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von Buelow
09-09-05, 07:14 PM
Always mention... never explained... guessing a patch of some sort...

:zzz:

gdogghenrikson
09-09-05, 07:19 PM
rub is actually a mod "Real UBoat" mods all kinds of stuff

Gairith
09-09-05, 07:52 PM
www.beerymod.com

Cdre Gibs
09-10-05, 12:10 AM
RUB = Very Boring in my view, but each to their own.

gdogghenrikson
09-10-05, 12:14 AM
RUB = Very Boring in my view, but each to their own. I agree

Teho
09-10-05, 12:51 AM
I tried it.

1.water is too dark
2.No contact icon on map
3.needs more traffic

CWorth
09-10-05, 01:11 AM
I tried it and enjoy every minute of it.Though I am not using it at the moment.

This mod was made for the hardcore realism players who want to experience the game in as much a realistic setting as they can get.This is not meant for the lower realism players or the arcade kiddies who dont want the realistic play but just want to be able to easily find and blow up ships.

The amount of traffic in the mod is done the way it is to be representative to what was really out there during war.Meaning few individual merchants running around making finding them alot more difficult.Also making numbers of ships sunk per patrol more realistic as well..No more 100,000+ ton sunk unrealistic patrols anymore.

Cdre Gibs
09-10-05, 04:41 AM
rub - realistic !!!!

:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:

He wouldnt know realisim if it hit him in the face with a limp fish !

BobV_07
09-10-05, 04:48 AM
RUB = Very Boring in my view, but each to their own.



Yup, could not agree more! Spending a long time in time compretion sounds like fun.....YIPPY!!! :zzz:




http://img242.echo.cx/img242/9361/mesub6qj.jpg

joea
09-10-05, 05:22 AM
rub - realistic !!!!

:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:

He wouldnt know realisim if it hit him in the face with a limp fish !

Right, sinking 100 000 tons in one patrol of single merchant with your deck gun is realistic. :doh: Fun sure if you like it.

Cdre Gibs
09-10-05, 06:26 AM
Right, sinking 100 000 tons in one patrol of single merchant with your deck gun is realistic. :doh: Fun sure if you like it.

Show me where I ever said it was !!!

Happy Times
09-10-05, 06:29 AM
rub - realistic !!!!

:rotfl: :rotfl: :rotfl: :rotfl: :rotfl: :rotfl:

He wouldnt know realisim if it hit him in the face with a limp fish ! You got something personal against Beery?I bet yu would like a mod where BBs would be wating just in front of your home port :doh:

Cdre Gibs
09-10-05, 06:44 AM
Its simple, IF u claim ur mod is realistic, then by GOD it should be realistsic and not some1's BS version of what realy happened made up from misinformed research and over self appinoinated delusions.

joea
09-10-05, 06:54 AM
Its simple, IF u claim ur mod is realistic, then by GOD it should be realistsic and not some1's BS version of what realy happened made up from misinformed research and over self appinoinated delusions.

First of all, what specific thigns don't you like? Second, Beery didn't make it himself. There was one big mistake I persuaded him to correct (putting Greece on the Axis side after the occupation) which he was not even responsible for. So find the specific points and find some research to back it up. I did a lot on my own. :up: Sorry for the swipe at ya earlier dude.

BladeHeart
09-10-05, 07:02 AM
Gibs

For one so opinionated, I am curious whether you play a vanilla version of this game or one with mods? If the later, would you like to benefit us with your wisdom as to how one could modify SH3 to improve the quality of play?

Whilst Beery may on occasions, come across as somewhat emotional in his responses, he does put himself upfront and on offer by trying to address issues that many feel detract from the realism of this simulation game. The guy is trying to help and can be forgiven on occasions if he gets exasperated when he feels he receives nothing but negative criticism and insults for his efforts.

Given your forthright expression of opinion, like many others I look forward to hearing what constructive comments to the above questions.

:nope: Put up or shut up.

Cdre Gibs
09-10-05, 07:09 AM
Ok which part of "RUB = BORING" dont u understand, the "RUB" or "BORING" bit ???

