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  1. Is there a Krasny Krym CL? (9 replies)
  2. Messerschmidt Bf109 wanted (3 replies)
  3. The winter mods thread ! (50 replies)
  4. Missing gunner. Help (2 replies)
  5. Particle generation knowledge base (2 replies)
  6. Help in contact Rowi58 (5 replies)
  7. Unique "exotic" nations in the sea (2 replies)
  8. Does anyone know what file is the snorkel wake? (0 replies)
  9. [WIP] Axis Landing Transport and Support Vessels MAL/MFP/AFP/Seibel (6 replies)
  10. Hey Mates! (12 replies)
  11. [REL] New Depthcharge Shake for LSH3 V15 and CCoM 11.1 (0 replies)
  12. cameras.dat, how can I edit it? (2 replies)
  13. Prob with Kendras new Liberty (2 replies)
  14. Sinking by flooding instead by HP loss (17 replies)
  15. GWX Core. (11 replies)
  16. [REL] [REL]Tycho Sh3 Patch (106 replies)
  17. Can't open a .dat file (3 replies)
  18. Looking for a couple Mods (2 replies)
  19. game crashing problems (3 replies)
  20. [REL] Assisted plotting mod-4-GWX3 (0 replies)
  21. Looking for real nights ... (8 replies)
  22. Need help installing NYGM (6 replies)
  23. 1942 torpedo crisis nygm (3 replies)
  24. [WIP] Bronekater BK 1124/BK 1125 – Armored Patrol Boats (7 replies)
  25. Aviation torpedo (2 replies)
  26. [REL] Black contacts in map for NYGM 2017A (2 replies)
  27. Question? Dead in the Water Mod? Too Tired to Fight, Suggestions what I Missed? (5 replies)
  28. [REL] New Unit: Queen of Bermuda (Ocean liner, Amc and Troop transport, all in one) (37 replies)
  29. seeking for a ship (1 replies)
  30. [TEC] How to change details on the navigation map ? (2 replies)
  31. [TEC] Problem with materials while importing 3d model obj (5 replies)
  32. Modding: One thing must be said!!! (4 replies)
  33. [WIP] SH5 Bogue-class escort carrier for SH3 (23 replies)
  34. Cloning units? (8 replies)
  35. [WIP] Improved SH5 HMS King George V class battleship for SH3 (24 replies)
  36. Periscope bug (2 replies)
  37. SH5 King Georges V for SH3 (4 replies)
  38. Edit a sav file (3 replies)
  39. [REL] SH5 Liberty Ship for SH3 (47 replies)
  40. [WIP] OLC Gui 1.2.7 + Manos Optics for NYGM (13 replies)
  41. editing command en file (1 replies)
  42. Map layer (0 replies)
  43. Need help to remap the searchlight's beam (7 replies)
  44. coming soon...... (10 replies)
  45. Question-Cannot find Testpilot1978 for Permissions (7 replies)
  46. [WIP] Playable fastboat (3 replies)
  47. Trying to add a free camera (3 replies)
  48. New submerged sound (0 replies)
  49. [TEC] Marking JU-87 Stuka (9 replies)
  50. Guns work (42 replies)
  51. Realistic submarine damage mod ?? (2 replies)
  52. [TEC] Mediterranean Aircraft Skins (1 replies)
  53. M.E.P v5 bad weather visibility (4 replies)
  54. Surface sounds while Underwater (1 replies)
  55. [REL] B-17s over Germany ! (68 replies)
  56. [REL] New sounds airplanes shot down, Jericho trumpets (1 replies)
  57. [TEC] My discoveries about wrong appearance dates (8 replies)
  58. Scripted Aircraft in Silent Hunter 3 (SH3) (21 replies)
  59. [WIP] New flare effect (28 replies)
  60. AI Files (0 replies)
  61. [TEC] How to create a 30 km environment? (6 replies)
  62. Is it possible to put SH3 supermod 2015 work on win XP? (4 replies)
