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View Full Version : Request Mod for move Torps to Bow & Fore side


wowo668
04-15-09, 11:30 PM
Dear buddies,

Is there any mod that could allow us to free move the reserved torps from fore side to bow side? or vice versa?
Thank you very much:salute:

Sag75
04-16-09, 12:00 AM
Hi, I've never heard about it..

personally I think because it wouldn't be a realistic mod! just think in the RL how to move a very heavy torpedo through sub compartments by small hatches..:o

HW3
04-16-09, 01:47 AM
No, there is no mod.

abclkhan
04-16-09, 08:22 AM
So, was it possible in RL?

Pisces
04-16-09, 10:49 AM
Uhm, isn't 'fore' the same as the bow-side? Or do you mean to move from aft (rear) side to the front?

Sailor Steve
04-16-09, 12:59 PM
So, was it possible in RL?
Yes and no. No, because the sub was too narrow to turn one around inside, and they weighed a ton each, so manhandling it on deck was out of the question. What they could do on very rare occasions was to use the same method used in transferring them from a milk cow - rubber life rafts. It could be done, but it would take several hours, sitting still waiting for enemy planes to show up, in an absolutely flat calm sea.

That's why the milk cow workarounds in the game aren't entirely realistic. In real life they would transfer fuel and one or two torpedoes to guarantee a safe passage home. They weren't a be-all-end-all method of extending patrol times to a year or more.

Hitman
04-16-09, 03:08 PM
Here's the procedure:

1.- Shoot the torpedo at slow speed while surfaced
2.- Ring full speed ahead and follow it
3.- When it runs out fuel, crash dive and take a steep angle
4.- Open rear torpedo tube
5.- Use efficient seaman skill to align your boat with the torpedo falling to the sea bottom
6.- Voilá! You have it already in the stern tube- Close torpedo door and surface

just joking ... couldn't resist :D

Pisces
04-16-09, 05:01 PM
Here's the procedure:

1.- Shoot the torpedo at slow speed while surfaced
2.- Ring full speed ahead and follow it
3.- When it runs out fuel, crash dive and take a steep angle
4.- Open rear torpedo tube
5.- Use efficient seaman skill to align your boat with the torpedo falling to the sea bottom
6.- Voilá! You have it already in the stern tube- Close torpedo door and surface

just joking ... couldn't resist :DOk, now you got it inside. But facing the wrong way! :har:

My suggestion is to use circle-runners. :know: Oh wait, same problem. :damn:

Sag75
04-16-09, 07:37 PM
oh no.. all of you are wrong.. I've the solution!:D Just tether the torpedo and follow it... Then when it's out of fuel, move the tether from the fore tube to the rear tube and get the torpedo back! :up:

Otto Heinzmeir
04-16-09, 09:11 PM
Ok, now you got it inside. But facing the wrong way! :har:

My suggestion is to use circle-runners. :know: Oh wait, same problem. :damn:

Well, just calculate where the torpedo will descend to. Then get in position and use same procedure but get behind torp with stern facing the back of torp, Hit emergency reverse. Its really quite simple. My crew does it all the time.
It helps if none of the crew is sober at the time.:har:

Otto Heinzmeir
04-16-09, 09:12 PM
oh no.. all of you are wrong.. I've the solution!:D Just tether the torpedo and follow it... Then when it's out of fuel, move the tether from the fore tube to the rear tube and get the torpedo back! :up:

You sir are a genius. :rotfl:

Sag75
04-17-09, 12:03 AM
It helps if none of the crew is sober at the time.:har:

ahhh now I understand why there is that box of beer I always see under the commander's bed.......

..anyway, my crew prefers the tethering system.. especially if I load the torpedo head with rhum! :o

Task Force
04-17-09, 12:10 AM
Here's the procedure:

1.- Shoot the torpedo at slow speed while surfaced
2.- Ring full speed ahead and follow it
3.- When it runs out fuel, crash dive and take a steep angle
4.- Open rear torpedo tube
5.- Use efficient seaman skill to align your boat with the torpedo falling to the sea bottom
6.- Voilá! You have it already in the stern tube- Close torpedo door and surface

just joking ... couldn't resist :D

But if the torpedo hits the boat... wouldnt it go boom?:rotfl:

Pisces
04-17-09, 06:27 AM
But if the torpedo hits the boat... wouldnt it go boom?:rotfl:He didn't tell you, but he modded the magnetic exploder into a magnetic-homing device. ;)

Oneshot/Onekill
04-17-09, 06:35 AM
You all are WRONG! You disasemble the torpedo move it to the bow compartment then reasemble. Oh crap, Helmut kicked the cup that was holding all the screws overboard.:damn: :D

IFRT-WHUFC
04-17-09, 06:46 AM
Would certainly help if we could move the torpedoes fore or aft from the external stores, which i would have thought was possible especially in calm weather/seas on a IX sub. I would have thought the torpedoes could be dismantled for the purpose of movement!

ok
Rick

Pisces
04-17-09, 07:25 AM
All kidding aside. The trouble with taking apart a torpedo is that in the end you are still left with a tube several meters long. Try to move that around inside a cramped submarine. Not to mention the chances of a re-assembly fault.

Interesting webpage I found:

To get an idea of torpedo parts look at the 'F5B Aircraft Torpedo' photo at 3/4 of the page. Even if this is only 5 meters long divided in sections, vs a type 1 being 7meters, the warhead and fuelsection is still several meters long.

http://www.navweaps.com/Weapons/WTGER_WWII.htm

The Type1 section states the fast speed setting (44 knots) would be nasty on the engine and was therefore not used. I think I will limit myself then to the 30 knot setting. It prevents the speed selector bug, and also a nearer convoy unit 'taking the bullet' in the bow. But that's a bit off-topic, sorry.

