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View Full Version : [REL] Undersea_MOD by nautilus42


nautilus42
10-26-07, 08:38 AM
[REL] Undersea_MOD by nautilus42

http://i198.photobucket.com/albums/aa272/trainer1942/UnderseaEnv_V1_01.jpg

Ready for Download::ahoy:

Read the Readme !!!!!!!!!!

D/L:http://hosted.filefront.com/trainer1942/

Sreenies from Rocks and Grass placed at the coast, with a Beach_Babe ( not Downloadable yet, because it`s DD`s_Lady from his M-Boat_Mod, i need DD`s Permission to release this nice Beach_Baby )

http://i198.photobucket.com/albums/aa272/trainer1942/SH3Img26-10-2007_144651_890.jpg
With Beach_Babe.:lol: :sunny:
http://i198.photobucket.com/albums/aa272/trainer1942/Beach_Babe.jpg
:oops:
http://i198.photobucket.com/albums/aa272/trainer1942/Beach_Babe_2.jpg

I hope you´r like it.:|\\

Carotio
10-26-07, 08:42 AM
Great! Thank you! :up:

nautilus42
10-26-07, 08:47 AM
Great! Thank you! :up:

Happy sinkings Carotio, and have a nice Weekend.

A second Version, with bigger Rocks coming soon:up:

denis_469
10-26-07, 08:50 AM
:o Excellent! Thanks very mutch:up:

nautilus42
10-26-07, 09:01 AM
:o Excellent! Thanks very mutch:up:

Hi denis_469, thx for the Airmod2:up:

Cap'n Spanky
10-26-07, 09:36 AM
WOW...

thanks man!

lutzow
10-26-07, 10:40 AM
:up: :up: :up: Great work - thank you so much !!! :p :lol: :up:

Wolfehunter
10-26-07, 10:46 AM
Thankyou for this one dude!:up:

slow_n_ez
10-26-07, 01:23 PM
Thanks nautilus42 :D ... on my to download now and install it ...

Rubini
10-26-07, 02:01 PM
Thanks mate! Great work!:up:

Kpt. Lehmann
10-26-07, 02:07 PM
Pretty cool stuff there.:arrgh!:

The Munster
10-26-07, 04:17 PM
The Beach Babe resembles Lucille Ball, is it modelled on her ?
:rotfl:

JCWolf
10-26-07, 06:28 PM
Awesome and great work mate !:yep: :up:


Will try it for sure and see how it goes
with the Alpha version of mi U-Boat 1.2
That I'm preparing!:rock:

CapitanPiluso
10-26-07, 07:49 PM
Thank You !!!
I hope this to be GWX compatible;)

Venatore
10-28-07, 02:53 AM
Really good mod :up:

Metl
10-28-07, 06:10 AM
Would we be getting bigger rocks in the ocean, on the beach or on the girl?

Kaleu. Jochen Mohr
10-28-07, 08:25 AM
*speechless from the awsomeness*

verry awsome :rock::rock::rock::rock::rock::rock::rock:

downloading it right away

Wolfehunter
11-03-07, 05:30 PM
nautilus42 when I place them in there properties I see height at -17. Underwater I tested your grass and it fit perfect on to the seabed. Do I have to change that? or leave it as is? Lets say for deeper waters or on the beach?

Thanks for your time.

nautilus42
11-03-07, 06:26 PM
nautilus42 when I place them in there properties I see height at -17. Underwater I tested your grass and it fit perfect on to the seabed. Do I have to change that? or leave it as is? Lets say for deeper waters or on the beach?

Thanks for your time.

no changes:up:
coming soon for release: With Permission from DivingDuck i can release this Beauty soon, needs some test.

http://i198.photobucket.com/albums/aa272/trainer1942/Beach_Babe_2.jpg

CapZap1970
11-03-07, 06:49 PM
Thanks a lot for this.
Very sweet!!!! :arrgh!:
CapZap

Wolfehunter
11-03-07, 09:10 PM
Thanks nautilus!:up:

urfisch
11-03-07, 09:11 PM
nice one! indeed...

Myxale
11-04-07, 03:44 AM
:up:

Yay, Tang ahoy!

Tomi_099
11-06-07, 04:32 AM
:up: :up: :up: :up: :up:
Five STARS, and still for what comes!!!:yep:

chris
11-06-07, 01:04 PM
adds one more fine detail to the game!
Thank you very much.

johnno74
11-07-07, 06:51 PM
Hmmm I see these are unfortunately static scenery objects placed on the map. Does anyone (bigboywooly?) know if it is possible to make this a unit that spawns automatically? Or would having so many units kill performance...

_Seth_
11-07-07, 07:59 PM
Cool!!! Good work, mate!!!! PS: Does this have an impact on my frame rate?

GOZO
11-08-07, 06:51 AM
Cool!!! Good work, mate!!!! PS: Does this have an impact on my frame rate?

I agree. very nice work.

For the frame rates I guess "yes". Remember that there was a "stock seafloor" add-on to early GWX due to dropping frame rates.

Correct me if I am wrong. :)

/OB

Carotio
11-13-07, 08:17 PM
Hi Trainer,

could you please verify/consider this:

In your unpacked main folder, there is a grass04.tga as there also is in the textures folder. The files are different, both size and content. It confuses me a little. Is both useable, but suitable to taste, so one has to choose or how?

Also, in the textures folder there is rock.tga and rock2.tga
But you made also a harbour mod once, where you supplied the same files from SH4. The content is 90% similar, but in this mod they are more "blury", which suits me fine if they are supposed to be used underwater. Would it be possible in an update, when you release the new one with DDs lady that you might rename these TGAs, like undersearock.tga and undersearock2.tga, so both are available!

Otherwise, I'm looking forward to use it! :up:

nautilus42
11-14-07, 05:50 AM
Hi Trainer,

could you please verify/consider this:

In your unpacked main folder, there is a grass04.tga as there also is in the textures folder. The files are different, both size and content. It confuses me a little. Is both useable, but suitable to taste, so one has to choose or how?

Also, in the textures folder there is rock.tga and rock2.tga
But you made also a harbour mod once, where you supplied the same files from SH4. The content is 90% similar, but in this mod they are more "blury", which suits me fine if they are supposed to be used underwater. Would it be possible in an update, when you release the new one with DDs lady that you might rename these TGAs, like undersearock.tga and undersearock2.tga, so both are available!

Otherwise, I'm looking forward to use it! :up:

Hi Carotio, I send you an email!:up:

AdlerGrosmann
03-02-08, 03:46 AM
Cool, a very neat mod. I was wondering when I was going to stop seeing plain dirt!

flakmonkey
03-03-08, 04:19 AM
Whats the performance hit like??
I cant afford to loose too many fps without turning sh3 into a slideshow!