  63. [REL] FIXED Paddle tug (now can be damaged) (10 replies)
  64. [WIP] Playable YAMATO ! (62 replies)
  65. [REL] Southampton & Fiji cruisers (54 replies)
  66. [WIP] New flag animation ? (33 replies)
  67. Impossible to change the texture (3 replies)
  68. [WIP] SH5 small ships conversion (34 replies)
  69. [REL] Improved SH5 HMS Nelson class battleship for SH3 (183 replies)
  70. historically accurate depth charge amounts (1 replies)
  71. Type VIIC Technical Drawings (5 replies)
  72. [TEC] Help please!! Ctd everywhere! (10 replies)
  73. [TEC] Low fps in Navigation map and other problems (2 replies)
  74. To add new country: Vichy France (2 replies)
  75. [WIP] FRENCH RICHELIEU-CLASS BATTLESHIPS (24 replies)
  76. Please Help, Advice Needed (4 replies)
  77. [TEC] Question To TheDarkWraith (0 replies)
  78. U-boat Front Clasp badge help (5 replies)
  79. A price for the SDK of sh3 (33 replies)
  80. [TEC] Play sound messages to events in a row (0 replies)
  81. [TEC] Add function to fittings at Command Room (0 replies)
  82. GOD DAMIT SUBSIM! (12 replies)
  83. [TEC] Adding String (Text) to Menu (0 replies)
  84. Help - cannot download mods (2 replies)
  85. Optimal mod install order (5 replies)
  86. [TEC] Help - Hydrophone (2 replies)
  87. [REL] M.E.P v6 ( ManosEnvironmentPro -version6 ) (45 replies)
  88. Water Stream + Skins (1 replies)
  89. Uboot base ships. (6 replies)
  90. [WIP] AA big shell (5 replies)
  91. Allies sonars (0 replies)
  92. Problem with S3D (0 replies)
  93. [REL] US NAVY HEAVY CRUISERS WWII (15 replies)
  94. [TEC] Problem with Red navigation lights (22 replies)
  95. 64 bit (2 replies)
  96. Problem with 3D model of Wildcat (25 replies)
  97. trouble with flag (4 replies)
  98. Silent Hunter III Mouse/keyboard input lag (0 replies)
  99. SH3 Commander. (4 replies)
  100. Merchant Fleet Mod (my custom modding)? (3 replies)
  101. The little things... (2 replies)
  102. 2017 on the nose! (32 replies)
  103. [WIP] Playable Type IIb MOD (25 replies)
  104. Request SH3 Fuel Gauge Mod (10 replies)
  105. Type XXI 1939 combo mod (3 replies)
  106. WB's mod for U-47s WSM (0 replies)
  107. IX D2 deck gun change? (1 replies)
  108. [TEC] Depth charges more detailed. (10 replies)
  109. How to Increase air traffic[GWX] (10 replies)
  110. [WIP] Ships' horns (1 replies)
  111. Got Something Here That I Don't Think Is Quite Right (7 replies)
  112. [REL] US NAVY - PORTLAND-CLASS HEAVY CRUISER (12 replies)
  113. [REL] Rockets mod (234 replies)
  114. quick quest (5 replies)
  115. Uboat model upgrade ? (3 replies)
  116. a german abbreviation (10 replies)
  117. GWX 3.0 Crashing (2 replies)
  118. I'd like to do a fresh GWX install but... (5 replies)
  119. What about Surcouf for SH3? (3 replies)
  120. Looking for skins (1 replies)
  121. [WIP] Lighthouses mod (697 replies)
  122. [REL] Ships from Soviet Waterway mod for Silent Hunter 3 (10 replies)
  123. Weapon Officer and torpedo solution. (0 replies)
  124. [TEC] Rocket sound (10 replies)
  125. Funnel Smoke and wind direction/speed (10 replies)
  126. What about new section [Mods WIP]? (1 replies)
  127. [TEC] What about using sh5 editions in sh3? (1 replies)
