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  1. New Ships and or Subs ? (1 replies)
  2. Which is the very best AI mod in SH3? (6 replies)
  3. Grey Wolves Mod and the Tonnage Mod are temporarily unavailable (18 replies)
  4. Trouble loading grey wolves...help!! (1 replies)
  5. gw 16k light vs dark options (1 replies)
  6. Why can't I see more than two last pages? (2 replies)
  7. grey wolves issues (6 replies)
  8. anybody still use RuB 1.45? (4 replies)
  9. Finally the Hurricane is firing it´s guns! (20 replies)
  10. AI gunnery skills? (5 replies)
  11. NYGM ruined my weekend (24 replies)
  12. Editing Subs (2 replies)
  13. Adding New Key Commands (31 replies)
  14. Heavy loaded & unloaded Cargos/Ships. (12 replies)
  15. war ending in 1940, bug or what? (2 replies)
  16. How Beam back to base with NYGM 2.0? and another question.. (7 replies)
  17. C2 Cargo Lights. Fast sketch. (3 replies)
  18. JoneSoft Page gone? (3 replies)
  19. Optional GW mods (1 replies)
  20. GW help (4 replies)
  21. SH3 Commander Questions ?? (6 replies)
  22. Gun Turrets on Battleships (13 replies)
  23. Cunard Liner (7 replies)
  24. View range moding question (7 replies)
  25. German Language in Grey Wolves... (2 replies)
  26. SH3 hang on patrol/single mission loading wuth NYGM TW 2.0 (12 replies)
  27. NYGM HedgeHog reload Mod (10 replies)
  28. Just another reminder for NYGM users running Longer Repair Times mod (4 replies)
  29. Grey Wolves Question (8 replies)
  30. Any new playables (7 replies)
  31. Hummingbird? (15 replies)
  32. C3 Cargo Lights. Fast sketch. (4 replies)
  33. nygm mod is fun! (8 replies)
  34. New JoneSoft Generic Mod Enabler (v1.4.1.50) (3 replies)
  35. General section download at Uboot.realsimulation.com still doesn't work (2 replies)
  36. NYGM 2.0 Torpedo Reload Times (11 replies)
  37. Is there any manual for assisted plotting? (0 replies)
  38. Is it possible to install Marhkimov's Ocean MADNESS 8km over GW 8km Atmosphere? (1 replies)
  39. Help - I've Fallen and I Can't Get Up (2 replies)
  40. restarting career in new mod (0 replies)
  41. Please help! (3 replies)
  42. Unlock everything in 1939 (8 replies)
  43. Contact updates . (0 replies)
  44. Some Mod Advice please. (1 replies)
  45. Adding new ships (1 replies)
  46. Who made "chomu integrated orders for GW 1.1" mod? (3 replies)
  47. Am I missing back threads/pages???? (13 replies)
  48. Good skins for the Hospital Ship are necessary. (3 replies)
  49. Grey Wolves beginners questions (1 replies)
  50. Help needed pls (8 replies)
  51. Fuel guages (9 replies)
  52. Giving your WO a head ache-- (2 replies)
  53. I'll be the one to say it. (2 replies)
  54. Skinning question for Type IIs (0 replies)
  55. Radar antennas bug (19 replies)
  56. Which mod to get? (13 replies)
  57. Sub Skinning Tutorial (here) <------ (15 replies)
  58. Repaint request for VIIb (19 replies)
  59. Any lifeboat mod or Sub flag/pennant mods? (7 replies)
  60. GW and continuing career..... (3 replies)
  61. Need to alter files to allow for AA guns (2 replies)
  62. Question about tga files in DAT files (1 replies)
  63. The Grey Wolves Supermod WEBSITE!!! (38 replies)
  64. The Grey Wolves Supermod (847 replies)
  65. WO visual contact distance in NYGM 2 (7 replies)
  66. The Anti Anti Humming Bird Mod (27 replies)
  67. While on the subject - Sim.cfg - Who's in the know? (1 replies)
  68. Adding ships and convoys (2 replies)
  69. NYGM Ship Damage Mod v2 - Liberty Ship for you configure (10 replies)
  70. Looking for full skin for IXB (4 replies)
  71. NYGM and the F5-Navigation map (4 replies)
  72. Periscope 10x zoom max. in NYGM 2 (3 replies)
  73. Nygm2.0 & Gw 1.1 (22 replies)
  74. Sh3 Commander 2.6XXX (15 replies)
  75. help with grey wolf mod (6 replies)
  76. Aircraft problems - Please Help. (6 replies)
  77. U-66 Captain request skinning help (0 replies)
  78. Am i up to date? (4 replies)
  79. Where can I DL Incognito Soundpack? (6 replies)
  80. Removing some items you may find Annoying IYO. (9 replies)
  81. Updated tweakfiles for TT's tweaker anywhere? (4 replies)
  82. movement in the surface (2 replies)
