- [WIP] Senseless and crazy candy stuff for SH3 (1 replies)
- [WIP] Problem with estimation of range (2 replies)
- [TEC] Icebreakers for Silent Hunter 3 (17 replies)
- [REL] Leader-type destroyers (14 replies)
- [TEC] sh3 commander v3.2 (3 replies)
- [TEC] Disabling automatic move to navmap when resuming course? (4 replies)
- [TEC] Camera Moding Question (1 replies)
- [REL] Poor Man Enigma Mod (28 replies)
- [TEC] Testpilots new uboat guns 1.2 (4 replies)
- [REL] where to find executable (0 replies)
- [WIP] [REL] DR3 Slide Rule (24 replies)
- [WIP] Real Navigation - maps with lighthouses (36 replies)
- [TEC] Returning Deck Gun Scope option in OLC (0 replies)
- [WIP] [IDEA] authentic recognition manual (2 replies)
- [TEC] Question re. hydrophone (11 replies)
- [TEC] The ships' behaviour at sea (18 replies)
- [REL] Submarine Tracking Room V1 (113 replies)
- [WIP] Where do you DL the most up to date JSGME? (3 replies)
- [WIP] No sub renown mod. (6 replies)
- [REL] Le Fantasque class (72 replies)
- [TEC] Question about TC values. (2 replies)
- Running SH3 in widescreen windowed mode? (0 replies)
- Can only run a couple of mods or pc crashes :( (6 replies)
- Haunting Atlantic Wind? (2 replies)
- [REL] NEW LORIENT (153 replies)
- [REL] Charts Addon 1.5 for Widescreen MaGui (46 replies)
- Needing SH Validator, please (3 replies)
- [TEC] UZO camera, idea! (2 replies)
- TORPEDO SPOTTING (0 replies)
- Type 7A for SH3? (222 replies)
- h.sie and Campaign_SCR about wolpacks. (5 replies)
- Turning pages in the recognition manual... (8 replies)
- Frikker Frakkin Hsei Patch !!!!! (35 replies)
- Help please, what is your opinion on this question that I have? (14 replies)
- 100% Realism Help (8 replies)
- T and S Class (5 replies)
- Long range fire (6 replies)
- IX Sub Interior Suggestion (3 replies)
- GWX 3 or LSH ?????? (20 replies)
- You will not believe what I've found :) :) (8 replies)
- H.sie-Patch V16B1 ? (1 replies)
- Request for Assistance (2 replies)
- Type VII Skin Templates? (0 replies)
- Enjoy mod hosting site while it lasts (7 replies)
- basic.cfg (3 replies)
- Finding "_LSH3_V5.1__Kampagne_für_h.sie_16B1" I (0 replies)
- Which program can I use to edit the basic.cfg file? (5 replies)
- GWX3 and SH3 V1.5 (1 replies)
- WAC 4.1 mod lists please ? (0 replies)
- Scene.dat missing (3 replies)
- Kriegsmarine Angriffsscheibe (2 replies)
- [REL] SH3 Dynamic Campaign v1.2 (37 replies)
- Beginning Modeler Needs Advice (5 replies)
- overwriting bearing on gwx contact color mod (0 replies)
- Widescreen Support for SHIII GWX (3 replies)
- wide screen mod compatible with flak monkeys interior and gwx 3.0 (2 replies)
- Explanation for values for damage in the basic.cfg file pls ? (0 replies)
- Need help from animation experts (2 replies)
- [REL]Wolfpacks revive v0.9N (20 replies)
- [REL] We don't need soulless dummies... (14 replies)
- Sh3 Speech Recognition with ModSoup? (5 replies)
- playable ship need help (2 replies)
- Clothing Mod (6 replies)
- [REL] LCI(L) (6 replies)
- Can I sink a British ship on 9-1-1939? (2 replies)
- instant replay (0 replies)
- WW2 Sub and Ship technical info ? (2 replies)
- Radar Rotation Problem (65 replies)
- SH3Patrol v. 4 (8 replies)
- Graphics issue (5 replies)
- What SH3 Commander can do (2 replies)
- photoshop power ? (8 replies)
- SH3... and Beyond... (2 replies)
- possible bug??? (3 replies)
- Best Widescreen Mod? (7 replies)
- Remapping Hydrophone input (3 replies)
- Where to start? (8 replies)
- mod compadibility question (3 replies)
- Draw/Render Distance Problems (2 replies)
- Hsie and 4gb patch (7 replies)
- 24-hour analog clock (31 replies)
- Captains White Hat mod (10 replies)
- newbie mod question (3 replies)
