View Full Version : SHIII Mods Workshop
- Funnel to object [S3d] (3 replies)
- Setting a value in Setkeys? (8 replies)
- Making enemy stronger (5 replies)
- Campaign config date (0 replies)
- GWX 3.0 recommended sound mods and additional ship mods? (6 replies)
- Weird problem, help needed (7 replies)
- Putting in airplanes (1 replies)
- NYGM Files now available at Subsim for download (1 replies)
- Carrier durability fix (0 replies)
- Resuppling U-boot w/fuel & ammo (8 replies)
- how works the damage modell??? (5 replies)
- Problems with GWX3.0 gold mod (5 replies)
- CDT with GWX3 in AN21 (1 replies)
- BritishAsdicMkIFinal (4 replies)
- Ship Names July 1, 2009 (12 replies)
- Hydrophone display query (9 replies)
- Another Intro Screen (22 replies)
- Is there a fix? (7 replies)
- worthwile upgrade??? help (2 replies)
- Vanishing deck gun rounds in GWX "Additional Ammo" mod (21 replies)
- TypeIX Career crash (1 replies)
- Reduced Rank after a successful patrol in GWX -- please help. (9 replies)
- FileFront is removed or closed (14 replies)
- error 1335 corrupt file fixed (0 replies)
- Recommend any super mods? (12 replies)
- Need advice on mods after long layoff (5 replies)
- Snorkle Wake (3 replies)
- GWX3 Manual available NOT .pdf? (2 replies)
- PC specs required to run supermods GWX3 and WAC4.0 (5 replies)
- Corrupt file!!!! (7 replies)
- Long time no speaky...Oh and need help (2 replies)
- Help needed (4 replies)
- Mod in JGSME enabling. (14 replies)
- rudder mod (18 replies)
- file tweaking (2 replies)
- Ati2dvag? (1 replies)
- Widescreed fix for ATI cards (3 replies)
- Nictalope's Battle Cries mod (0 replies)
- Nictalope's Hydrophone Ships mod (0 replies)
- A Little help Please (4 replies)
- Hydro sounds length (5 replies)
- German cruisers (3 replies)
- Some help if possible. (9 replies)
- Nictalope's Compass Rose Mod (9 replies)
- Lutzow's MUSIC MOD Dive.rar now available at Subsim downloads (0 replies)
- Cant upgrade boat?!? (3 replies)
- [REL] Lutzow's MUSIC DIVE (22 replies)
- GWX 3.0: Is it possible to shoot down an airship? (3 replies)
- WREFORD_ BROWN hope your still about (1 replies)
- XX1 1939 help please (5 replies)
- [REL] Historically Accurate U-boat Emblems Mod (114 replies)
- [REL] Enhanced Funnel Smoke for GWX3 (16 replies)
- A problem with resfix (2 replies)
- gwx 3.0 ammo (6 replies)
- [REL] SMS Schleswig-Holstein campaign file (1 replies)
- Do depth charges explosions blind DDs ? (9 replies)
- Several new things perhaps? (55 replies)
- [REL] Ricks_GWX_Rec_Manual_Final (15 replies)
- a question on VII depths (15 replies)
- Graphics problem (5 replies)
- Working link to Grammophone randomizer (2 replies)
- (REL) SMS_Schleswig-Holstein (17 replies)
- Working link to DatTexExtract.zip tool? (4 replies)
- [REL] menu_1024_768.ini Renumbering Tool (16 replies)
- Adding Aeroplanes? (13 replies)
- I Will be uploading.... (1 replies)
- [REL] WBs campaign files for VonDos' ships (7 replies)
- Setting Resolution with 1680x1050 (2 replies)
- Torpedo Damage Mod-Searching (2 replies)
- Req: Pimp the Bolt (2 replies)
- Harbor traffic mod (17 replies)
- Hydrophone control (4 replies)
- Please report Subsim download problems (4 replies)
- Recognition Manual (17 replies)
- GWX 3.0 Friendly Fire? (3 replies)
- Trouble downloading GWX 3 (4 replies)
- totorial how to play Warshipmod 2.0 with GWX 3.0? (0 replies)
- Can anyone help me find this............ (5 replies)
- USE REAL-FLOW to make NEW SEA (8 replies)
- [req] Some files that filefront "preserved" for safekeeping (3 replies)
- [REQ] Buggy Barricade Ships Fix (5 replies)
- [WIP] Mikhayl's Playable S-Boot Update (44 replies)
- Scene.dat and GWX3 (15 replies)
- [REL] Happy Water on GWX 3 16 km Atmosphere (15 replies)
