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View Full Version : (REL) Replased ships


nik112
04-17-09, 06:50 AM
Hi fellas
i uploaded the mod to sendspace
here is the link: http://www.sendspace.com/file/a2ir1e

screenies and details you can find here: http://www.subsim.com/radioroom/showthread.php?t=150572

happy hunting:arrgh!::damn::har:

Pisces
04-17-09, 06:59 AM
There is a typo in your thread title.

nik112
04-17-09, 08:41 AM
thanks pal

Wulfmann
08-13-09, 09:59 AM
I put those in last night.
My museum crashed as i went through the American and British merchants.
I pulled them out, restored the originals, no CTD.
I put them back in two at a time (I hate waiting for the museum to load but what choice do I have????)

I am guessing one of your tankers has something to do with the T05.
When I remove all your ships T05 is fine.
When I put them back the museum crashes on T05B.
If I leave yours in and take out T05B it is fine (That is the better alternative, IMO)

Also one of the tramp steamers CTD in museum and assuming the museum follows alphabetical order that would make NLSQ (LSQ) the culprit.
With it replaced by the original, no CTD

So I could not use LSQ and had to remove T05 (That is OK because eliminating an older model is better and there are a bunch of very nice tankers now.)

This is not a complaint. It is a report on installing and testing these.:salute:
They are great and hopefully at some point all the older weaker looking models will be gone

Wulfmann

nik112
08-14-09, 04:18 AM
Hi pal
sorry for the delay. As for the problem you referring i noticed
1/ inside the notsf folder its "XX T05B.zon" --delete it
if again you have ctd take a look if inside sea folder its T05B. If yes
disable the mod-delete the t05b folder from sea, and enable it again.
cheers