Log in

View Full Version : SHIII Mods Workshop


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 [34] 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64

  1. GUI mod troubles. (3 replies)
  2. [REL] 2 more IXD2 Skins!!! (1 replies)
  3. SWC's Shady Lady VIIC (12 replies)
  4. Intro Screen - No Petrol to Murmansk! (21 replies)
  5. [REL] 2 IXD2 skins!!! (9 replies)
  6. Nvidia drivers (9 replies)
  7. RM Aquila Carrier near to RELEASE... (?!) (16 replies)
  8. Need Help (9 replies)
  9. Is there mod to make the bold decoy last longer so to be realistic? (7 replies)
  10. Help Anybody got Jungman's SensorPak.zip file? (2 replies)
  11. U-boat skins. (7 replies)
  12. [WIP] GWX Propaganda Posters for Radioroom (11 replies)
  13. (WIP) 9C grey (23 replies)
  14. Interior ambient light color and bulb color mod. What's the realistic color (3 replies)
  15. Additional ships (10 replies)
  16. Screen Shots (3 replies)
  17. Engine Overheating? (5 replies)
  18. changing flotilla start location (4 replies)
  19. SWC's Ugly Viking (6 replies)
  20. Battleship Gun Sounds (1 replies)
  21. AI sigle merchant evasive (15 replies)
  22. Captains Cabinet (9 replies)
  23. hammer is plagued!!! (0 replies)
  24. Open Hatch mod problem (23 replies)
  25. Question about the IOWA ship Mod!! (8 replies)
  26. nygm-gwx differences??? (16 replies)
  27. Dud torpedo explosion (2 replies)
  28. GWX 1.4 instalation questions (1 replies)
  29. gwx 1.04 (28 replies)
  30. stopwatch (2 replies)
  31. Material Details for Modders (0 replies)
  32. Clicky scopes (0 replies)
  33. New SH3 Intro Screen (12 replies)
  34. Is this right???? (39 replies)
  35. Bismarck (1 replies)
  36. What about news for GWX 1.04? (16 replies)
  37. Question for Molke2005 or anyone else (2 replies)
  38. I am in a doubt ! (24 replies)
  39. [REL] Pacos German Folklore SubEmblems Mod (16 replies)
  40. Anyone interested in something fugly? (11 replies)
  41. (REL) Koons rusty 7C grey/redhull (4 replies)
  42. wasserbomb chalkboard no workies (1 replies)
  43. Crew qualification mod (2 replies)
  44. Racerboy: Question about 2 mods!!! (12 replies)
  45. WWII Subvet Approved Depth Charge Audio (9 replies)
  46. so...will anybody ever port sh4 crew?? (4 replies)
  47. Question for all you paint slinging guru's (42 replies)
  48. GWX Question (11 replies)
  49. Radio Mod? (7 replies)
  50. [REL] UPDATE Command & Comat Audioevent Vol. 2.0 (22 replies)
  51. Koon's Sub Shop and my own ship yards are moving (2 replies)
  52. GWX menu music question (13 replies)
  53. Incomplete converting of the ships... (17 replies)
  54. (REL) SalvageTugboat_MOD by nautilus42 (15 replies)
  55. (REL) Koons 9B camo grey hull (7 replies)
  56. My newest 7C in full camo; Blue Avenger (13 replies)
  57. More Officers? (7 replies)
  58. Bad news for GWX team... (24 replies)
  59. Smoke: great smoke & no AA or poor smoke & AA enabled. Help! (5 replies)
  60. [REL] Wolfehunter's XXI U-2511 skins (18 replies)
  61. Skins for the XXI, please!!! (5 replies)
  62. Destroyer Mod (1 replies)
  63. TDC Controls & Attack Periscope (11 replies)
  64. sh3.sdl and DSD files demystified and explained (13 replies)
  65. [REL] Wolfehunter's Standard VIIC Camo (17 replies)
  66. Skin and wakes mod together (17 replies)
  67. another stupid question (2 replies)
  68. Small gift to GWX team... (13 replies)
  69. Problem internet and sh3 (0 replies)
  70. [WIP] RadioLog_Expanded (34 replies)
  71. Sh-3 U Mark (13 replies)
  72. Scharnhorst and Gneisenau - turrets missing (6 replies)
  73. Removing/adding ships to the Roster? (5 replies)
  74. Compatible watch crew/operating deck gun? (2 replies)
  75. Can't get the speed dials and AOB dials to turn (1 replies)
  76. Playing SH3 in black and white? (11 replies)
  77. [REL] OLC GUI v1.2.7 (1306 replies)
  78. ? about Skycolors_***.dat file (0 replies)
  79. Looking for a MOD... (2 replies)