So from that statement alone 1 can tell that :

A) I dont give a flying fek about realisim.

so

B) why would I care to make ur game more supposedly realistic ???

I just know when some1 is full of it.

BladeHeart
09-10-05, 07:18 AM
Cdr GibsI just know when some1 is full of it.

Out of the mouth of babes. :rotfl:

I think many of us would agree with your comment, but not the way you meant it. :know:

Goodbye.

:lurk:

Pants
09-10-05, 07:21 AM
many of beery's so called facts are a bit somewhat out there like so long on the deck gun reload...even with a green crew they go through training to get faster firing and more acurate even if they dont hit the target 40% of the time the fire rate is faster than what it is, and on another post about AA Aircraft did indeed dive into anti aircraft gunfire all the time. They did it because anti-aircraft fire was virtually useless, especially at ranges over 300m. This is the main reason why why FlAK boats were so unsuccessful ofcourse aircraft dived into AA because most of their targets are the ones firing the AA, ranges over 300m, 8.8mm AA had 2,590 fps (790 mps) even with the ammo types
HE, noze fuze - 19.8 lbs. (9.0 kg)
HE, incendiary - 20.94 lbs. (9.5 kg)
AP - 22.5 lbs. (10.0 kg)
Range @ 43 degrees 15,420 yards (14,100 m)
AA Ceiling @ 70 degrees about 30,000 feet (9,150 m)
the 3.7mm AA had a higher muzzle velocity than the 8.8 due to it being a smaller round however this was the best high ROF AA gun the germans had until the last few weeks of WWII when the ostwind, werblewind and later u-boats and main ships had the improved 4.7mm dual AA's the quad 20's were almost less than usless.

also the 8.8 had a rof of 15 rounds per minute of sustained fire. if AA was so useless then why did all ships/subs from ALL nations keep thier AA. as for U-Flacks being so unsuccessful was due to allied total air superiority, the enigma code been broken and the allies working together with the latest anti sub devices.

Cdre Gibs
09-10-05, 07:21 AM
Ohh so witty......NOT

Try next time, do TRY to keep it in context

Dont let the door smack ya in the back of the head on the way out.

*WHACK!!*

Well I guess thats what ya get for not opening ya eyes hey !!!

the_rydster
09-10-05, 08:07 AM
I am no expert on navel AA technology but I do not think it was super effective. When the Swordfish planes attacked Bismark not one was shot down if I remember correctly and that was a modern battleship with loads of AA I would have thought. Also ever seen those black and white films of Kamikazi pilots attacking US ships in the pacific, the sky is chok full of AA fire must be dozens of guns firing at once, still many of the Jap planes make it through.

Pants
09-10-05, 08:10 AM
midway, first wave of the Akagi 42 torpedo bombers attack the us fleet not one hit the target and not one survived due to AA the us fighters were attcking the Jap dive bombers and also escorting the US torpedo and dive bombers.

Marhkimov
09-10-05, 11:02 AM
Ok ok, just calm down everybody... RUb or no RUb, there ain't no big deal...

Dr. Trespasser
09-10-05, 05:07 PM
RUB rules, I played the normal version of the game for a long time and chasing radio contacts all over the map gets really boring after many patrols. Its cooler when you actually have to hunt down prey, but I know how some people want constant hollywood action and visual stimulation so whatever.

gdogghenrikson
09-10-05, 05:56 PM
Ok ok, just calm down everybody... RUb or no RUb, there ain't no big deal...

yea I agree

Damo1977
09-10-05, 05:57 PM
RUB rules, I played the normal version of the game for a long time and chasing radio contacts all over the map gets really boring after many patrols. Its cooler when you actually have to hunt down prey, but I know how some people want constant hollywood action and visual stimulation so whatever.

I totally agree,
plus the shells from enemy ships actually hurt your hull, not bounce of it like pingpong balls.

Personally,
RUB gave SH3 a new lease of life for me

Hartmann
09-10-05, 06:32 PM
I tried it.

