View Full Version : SHIII Mods Workshop
- Snorkel fix in RUb 1.44? (35 replies)
- renown cost of torps (10 replies)
- oh bugger (3 replies)
- File upload websites (1 replies)
- TGA files for skins (0 replies)
- Model VIIC Pics (15 replies)
- Rapidshare (33 replies)
- Curious about weather changes. (5 replies)
- Pack3D - Manual and Bugs Reports here...please (274 replies)
- No alpha on flags (12 replies)
- question on 2DCompartments (in sea/"ship".cfg) (5 replies)
- Installation of RUb version 1.44... (2 replies)
- swastika on...periscope! (9 replies)
- A couple questions about RUB 1.44 (6 replies)
- Real submarine diesel engine effect sound download (1 replies)
- Question on Pack3D (8 replies)
- type IXB-C SKINS WITH NEW DECKS (49 replies)
- Possible chance to fix the distortion in skymods (35 replies)
- SH3 Essentials? (3 replies)
- Torpedo mod? (3 replies)
- night vision with scope/uzo problem. (0 replies)
- Noob question (3 replies)
- NEW UNIT: Flottenbegleiter, new version!! (80 replies)
- Hawker sea hurricane (33 replies)
- NEW!! Shell Damage Texture (9 replies)
- Type II Skin Extract Editing and Water Reflections SUCCESS! (13 replies)
- Desktop Crashes (0 replies)
- Mod desperately needed for this...............! (2 replies)
- Improved U-Boat and graphical problems (5 replies)
- Fun with Wings 3D - Part 2 (11 replies)
- U-boat reflections mod v2.0 (170 replies)
- Possible to change Animationspeed? (1 replies)
- Making new Color for IX series based on Photo (7 replies)
- Hospital ship mod ? (6 replies)
- Optimal Mod install option ?? (2 replies)
- moon bug? (2 replies)
- Help, help,help, crew fatigue (7 replies)
- MAS info needed (2 replies)
- New mod suggestion about crew management (0 replies)
- How do I change size of air formations (10 replies)
- Where are the aircraft?? (7 replies)
- How to reduce background sounds? (6 replies)
- Keel Depth Question (10 replies)
- Help! can't download from realsimulation.com (8 replies)
- Seafloor textures (1 replies)
- High altitude aircraft (7 replies)
- U-boat War Ace (Wolfpack) mod-campaign by Johan Travinski (6 replies)
- New BeeryWater mod (6 replies)
- Event Camera File Edition (4 replies)
- New: SH3 Commander Improvements - Beta Testers Needed (32 replies)
- Does anyonwe remember where Uboat Marker can be found? (4 replies)
- Need help with modding!!! (9 replies)
- Is it possible to add useable sub types? (1 replies)
- Anyway to "Mod" in a helmsman for PT Boats??? (2 replies)
- Hey Sergei BdU's looking for you ! (5 replies)
- UBoat Marker? (0 replies)
- Can someone remod these airplanes (5 replies)
- NEW Super High Rez Moon V.90 Warning (25 replies)
- Best Texture mods? (7 replies)
- Open hatch to radio/soonar room mod (1 replies)
- For People Playing in German: FunkMod (8 replies)
- Anyone working on adding Italian Cruisers or BB...?? (2 replies)
- Blur.wav (11 replies)
- Anyway to increase time in port between patrols? (3 replies)
- RUB Warning! (3 replies)
- First imported model: Vosper (175 replies)
- Missing Torpedo loadout Icon & skins (6 replies)
- What is SH3's defenition of flooded? (42 replies)
- Calling the AVON Lady! (10 replies)
- Aircraft (6 replies)
- Vaguer Hull Integrity (3 replies)
- No Fatigue (2 replies)
- Why do AXIS ships have U.S. Tanks/Trucks & Spitfires..? (13 replies)
- New water mod coming up! (Download) (6 replies)
- New Crew textures coming... (33 replies)
- Feedback: oRGy´s SH3 Super-Addon (28 replies)
- FREE SH3 Super ADD-ON out (78 replies)
- Real UBoat 1.43.7.z quest (10 replies)
- An idea: customized mission loading screens (1 replies)
- Mod FAQ and file explaination (2 replies)
- Surrender and SH3 Commander (7 replies)
- Easy Sub Control key config mod v0.9 (6 replies)
- a quick basic.cfg modding question (0 replies)
- Plz Help with Uboat Starting positions. (3 replies)
- Hospital ship in RND patrol results (24 replies)