  80. [REQ] Pato's 1500m compass (3 replies)
  81. new planes for sh3 (1 replies)
  82. Destructible U-Boat equipment? (12 replies)
  83. Suggestion for either 1.04 or a mod (12 replies)
  84. Ideal Ocean Color scheme? (10 replies)
  85. [Video] MG Surface Attack on Ship in Color (3 replies)
  86. Things to do whilst waiting for 1.04... (69 replies)
  87. Improved Wave textures Mod??? (5 replies)
  88. dl'ing from U-boot.realsimulation (14 replies)
  89. (REL) Authentic Officer Faces #2 (18 replies)
  90. Coming Soon: Salvage_Tugboats (14 replies)
  91. DasBoot Grey... (14 replies)
  92. ΕΥΡΗΚΑ.... (3 replies)
  93. How can I view skin on a model in 3dmax and Wings3d? (2 replies)
  94. WO range cheat (12 replies)
  95. Staying where you are when "return to plotted course" (5 replies)
  96. U-Boat 1.2 needs beta testers ?! (13 replies)
  97. [REL] 5 Skins for the IXD2! (21 replies)
  98. Need Help considering .zon and .sim Files! (7 replies)
  99. Sorry, But I have to ask... (3 replies)
  100. Help required for modifying the observation scope (4 replies)
  101. Need advice on Periscope/UZO TDC Mods (9 replies)
  102. MadMax´s shipyard ! (92 replies)
  103. [WIP] Additional Ship Names for GWX & SH3 Commander (1 replies)
  104. New 7C; black & red hull (13 replies)
  105. [REL] R.M.S. Aquitania (Cunard and Grey) v1.2 (upgrade) (2 replies)
  106. Noise (7 replies)
  107. Any skins for type VIIB (1 replies)
  108. How to change the CO2 increasing level? (3 replies)
  109. Mod Idea (0 replies)
  110. Diesel consumption too high in type IXB (43 replies)
  111. 16K environment and glowing night ocean (3 replies)
  112. (WIP) New 7C grey on red (21 replies)
  113. instant death!!! (10 replies)
  114. Remove Fumo from Conning Tower? (0 replies)
  115. [REL] New Big German Liner TS Bremen (13 replies)
  116. I saw the Elco boat flying :)) (11 replies)
  117. new dials found! (27 replies)
  118. there a way to (5 replies)
  119. OLC's Night Sky Periscope Fix Question (8 replies)
  120. new mods for cabin? (0 replies)
  121. New VIIC repaint - DeepSix (0 replies)
  122. SH-3 Generator Mod (0 replies)
  123. frames per second fix (15 replies)
  124. sh3 commander (12 replies)
  125. Escort smoke screens? (5 replies)
  126. Remaining decoys (0 replies)
  127. 2 gigs (13 replies)
  128. Mod for Type IA?? (4 replies)
  129. Jagged Wake under ship’s Hulls (30 replies)
  130. [REL] AmuSmall V1.0 (7 replies)
  131. [REL] Pacos Struwwelpeter SubEmblems (13 replies)
  132. deck gun/torpedo voices (10 replies)
  133. in search of a patch (3 replies)
  134. My latest creation: a VIIC (18 replies)
  135. Two new 7C's for your collection (4 replies)
  136. Viewing sub repaints without game open? (5 replies)
  137. Where to get the minitweaker utility program (2 replies)
  138. Type VIIa (23 replies)
  139. A little error (11 replies)
  140. gwx undersea (5 replies)
  141. Crew_career_xxx_x.cfg Question (0 replies)
  142. storm conditions (1 replies)
  143. [REL] German Music Addons (7 replies)
  144. [REL] SH4 effects (and more) for SH3 (727 replies)
  145. weather (11 replies)
  146. What´s the best Skins for playable Subs ? (5 replies)
  147. [WIP] Overworked NDL-Liner TS Bremen (20 replies)
  148. Depth tool (31 replies)
  149. [REQ] Auto-lower TC (4 replies)
  150. [WIP] SWC's IXB Repaint (21 replies)
  151. invalid session set (1 replies)
  152. Ijn Chichibu - Class (fiktive) (17 replies)
  153. [QUE] OLC GUI and Cobalts VIIC/41 (6 replies)
  154. Merchant Camouflage (3 replies)
  155. Binocular with Reticule (12 replies)
  156. bad weather guns mod (5 replies)
  157. Any Sea-Color Mods? (2 replies)
  158. [QUE] ship's horns (57 replies)
  159. Koons Type2 A and B camo (5 replies)
  160. SH4 New Patch and UBoat Add On (1 replies)
  161. Intro screens (24 replies)
  162. Blow ballast! in english :) (0 replies)
  163. [REL] Undersea_MOD by nautilus42 (31 replies)
  164. [REL] Universal 3 Funnel Liner (14 replies)