1.water is too dark
2.No contact icon on map
3.needs more traffic

you can use unrealboat mod that takes out of RUB some hardcore options like the map without contacts, the dark water, deck gun rate of fire, aa range, ...

the enemy traffic... i don´t know yet,, because i start using RUb now.

i use rub "unrealed" with some options mixed with a pack of mods made for myself , like some map tools.

Kpt. Lehmann
09-10-05, 06:34 PM
:rotfl: :rotfl: :rotfl:

Realism is in the eye of the beholder gentlemen.

BobV_07
09-10-05, 08:10 PM
Well, I think everyone has a right to play the game the way they want to. What ever turns your crank! But to say that RUB is realistic is NOT true! RUB is berrys opinion of how the game should be played. Anything outside of HIS way of thinking is wrong. :stare:

Who is he? The dev team? NOT!!!!!!!!!!!!!!!! :down:


Berry has a right to play the game how he wants to but so dose everyone els!



http://img242.echo.cx/img242/9361/mesub6qj.jpg

Twelvefield
09-10-05, 08:21 PM
I am going to repeat a post I made before, which is something I would prefer not to do, so I apologise for repeating myself.

Firstly, my repeated post appears to be a genuine thread-killer, which is why we need it now. I seriously doubt that anybody here is equipped to argue with it successfully.

Secondly, it applies precisely to the comment make by Kpt. Lehmann.

"Realism is in the eye of the beholder gentlemen."

Another forum user named Pablo said exactly the same thing, so if I refer to Pablo, that's where it comes from.

Anyway, here goes:


By the way, "realism" in the eye of the beholder and is based on personal opinion - don't let anyone tell you otherwise. :)

Pablo

And I quote...

REALISM 1. As opposed to NOMINALISM, the metaphysical doctrine that universals, or abstract concepts, have a real existence as entities... this would be associated with the claim that concepts such as society, culture, group, value, etc., refer to real entities that may be empirically investigated.

2. As opposed to epistemological IDEALISM, the doctrine that the external world exists in reality independantly of perception and the mind, and is reflected with reasonable accuracy in sensory experiences.

Pablo, your concept of reality is firmly based on Idealism. Basically, the universe exists. What we percieve as "real" comes to our consciousness through the human senses. "Realism is in the eye of the beholder".

More convolutedly:, and I quote again:

IDEALISM... [covers] a wide range of metaphysical and epistemological doctrines that view mind or spirit as the ultimate reality or the basis of experience and knowledge. Kantian Idealism holds that what we percieve of the external world and believe to be real or true reflects the internal organization of the mind an thought processes. Hegelian Idealism... seeks to eliminate the duality of mind and object by regarding an object as an expression of an essential idea... the perception of the object is unimportant; significance lies in the suggestion to the perciever of an essential idea.

So, Pablo, I believe you would be closer to Hegel than Kant in your Idealism,as you feel that percieved reality is "based on personal opinion". There may be Kantian SHIII kaleuns who are lurking in the forum right now, waiting to pounce on your version of reality, but I beat them all to it.

Still, let's be even-handed. I quote-again:

NOMINALISM [is] a philosophical doctrine holding that general or abstract concepts or terms are merely names, referring to particulars. Reality is regarded as composed of particular things, and universal ideas or abstract conceptions, such as "goodness" or "The State", have no independant or distinct identity. The Nominalist position... is that of extreme Empiricism, which in the study of human behaviour, would involve an emphasis upon the study of sensory data using operational concepts and statistical correlations.

Basically, "reality" is a function of what we can study through testing. Personally, I would suggest that while there seems to be value in accumulating data on realistic particulars, how do we know that the tests themselves are real?

A lot of argument as to what makes a "realistic" game mod seems to be based on nominalism: for example, here is the data on how a torpedo should work, and here is my mod to make it so. Yet, if we don't all agree on the plausibility of the data, the reality falls apart due to its un-empirical nature. Is the test at fault, or is the data? Or is it the fault of the limitations of the game universe created for SHIII? We will never know, becasue there always seems to be a layer of uncertainty over anything we dare to call "real".

So, Pablo, people can tell you otherwise. If they do, you can produce this argument to back up what you feel reality is.