- ALBERICH, Lifeboats & Debris & Anzacmicks Damage Immersion (4 replies)
- Missing clouds in GWX ! (2 replies)
- Music for my gramophone (1 replies)
- File Front frustration (10 replies)
- Masts+Lengths Adjustments (52 replies)
- Can't get rid off it: Reload probs with gwx3 (4 replies)
- [REQ]: Moving the TDC I/O-Switch to the Main Menu (3 replies)
- Question regarding 2nd flotilla and base change GWX 3.0 (3 replies)
- 3D Modeling information (7 replies)
- [REL] Flags Enlighten v1.0 (33 replies)
- Longitude & Latitude in GWX's Capaign_Scr file (2 replies)
- [Req] Flak Damage (43 replies)
- radio traffic (7 replies)
- [Req] Neue Funkspruche Herr Kaleun!.mp3 (9 replies)
- Please Help! Starting campaign (4 replies)
- (REQ) Get rid of the water wash effect on periscope (0 replies)
- SH3 Mandatory Mods (1 replies)
- flag illumination problem (18 replies)
- About Sh4 stock dials style to SH3... (2 replies)
- Help with zon file (2 replies)
- [WIP]: Reducing light transmission for Attack-Peri (27 replies)
- Tweaking question (8 replies)
- question about an old post (6 replies)
- few little ? (4 replies)
- [REQ] Ships exploding on the way down! (4 replies)
- Sound - Explosion Discrepancy ? (4 replies)
- SeaWolf&Tuddley Gold Mod (46 replies)
- The VIIC/42 BattleSub (35 replies)
- Changing ammo numbers?? (4 replies)
- Corrupt saves and ghost ships after convoy attack (3 replies)
- Map update mod (14 replies)
- [REQ] Dead fishes after DC? (13 replies)
- [REL] 20 km environment for GWX 3.0 (81 replies)
- Looking for flag recognition mod (2 replies)
- Please help!!!!!!!!! (7 replies)
- Community units GWX 3.0 ready part I (15 replies)
- Thankyou Privateer (3 replies)
- Wanted: Cheats, editor, trainer tweaker etc. etc. (2 replies)
- numbers in basic config (5 replies)
- GWX 3 gold No Battleships (14 replies)
- Waterstream & Exhaust Combi mod (81 replies)
- Learning game programming (3 replies)
- Is it possible to indicate visual contacts by lines like sonar contacts? (2 replies)
- Guides for Editing (4 replies)
- SH3-GWX-SH3C questions (3 replies)
- GWX 3.0 Gold - is there an alternative moon mod? (4 replies)
- Anyone near Melbourne, Australia? (15 replies)
- belated praise (2 replies)
- Help with GWX 3.0 Vista! (3 replies)
- GWX-3 Deck Gun AI not Firing. (1 replies)
- Hull strength on A/C's (3 replies)
- newbie needs help =( (8 replies)
- Gwx 3.0 ships? (22 replies)
- [REQ] Some U-Boat Survivors? (10 replies)
- [REL] Modified Searchlight Beams for GWX3 (45 replies)
- How about a mod that tells you reason for death ? (3 replies)
- [REL] Deck and Flak Guns skin for WAC 4.0 (6 replies)
- Funnel smoke? (6 replies)
- trouble installing GWX 3.0 (4 replies)
- Removing searchlight beams (14 replies)
- The "old mods download page" (2 replies)
- Help, I have been gone for a bit (2 replies)
- GWX 3 not reading Main.cfg (5 replies)
- debrie (3 replies)
- mikhayl and thomsen (13 replies)
- Who can make a long distance view mod? (4 replies)
- Never before seen bug (5 replies)
- [REL]Manos Optics-Final (29 replies)
- Does anyone know where I can get this Bugfix? (13 replies)
- [TEC] Pixel Shader (27 replies)
- [WIP] Kiel Canal Bridges (48 replies)
- Multiskins, how they work? (8 replies)
- Walking around your sub (10 replies)
- SH3 ships damage model (22 replies)
- Name on the side of bow (12 replies)
- [REQ]Messerschmitt 109 .dat file needed (4 replies)
- Been away- Best mods (1 replies)
- GWX 3.0 - Type XXI (6 replies)
- GWX 3, SH3 Commander and water clarity (2 replies)
- Playable Battleships? (2 replies)
- [TEC] CRT Calibration (13 replies)
- how do i revive a career from the dead? (3 replies)
- [REL]GWX Hurricane reskin (19 replies)
- About airpower and bombing issues... (4 replies)
- [REL] Attack+obs scopes-sh4 look (5 replies)