Oneshot/Onekill
04-17-09, 10:13 AM
All kidding aside. The trouble with taking apart a torpedo is that in the end you are still left with a tube several meters long. Try to move that around inside a cramped submarine. Not to mention the chances of a re-assembly fault.

Interesting webpage I found:

To get an idea of torpedo parts look at the 'F5B Aircraft Torpedo' photo at 3/4 of the page. Even if this is only 5 meters long divided in sections, vs a type 1 being 7meters, the warhead and fuelsection is still several meters long.

http://www.navweaps.com/Weapons/WTGER_WWII.htm

The Type1 section states the fast speed setting (44 knots) would be nasty on the engine and was therefore not used. I think I will limit myself then to the 30 knot setting. It prevents the speed selector bug, and also a nearer convoy unit 'taking the bullet' in the bow. But that's a bit off-topic, sorry.You wouldn't be the only one thatneeded to apologize, I think were all alittle off topic at this point.:rotfl:

Otto Heinzmeir
04-17-09, 02:31 PM
What was the question again? I'll take Submarines for 500 Alex.:D

Kpt. Lehmann
04-17-09, 10:10 PM
LOL! NONONONONOoooo!

You guys are forgetting... that after firing it... once you retrieve the torpedo via the tether system or otherwise... you have retrieved a torpedo that is out of fuel!!!

Now what are ya gonna do with it???? Mmm???? Aye???? Gonna THROW it at them??? :har:

< BONK!!! >

Bunch of Bernards, you lot.

wowo668, I hope you realise that they're just joking with you.:03:

wowo668
04-17-09, 10:47 PM
Uhm, isn't 'fore' the same as the bow-side? Or do you mean to move from aft (rear) side to the front?

Yes, this is what I mean. Thanks !

Otto Heinzmeir
04-18-09, 12:35 AM
LOL! NONONONONOoooo!

You guys are forgetting... that after firing it... once you retrieve the torpedo via the tether system or otherwise... you have retrieved a torpedo that is out of fuel!!!

Now what are ya gonna do with it???? Mmm???? Aye???? Gonna THROW it at them??? :har:



What we do is teather the torp that is out of fuel to another torpedo that has fuel. Fire the torp with fuel first, then fire the torp that is teathered to the first. Divide the torp speed in half to adjust your running time and solutions accordingly.

There is another method that involves African swallows and coconuts. You have to be familiar with Monty Python to grasp this method.

Alternately you can substitute 2 bottle of rum for fuel but this will likely ruin the morale of the crew, so I advise against this latter method.:O:

Kpt. Lehmann
04-18-09, 01:07 AM
There is another method that involves African swallows and coconuts. You have to be familiar with Monty Python to grasp this method.



Laden? or unladen? :|\\

Will arming the torpedo involve counting to three? Or producing a SHRUBBERY?

Pisces
04-18-09, 06:11 AM
Laden? or unladen? :|\\

Will arming the torpedo involve counting to three? Or producing a SHRUBBERY?No, dress it up in armor as a "Knight that says NIEH!!"

p.s. actually, with a bit too much Schnaps in the belly I would say there's a torpedo in that forrest:
http://www.youtube.com/watch?v=QTQfGd3G6dg

Hitman
04-18-09, 07:14 AM
The definitive method:

1.- Pick a lone spot in the ocean, on a deserted island
2.- Take the U-Boat to the beach in high tide, and wait for low tid
3.- When low tide kicks in and your U-Boat is on the dry, get your tools ready
4.- Dissasemble the whole U-Boat and leave the stern torpedo in the sand
5.- Re-assemble the whole U-Boat around the torpedo, but starting from the forward torpedo room
6.- Voilá, you have it already in the forward torpedo room

:har:

Kpt. Lehmann
04-19-09, 12:40 AM
No, dress it up in armor as a "Knight that says NIEH!!"

p.s. actually, with a bit too much Schnaps in the belly I would say there's a torpedo in that forrest:
http://www.youtube.com/watch?v=QTQfGd3G6dg

Are you sure it isn't a hand grenade?

http://www.youtube.com/watch?v=xOrgLj9lOwk&feature=related (http://www.youtube.com/watch?v=xOrgLj9lOwk&feature=related)

:haha:

Pisces
04-19-09, 06:53 AM
Are you sure it isn't a hand grenade?

http://www.youtube.com/watch?v=xOrgLj9lOwk&feature=related (http://www.youtube.com/watch?v=xOrgLj9lOwk&feature=related)

:haha:No, I don't think it was. The tall torpedo, with the twigs which looked like contact-whiskers, just stood there in the shrubbery. It didn't go off at the count of three. Maybe this whole dud-issue stems from way back then. ... Or it required a third shrubbery.

Oneshot/Onekill
04-19-09, 10:26 AM
No, I don't think it was. The tall torpedo, with the twigs which looked like contact-whiskers, just stood there in the shrubbery. It didn't go off at the count of three. Maybe this whole dud-issue stems from way back then. ... Or it required a third shrubbery.Its not a torpedo. Its an old dugup sceptic tank! Whatever you do don't hit the end cap with a hammer.:rotfl::rotfl::rotfl:

From the movie..Joe Dirt.

UberTorpedo
04-19-09, 01:36 PM
:rotfl:This thread has really gotten off-topic.:rotfl:


:haha:Here's some more torpedo silliness on youtube.....:O:

http://www.youtube.com/watch?v=zFha9fz4lOQ

http://www.youtube.com/watch?v=02nNfa3Oit0

cheers

Captain Birdseye
04-19-09, 04:21 PM
I guess it's a no then :haha: