- SH3 Bearing Overlay 3.0 (5 replies)
- A little more oomph! SFX Pack (16 replies)
- German + French translation needed please! (5 replies)
- Explosion sound seems to be missing - Help Required! (0 replies)
- One for all and thats that visually (14 replies)
- Question about Corvette in GWs??? (13 replies)
- La Rochelle anyone? (now with D/L link) (33 replies)
- Random weather generator and Grey Wolves supermod 1.1?? (6 replies)
- Bordeninstrumente 1.0 (4 replies)
- TITANIC (47 replies)
- How are the minefields generated in career mode? (3 replies)
- Which one should I install 1st? SH3Cmdr or Mod Enabler (2 replies)
- Link to Add-In/On ships? (0 replies)
- Forum overhaul Scheduled Sat May 27 0800 -5 GMT (3 replies)
- VIIC/42 (3 replies)
- Can someone help? (0 replies)
- Menu Id not found: 0x1a000008 (4 replies)
- Maps - just an idea (4 replies)
- Ships sunk - not recorded using GW? (10 replies)
- Silent running, or German Cloaking device... (4 replies)
- Download link sticky (6 replies)
- FUBAR's U-552 SKin Question... (1 replies)
- I seek your mod guidance, O wise ones (8 replies)
- Is there a mod to add searchlights to U-boots? (3 replies)
- Altering the default torpedo settings? (1 replies)
- How do I change Patrol areas? (12 replies)
- is there an easy way (2 replies)
- MapMarkerMod v1.1 !!!! (4 replies)
- Which mods are OK for low/mid range PC (mainly video)? (9 replies)
- fatigue and TC (3 replies)
- Can someone post... (10 replies)
- Enhancement to Kriegsmarine *3 new ships* (20 replies)
- What ships do you have ? (31 replies)
- More Capital Ships - Test Results on RND Layer (9 replies)
- Can anyone help? (8 replies)
- IUB 1.03 mod (2 replies)
- Fatigue help needed.... (6 replies)
- ENIGMA (10 replies)
- no fatigue (5 replies)
- I noticed something very wrong with AI depth charge drops (28 replies)
- Map Contacts (1 replies)
- dual monitor output (2 replies)
- Uber Aircraft - Time Acceleration Problem!! (12 replies)
- Ship types question (4 replies)
- At what distance for visual detection of periscope? (8 replies)
- New Periscope Textures? (2 replies)
- CCIP Camera Mod (1 replies)
- A stupid hunch on that craptastic AI. (29 replies)
- the new Bordinstrumente update 1.2......... (103 replies)
- Radar detectors - which values are correct? (10 replies)
- Is there a way of getting more capital ships to appear? (16 replies)
- WIP Map Mod (11 replies)
- A mod for New Flotillas ? (5 replies)
- Flotilla Files?? Creating new Flotillas?? (7 replies)
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- Submarine signal lights - my experiments (65 replies)
- realisim mods and where to get them (1 replies)
- Help please with missing tonnage (5 replies)
- missing career (1 replies)
- NYGM No Damage Control Mod (8 replies)
- Newb Questions (1 replies)
- My Watch Crew Wont Use Raincoats?! (4 replies)
- after reloading saved game my dials & guages dont work (28 replies)
- what happened to the mods list? (2 replies)
- The Grey Wolves - convoy attack (w/screenshots) (7 replies)
- Released: Modding Vanilla (52 replies)
- GW an NYGM mix - dials questions (6 replies)
- Problem to see the targets beyond 8kms (10 replies)
- Tree textures, where I can find them?? (2 replies)
- Clone a ship. fast (38 replies)
- Clarification needed on airbase crew ratings (4 replies)
- How hard would it be to clone and resize a sub? (0 replies)
- Black Skies during day time (3 replies)
- U-Boat Skins (7 replies)
- Questions about Tarnmatte (1 replies)
- A simple way to get slide-out panel to work with multi mods? (3 replies)
- Combine Mods? (12 replies)
- RPM/speed chart for merchant propellers - Where is it ? (7 replies)
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- Can the internal volume of the engines be increased in GW? (5 replies)
- Grey Wolves Faq (2 replies)
- Destroyers Discussion what were you guys on? (53 replies)
- Grey Wolves sounds (5 replies)
- XXI torpedo reload? (6 replies)
- 3ds (2 replies)
- Are there any Hi_res uboat skin mods available? (4 replies)
- SH3 Commander Bug? (8 replies)
- Bargin basement shopping (3 replies)
- Is it possible to sink ships with AAA guns in GW 1.1? (4 replies)
- U-Boat Crew Reflections !! (0 replies)
- TORPEDO ARMING SWITCH (8 replies)
- JSGME crashing (8 replies)
- crush depth / DD evasion concept ive been tinkering with (5 replies)
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- hires_radar (hydrophonees) problem help needed (0 replies)
- Flak Guns (12 replies)
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- unzipping GW (16 replies)
- New gauges.............. (1 replies)
- Problems randomizing crush depth (10 replies)
- GW + Hollywood mod. (1 replies)
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- I want Tails back! (6 replies)
- Fuel Level / NEW Mod (0 replies)
- resupply (6 replies)
- GW - Anyone else have this problem? (7 replies)
- BEST SUPERMOD? (11 replies)
- help with gw install (20 replies)
- GW 1.1 - final or not? (12 replies)
- Improved U-Boat Mod 1.02 PROBLEM! HELP! (5 replies)
- What determines career length ? (4 replies)
- COLLISION ALARM (5 replies)
- no idea (3 replies)
- Ships broken in two (2 replies)
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- Mod Fatigue ? (3 replies)
- NYGM Tonnage War 1.04 Campaign Convoy & Ship additions (15 replies)
- NYGM Ship Damage Mod V2 preview with pretty pictures! (18 replies)
- GW+NYGM+UC questions (3 replies)
- installing gray wolves mod (4 replies)
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- War Radio Mod (10 replies)
- 3 metre Minimum Torpedo Depth another realism mod (7 replies)
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- Message Font (4 replies)
- Question about the explosion .tgas (2 replies)
- How exactly does fuel work? (8 replies)
- New Chief Engineer's Report Dials Mod (10 replies)
- waves&storms mod (8 replies)
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- Starting with high renown (11 replies)
- A Mae West for your UBoot (0 replies)
- 3DStudio Max v8 (5 replies)
- Compressed Air. (13 replies)
- Large Cargo draft (3 replies)
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- From the Kaptain (42 replies)
- GW, UC and Milk Cow mod (5 replies)
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- Water color (1 replies)
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- 16 k mod (16 replies)
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