View Full Version : Hydrophone needle stuck
CaptJulius
09-21-14, 05:00 AM
:salute: So is it a known problem that hydrophone needle in hydrophone station is stuck and i cant rotate it when loading a game in mid patrol? how could i fix it, Anyone? :06:
_LSH3_V5
_LSH3_V5.1
_LSH3_V5.1__Bunkerstart
Torpedo damage Final ver2.0
_LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal
_LSH3_V5.1_SLS_Spezialeffekte-Gross
_LSH3_V5.1__Rotating-DF-Antenna_V3
_DX9HiResFix
MaGui
MaGui F FIX for LSH3 v5.1
optional-stopwatch with speed lines for MaGui
_LSH3_V5.1__OhneErmuedung
_LSH3_V5.1_ENV_MEP1a-Normal-Nights
_LSH3_V5.1_ENV_MEP1b-FSF-for-Normal-Nights
Sh3_volumetric_clouds&fog_V2.2
New_clearsky_clouds
Merchant_Fleet_Mod_3.2
MFM-v3-Neutral-Skins-1940
MFM-v3-US+UK_Skins19390901
MFM-v3-US+UK_Skins19391101
_LSH3_V5.1__ExtendedChallenge
_LSH3_V5.1__ExtentedChallenge_BlackContacts
EnhancedFunnelSmoke
Ahnenerbe
09-21-14, 05:51 AM
Hi CaptJulius (http://www.subsim.com/radioroom/member.php?find=lastposter&f=195)!!
This is a problem often encountered when using in the mod's ai u-boat converted from playable, normal match id. Treated with Silent 3ditor by simply remap id's all files specifically ai u-boats. I am after such procedures have not met such problems. If you do not know how and what to do (although it is easy), write, help comment.
Good luck
++Ahnenerbe++
CaptJulius
09-21-14, 07:09 AM
Hello friend, Could you specify on how to fix this problem, or direct me on some instructions. :06:
Ahnenerbe
09-21-14, 08:17 AM
Hello friend, Could you specify on how to fix this problem, or direct me on some instructions. :06:
In general, so ......
Discover Silent 3ditor. Next, open the folder Submarine and look for those boats that are not playable. On an example take NSS_Uboat2V, she CCoM also present. Then drag and drop the files dat, dsd, sim, val and zon in the window Silent 3ditor. Next, from the Tools menu find Remap id's, in it randomly selects a new id Random button and shrugging OK. So in order to all the other files of the boat (without closing windows), but do not choose a new id, all remap first specify the id, there shrugging just OK. Then everything is saved and can be closed. When such actions with the next boat will be chosen from the beginning of a new id only once, as this id is only for this boat. So much for the folder Submarine. Objects folder all the same, there is not difficult to find that applies to any boat. The main thing is not to touch the files playable boats, but only ai German submarines. If something does not work, repack the archive and laid out to me, I will do.
http://i65.fastpic.ru/big/2014/0921/7f/ea6d76ba71cd494694c1e08151f2027f.jpg
http://i68.fastpic.ru/big/2014/0921/b9/ef884a82fad91eb1b560049c97b405b9.jpg
Good luck
++ Ahnenerbe ++
CaptJulius
09-21-14, 08:46 AM
Did you get my PM?
Ahnenerbe
09-21-14, 09:03 AM
Did you get my PM?
Yes, download and soon will do.
Ahnenerbe
09-21-14, 10:06 AM
Look to Private Messages, if anything, you can contact.
Good luck!
++ Ahnenerbe ++
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