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View Full Version : [REL] UPDATE Command & Comat Audioevent Vol. 2.0


chris
11-10-07, 12:17 PM
http://img145.imageshack.us/img145/2808/teaser33gw9.jpg (http://imageshack.us)


Content:

German Edition of new repeating orders and conversations between crew members while doing different jobs on board. It is a sampling of more than three hundred single phrases.

Listen carefully to all wav.-sound and example files. Sometimes K, P and S files of the same sound desrcibtion content separate dialogs. Sometimes the dialogs takes place at the end of the sound file
(especially: WeO_K/P/S_Torpedo_impact, P12_#Plane_splinter_explosion_on_water)


Installation:

To make this mod JSGME compatible, it is necessary to copy the files from folder 1 into the folders 2–9.

Notice:

I have made two versions of the sound file „WaO_K_Watch_crew_on_deck“

No. 1: Watch crew on deck + secure flak guns + secure deck gun (K/P/S)
No. 2: Watch crew on deck + secure flak guns (K/P/S)

No 1 is already included into the main sound package data/Sound/Speech/Folder 1. If you prefer the alternative version No. 2 , you must also copy the files from folder 1 into the folders 2 –9.


Command & Combat Audioevent Vol. 2.0 was tested with SilentHunter III Patch 1.4b but without warranties of any kind. It is strictly forbidden to use this mod for commercial purposes of any kind.


Credits:

Special thanks goes to the modders of „Das Boot“ Sound Mod, the community members Lupo1970 from the german Silent Hunter III Forum and Kaleu. Jochen Mohr from subsim Forum for their kind support by searching qualified data basics.


And now, have fun and learn german!!!
Einbecker


http://hosted.filefront.com/einbecker/

Myxale
11-10-07, 01:41 PM
Klare sache! Great job!:up:

Paco
11-10-07, 03:47 PM
Ist gebongt :cool:

Paco

Paajtor
11-10-07, 04:03 PM
This is so sweet!
I'm already using your excellent "Spirit of Machines"-mod, which I love.:up:

Super Arbeit, danke!!

*edit* You recommend using version No.2, if you're for example sailing a TypeXXI (has no deckgun)?

FIREWALL
11-10-07, 04:23 PM
Nice work :up:

lutzow
11-10-07, 04:50 PM
Thank you:p:lol:
Thank you:p:up:;)

U49
11-10-07, 05:12 PM
I will install now and test it out with my next patrol :D
Thank you!

CapZap1970
11-10-07, 07:25 PM
Thank you very much!! :up:
it is so tempting i will install it right now and give it atry.
CapZap

Wolfehunter
11-10-07, 09:20 PM
Very cool and thankyou very much.:up:

5string74
11-10-07, 11:39 PM
Wow! This is beautiful. Thanks so much!

chris
11-11-07, 01:07 PM
Had anybody problems with the installation?

I received a PM from german community member, that he couldn`t install with JGSME.

nikbear
11-11-07, 01:14 PM
It would be nice if someone could convert it to JSGME friendly and host it on a site,I've tried to make these JSGME enabled in the past and never got them to work,never got help any either which is a shame cause everybody speakes highly of these sound mods:nope: :damn: :up:

5string74
11-11-07, 03:27 PM
I copied the contents of folder 1 into folders 2 through 9 as instructed and I had no trouble enabling through JSGME.

Wolfehunter
11-11-07, 03:58 PM
Ok tested this and I have to say WOW all those order barking very cool:rock:

I have it JSGME friendly for those who are having trouble with it. I'm waiting for chris to answer and give the ok to post.:smug:

Capa
11-11-07, 06:08 PM
If I could understand what the hell this was I'd probably be really interested. :p I'm a sucker for sound mods.

Paajtor
11-11-07, 07:12 PM
I love the German language..that's why these mods are so nice. :up:

CapZap1970
11-11-07, 10:05 PM
Didn't have any problems with it, and it is like music to my ears!!! :up:
Congrats!!
CapZap

nikbear
11-12-07, 02:07 AM
Ok tested this and I have to say WOW all those order barking very cool:rock:

I have it JSGME friendly for those who are having trouble with it. I'm waiting for chris to answer and give the ok to post.:smug:

That would be excellent:up:

Wolfehunter
11-12-07, 02:48 PM
I helped Chris make is more easier for people who want to drag and drop or copy paste the folders into there generic mod enabler.

Chis gave me his ok so heres the link for the modified mod. All is the same just the folders have been moved.

download link,
http://files.filefront.com/CommandCombat+V2+01zip/;9028459;/fileinfo.html

Read the README1 for easy instructions.:yep:
Another note Chris's documents are place properly so they will show in JSGME under CommandCombat_V2_01 for more details.

Goodhunting to all.:up:

CapZap1970
07-20-09, 07:37 AM
I am digging this thread out because I was looking for these mods, but of course, since they were uploaded to FileFront, the links provided are useless.
Any of you guys has a fresh, working link where I can find these mods:
- Command & Cambat Audio Events V1
- Command & Combat Audio Events V 2
- Spirit of the Machines
Thanks a lot for your help! :up:
CapZap

Melonfish
07-20-09, 08:44 AM
I am digging this thread out because I was looking for these mods, but of course, since they were uploaded to FileFront, the links provided are useless.
Any of you guys has a fresh, working link where I can find these mods:
- Command & Cambat Audio Events V1
- Command & Combat Audio Events V 2
- Spirit of the Machines
Thanks a lot for your help! :up:
CapZap

What he said! anybody got this?

kaizerkat
07-20-09, 10:56 AM
Is there another download site for this audio mod?Tried the other two links and not working.

Laufen zum Ziel
07-20-09, 11:02 AM
What he said! anybody got this?



I have - Command & Cambat Audio Events V1 & - Spirit of the Machines as zip files on my hard drive.