  83. How do I increase text size of flooding pump icons and timers? (2 replies)
  84. NYGM TW Download...... (5 replies)
  85. NYGM TW 2.0 Tonnage Value problem (19 replies)
  86. Missing AI Conning Towers (3 replies)
  87. SH3 Commander Days in Port problem (5 replies)
  88. WANTED: International Translation mods (5 replies)
  89. WANTED: Download link to LATEST IUB (1.1???) (9 replies)
  90. LRT Test for NYGM2 (1 replies)
  91. About That Draggable Chronometer (6 replies)
  92. I'll Say This about NYGM 2.0 (11 replies)
  93. Stock Sea Floor (2 replies)
  94. Sh3 Rollback Question (2 replies)
  95. Help with name/link for mod plz (2 replies)
  96. Mod advise (1 replies)
  97. Fuel flow question (1 replies)
  98. Subsim hosts the NYGM Tonnage War Mod (1 replies)
  99. Teddy Bar & Observer (2 replies)
  100. No ship names in SH3 commander (7 replies)
  101. Stranger in the Night. Download. (39 replies)
  102. List of new ships released? (1 replies)
  103. Hull Integrity changes (2 replies)
  104. Can the mission editor resolution be changed? (0 replies)
  105. have all contact reports made solely by U-boats..? (104 replies)
  106. i need the ceator of das boot clothes (4 replies)
  107. Ranks in SH3 Commander (2 replies)
  108. Normal mapping? (6 replies)
  109. Nuclear Weapons (1 replies)
  110. Quick Question about Visual vs Hydraphone (2 replies)
  111. In game music (4 replies)
  112. question on changing default torpedo loadout (4 replies)
  113. MultiPlayer Difficulty Settings (0 replies)
  114. Question Concerning No Damage Mod v1.01b (8 replies)
  115. About the mines (0 replies)
  116. Question for actual NYGM 2.0/earlier GW 1.1 players (26 replies)
  117. Happy times not too happy with NYGM V2 (12 replies)
  118. cheat mod??? (16 replies)
  119. cheat mod (1 replies)
  120. non 3d nodes (10 replies)
  121. JScones HELP! (7 replies)
  122. WIP - Another Small Tanker (21 replies)
  123. Anyone Recall How To Minimize Left Hand Panel? (6 replies)
  124. Edit Submarines Capacitis (2 replies)
  125. Edit Submarines Capacitis (10 replies)
  126. Sea Life (23 replies)
  127. cant get RUB to launch (0 replies)
  128. Rub (1 replies)
  129. Best Sound Pack/Mod ?? (2 replies)
  130. SH3 Commander Issue (3 replies)
  131. Promotions (4 replies)
  132. Hosting MultiPlayer Command Mods Available (0 replies)
  133. Hosting MultiPlayer Command Mods Available (0 replies)
  134. Unit release - Deep Sea Trawler (14 replies)
  135. SH3 Generator (13 replies)
  136. NYGM IX Tower ‘persiscope’ Fix (57 replies)
  137. Longer U-boat Repair Times mod breaks NYGM U-boat mod (8 replies)
  138. Slide out TDC mod (8 replies)
  139. For the Grey Wolfs Guys. (4 replies)
  140. NYGM Tonnage War v2.0 - U-boat Visual Update (31 replies)
  141. Sh3 commander crew ...... (13 replies)
  142. Quick n' dirty damage mod? (4 replies)
  143. The Best Skin Packs (9 replies)
  144. Inshore Merchant clone release (10 replies)
  145. Graphics in NYGM 2.0 (2 replies)
  146. Graphics in NYGM 2.0 (0 replies)
  147. Does NYGM TW 2.0 includes Captain´s America gauge fixes (7 replies)
  148. NYGM 2.0 1. Flotilla in Wilhelmshaven! (2 replies)
  149. minelayer basic tools? (35 replies)
  150. Enhanced Map (3 replies)
  151. NYGM 2.0 rocks but... (18 replies)
  152. Forum Blues (2 replies)
  153. Longer U-boat Repair Times mod ready for download (305 replies)
  154. [Mod Release] - New Ship - Empire Celt Tanker (31 replies)
  155. AWOL - GW q's (5 replies)
  156. How do you place docks/cities in the LND layer? (16 replies)
  157. Found Info on Coastal Tanker (2 replies)
  158. Weather mod request (2 replies)
  159. Should I use battery fix with NYGM 2.0? (19 replies)
  160. Delete a node (11 replies)
  161. New Loadingscreen (8 replies)
  162. How to escape the Über-AI (NYGM2.0) (28 replies)
  163. Posting Screen Shots ? (2 replies)
  164. Integrated orders for GW 1.1?? (1 replies)
  165. Random Crew v0.1 -- New Add-In for SH3 Commander Available (9 replies)
  166. Got tired of short repair times, so I decided to do something about it. (19 replies)
  167. IXD skin, Late war, version 2 (6 replies)
  168. Few Questions about GW Mode SH3 Commander. (7 replies)
  169. Weather mod url? (19 replies)
