- Is there a Krasny Krym CL? (9 replies)
- Messerschmidt Bf109 wanted (3 replies)
- The winter mods thread ! (50 replies)
- Missing gunner. Help (2 replies)
- Particle generation knowledge base (2 replies)
- Help in contact Rowi58 (5 replies)
- Unique "exotic" nations in the sea (2 replies)
- Does anyone know what file is the snorkel wake? (0 replies)
- [WIP] Axis Landing Transport and Support Vessels MAL/MFP/AFP/Seibel (6 replies)
- Hey Mates! (12 replies)
- [REL] New Depthcharge Shake for LSH3 V15 and CCoM 11.1 (0 replies)
- cameras.dat, how can I edit it? (2 replies)
- Prob with Kendras new Liberty (2 replies)
- Sinking by flooding instead by HP loss (17 replies)
- GWX Core. (11 replies)
- [REL] [REL]Tycho Sh3 Patch (106 replies)
- Can't open a .dat file (3 replies)
- Looking for a couple Mods (2 replies)
- game crashing problems (3 replies)
- [REL] Assisted plotting mod-4-GWX3 (0 replies)
- Looking for real nights ... (8 replies)
- Need help installing NYGM (6 replies)
- 1942 torpedo crisis nygm (3 replies)
- [WIP] Bronekater BK 1124/BK 1125 Armored Patrol Boats (7 replies)
- Aviation torpedo (2 replies)
- [REL] Black contacts in map for NYGM 2017A (2 replies)
- Question? Dead in the Water Mod? Too Tired to Fight, Suggestions what I Missed? (5 replies)
- [REL] New Unit: Queen of Bermuda (Ocean liner, Amc and Troop transport, all in one) (37 replies)
- seeking for a ship (1 replies)
- [TEC] How to change details on the navigation map ? (2 replies)
- [TEC] Problem with materials while importing 3d model obj (5 replies)
- Modding: One thing must be said!!! (4 replies)
- [WIP] SH5 Bogue-class escort carrier for SH3 (23 replies)
- Cloning units? (8 replies)
- [WIP] Improved SH5 HMS King George V class battleship for SH3 (24 replies)
- Periscope bug (2 replies)
- SH5 King Georges V for SH3 (4 replies)
- Edit a sav file (3 replies)
- [REL] SH5 Liberty Ship for SH3 (47 replies)
- [WIP] OLC Gui 1.2.7 + Manos Optics for NYGM (13 replies)
- editing command en file (1 replies)
- Map layer (0 replies)
- Need help to remap the searchlight's beam (7 replies)
- coming soon...... (10 replies)
- Question-Cannot find Testpilot1978 for Permissions (7 replies)
- [WIP] Playable fastboat (3 replies)
- Trying to add a free camera (3 replies)
- New submerged sound (0 replies)
- [TEC] Marking JU-87 Stuka (9 replies)
- Guns work (42 replies)
- Realistic submarine damage mod ?? (2 replies)
- [TEC] Mediterranean Aircraft Skins (1 replies)
- M.E.P v5 bad weather visibility (4 replies)
- Surface sounds while Underwater (1 replies)
- [REL] B-17s over Germany ! (68 replies)
- [REL] New sounds airplanes shot down, Jericho trumpets (1 replies)
- [TEC] My discoveries about wrong appearance dates (8 replies)
- Scripted Aircraft in Silent Hunter 3 (SH3) (21 replies)
- [WIP] New flare effect (28 replies)
- AI Files (0 replies)
- [TEC] How to create a 30 km environment? (6 replies)
- Is it possible to put SH3 supermod 2015 work on win XP? (4 replies)
- [REL] FIXED Paddle tug (now can be damaged) (10 replies)
- [WIP] Playable YAMATO ! (62 replies)
- [REL] Southampton & Fiji cruisers (54 replies)
- [WIP] New flag animation ? (33 replies)
- Impossible to change the texture (3 replies)
- [WIP] SH5 small ships conversion (34 replies)
- [REL] Improved SH5 HMS Nelson class battleship for SH3 (183 replies)
- historically accurate depth charge amounts (1 replies)
- Type VIIC Technical Drawings (5 replies)
- [TEC] Help please!! Ctd everywhere! (10 replies)
- [TEC] Low fps in Navigation map and other problems (2 replies)
- To add new country: Vichy France (2 replies)
- [WIP] FRENCH RICHELIEU-CLASS BATTLESHIPS (24 replies)
- Please Help, Advice Needed (4 replies)
- [TEC] Question To TheDarkWraith (0 replies)
- U-boat Front Clasp badge help (5 replies)
- A price for the SDK of sh3 (33 replies)
- [TEC] Play sound messages to events in a row (0 replies)
- [TEC] Add function to fittings at Command Room (0 replies)