- Appeal to the whole community Subsim (2 replies)
- GWX2 FILES NOT AVAI;LABLE TO NEWBIES? (4 replies)
- My old junk (0 replies)
- How to add light ? (6 replies)
- A more realistic night (2 replies)
- MOD HELP/ADVICE NEEDED (0 replies)
- Some gameplay problems (5 replies)
- Question About Wolfpack Mod (4 replies)
- Is there any mod for depth charges ? (22 replies)
- NYGM and USAM (4 replies)
- [REL] Kingfisher class coastal escort (33 replies)
- New Lorient -- permissions needed (19 replies)
- A Few Mod Questions (12 replies)
- [REL] NEW GWX-3 MISSION PACK (1 replies)
- Looking for mod (3 replies)
- GWX 16K mod question (2 replies)
- List of Mods used by SubSim Members (16 replies)
- how to read grey wolves manual (5 replies)
- Help installing grey wolves stupid error msg (2 replies)
- (TEC )Disabling water reflections.... (10 replies)
- installing Grey wolves (1 replies)
- Baza File (SH5) For SH3 (43 replies)
- Main Menu Movie Question... (9 replies)
- Editing SH3 menu with SH5 built-in Menu Editor (2 replies)
- Questions about discretion (32 replies)
- GWX 16km Question.... (2 replies)
- Question about modding the hydrophones. (16 replies)
- Looking for a crew uniform mod (2 replies)
- Merchant Fleet Mod? (16 replies)
- allied ship models in SH3? (2 replies)
- Question about OLC GUI and ACM Reload (6 replies)
- fuel level gauge ,where? (7 replies)
- Hydrophone needle stuck (6 replies)
- Yellow Halo on screen in all perspectives. (4 replies)
- Help please. (1 replies)
- Aces mod question.... (0 replies)
- MaGui 3.4 Mod.... (3 replies)
- Some question to OLC GUI (Gold) @ GWX3 (1 replies)
- Looking for a couple of mods.... (9 replies)
- Question on Silent 3ditor (S3D) (19 replies)
- Ahnenerbe WideGui 1920 x 1080 (558 replies)
- Super Mod Descriptions (11 replies)
- What the hell is this on my boat? (NYGM) (4 replies)
- A bunch of questions... (7 replies)
- Levels within Order Groups (menu_1024_768.ini) (0 replies)
- Attack from the Conning Tower mod 0.1b + corrected area links (26 replies)
- Shortcut button for Conning Tower mod - Need a little advice! (1 replies)
- Graphics Mods: Skybox/Stars? (3 replies)
- Torpedoes not reloading in NYGM (11 replies)
- Which UI mod? (1 replies)
- Typhoon SSBN Mod? (0 replies)
- TO ALL AND JIMBUNA (0 replies)
- Re-Asessing Real Navigation... (16 replies)
- Merchant Fleet Mod Sound Glitch (1 replies)
- ACM Reloaded for OLC 'Gold' MkII: TDC controls don't work (1 replies)
- Merchant Distress Flares (35 replies)
- GWX_crew cheers removed (german) (2 replies)
- Sh3 commander questions (3 replies)
- OLC Gold MkIIC - MKIID update? (1 replies)
- having trouble with V16B1 patch kit! (17 replies)
- Sound Volume (0 replies)
- Correct Install order from scratch for NYGM (25 replies)
- in search of (2 replies)
- Uboat Type VII carrying a Biber midget submarine (13 replies)
- (WIP) New Smoke and explosions (12 replies)
- NYGM Environment Mod (1 replies)
- Depth charge shake mod (4 replies)
- searching for a mod (10 replies)
- SH3 mode searching (3 replies)
- ACM Reloaded for OLC 'Gold' MkII Location? (11 replies)
- Sh3 Folder transform to a mod (1 replies)
- Notepad files for gwx3 (2 replies)
- Mod Idea: Event Camera Related (6 replies)
- problems with merchant fleet (8 replies)
- looking for a mod for SH3 (1 replies)
- Silent 3ditor problem Win7 (6 replies)
- GWX or NYGM? (6 replies)
- Little turm enblem request... (2 replies)
- Technical question (5 replies)
- sh3 mini tweaker link (1 replies)
- New U-boat Guns V1.2 (2 replies)
- Any way to increase hydrophone sound of ships? (8 replies)
- SH3 pascal crew uniforms (4 replies)
- silent hunter 3 external noise (2 replies)
- Torpedo editor tool (8 replies)