- Need help (12 replies)
- land question for for anyone.. (4 replies)
- GWX and Linux (7 replies)
- Hey All... (5 replies)
- GWX Expansion Mod (3 replies)
- Radar detector doesn't work during deck awash ! (2 replies)
- Need HELP... !? (8 replies)
- deck awash and radar decoy work (0 replies)
- GWX3.0 Gold anomaly? Small merchant took 3 torps and all AP gun ammo to sink. WTF? (21 replies)
- Unofficial Rocket fix mod for GWX 3.0 (33 replies)
- GWX Expansion Mod (2 replies)
- HE Flak (0 replies)
- Printable Warship recognision manual (4 replies)
- FaT torpedoes dials ?? (6 replies)
- [REL] LRT for OLC 'Gold' (34 replies)
- GWX GBO 3000mts (3 replies)
- [REL] Horizon Extension for GWX3 16km (86 replies)
- Good to be back.. (11 replies)
- How do you disable the UZO/periscope automatic ship ID please? (3 replies)
- Ships floating above horizon - any fix? (12 replies)
- WAc Did anyone ever find out.... (10 replies)
- Does anyone have a Warship only rec manual for printing for GWX 2.1, or 3.0? (2 replies)
- Can you give me a suggestion, please? (11 replies)
- Testing Question - Career vs. Single Mission Results Vary? (4 replies)
- Back and a little lost... (4 replies)
- Fanfare Mod (7 replies)
- GWX 3.0 problems. (6 replies)
- SOUND.ACT problem (5 replies)
- WarAceCampaign 4.0 Preview Thread (42 replies)
- fixes+new one degree bearing (6 replies)
- Sub Speed (4 replies)
- GWX 3: Two questions about aircraft and rwr (16 replies)
- Thomsens Ships v3.1 question (1 replies)
- Bismarck-Tirpitz multiskin problem (21 replies)
- important question about Das Boot sound mod (4 replies)
- quest to modders (5 replies)
- Fire in the sub mod (18 replies)
- [REL] New unit: HMS Glorious - Early aircraft carrier (24 replies)
- How do you get the hydrophone hunting tutorials to work (1 replies)
- Wheres the depth charge mod (3 replies)
- looking for 3 names (1 replies)
- sliderule+aob finder tools (for olc's gui 127) (11 replies)
- ad ships to on other rooster (9 replies)
- Dark Night (4 replies)
- searching for community units mod (30 replies)
- GWX3 Single Missions (11 replies)
- Any news about gwx4? (19 replies)
- Is there a mod to annotate the marks on the charts? (4 replies)
- Dragable tdc ? (7 replies)
- question about GWX 3.0 Gold (21 replies)
- The unknown from above - 5 types of depth charges in SH3 (23 replies)
- Multiple GWX careers? (7 replies)
- Voice Commands in Vista (0 replies)
- Depth Charge Modding (4 replies)
- HMS Roberts, Baffeled by problem (1 replies)
- HELP Needed to find Mush Martin's MFBL mod (5 replies)
- Question about particlegenerators (9 replies)
- WAC3 or GWX ? (3 replies)
- Help with selecting mods... (4 replies)
- Need help - installed GWX3.0 but can't find the manual PDF (2 replies)
- Need help to find an Icon mod (6 replies)
- Question on texture size and ships (3 replies)
- More Movement in u boat (3 replies)
- quest to moders (2 replies)
- SH3 Widescreen Solutions Question (5 replies)
- Mod Info Help (2 replies)
- Multiple messages about base change (GWX 3.0 Gold) (27 replies)
- Voice Replacements (7 replies)
- Darker nights if possible (3 replies)
- (REL) Replased ships (4 replies)
- My actions...and results in Scripted layer? (1 replies)
- Ship Names Update April 16 (18 replies)
- shcommander installs (4 replies)
- Drawings of russian WWII motorboat (0 replies)
- quest to moders (0 replies)
- Request Mod for move Torps to Bow & Fore side (29 replies)
- too sink or not too sink (4 replies)
- I get CTD when asking sonarman to tell me the distance! (9 replies)
- [REL]3-bearing aod finder tool in the game (0 replies)
- How does the sensors work? (2 replies)
- A few simple questions... (1 replies)
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