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View Full Version : Sink them all 3.0 WIP


Hunter
04-24-06, 06:09 AM
Sink them all 3.0 is not finished yet but some screens are avialible now! Follow the link behind!

Some screenshots of my yet unfinished mod
http://www.sukhoi.ru/forum/showthread.php?p=741002#post741002

gouldjg
04-24-06, 06:19 AM
They look so cool.
:up:

Salvadoreno
04-24-06, 03:00 PM
dude i loved sink them all v2.2 and still use it over GW and NYGM! Cant wait!!

Hunter
05-11-06, 12:28 AM
New update:

USS Mahan Class
USS Iowa that carries more AA nodes than original model
HMS Nelson
http://www.sukhoi.ru/forum/showthread.php?p=750652#post750652
http://www.sukhoi.ru/forum/attachment.php?attachmentid=55561&d=1147324502
http://www.sukhoi.ru/forum/attachment.php?attachmentid=55562&d=1147324502
http://www.sukhoi.ru/forum/attachment.php?attachmentid=55563&d=1147324502

Salvadoreno
05-11-06, 01:25 AM
does this change any of the shipzones.cfg? what exactlly does this mod do?

Spike
05-11-06, 10:51 PM
It would be cool if all the ship mods were rolled into one mod,so we could play w/ all the new ships.

Salvadoreno
05-21-06, 11:17 PM
is this jsgme compatible? Sink them All V2.2 was kinda hard to install.

irish1958
05-22-06, 09:14 AM
Salvadoreno wrote
[quote]is this jsgme compatible? Sink them All V2.2 was kinda hard to install.
[quote]
I agree. I never used the mod because I could never get it to work with my setup. I think the developer should state what mods, if any, he used the mod with when he developed it. Also, in so far as possible he should state what mods are compatable with his. It would be nice if he were to test it, or ask for volenteers to beta test it on the major mods (GW, IUB 1.03, NYGM, etc).
I'm not sure I have this quote thing figured out yet.
irish1958

Salvadoreno
05-23-06, 12:13 AM
Hunnnter where are you!!

bump

Hunter
05-23-06, 03:42 AM
I am here, but as ussually extremely short of time. Furthermore I am temporary cut from my PC :(, by living in other place. But I hope that I will suceed to finish everithing in June.

I dont think that my mod is competible with jsgme, and other additional vessel mods, because I made to many new ships and have changed all .dat files in Sea folder, adding more gun nodes to vessels. There were some ID conflicts with ships made by other moders. One will need to replace see folder to install new version, I am afraid. But I have pationtly collected all availible ships and revorked improving them too, thus no one new ship will be lost :)

May be I shall split my mode into two parts. First one with stock ships presentede in SHIII, which will be compatible to every version, and addon with handfull of new escorts and other ships and subs.

irish1958
05-23-06, 05:00 PM
Thanks for your reply. Please keep us informed on your progress.
irish1958

Salvadoreno
06-01-06, 07:02 PM
Howz it comming hunter? Can u make it JSGME compatible?