bugsbunny4presidebt
01-26-17, 04:02 AM
Ahoy captains
How does one add for example "crash dive" to a fitting in the command room?
Maybe a hint to a tutorial or HowTo about scripting, variable, constants and stuff in SH3 for bilge rats.
Since I am an absolute beginner in any Silent Hunter Sim I have no clue about modifying. But it is so much fun to stay inside the command room by virtually using the hydrophone, map, atlas etc. with mouse clicks and moving around by selecting the officers (to make sure in wich direction I intend to tweak the sim - and right now I try to figure out how to use the hydrophone to get speed, bearing and distance).
I am not a texture guy, so I intend to use only existing fittings. But the start is always so time consuming if one is fiddeling out everything by going through all the files - what one is doing anyway, but with a clue about the language it might make more sence hehe.
So, let's nuke this one out, mates.
:salute:
Edit: Problem solved.
How does one add for example "crash dive" to a fitting in the command room?
Maybe a hint to a tutorial or HowTo about scripting, variable, constants and stuff in SH3 for bilge rats.
Since I am an absolute beginner in any Silent Hunter Sim I have no clue about modifying. But it is so much fun to stay inside the command room by virtually using the hydrophone, map, atlas etc. with mouse clicks and moving around by selecting the officers (to make sure in wich direction I intend to tweak the sim - and right now I try to figure out how to use the hydrophone to get speed, bearing and distance).
I am not a texture guy, so I intend to use only existing fittings. But the start is always so time consuming if one is fiddeling out everything by going through all the files - what one is doing anyway, but with a clue about the language it might make more sence hehe.
So, let's nuke this one out, mates.
:salute:
Edit: Problem solved.