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Type941
09-14-05, 10:24 AM
Is there a some sort of Idiot's Guide on how to mod water, what each values mean, and what mistakes should be avoided in general. What settings correspond for surface color, reflections.

For example. I notice one thing that bothers me in all waters - including default. When viewed from top down - the sub must be lightened. When viewed from bottom up (against the sun) the sub should look like a darker siluhuette - but in SH3 it is still very visible and distinguishable. Is this an engine limitation, or I'm having a brain fade?

I'm also willing to give a try to mod all the waters, yet I am not sure if there is an already FAQ on this so I can save some time with making mistakes. SH3 load times are also not very great for testing things very quickly. :()

oRGy
09-14-05, 10:26 AM
The plaintext in EnvSim.act gives you information on all the parameters. (You'll need to parse it a bit and find it first of course...)

Timetravellers colour inspector tool is what you use to change the water colours.

Type941
09-14-05, 10:35 AM
EnvSim.act? Where is that? I do have CInspect.

oRGy
09-14-05, 10:42 AM
Envsim.act is in the main SilentHunterIII folder. Interesting files, actually, as they seem to define amny of the game subsystems.

Col7777
09-14-05, 11:36 AM
I've sometimes changed my water in a single scenario if say I want a nice summer day or just to see what it looks like:

[EnvColors]
SeaType00=EnvColors_Atl.dat
SeaType80=EnvColors_Med.dat
SeaType150=EnvColors_Arct.dat


[Mission]
Title=AM53
MissionType=0
MissionDataType=0
Year=1942
Month=7
Day=1
Hour=7
Minute=0
Fog=2
FogRand=1
Clouds=1
CloudsRand=1
Precip=0
PrecipRand=0
WindHeading=320
WindSpeed=10.000000
WindRand=1
WeatherRndInterval=2
SeaType=0 **** Change this line to one of the water values.

Type941
09-14-05, 11:56 AM
Envsim.act is in the main SilentHunterIII folder. Interesting files, actually, as they seem to define amny of the game subsystems.

What program opens those? They show up like photoshop files but opening them notepad does nothing. am I doing smth wrong?

Col7777
09-14-05, 12:29 PM
I open them in Notepad.

Data/Env/env file

The other is in the scripted single mission folder, again open with Notepad.

If you want to open the DAT files then I don't know, sorry.

Type941
09-14-05, 01:10 PM
Envsim.act is in the main SilentHunterIII folder. Interesting files, actually, as they seem to define amny of the game subsystems.

It's this ENVSIM I'm talking about - I can't open that one.

Beery or Ka may be can answer?

oRGy
09-15-05, 04:52 AM
Well, notepad will open them. They're not photoshop files. I'd tend to read them with a good hex editor.