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View Full Version : [REL] 12 o clock bug fix for WAC4.1


redline202
06-09-16, 03:01 PM
Hi all.
I have made a fix for 12 o clock bug in WAC4.1
I hope I have a permission.
It changes the GameEntryDate for all german subs to 19470415.
In other words those subs will never enter a game.

I have tried it before this fix and there was 12 o clock bug.
With this fix everything was fine. :salute:

http://www.filedropper.com/12oclockfix

torpille
06-09-16, 04:03 PM
very good news.THX:up:

Aquelarrefox
06-09-16, 05:08 PM
good!

but that doesn't disable the posibility of run h.sie wolfpack fix?

HanSolo78
06-09-16, 11:11 PM
@Aquelarrefox

I guess the h.sie Patch will install it's own uboats.
I think a read something like that, but I am not sure because I did not work the the wolfpack mod until now.

@all

You could also try to install Ahnenerbe AI Subs.. you only have to rename files of the type 7c41 and the config file inside.
This should also fix the bug as almost every sub is exchanged.

Aquelarrefox
06-10-16, 05:15 AM
@Aquelarrefox

I guess the h.sie Patch will install it's own uboats.
I think a read something like that, but I am not sure because I did not work the the wolfpack mod until now.

@all

You could also try to install Ahnenerbe AI Subs.. you only have to rename files of the type 7c41 and the config file inside.
This should also fix the bug as almost every sub is exchanged.

Yes they install its own boats, but you are not ading new "type of unit" so probable bug should be still breaking saved games.
Its posible to add the "Serguto wolfpack" wich enables the sub underwater (with pseudo torpedoes) units.
i have install a mix but i havent a wolpack with those or i didnt see them in the madness of attack.

wich is Ahnenerbe AI Subs in first place? thanks.