (5 replies)
  118. I'm sinking on the surface. (17 replies)
  119. Depth charge limit ? (14 replies)
  120. [WIP] Lutzow's 5th Music Tale (6 replies)
  121. SH3 Commander Rollback window (13 replies)
  122. Mod questions (moon/waterstreaming) (12 replies)
  123. Crew skins (1 replies)
  124. GWX 2.1 Campaign - Battle of Denmark Strait (3 replies)
  125. Exhaust smoke and Water stream - together? (6 replies)
  126. [tec] How to make a ship object really hard to destroy? (1 replies)
  127. Where to DL animated liferafts? (19 replies)
  128. Rising Radar attenae (2 replies)
  129. Intro screen "Mediterranean Blue" (11 replies)
  130. [WIP] RMS Titanic, Olympic Class liner (WW1 era) (152 replies)
  131. sh3 commander problem: grid 0 and can't be changed (10 replies)
  132. PT's mod: creak sounds looping issue (18 replies)
  133. GWX2.0 VIIC/41 player sub? (3 replies)
  134. Send a Gunboat (7 replies)
  135. [REL] Imperial Germany Mod - IGM (45 replies)
  136. Help! LRT2.0 from a filefront link please... (3 replies)
  137. SH3 (1 replies)
  138. gramophone and game crash (7 replies)
  139. KI too hard (6 replies)
  140. FileFront nonsense (38 replies)
  141. [WIP] OLC-LRT-SB camera v0.1 (3 replies)
  142. [REL] U-123 IX Skins (21 replies)
  143. Mines and minelaying with your U-boat (41 replies)
  144. [REQ] Stock Chrono.tga (2 replies)
  145. [?] CTD and sound modding (12 replies)
  146. Couple GWX Questions (1 replies)
  147. Remove the Crew Efficiency bars ( (3 replies)
  148. resolution fix (10 replies)
  149. Question on Manual Targeting (7 replies)
  150. Dunkirch dissapeared ? (8 replies)
  151. [WIP] SOS: errors in making RMS TITANIC for sh3 (4 replies)
  152. Little black triangles spoted on the horizon ! (22 replies)
  153. Can not output TDC bearing like Periscope compass (8 replies)
  154. always waves sound during diving (5 replies)
  155. [req ]RMS Titanic .obj or maya compatible model (8 replies)
  156. BigBoyWooly! (11 replies)
  157. EN9600GT Graphics Card - what settings do you use? (8 replies)
  158. [REL] Alberich IX Skin (14 replies)
  159. [REL] Stock Binocular View for OLC Ubermod 2.4.2 (0 replies)
  160. a termometer dial in comand room?!? (3 replies)
  161. [REL] New Unit - Improved T-2 Tanker (23 replies)
  162. Very small mod/ game change request (3 replies)
  163. Green Atlantic 16k Mod Wanted (19 replies)
  164. [REL] U-869 U-Who IXC Skin (8 replies)
  165. some speeches are not played? (20 replies)
  166. IXC hydraphone Station moves around! (3 replies)
  167. Modding Help... (11 replies)
  168. periscope's sound (1 replies)
  169. Except Dials we can not duplicate any other device? (1 replies)
  170. Phases of Combat (1 replies)
  171. Wanted! Bismarck and Hipper (0 replies)
  172. [REL] Contact Fix for OLC Ubermod 2.4.2 (11 replies)
  173. Help, please rookie in trouble ! (10 replies)
  174. [REL]U-1105 Black Panther Skin (24 replies)
  175. the attack periscope's sound when it's turning? (21 replies)
  176. [ REQ ] GWX 2.1 Map Pencil X Problem Help (2 replies)
  177. Just lost my best days hunting (4 replies)
  178. set keys prob (3 replies)
  179. New Graphics Card Issue - Please Help (20 replies)
  180. Graphics Problem (5 replies)
  181. Removing/repositioning peri/uzo reticle? (14 replies)
  182. Help - Need GWX Particles (2 replies)
  183. GWX 2.1 Rec Additional Mods (2 replies)