  165. [REL]People's shouts for SH3 (4 replies)
  166. Rust Effect mod? (1 replies)
  167. [REL] Start at Sea v1.0 (42 replies)
  168. [WIP] 3 Funnel Liner (5 replies)
  169. torpedos HELP (0 replies)
  170. Question about the cameras.dat (5 replies)
  171. RINA KETTY Upgrade (3 replies)
  172. [REL] OLC GUI for SH3 1.4b ("stock" SH3) (4 replies)
  173. [REL] Airmod2 from Russia (42 replies)
  174. New Radio Room Babe (6 replies)
  175. Aft reserve torpedo (3 replies)
  176. Wolfies Tweek pack (4 replies)
  177. a long trip (8 replies)
  178. Rather late GWX 1.03 Loading Screen (7 replies)
  179. Coming Soon: SH4_Undersea_Rocks and Gras for SH3 (20 replies)
  180. Famous ships (10 replies)
  181. Curious (4 replies)
  182. [REL] OLC GUI for GWX 1.03 (275 replies)
  183. Missing Things in my GWX Install (6 replies)
  184. the greatest/stupidest idea ever (15 replies)
  185. radar antenna-Help Please (6 replies)
  186. Waste Gate will this work? (5 replies)
  187. for GWX 1.04 (3 replies)
  188. [REL] JSGME v2.0.0 now available! (45 replies)
  189. (WIP) Ground-Units for the emtys Docks/Neu AI-SUBS (32 replies)
  190. Strange bug... (7 replies)
  191. [REL] RMS Aquitania in both Cunard and Grey War colors (23 replies)
  192. Start outside harbor (18 replies)
  193. Broken Weather or just incredibly lucky? (2 replies)
  194. [REL]Real DepthCharge SFX (29 replies)
  195. Is there a MOD for...... (4 replies)
  196. GWX question- capital ships (12 replies)
  197. (REL) Authentic U-Boat Officer Faces (27 replies)
  198. map (8 replies)
  199. What program or whatever is used to make mods? (10 replies)
  200. Koons 9C full camo weathered (0 replies)
  201. up periscope (3 replies)
  202. Waves in harbors and tower awash (5 replies)
  203. Cargo ships (2 replies)
  204. first mod (16 replies)
  205. [WIP] Wolfehunters Possible Mod (40 replies)
  206. IXc screens: NewYork Bride (8 replies)
  207. Koons IXB 1944-45 model (7 replies)
  208. SH3's Binocular zoom and periscopes and others (24 replies)
  209. [REL] VII Skin. (10 replies)
  210. depth keeping (8 replies)
  211. Info Needed (21 replies)
  212. VIIc Wrack+ new Atlantick water (20 replies)
  213. chessmaster 10 (3 replies)
  214. Req,SHIV BBs for SHIII (2 replies)
  215. Flying torpedo (9 replies)
  216. GWX AI question (6 replies)
  217. 7C fresh from dry dock (25 replies)
  218. MOD Question - open hatch (1 replies)
  219. Penelope_Grey is... a MODDER!!!! (59 replies)
  220. [REL] Wolfehunters U-Boat U-82 VIIC (16 replies)
  221. Missing search lights (0 replies)
  222. Rusty or Not (32 replies)
  223. More updated mods list for sh3 ? (6 replies)
  224. Idea For Modding Website (5 replies)
  225. i knew it was here somwhere (6 replies)
  226. [REL] JTxE - New Edit Tool - Maybe also usefull for SH3 Modders (10 replies)
  227. GWX Questions (7 replies)
  228. 7C and B camo Blk/grey (0 replies)
  229. Need help with GWX (11 replies)
  230. new expansions???? (11 replies)
  231. acoustic torpedo's (4 replies)
  232. Racerboy`s HUD for Milkman (4 replies)
  233. Can some one skin this for my VIIC (11 replies)
  234. How to move and place a non 3d node? (1 replies)
  235. Tech help (5 replies)
  236. Attention on deck Modders!!! (1 replies)
  237. there a mod somewhere here for (6 replies)
  238. [REL] Wolfehunter's IXB + C MKII Standard (24 replies)
  239. Bouge CVE (0 replies)
  240. (WIP)Neu_DeckCrew for SH4-Ships to SH3 (14 replies)
  241. Mod idea! (11 replies)
  242. A mod suggestion (if possible) when you dock at a Milkcow (0 replies)
  243. Where do you think the XXI exhaust is? (13 replies)
  244. Skin for U-505? (3 replies)
  245. [REL] Overworked DDG Hansa Freighter (22 replies)
  246. Quick Question (2 replies)
  247. missing controls (14 replies)
  248. Red flare naval signals, horn blasts & flags! (?) (2 replies)
  249. Mediterranean Sea Camo 9B (7 replies)
  250. i need some help! (2 replies)