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Blue-Casket
06-20-09, 07:18 PM
Since my last try was a complete failure i'd like to give it another shot :arrgh!:
First of all i want to create a new u boat type which i saw in Brest,France It was a 2 manned (kinda desperate suicide u boat)
It's small and actually pretty easy built so it won't be very hard ( because there aren't many features)
Secondly i want to create more rooms in the u boat and improving some details and so on.

But i REALLY don't know what kind of software i should use for all this stuff :hmmm:
Can anyone help me here?
I also want to create somekind of online version which starts in 1939-1940-1941-1942-1943-1944-1945 whatever year u want is a server.
You can't make the game go faster and it's online so us people here can work together trying to change history ! :arrgh!:
I already thought this is actually pretty doable with some changes to the gameplay of course and several stuff has to be changed but i will take a closer look to it this summer because i have lots of time i will spend 2 months developing all these things starting with the new small u boat :O:

I am open for many hints and tips in creating new stuff because i really don't know how to create them on the computer and which softwares i should use creating them.:hmmm:

I will already start making drawings of the small u boat and try to get a full drawing by hand which i can then put in a drawing program and then try to make it for ingame so i will need lots of help in using what programs.
I will do the hard work :arrgh!: But i just need lots of advice of my fellow creators :rock:

I also start a poll.
If lots of people are interested i will really put all my efforts on creating these features.

Graf Paper
06-21-09, 12:39 AM
I'd say your off to a very ambitious start but even the Wright brothers were ridiculed in their attempts to invent the airplane.

Your biggest hurdle will, of course, be lack of knowledge and skills in regards to the inner workings of the SH3 files and the necessary software to create modifications.

Be aware that many features in SH3 are hard-coded into the game engine and cannot be changed without illegally "hacking" the files.

As such, you will have to sacrifice an entire u-boat class to add this 2-man submersible. It was called the XXVII B 5, or Type 127, also nicknamed the Seehund (Seal, in english).

Uboat.net has a wealth of info on these midget subs and the others used by Germany during World War II. Here's a link to their section on midget subs, to get you started: uboat.net - Types - Midget Submarines (http://www.uboat.net/types/midget.htm)

Currently, you'll have to choose one of these: either the II, VII, IX, or XXI class ...to make room for the Seehund. Perhaps you might even replace them all with the other midgets and convert SH3 into a midget-submarine warfare simulator. :hmmm:

It will take a long time (several months at least), lots of questions, and a great deal of study to accomplish your goals. Be dedicated and do not become discouraged, that is how you shall succeed! :yeah:

Madox58
06-21-09, 01:59 AM
You'll need to do 3D models that follow the way the models in Game are done.
Low poly, seperate parts.
You'll need to do the internal stuff as well for them.
Then the cfg file stuff.
As well as the Flotilla stuff.

Biggest problem?
They used external torps.
The Game only renders the torps when fired.

Fireing them is easy.
Makeing the external torps on the subs vanish is not as easy.
Unless you REALLY know how things work.
:03:

Stormende
06-21-09, 02:11 AM
The intention is good but you should ask yourself some questions first:

Modding requires time and dedication, I do not say that you lack both but I believe the real purpose of modding is to accomplish something (a project - you have that now) to make people enjoy your creation.

A suicidal human playable sub is not appealing to me at all. Who in his right mind will want to drive that thing? It won't be possible to make a career that way, right?

If you want to do it just to get the hang of modding it is ok then but do not be disappointed if not many are interested in your mod at all.

Why do not you ask one of the "big teams" instead and join forces to accomplish something greater? Like joining the Grey Wolves i/e I know you do not have the "skills" right now but you can help them with minor things now and day by day learning new stuff and doing more complex things?

There are several modders that I believe will be glad to let you in their teams.

What I would love to see and play is a modded version of SH3 or SH4 with all the subs and surface ships from WWI, THAT will be cool.

:D

http://www.subsim.com/radioroom/picture.php?albumid=50&pictureid=193

Graf Paper
06-21-09, 06:04 AM
Well now, I know of at least one die-hard SH3 fan and U-boat history buff that would be thrilled to play with midget subs like the Seehund. He goes by the name of mrwho in other places but you may have seen him around here by the name of "dogboat".

Mikhayl's mod of the two-man Italian Maiele might also place him in the midget sub fan group.

I find the idea of desperate missions, in a tiny sub, with almost no chance of survival to be exciting as well. Sounds sort of like SH3 as it is! When you think about it, the odds of survival weren't much worse than they were for more conventional u-boat crews (and this is so very true when you're playing GWX! :roll: ).

As for a WWI mod, that's already being worked on by USS Sea Tiger. I refer you to this stickied thread : First View SHIII FUR Koing und Kaiser (http://www.subsim.com/radioroom/showthread.php?t=140882)

Despite the challenges ahead, Blue-Casket, I say to you...Good luck! :up:

Blue-Casket
06-21-09, 10:29 AM
Yes it's the seehund, i forgot the name.
Well i do have lots of time now and i know it will be almost impossible but i sure want to make the boat itself already and the interior and stuff.
Then i have something to start with :O:

I didn't know that many things were hard coded and therefor illegal.
But i will look closer into it after my last 2 exams at school.

Can someone perhaps give me a link to one of these who were mentioned earlier? I didn't know that i could help other guys :hmmm:

Stormende
06-21-09, 12:25 PM
I find the idea of desperate missions, in a tiny sub, with almost no chance of survival to be exciting as well. Sounds sort of like SH3 as it is! When you think about it, the odds of survival weren't much worse than they were for more conventional u-boat crews (and this is so very true when you're playing GWX! :roll: ).

Uh but it is not the same, is it? I love GW3 and despite that the survival rate diminishes with time, at least you man a "real sub" with a full load of torpedoes, crew and AA, a midget sub with just 2 torpedoes, short range ( I believe) and a thin skin will be kinda coastal vessel where there is no room to hide.

As for a WWI mod, that's already being worked on by USS Sea Tiger. I refer you to this stickied thread : First View SHIII FUR Koing und Kaiser (http://www.subsim.com/radioroom/showthread.php?t=140882)

Thankx, Graf. I was looking for that link and could not find it. Remember I saw it once when I joined subsim but didn't bookmarked the place.

Despite the challenges ahead, Blue-Casket, I say to you...Good luck! :up:

And I concur with you, who knows maybe in the future this project will give him the skills to accomplish something bigger.

:DL

Stormende
06-21-09, 12:47 PM
Can someone perhaps give me a link to one of these who were mentioned earlier? I didn't know that i could help other guys :hmmm:

There are many modders working on projects right now, it is a shame you are not modding SH4 because Keltos and Peabody are working on a IJN Campaign with Japanese subs and all. If you want to learn about 3D I will say: Read and ask Mikhail, I did read his posts and then reverse enginered a surface ship and it worked. Peabody is also very friendly and will help you too.

Try to search the forum and see if somebody else is working on a similar project, the benefits of team work is that you learn a lot of stuff, make new friends, brain storm a lot and even when the opinions can be different at times, you learn to listen and to express your ideas clearly.

But no matter what you decide to do, I am sure in one way or another the whole community will be benefited if not by playing your mod, maybe you can show a new way to do things or solve some modding problems that nobody has been able to fix.

:up:

Jimbuna
06-21-09, 01:41 PM
Some good ideas Blue Casket....good luck.

Here's a few pictures that may help inspire and aid you http://www.psionguild.org/forums/images/smilies/wolfsmilies/thumbsup.gif

The Maiale

http://img30.imageshack.us/img30/8241/sh32009031515293864.jpg (http://img30.imageshack.us/i/sh32009031515293864.jpg/)


http://img30.imageshack.us/img30/5357/sh3200903151529386411m.jpg (http://img30.imageshack.us/i/sh3200903151529386411m.jpg/)

The XXVII B5 Seehund

http://img30.imageshack.us/img30/4526/xxviib5seehund1.jpg (http://img30.imageshack.us/i/xxviib5seehund1.jpg/)

http://img30.imageshack.us/img30/8871/xxviib5seehund2.jpg (http://img30.imageshack.us/i/xxviib5seehund2.jpg/)

http://img30.imageshack.us/img30/3975/xxviib5seehund3.jpg (http://img30.imageshack.us/i/xxviib5seehund3.jpg/)

Blue-Casket
06-21-09, 04:34 PM
Impressive pictures there! :o
Well i will look for these people who were mentioned here!
That way i can get some experience in developing something.

I am sure with a decent strategy in mind and creating some easy and simple stuff first, i can make myself up to the top and create some nice vessels.

I don't know why some hate the small vessels, The schnelboats were small too and i think many were lost during the war too.
Perhaps I can make somekind of mod for vessels like the schnellboot mod.
With a career mode :hmmm:
for example: inteligence has found 2 small freighters on sea and you are there to intercept and destroy them (for instance)

Anyway small things first! :03:
I will look for people which i can help and that way gain some experience :rock:

Blue-Casket
06-21-09, 04:46 PM
to stormende

Well i want to have SH4 but as for sh3 i never found it in the stores here.
I came upon silent hunter 3 once in a store for the cheapest prices ever and i thought like :oDUDE i need to buy this NOW!

But i will look for SH4 around here again but i doubt i will find it :hmmm:

Jimbuna
06-21-09, 04:54 PM
to stormende

Well i want to have SH4 but as for sh3 i never found it in the stores here.
I came upon silent hunter 3 once in a store for the cheapest prices ever and i thought like :oDUDE i need to buy this NOW!

But i will look for SH4 around here again but i doubt i will find it :hmmm:

There is already a mod by Mikhayl for Schnellboote players, you should have a look and perhaps PM him for some detailed info/help.

You say your having difficulty finding SH4?

Where abouts do you reside?

Blue-Casket
06-21-09, 05:04 PM
Well i live in belgium but for some weird reason i almost was never able to find it around :hmmm: Maybe sold out who knows, i really don't know.

I already sent this mikhail man a message to help me if possible but reading all the stuff is quite complicated ! :arrgh!:

And i just want to know what many modders use here to create all these things that's one of my biggest questions! :o

Blue-Casket
06-21-09, 05:26 PM
Ok i also contacted the creator of the merchant's mod.
As a start i want to make the vessel i was on for 4 weeks.
The Dar Mlodziezy. a 3 master which made almost the entire crew sick on the first day with 8 beaufort ! :arrgh!:
I took my medicine too but like with the rest it almost didn't work ! :har:

This will be my first trick in creating something !

I will make slow progress until i am able to create something like the seehund and so on. ;)

Stormende
06-21-09, 06:43 PM
And I mean WOW, Jim Buna. Those models are awesome!

Darn I am still waiting for GWX4!

:up:

Well i live in belgium but for some weird reason i almost was never able to find it around :hmmm: Maybe sold out who knows, i really don't know.

Try to buy it as online download, I am sure it will be cheaper and easier to find.

[quote=Blue-Casket;1121476]I already sent this mikhail man a message to help me if possible but reading all the stuff is quite complicated ! :arrgh!:

Search the forums carefully, you might be surprised what you find, sometimes the search engine doesn't work well on this site or maybe I am not using it the right way, but I can swear I have seen threads of how to create objects, altering specific files, etc.

And i just want to know what many modders use here to create all these things that's one of my biggest questions! :o

I do use Silent 3ditor, it is the best modding program for SH3 & SH4 and the new version allows you to export/import 3d objects!
It opens most of the files to alter a sub, the rest can be modded using a simple txt editor.

Skwas made that program and it is the best modding tool I have ever seen.

To make or alter 3d models I use Maya but since design is not my forte I do not get involved into 3d too much. I have read that the guys use other 3d programs like 3dmax and some freeware.

For textures I use Gimp with the dds plugin, used Paint Shop Pro X but after I found and tried Gimp, I was sold to that program and it is 100% free.

Well, whatever you decide let us know and gives us some previews. You will be surprised how many people will give you an honest opinion about your work and ideas also if you face some problem.

:yeah:

Stormende
06-21-09, 06:53 PM
I don't know why some hate the small vessels, The schnelboats were small too and i think many were lost during the war too.
Perhaps I can make somekind of mod for vessels like the schnellboot mod.
With a career mode :hmmm:

Because size matters my lil grasshopper, size matters.

:har:

I do not have any problem with a IIB because I know it has a decent range, torpedo load and I will be able to upgrade it with a better model later but driving a midget 3K miles to fire 2 torpedoes and then going back home... :wah:

I will spend all the war going back and forth! Well supposing I survive that much or is it that long? Ugh sorry English is not my first language as you can read.

:gulp:

Blue-Casket
06-22-09, 01:10 AM
English is not my mother language either but i try my best :03: and so do you !:yeah:
I think in real life i would prefer such smaller vessels.
Short patrols lead to longer visits in the bar for drinks! :arrgh!:
Of course very vurneable but so were the u boats.
I think the psychological effect was much bigger in a uboat then on a schnell boot ;)
But i know what you are saying. More torpedoes is more fun and stuff like that and u can go a little more further which gives better chances in finding a convoy.

I tried to attack a convoy at night with my schnellboot once and it was a terrible experience :down:

Stormende
06-22-09, 04:23 PM
I think in real life i would prefer such smaller vessels.
Short patrols lead to longer visits in the bar for drinks! :arrgh!:

Ahhh Europeans! Do the mexican way, bring your buzz with you so every time you sink a ship you celebrate, well if you miss then you celebrate too.

:har:

Madox58
06-22-09, 09:45 PM
It's not a 'can't be done' idea.
:03:

What stopped this idea before was the external torps.
Nobody could figure out how to get it to work correctly.
:hmmm:
Till now.
;)

Everyday our understanding of the files involved grows.
And our imagination of how to use that knowledge
allows things never before done.

Thanks for pushing me a little further!
:yeah:

Blue-Casket
06-23-09, 01:28 AM
Well stormende we belgians were severely punished for doing that when we sailed with the american fleet in the arabian zone ! :arrgh!:
There were several ressuply ships supplying the fleet and the american ships were loaded with food and general use but the belgian ships were resupplied with BEER :arrgh!:
But drinking in bad weather isn't pretty fun either because of all the swingin' you start to feel a little messed up trust me i know :03: and NEVER EVER put some glasses on a table filled with something and then go away! :arrgh!:

Back on topic, well i first want to get myself some regular experience too before getting this far so i first am going to try and make me my first ship the Dar Mlodziezy :03:
I already contacted 2 people but i don't think they have logged in yet however. :hmmm:
Only time will tell i assume.

Blue-Casket
06-25-09, 08:14 PM
Ok looking up some of the pics i saw in the merchant mod i was able to download this software and i'm working on my very first vessel the
Dar Mlodziezy :O:

Stormende
06-26-09, 03:27 AM
Ok looking up some of the pics i saw in the merchant mod i was able to download this software and i'm working on my very first vessel the
Dar Mlodziezy :O:

Sweet, just do not forget to give us some previews from time to time!

Salud!