I hope this helps in dealing with the perpetual discourse over what is "real" or not in SHIII, or in anything else.

My quotation source is from "A Modern Dictionary of Sociology" by Theodorsen & Theodorsen. If you want to win humiliating bar-bets with cute Philosophy majors, or better still, Sociology or Psych majors, this book is a must-own.

Kpt. Lehmann
09-10-05, 08:24 PM
BobV_07,

EXACTLY!!! I agree with you 100%

:ping:

Never feel bad about making your own decisions based on the information you see or experience.

It is quite okay to think for yourself.

TWELVEFIELD! I LOVE THAT POST! I'm glad you quoted it.

Cheers mates! :know:

gdogghenrikson
09-10-05, 08:26 PM
yea I also agree with BOB_o7

Damo1977
09-10-05, 09:52 PM
Peoples, peoples why are people attacking Beery? He and others spent their own FREE TIME to research and do a mod called RUB, for the benefit of others. Which personally I must say I like and enjoy. There is no rule that I have read here in this forum that states YOU have to play RUB1.43. If you don't like RUB, well don't play it. Play the game how you like and get the most enjoyment out off.

zombiewolf
09-10-05, 09:56 PM
:|\ I like vanilla ice cream with a little chocolate syrup on top.
If i am real good my mom would put a cherry on top. :shifty:

Gizzmoe
09-11-05, 01:35 AM
Just to make it clear, I´ll lock this thread if I see yet another personal stab against Beery. Discuss the pro and contra of RUb as much as you like, but do not bring it to a personal level!

joea
09-11-05, 06:11 AM
Just to make it clear, I´ll lock this thread if I see yet another personal stab against Beery. Discuss the pro and contra of RUb as much as you like, but do not bring it to a personal level!
Beery, and the Rub team, rule. :rock: That ok? ;)

Cdre Gibs
09-11-05, 06:13 AM
Because RUB cant handle constructive critisism. If it aint correct according to RUB - it dont exsist.


Because RUB's WRONG more times than RUB's right - if ever!

Here is a MOD which in no way even comes close to REAL wartime service of any sort.

And then ppl defend this MOD as being Realistic - HA!!! what a bloody joke.

Lock the thread - I'm done with it.

joea
09-11-05, 06:19 AM
If you want to think that fine. What is wrong with it? You can't just say that without reasons. You could be right, I proved one point wrong and got it changed. :up:

Waldmensch
09-11-05, 06:25 AM
Know anyone what in RUB is for the Shipidentifikation ?
In my game (a littlebit from RUB + many other Mods) you can see in the Uzo or Periscope "Kriegsschiff" (in eng. "Warship") or "Handelsschiff" (in engl. i dont know :( ) or other Shiptyps.

In RUB you cant see the shiptyp. Why ? In what .cfg is that saved ?

PS. ManualTargetingSystemRealismPercentage is off !

Happy Times
09-11-05, 08:59 AM
Cdr Gibs,have you ever really been kicked in the the ass by someone that can really do it?Really that could be really realistic :yep:

Takeda Shingen
09-11-05, 09:10 AM
RUB is a mod and, therefore, an inanimite object. It is incapable of responding to criticism or responding in the popular notions of correctness.

gdogghenrikson
09-11-05, 09:15 AM
Just to make it clear, I´ll lock this thread if I see yet another personal stab against Beery. Discuss the pro and contra of RUb as much as you like, but do not bring it to a personal level!

You should lock this thread anyways its getting old

Gizzmoe
09-11-05, 09:22 AM
Not yet, let´s see what the next few hours bring. Probably more not very helpful comments from all sides and some general trolling... If that happens this thread dies.

Happy Times
09-11-05, 09:33 AM
Gizzmoe,sometimes someone is just clearly wanting to start a fight.No patience or wanting not to not have a confrontation doesnt help. <Moderator edit: Some comments removed, don´t get too personal! - Gizzmoe> Really ;),i dont care,he just pi***s me off with his attitude.

Gizzmoe
09-11-05, 09:40 AM
Thread locked.