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mcmst26
10-30-07, 09:31 PM
Greetings! This is my first post so I'll try to brief. Not really sure if this is the right place for this post, but since you guys are are Mod Experts maybe you can answer this question. Or perhaps point me in the right Direction.

Has anyone experience the follow problem with wakes not displaying correctly or showing very jaggy? Or is this normal? It almost looks like the merchant ship is sailing though breaking white ice at times. However, when I use the event camera to view my own U-Boat there is no wake distortion at all. :damn:

I have tried to run the sh3 on different resolutions and it still occurs. This does not appear to be a temperature issue because this problem will happen on start with the video card running cool.

Any suggestions? Thanks!



Currently I’m running the following: Sh3 +1.04 patch, GWX 1.3, Authentic Uboat Off Faces, GWX - Lite Harbor Traffic, GWX - Main Movie - "Das Boot", Gwx - Reduced Positive Buoyancy, RB_Sh4_Effects for SH3 3_2_21 and GWX - Lowered DF Antennas
System Spec’s:
Windows XP sp2
Intel(R) Core(TM)2 Quad CPU @ 2.40GHz (4 CPUs) :rock:
2 Gig of Ram
NVIDIA GeForce 8800 Ultra (latest drivers)
Game resolution: Default (1024x768)

http://img86.imageshack.us/img86/858/pic1afe3.jpg (http://imageshack.us/)

http://img86.imageshack.us/img86/3903/pic2avh4.jpg (http://imageshack.us/)

http://img80.imageshack.us/img80/8576/pic3aso6.jpg (http://imageshack.us/)

iambecomelife
10-30-07, 11:31 PM
I am having the same problem with an 8800GTS (640 MB). Playing at high levels of AA and AF seems to help a little bit but it is still not totally resolved.

The Milkman
10-30-07, 11:54 PM
Woahwa...never seen that one.:hmm:

ref
10-31-07, 06:54 AM
It looks like a reflection vs. particles problem, never suffered it though.

The jagged border you see is probably the distorted reflection/refraction of the ship, there are numerous ships (even stock ones) that have reflection problems, but I never seen them popping thru the shipwake.

Ref

Slick Rick
10-31-07, 07:05 AM
Have you updated or reinstalled your Direct X drivers? I think I had this problem once.....Just a thought.......

mcmst26
10-31-07, 07:27 AM
Thanks for the replies!

I have also tried the following: Fresh reinstall of the sh3 plus mod, Removed nvidia graphic drivers and reinstalled them, and updated pretty much every driver on the machine. But I'm still seeing the problem.

I played around with the graphic setting but they didn't make any noticeable change. So in the end I left all the defaults for the nvidia graphics control panel. AA and the like are all set to default application controlled.

I did notice that problem happends more frequently when it's a clear sunny day with hardly any wind. I do not see it ever when it's storming. :damn: Also, I seem to have a problem with the moon and sun, if I look for a time they also have spurts of distortion.

However, I have not tried reinstalling DirectX, I will give this a go :up:

It just annoys me that I spent a ton of cash for the 8800 Ultra and have display problem. :down: I love this game and the addition of all these mod has made it outstanding, I may just have to ignore the problem.

Wolfehunter
10-31-07, 07:56 AM
Thanks for the replies!

I have also tried the following: Fresh reinstall of the sh3 plus mod, Removed nvidia graphic drivers and reinstalled them, and updated pretty much every driver on the machine. But I'm still seeing the problem.

I played around with the graphic setting but they didn't make any noticeable change. So in the end I left all the defaults for the nvidia graphics control panel. AA and the like are all set to default application controlled.

I did notice that problem happends more frequently when it's a clear sunny day with hardly any wind. I do not see it ever when it's storming. :damn: Also, I seem to have a problem with the moon and sun, if I look for a time they also have spurts of distortion.

However, I have not tried reinstalling DirectX, I will give this a go :up:

It just annoys me that I spent a ton of cash for the 8800 Ultra and have display problem. :down: I love this game and the addition of all these mod has made it outstanding, I may just have to ignore the problem.

What Nvidia settings are you using? You should be able to max out with that system.