- History Channel "Liberty Convoy" (5 replies)
- Question on how to mod textures (1 replies)
- Looking for a good ship mod? (0 replies)
- Does FreeCamPro(1.4ready) affect bridge camera angles? (0 replies)
- sh3 commander help needed (1 replies)
- Pascal Ripbud and OneTinSoldier Dials - Updated to v1.2 (43 replies)
- How do you create new intro screens? (3 replies)
- Kpt. Lehmann's Tribute Mod (16 replies)
- Sky Mods (7 replies)
- New TORPEDO textures (Torpedo Pack Release 1) (87 replies)
- changing the date to extend gameplay??? (0 replies)
- More for fun then realism (edited) (4 replies)
- Fun with Wings 3d (24 replies)
- The most realistic Flak gun sound (2 replies)
- Fog in the sub?? (5 replies)
- Arctic Convoy: Where the h#$% are they (8 replies)
- New Soundmod (v1) (5 replies)
- Sound mod request....... (4 replies)
- sub/equipment availability modding (2 replies)
- Playing Ogg files (10 replies)
- Milk COW (0 replies)
- What's this? (4 replies)
- New Unit - Hospital Ship Mod Available (68 replies)
- New "Das Boot" diving sequence sound mod (7 replies)
- Are coastal Bunkers Indestructable....? (8 replies)
- The "Das boot" Boat? (4 replies)
- Looking for some IX deck textures (2 replies)
- PLEASE - Still I need Jace11 and Nico Escorts/Convoys Fix ? (5 replies)
- Airplanes with torpedoes (8 replies)
- changing the speed of the xxi (3 replies)
- God's eye view mod (10 replies)
- Optics mod (5 replies)
- Merchants with different vulnerable spots. (1 replies)
- CTD when see a ships in convoy (3 replies)
- Anyone know a "Return to course" fix? (11 replies)
- Ship Models - request/development (1683 replies)
- RUb: No_Minefield_Campaign_SCR.mis location? (6 replies)
- World Mod (2 replies)
- Skins & News: Sub (9 replies)
- Fix for telegraph command sound files? (3 replies)
- Which sound mods to you find is the best? (8 replies)
- essential mods help (6 replies)
- RUB 1.43 + Ops Mod + Milkcows mod (5 replies)
- A Campaign Multiplayer (2 replies)
- Something thats been bugging me for ages. (10 replies)
- SH3 Commander & jsme (6 replies)
- Thermal Layers (3 replies)
- Faces mod - mod designers wanted (19 replies)
- Turn a circle - what do you hear? (2 replies)
- visibility mod RUB/Beery-water compatible updated (19 replies)
- Where is my enemy harbour traffic? (3 replies)
- Flotilla Mod Issue? (1 replies)
- das boot mods i just love em (11 replies)
- Milk Mod (6 replies)
- Dowly`s soundpack [UPDATED] Ver 0.7 (8 replies)
- Help with Sensors.dat for maximum 16 km here. (27 replies)
- Problem with VIIC type 3 Conning Tower. (5 replies)
- My map loading screen (9 replies)
- Modelling of ocean currents/drift (8 replies)
- Almost OT,help needed (3 replies)
- Sub Skin....??? (4 replies)
- Which MODS to install for realism and eye candy? (2 replies)
- Dolphins, a lot of them ... Take a look! (105 replies)
- Nav Map Crashing? (5 replies)
- Diesel Sound Mod (2 replies)
- RUB N00b questions (3 replies)
- Skins & News: Help! (2 replies)
- Problem with SH3 commander (7 replies)
- New 3D extracting/packing tool by Sansal (28 replies)
- So what's next to mod? (27 replies)
- What's the best "Blast" radius value for DC's? (7 replies)
- Krillers grey icon mod (download) (3 replies)
- Pascal's mods and the mod-enabler -- HELP! (3 replies)
- which mods are for the sim nuts, like RUB mod, any others? (6 replies)
- Transparent Dials Mod (3 replies)
- Engine Telegraph: Diesel or Electric? (3 replies)
- RUB 1.43, SH3Cmdr, Type VIIC and the 2nd Flotilla (10 replies)
- Another sub on the map plus follow the sub camera view. (21 replies)
- Wolfpack mod (144 replies)
- Drivable Ships? (3 replies)
- help me. (7 replies)
- Installing Pascal's mod wiht the mod-enabler? (1 replies)
- How do you Delete a GROUP in Grouplist in MB....? (1 replies)
- "Aircraft Spotted" - Crash Dive? (22 replies)
- MB: What Exactly does, "Evolve from entry date" me (2 replies)