  128. [REL] New buoys (36 replies)
  129. [REL] US NAVY - PENSACOLA-CLASS HEAVY CRUISER (10 replies)
  130. [REL] REGIA MARINA - HEAVY CRUISER BOLZANO (11 replies)
  131. Texture glitch (3 replies)
  132. [TEC] Torpedo door open Manual/Auto (2 replies)
  133. [TEC] Need help from modders (flag) (0 replies)
  134. Can't install the S-boot mod (13 replies)
  135. GWX 3.0 (5 replies)
  136. SH3 Commander mod suggestions? (0 replies)
  137. [REL] ENIGMA CODE SHEETS BY PLISSKEN_04 (7 replies)
  138. [TEC] Question - damage effects and library (9 replies)
  139. LSH3 and Windows 10? (1 replies)
  140. [TEC] IDDuplicateFinder help (6 replies)
  141. Just a note on the SH3 Modding Community (13 replies)
  142. looking for some original pics (4 replies)
  143. [WIP] Work around depth charges (36 replies)
  144. WAR ACE CAMPAIGN v5.0 (12 replies)
  145. [TEC] editing rdn and scr files (2 replies)
  146. Hitman GUI GWX or hsGUI 3.1? (4 replies)
  147. Constant CTD on loading screen (11 replies)
  148. No cargo missions I passed the desk (3 replies)
  149. U-Boat dark skins pack? (6 replies)
  150. Widescreen/Hi Res woes (2 replies)
  151. [TEC] Sensors, Environment and the 30km project (7 replies)
  152. Problem with sonarman in GWX 3.0 (1 replies)
  153. LSH3 V15 w/ GUI OLC wide -- Canīt activate dial in Periscope (2 replies)
  154. LSH3 stuck - can't transfer (4 replies)
  155. Searching mods (9 replies)
  156. Commander bug/problem (4 replies)
  157. Random Crew Injury/Death (3 replies)
  158. Sub Scale while on deck / FOV? (1 replies)
  159. Game crash (4 replies)
  160. bug with depth in GWX (15 replies)
  161. Stupid Question (2 replies)
  162. [TEC] Torpedo control position Town/Crown Colony-class? (41 replies)
  163. NEW Mod! Hull damage made by torpedo impact! (31 replies)
  164. [TEC] repaint guns (9 replies)
  165. Detailed 3D models (8 replies)
  166. Missing 'clicking sound' when moving periscope? (0 replies)
  167. [TEC] no flag (5 replies)
  168. Empress of Britain in GWX? (3 replies)
  169. [REL]redline202 env v2 for SH3 (15 replies)
  170. TKSS18 German U-Boats Compliation Issues (2 replies)
  171. GWX with OLC Gold - which SH3 Commander files? (1 replies)
  172. Ship acceleration mod? (4 replies)
  173. Hsie patch Oxygen-Supply (5 replies)
  174. U boat Compass Rose (3 replies)
  175. [TEC] Need help with animation of the flags (35 replies)
  176. LSH3 - Attack disc bug with OLC widescreen? (4 replies)
  177. SH3 Commander not working with Hsie's and Stiebler's Patch? (3 replies)
  178. Adding Mod(s) to GWX, LSH USM CTD (5 replies)
  179. [WIP] Playable Axis Warships (9 replies)
  180. [TEC] FuMO 29 problem (0 replies)
  181. Milk Mod (4 replies)
  182. SH3 - GWX 3.0 - Issue with periscope? (1 replies)
  183. Doenitz Elite Flotilla - {S3T} - SH3 Transformer (0 replies)
  184. [WIP] Living Silent Hunter V 17 (15 replies)
  185. Installing H.sie patch problems. (1 replies)
  186. req. radar range cirle (0 replies)
  187. How to tweak sensors AI (3 replies)
  188. Searhing for program for tweaking the AI.sensors.dat (18 replies)
  189. Tweaking renown (2 replies)
  190. U-Boat compilations and GWX/Stibler patch setup Weather issues (1 replies)
  191. WIN 10 CTD (4 replies)
  192. Free View Torpedoes (2 replies)
