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View Full Version : Pascal's mods and the mod-enabler -- HELP!


APHill
09-17-05, 02:19 PM
Okay -- I tried to install the new Pascal's mods via the mod enabler. I see a choice for Pascal's mods and move that over to activate. However, I do not see any changes to anything, so the files must not have been copied over correctly. :damn:

Would someone who has installed Pascal's mods with the mod enabler please tell me how to do this? :-?

Thanks!

Gammel
09-17-05, 05:33 PM
Hello APHILL,

first i have to say i don´t use the mod enabler programm for myself.
But i guess i know where the problem is:
When you unpack the mod you´ll get a folder called "Pascals_mods_09132005"
This is NOT the root folder of the mod , inside this folder are 4 further folders located.
2 with alternative textures, 1 folder with screenshots and a folder called "Pascals_mods".
That one is the true root folder where you have to point the mod enabler to.
It contains the SH3 folder structure the mod enabler needs to work.
I hope you´ll make it, the textures are very good.

edit: just saw a screenshot of that mod enabler for the first time in another thread :)
am i right to assume that you have to copy your mods in a folder created by that program?
If this is fact, just copy the folder "Pascals_mods" to the mod enabler folder and you should be able to activate it.
Sorry for my non-knowledge of that program and my english!

Gammel
09-17-05, 06:16 PM
also have a look at this thread in the main forum:

http://www.subsim.com/phpBB/viewtopic.php?t=43159

I did this screenshot, hope it helps:
http://img253.imageshack.us/img253/3808/modenabler9ko.jpg

And yes, i´ve tried that program now. :yep: very handy tool...

APHill
09-17-05, 07:15 PM
Thanks, guys, so much for your help! It is much appreciated.

AP Hill