My settings are at

Anisotropic filtering 8x
Antialiasing settings 4x
Antialiasing transparency MultiS.
Texture Filtering Anisotropic mip filter ON
Texture Filtering Anisoftropic Sample ON
Texture Filtering Negatvie LOD bias Clamp
Texture Filerting Quality High Performance
Texture filtering trilinear opt. off
Triple buffering off
Vertical sync User application "on for SH3"

I have a feeble system compared to yours.

Basics;
Intel 3.2GHz-D HT 800MHz
Intel D865PERLX
2Gigs ram OCZ titanium Duals
XFX 7600GT AGP 256m
Sound blaster Elite X-Fi
LG-L204WT 20.1 wide LCD at 1680x1050

Do a search on my name and see my quality pics as proof.
Frames average about 37 to 45 and harbours sometimes hicups.

Its possible that your system even though highend, its components don't like each other. or it could be a firmware issue. You can check for the latest firmware for your Motherboard and Video card.

Anyhow Goodluck. :-?

mcmst26
10-31-07, 08:36 AM
Thanks for the replies!

I have also tried the following: Fresh reinstall of the sh3 plus mod, Removed nvidia graphic drivers and reinstalled them, and updated pretty much every driver on the machine. But I'm still seeing the problem.

I played around with the graphic setting but they didn't make any noticeable change. So in the end I left all the defaults for the nvidia graphics control panel. AA and the like are all set to default application controlled.

I did notice that problem happends more frequently when it's a clear sunny day with hardly any wind. I do not see it ever when it's storming. :damn: Also, I seem to have a problem with the moon and sun, if I look for a time they also have spurts of distortion.

However, I have not tried reinstalling DirectX, I will give this a go :up:

It just annoys me that I spent a ton of cash for the 8800 Ultra and have display problem. :down: I love this game and the addition of all these mod has made it outstanding, I may just have to ignore the problem.

What Nvidia settings are you using? You should be able to max out with that system.

My settings are at

Anisotropic filtering 8x
Antialiasing settings 4x
Antialiasing transparency MultiS.
Texture Filtering Anisotropic mip filter ON
Texture Filtering Anisoftropic Sample ON
Texture Filtering Negatvie LOD bias Clamp
Texture Filerting Quality High Performance
Texture filtering trilinear opt. off
Triple buffering off
Vertical sync User application "on for SH3"

I have a feeble system compared to yours.

Basics;
Intel 3.2GHz-D HT 800MHz
Intel D865PERLX
2Gigs ram OCZ titanium Duals
XFX 7600GT AGP 256m
Sound blaster Elite X-Fi
LG-L204WT 20.1 wide LCD at 1680x1050

Do a search on my name and see my quality pics as proof.
Frames average about 37 to 45 and harbours sometimes hicups.

Its possible that your system even though highend, its components don't like each other. or it could be a firmware issue. You can check for the latest firmware for your Motherboard and Video card.

Anyhow Goodluck. :-?

Wolfehunter-

I will need to check out my nvidia settings when I get home. But I'm almost positive that they are all set to the default that nvidia install with. I believe it's application controlled for most options. :hmm:

I did a search for your name and found some really nice quality pictures. What resolution are you currently running for Sh3?

My mb bios is up to date, but I will have to check on the firmware on my video card.

Many thanks for the help :up:

Koondawg
10-31-07, 09:37 AM
Setting your VC to more of a performance side you may see jagged edges while leaning to the quality side setting would give you a more rounded look..improve the smoothness hope thats simple enough...:rock:

In my advanced settings it has many game applications already preset...SHIII happens to be one of em...perhaps looking in advanced may give a better clue

Koon

mcmst26
10-31-07, 12:02 PM
Setting your VC to more of a performance side you may see jagged edges while leaning to the quality side setting would give you a more rounded look..improve the smoothness hope thats simple enough...:rock:

In my advanced settings it has many game applications already preset...SHIII happens to be one of em...perhaps looking in advanced may give a better clue

Koon

Yes, I was messing around with that last night. It sure did look good when when I cranked it all the way up but then my frame rate was cut in half, but still very smooth unless I went into a busy harbor then it drop to about 60 fps. There were no jaggy edges on the ship, they looked great. But the wakes was still a little jaggy, but not near as bad. :up:

I checked that advanced setting also. It had a pre-defined on for SHIII but I was not if that was actually taking effect since I was running gwx super mode? :hmm:

The setting in the preset were pretty generic. Everything was application controlled. And there was an option to add a new .exe application I may try that.