- GOD DAMIT SUBSIM! (12 replies)
- [TEC] Adding String (Text) to Menu (0 replies)
- Help - cannot download mods (2 replies)
- Optimal mod install order (5 replies)
- [TEC] Help - Hydrophone (2 replies)
- [REL] M.E.P v6 ( ManosEnvironmentPro -version6 ) (45 replies)
- Water Stream + Skins (1 replies)
- Uboot base ships. (6 replies)
- [WIP] AA big shell (5 replies)
- Allies sonars (0 replies)
- Problem with S3D (0 replies)
- [REL] US NAVY HEAVY CRUISERS WWII (15 replies)
- [TEC] Problem with Red navigation lights (22 replies)
- 64 bit (2 replies)
- Problem with 3D model of Wildcat (25 replies)
- trouble with flag (4 replies)
- Silent Hunter III Mouse/keyboard input lag (0 replies)
- SH3 Commander. (4 replies)
- Merchant Fleet Mod (my custom modding)? (3 replies)
- The little things... (2 replies)
- 2017 on the nose! (32 replies)
- [WIP] Playable Type IIb MOD (25 replies)
- Request SH3 Fuel Gauge Mod (10 replies)
- Type XXI 1939 combo mod (3 replies)
- WB's mod for U-47s WSM (0 replies)
- IX D2 deck gun change? (1 replies)
- [TEC] Depth charges more detailed. (10 replies)
- How to Increase air traffic[GWX] (10 replies)
- [WIP] Ships' horns (1 replies)
- Got Something Here That I Don't Think Is Quite Right (7 replies)
- [REL] US NAVY - PORTLAND-CLASS HEAVY CRUISER (12 replies)
- [REL] Rockets mod (234 replies)
- quick quest (5 replies)
- Uboat model upgrade ? (3 replies)
- a german abbreviation (10 replies)
- GWX 3.0 Crashing (2 replies)
- I'd like to do a fresh GWX install but... (5 replies)
- What about Surcouf for SH3? (3 replies)
- Looking for skins (1 replies)
- [WIP] Lighthouses mod (697 replies)
- [REL] Ships from Soviet Waterway mod for Silent Hunter 3 (10 replies)
- Weapon Officer and torpedo solution. (0 replies)
- [TEC] Rocket sound (10 replies)
- Funnel Smoke and wind direction/speed (10 replies)
- What about new section [Mods WIP]? (1 replies)
- [TEC] What about using sh5 editions in sh3? (1 replies)
- [REL] New buoys (36 replies)
- [REL] US NAVY - PENSACOLA-CLASS HEAVY CRUISER (10 replies)
- [REL] REGIA MARINA - HEAVY CRUISER BOLZANO (11 replies)
- Texture glitch (3 replies)
- [TEC] Torpedo door open Manual/Auto (2 replies)
- [TEC] Need help from modders (flag) (0 replies)
- Can't install the S-boot mod (13 replies)
- GWX 3.0 (5 replies)
- SH3 Commander mod suggestions? (0 replies)
- [REL] ENIGMA CODE SHEETS BY PLISSKEN_04 (7 replies)
- [TEC] Question - damage effects and library (9 replies)
- LSH3 and Windows 10? (1 replies)
- [TEC] IDDuplicateFinder help (6 replies)
- Just a note on the SH3 Modding Community (13 replies)
- looking for some original pics (4 replies)
- [WIP] Work around depth charges (36 replies)
- WAR ACE CAMPAIGN v5.0 (12 replies)
- [TEC] editing rdn and scr files (2 replies)
- Hitman GUI GWX or hsGUI 3.1? (4 replies)
- Constant CTD on loading screen (11 replies)
- No cargo missions I passed the desk (3 replies)
- U-Boat dark skins pack? (6 replies)
- Widescreen/Hi Res woes (2 replies)
- [TEC] Sensors, Environment and the 30km project (7 replies)
- Problem with sonarman in GWX 3.0 (1 replies)
- LSH3 V15 w/ GUI OLC wide -- Canīt activate dial in Periscope (2 replies)
- LSH3 stuck - can't transfer (4 replies)
- Searching mods (9 replies)
- Commander bug/problem (4 replies)
- Random Crew Injury/Death (3 replies)
- Sub Scale while on deck / FOV? (1 replies)
- Game crash (4 replies)
- bug with depth in GWX (15 replies)
- Stupid Question (2 replies)
- [TEC] Torpedo control position Town/Crown Colony-class? (41 replies)
- NEW Mod! Hull damage made by torpedo impact! (31 replies)
- [TEC] repaint guns (9 replies)
- Detailed 3D models (8 replies)
- Missing 'clicking sound' when moving periscope? (0 replies)
- [TEC] no flag (5 replies)
- Empress of Britain in GWX? (3 replies)
- [REL]redline202 env v2 for SH3 (15 replies)
- TKSS18 German U-Boats Compliation Issues (2 replies)
- GWX with OLC Gold - which SH3 Commander files? (1 replies)