  170. **Sick of the Title at top left of each view** (5 replies)
  171. From the NYGM Mod Team... (7 replies)
  172. Game bug or mod bug? (3 replies)
  173. Torpedo + 88mm Cheats (25 replies)
  174. CCIP-- Your camera mod please (5 replies)
  175. ok a question for you or two (6 replies)
  176. HowTo hide Head's Up Display across bottom of screen? (4 replies)
  177. Small Mod to Slide Nav Map Tools away. (0 replies)
  178. set up your own custom "F2" command room view (6 replies)
  179. OT: Sound editor (5 replies)
  180. What's the Difference between GW1.1 and NYGM Mod 2.0 (16 replies)
  181. You Send It (1 replies)
  182. NYGM TW 2.0 AI_Sensor.dat & SH3 Mini Tweaker (22 replies)
  183. How i clean installed for NYGM TW 2.0 (12 replies)
  184. Sound FX Pack - Dual Taste Version (0 replies)
  185. GW Map Question (7 replies)
  186. Removing renown and equipment (25 replies)
  187. Unique VIIB skin fix (12 replies)
  188. NYGM Tonnage War v2.0 - Released! (134 replies)
  189. IXD Late war Skin (4 replies)
  190. NYGM Tonnage War v2.0 User Manual -- Available for Download (15 replies)
  191. NYGM/GW Depth Problem (7 replies)
  192. Would you folks be interested in.. (7 replies)
  193. Sound mods ?? (0 replies)
  194. How do I assign a air group to a ship (6 replies)
  195. just a little difficulty tweak...for casual players (17 replies)
  196. What Mods? (2 replies)
  197. Sudden ctd,s and lockups! (1 replies)
  198. Chicken or egg? (4 replies)
  199. Oblivion smoke mod (23 replies)
  200. Request to major modders for updated SH3Cmdr data files!! (11 replies)
  201. Looking for some help with some mods. (3 replies)
  202. sub v sub (3 replies)
  203. In the immortal words of Ali G ‘Respect’, a new way of playing… (21 replies)
  204. Lifeboat's mod? (8 replies)
  205. the new Funkraum update 1.3 (220 replies)
  206. Mods? (13 replies)
  207. HMS HOOD - the help of the community is required (5 replies)
  208. Were can I download Grey Wolves Super Mod? (3 replies)
  209. More oomph SFX Pack - Improved! (16 replies)
  210. IUB1.03 question (14 replies)
  211. Moding Aircraft Visual Abilities i.e. Additions to the AI_Sensor.dat (14 replies)
  212. Repair times STILL way too short, ready to shelve SH3 (71 replies)
  213. Hiding the UBoat on the Chart... (75 replies)
  214. Mod-wish: sailing ship? (4 replies)
  215. Cloning problem (6 replies)
  216. A resolution fix without any side effects!!!! :rock: (22 replies)
  217. GW mod, underwater brightness (22 replies)
  218. Compatibility Grey Wolves with Aditional Merchants 2.0 (3 replies)
  219. new shortcuts.tga? (2 replies)
  220. In memory of our son (40 replies)
  221. GW 1.0 with mod update 1.1 how far? (1 replies)
  222. NYGM U-Boat Mod & No Damage Control Mod for NYGM TW 2.0 (36 replies)
  223. Mods (6 replies)
  224. AI Underwater Detection - Be very, very quiet... (6 replies)
  225. JCWolf, I need your help (0 replies)
  226. Surface the boat sounds (10 replies)
  227. Qs about NYGM (2 replies)
  228. What's going on with Uboot.RealSimulation download page? (15 replies)
  229. Need some Help on menu_1024_768.ini (0 replies)
  230. Harbour Traffic (0 replies)
  231. Unusable Mods. (1 replies)
  232. Is there a way of editing SDL Mixer Files (2 replies)
  233. Generic Ships are not so desirable (27 replies)
  234. What are the weather conditions? (7 replies)
  235. AI Visual Detection - beware by day, attack by night.... (14 replies)
  236. CA'S Uboat instrument patch (1 replies)
  237. Just started with NYGM (13 replies)
  238. Lost Crewmen Voices (10 replies)
  239. Remove The Shortcut Slideout Menu (3 replies)
  240. Folders Downloaded, how do I use them? (5 replies)
  241. Crew on Merchant Ships (3 replies)
  242. sh3commander 2.5, Stb Diesal destroyed? (2 replies)
  243. IX Tower issues: Help me solve this. (10 replies)
  244. HMS HOOD (5 replies)
  245. Note to modders re crew config change in SH3Cmdr R2.6 (16 replies)
  246. Looking for a mod: Map with convoy routes and names (8 replies)
  247. Better_Damage_Texture now in new batch (12 replies)
  248. Sub_Crew_v5 ready for DL (28 replies)
  249. Insane patrol... (7 replies)
  250. SH3 Bearing Overlay 3.0 (5 replies)