Koondawg what resolution are you currently playing in? :hmm:

I messed with that last night also. I liked 1280x1024 but caused a little bit of distortion/bolded on the text on the nav map so I switched back to 1024x768.

Jimbuna
10-31-07, 12:25 PM
Welcome aboard Kaleun mcmst26 :arrgh!:

@Koondawg
What VC do you use ? :hmm:

Koondawg
10-31-07, 12:37 PM
I messed with that last night also. I liked 1280x1024 but caused a little bit of distortion/bolded on the text on the nav map so I switched back to 1024x768.

I run the same full screen settings....1024x768 and it looks very smooth
course im running the setup in advanced for SHIII...and crank it up a bit


[QUOTE][@Koondawg
What VC do you use ?/QUOTE]
I am using a VGA 6600gt 128mb

Jimbuna
10-31-07, 02:10 PM
[quote]I messed with that last night also. I liked 1280x1024 but caused a little bit of distortion/bolded on the text on the nav map so I switched back to 1024x768.

I run the same full screen settings....1024x768 and it looks very smooth
course im running the setup in advanced for SHIII...and crank it up a bit


[@Koondawg
What VC do you use ?/QUOTE]
I am using a VGA 6600gt 128mb

...and it's working/managing which version of the game fine ? :hmm:

mcmst26
10-31-07, 02:40 PM
Welcome aboard Kaleun mcmst26 :arrgh!:

@Koondawg
What VC do you use ? :hmm:

Thanks! Glad to be here. I've played Sh3 every since it came out. However, I made the mistake of buying SH4, uninstalled it the same day and went back to Sh3. :up:

A loyal fan of SH3 + GWX! :rock:

Turm
10-31-07, 07:01 PM
Hello, and welcome mcmst26! I'm in a similar position to you, only I haven't bought SH4 :D

From the screenshots I believe I have exactly the same display issue, and I'm running an ATI Radeon 9800 Pro 128MB on drivers that are probably 18 months old now. I'll have to try to get a screenshot of it tomorrow and see if it comes out exactly the same, but I often see a flickering effect along the edge of a ship on the waterline.

I might be wrong, but I think it only happens when viewing ships that are a long way from my sub's location. If I use the free view and fly maybe 5+ km to view a ship, or if I use the views on the , and . keys to jump to faraway ships, I think it's more apparent. If I look at a ship nearby I don't remember seeing it. Will have to check this more tomorrow too.

If the above is true, it's perhaps something inherent to the game rather than a driver setting. To give better performance maybe the game reduces the quality of the rendering between ocean & any ship that is far away from you. The base point is always your sub, not the camera position. Just a theory anyway... will try to look into it more after work tomorrow :yep:

I do see that in all of your screenshots the watch officer called the ships out at long range, though.

Wolfehunter
10-31-07, 10:08 PM
My rezes are at 1680x1050 on my 20inch. I don't use the native settings. I also deactivate the Flat panel scaling. Ofcourse I'm using vista 32 ultimate.

Stalker for example,

In windows XP sp2 I was able to get frames as low as 7 and high as 34 with rez of 1024,768 with medium settings ingame.

In Vista I get average of mid 30's with similar settings. I push it ofcourse. SH3 for my system is a breeze.

If I had your system... Well It would purr.

There are many options that you can do to gain fps!

Disconect your pc from any network and open the taskmanager. deactivate bogus backround programs that hog resources. Trial and error I always say. Then turn off all them windows nonsense graphic features. Even the windows sound beeps and chimes off!

If you do a google search you can fined many masters on windows XP tweaks + tips to improve your systems for gaming. And you don't need to install any overclocking tools iether.

Anyhow goodluck and remember Trial and error!:up:

Koondawg
11-01-07, 01:57 AM
and it's working/managing which version of the game fine ?