- Ship acceleration mod? (4 replies)
- Hsie patch Oxygen-Supply (5 replies)
- U boat Compass Rose (3 replies)
- [TEC] Need help with animation of the flags (35 replies)
- LSH3 - Attack disc bug with OLC widescreen? (4 replies)
- SH3 Commander not working with Hsie's and Stiebler's Patch? (3 replies)
- Adding Mod(s) to GWX, LSH USM CTD (5 replies)
- [WIP] Playable Axis Warships (9 replies)
- [TEC] FuMO 29 problem (0 replies)
- Milk Mod (4 replies)
- SH3 - GWX 3.0 - Issue with periscope? (1 replies)
- Doenitz Elite Flotilla - {S3T} - SH3 Transformer (0 replies)
- [WIP] Living Silent Hunter V 17 (15 replies)
- Installing H.sie patch problems. (1 replies)
- req. radar range cirle (0 replies)
- How to tweak sensors AI (3 replies)
- Searhing for program for tweaking the AI.sensors.dat (18 replies)
- Tweaking renown (2 replies)
- U-Boat compilations and GWX/Stibler patch setup Weather issues (1 replies)
- WIN 10 CTD (4 replies)
- Free View Torpedoes (2 replies)
- [REL] mySH3-TooL_v1 small SH3 Mod-Helper Tool (this is not a Mod) (83 replies)
- [TEC] Walk on your Submarine ! (3 replies)
- [REL] British light cruiser Town class Belfast subclass (HMS Belfast & HMS Edinburgh) (3 replies)
- Quick questions about OLC 127 + Manos Optics (7 replies)
- Original en_menu.txt ? (4 replies)
- Extended Challenge Mod (more armed merchants and more difficult sensors) link (1 replies)
- Somebody tell me where to get this amazing sound mod?! (3 replies)
- [REL] Sh 3 Morse Telegraphy Soundmod (2 replies)
- [TEC] Need help to change local time to GMT on clock. (2 replies)
- Near constant CTD's in LSH and GWX (6 replies)
- Error Installing LSH3-2015 (1 replies)
- For my Old Friend (12 replies)
- [TEC] Need info (10 replies)
- Steam error message (2 replies)
- How to create playable ships in sh3? (3 replies)
- At wits end GWX/LSH issues (21 replies)
- Playable warships in Wac (3 replies)
- Brand new to SH3 (4 replies)
- [TEC] question about nodes (10 replies)
- [TEC] [WIP\REQ] Need help with a new UNIT (Belfast subclass cruiser) (20 replies)
- Upgrade from GWX 2.1 to GWX 3.0? Cargo/casulties in patrol logs? (4 replies)
- [REL] Capitani Romani class italian light cruisers (8 replies)
- [QST] Virtual machine running sh 3 on wn xp (1 replies)
- [WIP] Need a beta tester for wip light cruiser (11 replies)
- Fight planes (2 replies)
- Searching mods (3 replies)
- [REL] Reworked battleship Duilio (with guns library!) (12 replies)
- JSGME help!!! (1 replies)
- Duplicated ships in submarine bases (7 replies)
- NYGM 3 and map contacts back on?? (1 replies)
- Ahnenerbe Widescreen Localisation (3 replies)
- Graphic issue: "Banding". Is Seeadler still around? (3 replies)
- [REL] Fixed "Da Giussano" Condottieri class light cruiser (2 replies)
- Mod Advice for Returning Member (2 replies)
- Captains's Toolkit 13 / GPL2 source release (2 replies)
- [REL] Iron Man mod for WAC4.1 (15 replies)
- Chart Grid References (4 replies)
- SH3 Commander, extra captain pictures? (3 replies)
- Speed tables in Ahnenerbe mod? (4 replies)
- SH3 Commander Real Ship Names (16 replies)
- [REL] 12 o clock bug fix for WAC4.1 (4 replies)
- What mega mod to go with? (6 replies)
- Grew Wolves question. (6 replies)
- Just changed labels (1 replies)
- tecnical question about campaing and flotilla files (4 replies)
- lsh3 and ccom (1 replies)
- [REL] Aquila - Italian aircraft carrier 2016 (4 replies)
- LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE (110 replies)
- Modding torpedos and loadup (15 replies)
- [REL] DD Clemson Playable (SH3) (10 replies)
- i cant find old mod files (2 replies)
- Questions for the Experts (4 replies)
- REQ - Permission for use a guns library (26 replies)
- LSH 2015 Download Issues (0 replies)
- LSH 2015 (0 replies)
- How to restore the sunk ship icon (3 replies)
- Best Widescreen for GWX (2 replies)
- correct proceses to mix old wolfpack files into gwx (0 replies)