  184. VIIB Bow Torpedo Doors Help Pls (29 replies)
  185. WANTED! Dead or Alive - T2 Beta Testers (38 replies)
  186. Quick question about planes and airfields (2 replies)
  187. serious modders: Shooting Stars question (8 replies)
  188. Does anybody have any info on "Peardrop" R.N. Submarine Decoys. (9 replies)
  189. [REL] IXC Blue Hunter Skin (8 replies)
  190. Looking for OTTender (3 replies)
  191. Ships Recognition Manual (67 replies)
  192. Randomization in SH3 & hex offset? (4 replies)
  193. New U-boat Interior Sound (24 replies)
  194. time compression help!!! (13 replies)
  195. Mod request; surface ghost (4 replies)
  196. Sorry to ask this in the mods forum but I have a real problem here (18 replies)
  197. Officer caps on other crew? (11 replies)
  198. What ciould it be? (12 replies)
  199. Water plankton (5 replies)
  200. Can't find File (6 replies)
  201. GWX wont run :( (3 replies)
  202. [REQ] Map mod (4 replies)
  203. menu.ini ? (12 replies)
  204. ship sunk cheer sound. (7 replies)
  205. Could someone help?? (8 replies)
  206. [REL]New Unit: DNEPR Russian Hospital Ship (beta, with black smoke \ without smoke) (10 replies)
  207. Anyone have the map mod for commander? (5 replies)
  208. Happy B-Day JC!! (16 replies)
  209. Navigation Tools in Attack Map (2 replies)
  210. [REQ] Squid mortar (43 replies)
  211. Request-the bugfix for the crew head triangles thing (2 replies)
  212. Community Units CTD problem... (24 replies)
  213. Lokking for Markhimov's Atmosphere mods (1 replies)
  214. Does exist thi Mod..??? (28 replies)
  215. GWX 2.1 & Rubini's Water Stream VIIC fix (6 replies)
  216. REQ Beard Growth on Crew (6 replies)
  217. Bismarck and weather (3 replies)
  218. Strange Commands Icons (7 replies)
  219. [REQ] Translucent water surface? (SH4) (22 replies)
  220. Looking for Flag mod (9 replies)
  221. searching for owners of Church's radio mod (7 replies)
  222. SH3 HARBORS_how to create? (8 replies)
  223. Alaska class BC (14 replies)
  224. [REL] WB News Network for GWX 1.03 (1 replies)
  225. 2 questions about crew uniforms (6 replies)
  226. turm and objects in/on turm reflections (3 replies)
  227. difference between the Campaign_LND, Campaign_RND and Campaign_SCR? (4 replies)
  228. GWX Camera Controls ?? (5 replies)
  229. GWX manual in russian language ? (2 replies)
  230. [WIP] Automatically put the WO on watch! (BETA) (79 replies)
  231. NYGM 3 Super-mod (Current: 3.6 F, January 13th 2015) (2028 replies)
  232. Q about SH3 convoys spawning (5 replies)
  233. A Standing Offer (4 replies)
  234. France to Med mod (3 replies)
  235. [REQ] Hydrophone Station Dummy Body (5 replies)
  236. Manual "rig for red"? (12 replies)
  237. Question Thomsens sound pack Ver 3.0? (11 replies)
  238. Damage texture Problem! (43 replies)
  239. Pitch level on airplane sound when they pass. (13 replies)
  240. random radio room pics (6 replies)
  241. How to reverse from Periscope view to conning tower? (9 replies)
  242. Axis convoys (12 replies)
  243. [REL] S3D - Silent 3ditor (v0.9.x) (11 replies)
  244. Ship Wake Fix (2 replies)
  245. [REL] Uboat Distress Messages And Sinking Reports. (22 replies)
  246. Dark Dark Nights? (6 replies)
  247. [REQ] Tutorial for an absolute beginner (0 replies)
  248. [REL] Fuel Economy Mod (7 replies)
  249. Shinano spotted! [new unit] (4 replies)
  250. Crew firing at range (0 replies)