Im running SHIII, patched to 1.04, NYGM mod patch to 2.6, RB's SH4 for SH3 mods, RB's smoke mod for subs, Milk mod, GWX officer icons
Nvidea 6600gt PCIE 128mb runs it just fine... ;)

TheDarkWraith
11-01-07, 02:11 AM
and it's working/managing which version of the game fine ?

Im running SHIII, patched to 1.04, NYGM mod patch to 2.6, RB's SH4 for SH3 mods, RB's smoke mod for subs, Milk mod, GWX officer icons
Nvidea 6600gt PCIE 128mb runs it just fine... ;)

off topic sorry: do you notice any major FPS hits with my SH4 effects (and more) for SH3 mod with your setup? Not trying to highjack this thread :88)

Koondawg
11-01-07, 02:30 AM
Nope...during battles and screen shots nothing...love the mod and the sounds...its on the shortlist of my fav's :up:

mcmst26
11-01-07, 07:47 AM
Hello, and welcome mcmst26! I'm in a similar position to you, only I haven't bought SH4 :D

From the screenshots I believe I have exactly the same display issue, and I'm running an ATI Radeon 9800 Pro 128MB on drivers that are probably 18 months old now. I'll have to try to get a screenshot of it tomorrow and see if it comes out exactly the same, but I often see a flickering effect along the edge of a ship on the waterline.

I might be wrong, but I think it only happens when viewing ships that are a long way from my sub's location. If I use the free view and fly maybe 5+ km to view a ship, or if I use the views on the , and . keys to jump to faraway ships, I think it's more apparent. If I look at a ship nearby I don't remember seeing it. Will have to check this more tomorrow too.

If the above is true, it's perhaps something inherent to the game rather than a driver setting. To give better performance maybe the game reduces the quality of the rendering between ocean & any ship that is far away from you. The base point is always your sub, not the camera position. Just a theory anyway... will try to look into it more after work tomorrow :yep:

I do see that in all of your screenshots the watch officer called the ships out at long range, though.

Excellent Observation Turm, I believe this ship was fairly far away. I'm guessing roughly 9k to 10k. Once my sonar officer reported the contact I hit the event camera for it. I will get closer to the target and try it again. I don't normally use the event camera but I wanted to check out all the new goodies in Racerboy's sh4 effect mod. :up:

mcmst26
11-01-07, 07:48 AM
and it's working/managing which version of the game fine ?

Im running SHIII, patched to 1.04, NYGM mod patch to 2.6, RB's SH4 for SH3 mods, RB's smoke mod for subs, Milk mod, GWX officer icons
Nvidea 6600gt PCIE 128mb runs it just fine... ;)

off topic sorry: do you notice any major FPS hits with my SH4 effects (and more) for SH3 mod with your setup? Not trying to highjack this thread :88)

I have not experience hardly any frame reductions while using Racerboys lasted release. I had a 10-15 fps drop before when I was using his first release (1.06), but with 2.021 I have actually gained 20 or so fps even with multiple explosions, fire and smoke at the same time (around 150-200 fps).

After doing some optimizations on my machine I was able to get around 100 fps going through the english channel! :rock:

Turm
11-01-07, 09:00 AM
off topic sorry: do you notice any major FPS hits with my SH4 effects (and more) for SH3 mod with your setup? Not trying to highjack this thread :88)

Although you didn't directly ask me, I have an old, rather modest system (Athlon XP3000, 768MB RAM, Radeon 9800 Pro 128MB), and didn't really notice any slowdown when using your effects mod. A rather excellent mod it is too! :up:

I do get a bit of slowdown and sluggishness in rough seas when looking through the periscope/UZO, but during massive, multiple explosions my PC kept up fine with your mod :yep:

That said, am currently on stock 1.4b and I have deleted the 2-3MB Peak.tga file from your mod because I know that one cripples my PC. I left the other wave mod files in there though.

Wolfehunter
11-01-07, 10:39 AM
and it's working/managing which version of the game fine ?