:()1::()1::()1:

Blue-Casket
06-26-09, 07:34 AM
Well i was able to make somekind of hull already and i saved it but then everything dissapeared and crashed now i got me some other software but learning to master this software is very hard and i honestly don't know if it then can be used ingame :hmmm:
I already contacted several people but none has responded so far :cry:

I will try to post a preview today because i'm doing all i can to get myself a hull again lol :arrgh!:

Blue-Casket
06-26-09, 07:37 AM
I use the blender software now at the moment.
It's quite difficult to master all the features now but when i'm getting more experienced in it i guess it will go much smoother then.:03:



On second thoughts this blender stuff is just terrible i look for another one.
In other software i was actually able to create something easy with this not.
I want to use the software from autocad however but this costs a lot o
money and i want something free :arrgh!:

Madox58
06-26-09, 07:59 AM
Give Misfit a try.
http://www.misfitcode.com/misfitmodel3d/

I use it from time to time.
:up:

Blue-Casket
06-26-09, 08:02 AM
Well thank you Privateer i will give it a shot RIGHT AWAY !

U are the first one giving me some new software to try one lol i checked on wikipedia myself but i don't know which one can fit the bill but maybe this one does :up:

Madox58
06-26-09, 08:05 AM
I've a list of several free programs that do much of the
things you'll need to do sooner or later.

I'll round up the links to each and post them here.
:salute:

Blue-Casket
06-26-09, 08:07 AM
Thank you very much ! :yeah:
I'm sure it will be very helpful to me because what many people use here will work for me too then ! :arrgh!:

Madox58
06-26-09, 08:17 AM
All are free.
:woot:

GLC Player
A nice program to view models.
Very easy to switch Textures with for on the fly Texture work.
http://www.glc-player.net/

Balancer Lite.
Not a bad program for optimizing Models.
Will help new Modelers keep the Faces count down.
http://www.atangeo.com/site/download.html

LithUnwrap
http://www.sharecg.com/v/5169/software-and-tools/LithUnwrap---Free-UV-Mapper-for-Windows
UVMapping tool.

Blue-Casket
06-26-09, 09:12 AM
Thanks :03:
However i can't extrude in that misfits thing which is kinda weird maybe i must be doing something wrong :hmmm:

Madox58
06-26-09, 09:37 AM
Extrude selected faces.
This works like the extrude tool except that instead of entering a numeric offset for the location of the extruded faces,
you drag the faces to the desired location with the mouse.

Mouse operations
Press and hold a mouse button to begin an extrude operation.
The faces you select will move with the mouse.
New faces will be created to connect the moving faces to the rest of the object.
If you release the mouse button and press and hold again,
it will start a new extrude operation.

Blue-Casket
06-26-09, 09:46 AM
Yes now it finally works by just pressing the insert button :hmmm:
I don't find it to extrude with the mouse but now it works so that's something :yep:

Blue-Casket
06-26-09, 10:35 AM
I figured out it is difficult to make an entire ship in one file so perhaps it is better to built every compartment and stuff in separate files?

But is this misfit3d good enough to create a ship?:hmmm:
Maybe something else could be better to work with i do not know.

Madox58
06-26-09, 04:25 PM
Yes,
Misfit is good enuff to build an entire Ship.

It will take time for you to learn how the Units are built.
You'll need to extract an entire Ship and study how it's built.

I don't know if S3D will extract an entire Ship in one shot,
But Pack3D will.

Looking at how each part is done will guide you to creating
or modding a Ship to suit your needs.

It won't happen over nite!
That I'll guarantee!
:yep:

And once the 3D model is built?
there's UV Mapping it,
textureing it,
importing all the pieces and adjusting them.
Then doing the other files to support it.
:yawn:

It's a long road.
But well worth it.
:cool:

Blue-Casket
06-26-09, 06:23 PM
Looks like i still sound like a retard but i try real hard ! :(
Long way ahead indeed. I have to admit i can work much easier with anim8tor. U can draw much easier with lines in there and then extrude but i guess once i get the hang of it drawing with polygons i'll get there too i think.
Maybe i should make some easier things first like a small boat before starting to work on a 3 master of over 100 meters tall and masts of almost 50 meters high :arrgh!:
I do have to admit the view from up there is very nice ! :yeah:
But dangerous to climb up there in rough wheater when the boat is swinging very hard and u aren't connected while climbing up :down:
Maybe that will be my first mod ! :arrgh!: The sailing mod in SH3. Going 16 knots and maybe some AA guns installed for enemy planes :arrgh!:

Blue-Casket
06-26-09, 06:29 PM
But i have always a error when i try to save but in the meantime i am getting more skilled with every hour i work with it! Now i can even extrude with the mouse so what an improvement ! :har:
Maybe u know why i get these errors when i try to save Privateer?

nevermind i solved it put mmd stuff behind it and now it can be saved ;)

Now i have something small but i'm proud that i actually made something!
I know that after many hours of practise i will be able to create something that will be even good enough to enjoy for others !
I didn't post it today because it is so embarassing but after this i will give you guys this small thing just to see what you guys think of it ;)

Blue-Casket
07-01-09, 04:20 AM
My apologies for not posting pics and all but it is such good wheather outside and i would be a retard NOT to go outside ! :arrgh!:

Blue-Casket
07-02-09, 08:46 AM
Thanks to Iambecomelife i am using wings3d again and i must admit after a while it's much easier to use !
I practised alot already with it today and the skill progress is good.
Now if anyone wants to see some try outs and such please tell me and also explain me how to post it here because i wanted to post a picture of a seehund which i saw in Brest, France but i wasn't able to post it because it was too big when i made it in a .bmp :hmmm:
It's long hard work but now after more then one week i made quiet some skill in creating i hope that i will have a nice full hull of the dar mlodziezy next week ! :arrgh!:
Then i need to "skin" it? as the modders say to make it have a look.
I do have some nice pictures of the ship from sideways when i was arriving back home with it (taken by my dad) But i don't know how to skin it so maybe somebody else can tell me how to do that?
In the meantime i will work further on the hull and masts of the vessel.
I post a lot just to keep sure i'm alive and still working on it :03:
Maybe it's annoying all my posts i dunno but i just wanted to make sure to all of you that i try very hard on it !:know:

Blue-Casket
07-03-09, 01:09 AM
Here i am again just to keep everyone here served with the hottest

I tried to make the hull for several hours but then i had the problem that i made the stuff too big.
So i guess i need to build it in several files to build an entire vessel.
And then i need to make things also much smaller then they are now.
Wings3d can't handle the huge things that i build :arrgh!:

Maybe there's some advice on that? because i make a lot of this balls but i just need a few and then move them freely? i really don't know but i give this method a try now!

Blue-Casket
07-03-09, 07:42 AM
Deck shape, bow and keel are already done!
Things are going good so far :up:

Madox58
07-03-09, 11:08 AM
Use pack3d to export a ship.
That will show you how a ship is divided into parts.
Then use the main object as a starter scale.
DivingDuck has a scaleing wall on his website
that will help to scale things properly also.

No need to rebuild what you have.
Just scale everything down.

Blue-Casket
07-03-09, 04:39 PM
Thank you privateer ! :yeah:
And when should i use this ?
After i have an entire 3 model or when i finished the hull completely?
I'm always open for much advice that way i can probably save a lot of time And then u guys can experience it too.

Have one part of the hull more or less good so now i can copy it over the ship and then i need to modify it slightly and THEN i need to give the deck structure the shape it needs because on a sailing ship the deck isn't flat but angled :)

Is perhaps anyone interested in sailing this vessel ingame?
Not for war of course but just some sailing and maybe get a clou where the british sail in game but won't get attacked :arrgh!:
The vessel is capable of going up to 16knots in good wind conditions. And when the water was calm we did almost 8knots on the two diesel engines.
And they would go probably faster if good maintained and they weren't.
They needed a good clean of the turbo's and such.

Just give me a sign if anyone wants to sail on a sailing ship in game :up:

Madox58
07-03-09, 05:31 PM
I think any ship is worth makeing playable.
But come to terms with the simple stuff first.
You must learn to walk before you run.
:up:

Blue-Casket
07-04-09, 05:13 AM
I'm working hard and maybe making this ship will get me the skills i need to make other things in game :arrgh!:

Blue-Casket
07-04-09, 11:19 AM
Ok i got a complete hull now.
Only need to adapt the bow again and the poop.

