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View Full Version : [QUE] OLC GUI and Cobalts VIIC/41


looney
10-27-07, 05:11 AM
I just noticed I had to copy a folder into SH3CMDR when installing the new GUI. After that I wanted to install Cobalts VIIC/41. In the same folder overwriting the stuff for the GUI. What is overwritten??

And more importantly! does it result in conflicts?

KrvKpt. Falke
10-27-07, 05:43 AM
OLC GUI adds only salvo.tga (to sh3 commander). If you'll overwrite it then you wont have numbers on salvo dial in periscope view/or will have it but different or just from another mod. I guess there shouldnt be any ingame problems.

onelifecrisis
10-27-07, 06:00 AM
Nothing should actually be overwritten. You can put them both in SH3 commander :up:

looney
10-27-07, 07:44 AM
Kewl, gonna copy cobalts asap.

Another problem now..
How to aim torps when Attack scope is out, I forgot it was up when I dove under a merchant :oops:.

Oh and one other thing. I made myself a 1 degree bearing mod (the scale on the scope's UZO and bino, now has a 1 degree scale instead of a 5 degree scale).
The GUI has it's own scale, can I overwrite it witout probs?

onelifecrisis
10-27-07, 08:38 AM
Kewl, gonna copy cobalts asap.

Another problem now..
How to aim torps when Attack scope is out, I forgot it was up when I dove under a merchant :oops:.

Oh and one other thing. I made myself a 1 degree bearing mod (the scale on the scope's UZO and bino, now has a 1 degree scale instead of a 5 degree scale).
The GUI has it's own scale, can I overwrite it witout probs?

Oh, so that's what a 1 degree bearing mod is... someone posted about that in my WIP thread and I misunderstood him completely.

Yeah, if your bearing image works in stock/GWX it should work in my GUI no problem :up: but you'll need to invert it (put the marks at the top and the numbers at the bottom) - a simple task in any image editor. :yep:

looney
10-27-07, 11:22 AM
I'll invert the picture. no probs.

P.s. you want it also?

onelifecrisis
10-27-07, 11:33 AM
I'll invert the picture. no probs.

P.s. you want it also?

:hmm: :ping:

Yeah, good idea! Can I use it in the GUI? :D