  193. [REL] mySH3-TooL_v1 small SH3 Mod-Helper Tool (this is not a Mod) (83 replies)
  194. [TEC] Walk on your Submarine ! (3 replies)
  195. [REL] British light cruiser Town class Belfast subclass (HMS Belfast & HMS Edinburgh) (3 replies)
  196. Quick questions about OLC 127 + Manos Optics (7 replies)
  197. Original en_menu.txt ? (4 replies)
  198. Extended Challenge Mod (more armed merchants and more difficult sensors) link (1 replies)
  199. Somebody tell me where to get this amazing sound mod?! (3 replies)
  200. [REL] Sh 3 Morse Telegraphy Soundmod (2 replies)
  201. [TEC] Need help to change local time to GMT on clock. (2 replies)
  202. Near constant CTD's in LSH and GWX (6 replies)
  203. Error Installing LSH3-2015 (1 replies)
  204. For my Old Friend (12 replies)
  205. [TEC] Need info (10 replies)
  206. Steam error message (2 replies)
  207. How to create playable ships in sh3? (3 replies)
  208. At wits end GWX/LSH issues (21 replies)
  209. Playable warships in Wac (3 replies)
  210. Brand new to SH3 (4 replies)
  211. [TEC] question about nodes (10 replies)
  212. [TEC] [WIP\REQ] Need help with a new UNIT (Belfast subclass cruiser) (20 replies)
  213. Upgrade from GWX 2.1 to GWX 3.0? Cargo/casulties in patrol logs? (4 replies)
  214. [REL] Capitani Romani class italian light cruisers (8 replies)
  215. [QST] Virtual machine running sh 3 on wn xp (1 replies)
  216. [WIP] Need a beta tester for wip light cruiser (11 replies)
  217. Fight planes (2 replies)
  218. Searching mods (3 replies)
  219. [REL] Reworked battleship Duilio (with guns library!) (12 replies)
  220. JSGME help!!! (1 replies)
  221. Duplicated ships in submarine bases (7 replies)
  222. NYGM 3 and map contacts back on?? (1 replies)
  223. Ahnenerbe Widescreen Localisation (3 replies)
  224. Graphic issue: "Banding". Is Seeadler still around? (3 replies)
  225. [REL] Fixed "Da Giussano" Condottieri class light cruiser (2 replies)
  226. Mod Advice for Returning Member (2 replies)
  227. Captains's Toolkit 13 / GPL2 source release (2 replies)
  228. [REL] Iron Man mod for WAC4.1 (15 replies)
  229. Chart Grid References (4 replies)
  230. SH3 Commander, extra captain pictures? (3 replies)
  231. Speed tables in Ahnenerbe mod? (4 replies)
  232. SH3 Commander Real Ship Names (16 replies)
  233. [REL] 12 o clock bug fix for WAC4.1 (4 replies)
  234. What mega mod to go with? (6 replies)
  235. Grew Wolves question. (6 replies)
  236. Just changed labels (1 replies)
  237. tecnical question about campaing and flotilla files (4 replies)
  238. lsh3 and ccom (1 replies)
  239. [REL] Aquila - Italian aircraft carrier 2016 (4 replies)
  240. LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE (110 replies)
  241. Modding torpedos and loadup (15 replies)
  242. [REL] DD Clemson Playable (SH3) (10 replies)
  243. i cant find old mod files (2 replies)
  244. Questions for the Experts (4 replies)
  245. REQ - Permission for use a guns library (26 replies)
  246. LSH 2015 Download Issues (0 replies)
  247. LSH 2015 (0 replies)
  248. How to restore the sunk ship icon (3 replies)
  249. Best Widescreen for GWX (2 replies)
  250. correct proceses to mix old wolfpack files into gwx (0 replies)