- Hello!! A strange idea...... (8 replies)
- Idea offer UBI made SH6 like SH3 (17 replies)
- Problems with Sh3 Commander 3.2 (0 replies)
- New Turms to Type 7d Uboat (1 replies)
- German U-Boats Compilation (746 replies)
- New Player; a few questions (Mainly GWX and h.sie's Hardcode Fixes) (7 replies)
- Having trouble with Widescreen mods (4 replies)
- Escape button not working (4 replies)
- LRT (Longer Repair Times) and GWX Late War Sensors compatibility? (1 replies)
- Wilhemshafen, St Naz, Schluese causing RDF Loop texture issue (10 replies)
- Uboat Type XB (47 replies)
- Project: Printable navigation charts of the SH3 world [WIP] (21 replies)
- Dials? (1 replies)
- [REL] The Wheel of 'renown' Fortune (4 replies)
- Can't find uzo (5 replies)
- Attack periscope mod - help please (1 replies)
- Removing paper texture from navigation map (2 replies)
- Terrain / Navigation Map Question (0 replies)
- This is sooo COOL - Updated 'Solution_Wheel thingy' for manual targeting (5 replies)
- SH3 GWX question? (4 replies)
- GWX bin install???? (2 replies)
- Widescreen mod glitches.... (5 replies)
- Question about mods. (5 replies)
- XXI Uberboot S&G mod (2 replies)
- mod recemmendations (1 replies)
- My PDF Flash ..Preview :-) (0 replies)
- Question... (2 replies)
- Rpm/speed chart (2 replies)
- WideScreen 1920x1080 Project (76 replies)
- Double Posts Problem (1 replies)
- New installation problem with update (5 replies)
- The Flying Dutchman (32 replies)
- Water reflections (2 replies)
- Any way to make the torpedoes just a bit stronger? (7 replies)
- Sh3 commander thermal layers (18 replies)
- Recommanded mods for immersion ? (with GWX 3.0) (3 replies)
- Some questions (1 replies)
- need help with gwx!!!! (29 replies)
- how to turn off the land reflections on water? (9 replies)
- Error with Hardcore fixes; hsie2.act? (12 replies)
- Lost the mission descriptions (0 replies)
- Silent Hunter 3 GWX crashes with my modified d3d9 (7 replies)
- [GWX] Problem with switching from Type II to Type VII (7 replies)
- flickering on the Horizon (3 replies)
- Prob with Radar Warning Receiver (0 replies)
- Why no new crew faces & bodies? (2 replies)
- English version of DBSM? (2 replies)
- Current mod lists (3 replies)
- What Gui do u prefer using GWX? (17 replies)
- GWX U-Boat Skins (2 replies)
- [REQ] Periscope/ObsScope pics (18 replies)
- PREVIEW: Living Silent Hunter III - Edition 2014 (21 replies)
- [REL] Hr. Ms. Issac Sweers (7 replies)
- Silent Hunter 3 Commander Help (2 replies)
- Specific modding question (6 replies)
- A few mod questions (0 replies)
- Minor modding help plz! (3 replies)
- @ Hitman - Migrating your GUI to Wide-screen (6 replies)
- The types VIIB,VIIC,VIIC-41 from 1939 to 1945. (491 replies)
- 3D Typ VIIb on the way ! (71 replies)
- [REQ] 3D-Models from Depth Charges (0 replies)
- Number of Depth Charges (2 replies)
- Fatigue modelling (3 replies)
- A New Way To Play (103 replies)
- [REL] PC 461 class subchaser (23 replies)
- Der größte mod - Übersicht für dieses höchste U-Boot Spiel (5 replies)
- Debris Out the Tubes (11 replies)
- Your mods list (16 replies)
- PBM Mariner in SHIII (6 replies)
- Fantasque and Mogador ship models download links? (0 replies)
- How to integrate Wac 4.1 in to GWX 3 Gold (7 replies)
- invisible crew (10 replies)
- German jet sound files? (6 replies)
- Tipperary menu song (0 replies)
- Allied Campaign ? (3 replies)
- GWX+sh3cmdr+mods? (6 replies)
- I need help for individual changes of mods (7 replies)
- My SH3 crashes (4 replies)
- return to sh 3 (4 replies)
- SH3Gen Maps (23 replies)
- where are "das boot" sounds in "thomsen's sound pack V3.2" ? (7 replies)
- [REL] Blue XXI interior with brighter gauges (3 replies)