Im running SHIII, patched to 1.04, NYGM mod patch to 2.6, RB's SH4 for SH3 mods, RB's smoke mod for subs, Milk mod, GWX officer icons
Nvidea 6600gt PCIE 128mb runs it just fine... ;)

off topic sorry: do you notice any major FPS hits with my SH4 effects (and more) for SH3 mod with your setup? Not trying to highjack this thread :88)

I have not experience hardly any frame reductions while using Racerboys lasted release. I had a 10-15 fps drop before when I was using his first release (1.06), but with 2.021 I have actually gained 20 or so fps even with multiple explosions, fire and smoke at the same time (around 150-200 fps).

After doing some optimizations on my machine I was able to get around 100 fps going through the english channel! :rock:Similar here. Racerboys mod gave me more FPS. Strange but I'm happy.:up:

Jimbuna
11-01-07, 10:53 AM
Strange but I'm happy.:up:

You happy :hmm:

Most strange :lol:

Badger Finn
11-02-07, 05:04 PM
End it All 2...this small utility tool is a simple quick fix for freeing up comp systems to just run what ya need for the sim (especially for more low end systems) a side effect is giving less stagger to busy graphics....heres a link for downloading...

http://www.docsdownloads.com/enditall-1.htm

:yep:

Happy hunting

TheDarkWraith
11-02-07, 05:40 PM
and it's working/managing which version of the game fine ?

Im running SHIII, patched to 1.04, NYGM mod patch to 2.6, RB's SH4 for SH3 mods, RB's smoke mod for subs, Milk mod, GWX officer icons
Nvidea 6600gt PCIE 128mb runs it just fine... ;)

off topic sorry: do you notice any major FPS hits with my SH4 effects (and more) for SH3 mod with your setup? Not trying to highjack this thread :88)

I have not experience hardly any frame reductions while using Racerboys lasted release. I had a 10-15 fps drop before when I was using his first release (1.06), but with 2.021 I have actually gained 20 or so fps even with multiple explosions, fire and smoke at the same time (around 150-200 fps).

After doing some optimizations on my machine I was able to get around 100 fps going through the english channel! :rock:

good to know. Someone, and I won't say who but they know who they are, said in a post in another thread that it was causing major FPS hits. I found that highly unlikely and just thought I would ask. Sorry for the posts in your thread about this :oops:

CapZap1970
11-02-07, 06:57 PM
Nope...during battles and screen shots nothing...love the mod and the sounds...its on the shortlist of my fav's :up:
Just a little question: Where can I get that great skin you have in your sig? ;)
CapZap

Wolfehunter
11-02-07, 08:17 PM
Strange but I'm happy.:up:

You happy :hmm:

Most strange :lol:

What is normal is when things tend not to go well then I'm not happy.:nope: Thats why its strange when thing do go well!:roll: :doh: I think?:hmm:

Pascal
11-03-07, 07:23 PM
I had the same problem when i used GWX. That's the problem with mods who wants change to much things in same time ...

Turm
11-04-07, 10:20 AM
Well I've never used GWX (but soon...) and I have this problem, so that can't be it. I do have several other small mods installed but don't think they are the cause.

Still need to test the ship-distance theory I mentioned earlier, but haven't had much time to do it. Hopefully later today.

Turm
11-04-07, 06:21 PM
Okay, I made a test earlier and indeed it seems to be only dependent on the ship's distance from the player's boat.

In the mission editor, I made a test mission and laid out a line of C2 cargo ships spaced 1km apart, out to 9km, and set them to all move in a parallel fashion (just so that they had a wake). I then started the mission and used the freeview to fly over and look at each ship.

The first few showed no signs of this jagged/flickering interface between the ship and the water. But once I got to the 5th or 6th ship, it started to appear. By the time I got to the 9th, it was quite pronounced. Then on the horizon I saw another smoke stack - a destroyer from the random layer I imagine. Went over to that, maybe 12-13km from my boat's position, and the effect was very noticeable!

So I'm pretty sure that's all that does it - distance from your U-boat. Secondly, the effect is more noticeable when the camera is high up, looking down. If at water level you don't really see it. Whether any other factors are involved, I'm not sure. But I'd say it's inherent to the engine, and that maybe most people have it - just some people didn't notice?

Just for the record, I was using the standard weather (5m/s wind, clear) and 9am as the mission time. AA was set to 2x, AF was off. I'm running an old Radeon 9800 Pro in stock 1.4b.