Warhunter
06-02-06, 12:59 PM
Cause I got problems with the node rotation(I also find nearly no time to take care about), Iam releasing a dummy file today in order to allow the community to help me. :D
The task is to remove the limits included in the .sim file by the use of an proper hex editor.
All needed instructions are included in the archieve, which is available below.
(Excuse my poor paint drawing, but I could not spend anymore time)
If you want to help me send the adjusted .sim file to warhunter091@web.de or place it on a sharing site.
http://fallout.immortal-forces.net/SH3/HOOD.zip
When this is done, expect an immediately release of the HMS HOOD!
thanks in advance
The task is to remove the limits included in the .sim file by the use of an proper hex editor.
All needed instructions are included in the archieve, which is available below.
(Excuse my poor paint drawing, but I could not spend anymore time)
If you want to help me send the adjusted .sim file to warhunter091@web.de or place it on a sharing site.
http://fallout.immortal-forces.net/SH3/HOOD.zip
When this is done, expect an immediately release of the HMS HOOD!
thanks in advance