An minor adjustements that it looks nicer but things are going good and faster then i thought so that's good news :yeah:

Blue-Casket
07-06-09, 04:19 PM
Not much new has happened the past few days.
Have adapted the bow a bit and am trying to give the bow a nicer shape but family issues and other financial stuff plus shopping for clothes makes me halt the project for a day.
I will try to work on the hull tomorrow further !

Blue-Casket
07-09-09, 07:27 AM
the 3d model of the hull is looking better and better as improvements take place.
The fact it's a sailing vessel and not a cargo makes it more difficult due to all the extra shapes and stuff.

I can send the file to anyone who likes to see it in wings3d.
I now find it good enough to show it to others to ask their opinion.

I hope to finish the hull today and start with the upperstructure.

Blue-Casket
07-09-09, 10:23 AM
Making the masts in a seperate file now and will then put everything together.

Making the 3D model will be finished pretty soon i think.

Blue-Casket
07-13-09, 08:27 AM
Ok i will be putting everything together now and will give it nice scales.
Then i guess it's time to start on the second part of hard work.

Blue-Casket
07-13-09, 03:57 PM
Pff it's starting to make me insane at the moment !
I downloaded so many of the suggested software and nothing works to import !
Something is wrong with the file type but i can't save it in something else in wings3d! :damn:

Blue-Casket
07-13-09, 03:58 PM
Bingo i found it ! :03:

Nope not really :s
I can save it in other files but they aren't compatible for opening in the other software :(
Damn can anyone help?

Blue-Casket
07-13-09, 04:07 PM
Can save them in 3ds file and then via windows explorer i can open it with glc player so i guess that i will do it that way :yeah:

Trying to combine everything together now.

Blue-Casket
07-13-09, 04:42 PM
Enough for today!
It ain't easy that's for sure!!!
I need to redraw the hull again because there is something wrong with it.

Now i do need some advice on how to combine several files together.
For instance attach my masts to the hull and so on.

Then maybe some advice in how to colour it. and make it look like a real ship.
I'm just mixed up at the moment with the several softwares i downloaded on the advice of you all. :(
and it also look s that there aren't many modders around here alive so that makes it even more painful to me.
Or you guys just don't want to help. If so please just say and i won't bother u guys again :)

Anyway i guess my ideas or mod aren't very good for you guys.
I'll just leave you all alone then.
And try on my own further but i doubt without any help that's possible.

it's just easier if someone says now use that program and combine by doing that. Colouring is with that and just try give it colours and such.

I'm used doing things on my own but i only need some handy advices in how to begin.
Remember this is the first time i try this so the next time it will be much easier for me.
But for now i'm off! see you guys

Blue-Casket
07-13-09, 04:57 PM
Ok now i got some stuff cleared out.

So this is the situation!

Now i will use the software as iambecomelife uses.
the wings3d software works perfectly for me.
Then i will use silent3ditor and pack3d and photoshop.

BUT pack3d won't work :hmmm:
I will ask him again in a private message because my topic ain't popular.
I will be making a new one when the mod is finished however.

Blue-Casket
07-14-09, 11:09 AM
has anyone a direct link to this pack3d because apparently i download the wrong software for it.
My google gives me the wrong links to it.
I also can't save the wings3d files in a good filetype for opening it with silent3ditor anyone got some advice on that?

If someone can help me with this?
Due to the fact that no help is arriving my progress is going way too slow even for me :arrgh!:
I'm just stuck at the moment.
I guess i will make some other 3d models in the meantime until help arrives.

Blue-Casket
08-04-09, 06:37 PM
I throw the towel in the ring.
I can make some 3d models but i just do so many things that my work doesn't improve at all.
Playing guitar and making amplifiers already takes all the time i have so i really can't combine making a sailing mod.
I already saw an interior 3d mod for some subs and it would also be useless for me to try to work on such a thing if others already made it so perfect.