- @ iambecomelife, about your merchant ship skins (1 replies)
- Convoys acting strange after RUB/Ops (14 replies)
- U-boat Numbers (3 replies)
- Skins converted for AI sub use (17 replies)
- New Sub! (8 replies)
- terrain upgrade 2.1b - visibility mod compatible (2 replies)
- Just an idea... (1 replies)
- Any way to Mod in the: Scharnhorst and Gneisenau Battleships (20 replies)
- NO Fatigue Mod - None at ALL (17 replies)
- Lost my Mod - plz help (2 replies)
- Vulnerability Mod (1 replies)
- Is there a mod to rid triangles from back of there head? (33 replies)
- Question about SH3Commander (5 replies)
- What happened to the torpedo strike damage texture mod??? (4 replies)
- Modding U-Boat Numbers Question (4 replies)
- Realistic Embodiment Mod (1 replies)
- Questions to Water Modders (8 replies)
- What MODS are there for SHIII (3 replies)
- Weird RUB encounter with "Large Cargo" (27 replies)
- Skinning AI subs? (21 replies)
- Hi All & A Newbie Question (3 replies)
- cfg help please (3 replies)
- Movable Protractor / Map Tools v1.3 (04/08) (5 replies)
- Weather in Winter (4 replies)
- Help wanted!!! WHAT IS THE NEWEST MILKCOW MOD??? (24 replies)
- Problem with saved games (3 replies)
- Need help laying mines in MB? (3 replies)
- i need help with silent hunter 3 commander 1.43 (3 replies)
- How do you get a ship to show up as a "Map Contact" (0 replies)
- Oil Slicks (40 replies)
- Whats the Difference between Campaign_RND and Campaign_SCR? (1 replies)
- Foggy Underwater (5 replies)
- Use your guns in any weather!!! (Patch 1.4) (0 replies)
- sh3 commander mod...opening? (8 replies)
- Periscope 10x zoom (2 replies)
- Wind (7 replies)
- CTD help (27 replies)
- tankeriv torpedo mod (76 replies)
- tankeriv seafloor mod (95 replies)
- New work by Pascal available... Updated 10.06.2005! (72 replies)
- New Unit Available - H8K Flying Boat (link inside) (19 replies)
- Late War Woes? (3 replies)
- Cloning Objects in "Plainer English" by stljeffbb1 (157 replies)
- cross hair in binocilar ???? (5 replies)
- Sharks Teeth Type7 Sub Skin up for DL (3 replies)
- Preparing the deck gun for use - it works! (14 replies)
- operations mod? (1 replies)
- Can someone post a tutorial on adding Radio Log Messages? (1 replies)
- Beery? Anyone? (3 replies)
- NOTICE: Issue with Cloning Library website :( (0 replies)
- Why would the Dev's request modder's models if SHIII is done (17 replies)
- A Question about camera modV2 (3 replies)
- Log for MP chat (0 replies)
- How to best conserve fuel? (11 replies)
- Whats the latest on the "LIFEBOAT MOD"? (5 replies)
- What sub texture dowloads do you recommend? (14 replies)
- Where can I find... (2 replies)
- Anone using both RealUboat1.43 and Sansal's Milk Cow Mod? (6 replies)
- Help... What mod is this??? (4 replies)
- One question (0 replies)
- problem with Milk mod (1 replies)
- Ops Mod: Side Definitions? (3 replies)
- Newsbrief truncated - Save file name appears in text (4 replies)
- Help! Why Can't I see Screenshots posted on this forum? (18 replies)
- Who made this type7C skin? (9 replies)
- Modding sub speed (19 replies)
- Question re: Aircraft Markings (2 replies)
- how to decrease red squares (single merchants) (2 replies)
- 2 Part question (1 replies)
- rub = ?? (43 replies)
- Russian Type 7 DD? (25 replies)
- Flotilla names in RUb/SH3Commander (1 replies)
- Single ship radio contacts in RUb - can we get them back? (6 replies)
- Problem using Harbour Traffic mod 1.45b &
MILK-COWS 1. (5 replies)
- Can I install "jsgme" if SHIII is already modded? (2 replies)
- For the Artist in you - Flower Class Corvette in RN/RCN (10 replies)
- Creating a new gunsight/crosshair? (6 replies)
- Greek Merchant Marine in WWII and RuB (9 replies)
- RuB1.43 and Harbor Mod clashing (2 replies)
- How do you get a front subemblem? (5 replies)
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