oRGy
09-14-05, 11:06 AM
Full props to sale999 for giving me the info..
It's fairly straightforward. In real life, could a u-boot captain jump like a ghost from the observation periscope to the uzo in a split second?
No.
SH3 has a good system where in the 3d view you can go the conning tower and click on the attack periscope to use it, as with the obs scope and the UZO. But face it - we hardly ever end up doing that. We use the shortcuts instead - because its easier.
So, for the hardcore players, here's the instructions for getting rid of the shortcut kets and icons to the uzo, attack and obs periscopes. Now you'll have to get to them first, like a real captain.
1) Open commands_en.cfg in your data/cfg folder with notepad or whatever.
2) Find this block:
[Cmd16]
Name=Periscope_camera
Ctxt=1
MnID=0x3F020003
Key0=0x72,,"F3"
Page=0x26000000,3702
GoBack=Conning_tower_periscope
just delete the Key0- line:
Key0=0x72,,"F3"
so that it looks so:
[Cmd16]
Name=Periscope_camera
Ctxt=1
MnID=0x3F020003
Page=0x26000000,3702
GoBack=Conning_tower_periscope
4. find this block:
[Cmd17]
Name=UZO_camera
Ctxt=1
Key0=0x55,,"U"
Page=0x28000000,3718
GoBack=Conning_deck_camera
just delete the line: Key0=0x55,,"U"
To delete the Key for Observation periscope, find and delete the line with Key0=0x4f,,"O"
[Cmd58]
Name=Obs_periscope_camera
Ctxt=1
Key0=0x4f,,"O"
Page=0x2B000000,3727
Save and exit, and et voila! Now you have more key shortcuts to the scopes.
But there's one extra temptation we have to get rid of... that's the shortcut buttons on the shortcutbar.
1. Open menu_1024_768.ini in the data/Menu Folder! (Save it first)
2. Find these Line with the CTRL+F Searchfunction in Editor:
[G3F I31]
You will see the complete Block:
[G3F I31]
Name=&Periscope
Type=1032;Button
ItemID=0x3F020003
ParentID=0x3F020000
Pos=1,-44,40,41
Materials=4
Display=0;No stretch
Mat 0=data/menu/gui/layout/Shortcuts.tga
Crop 0=0.0078125,0.169922,1,1
Mat 1=data/menu/gui/layout/Shortcuts.tga
Crop 1=0.0078125,0.169922,1,1
Mat 2=data/menu/gui/layout/Shortcuts.tga
Crop 2=0.0078125,0.169922,1,1
Mat 3=data/menu/gui/layout/Shortcuts.tga
Crop 3=0.0078125,0.169922,1,1
MatFlags=0x1
TexFmt=0x9
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=2712
3. For deactivating/deleting the Shortcut, just set the semicolon (
before this line in the Block:
;Pos=1,-44,40,41
The semicolon will delete the button from the view and so you can't click on it no more.
Now you won't see the Icons for Bridgeview and UZOview anymore!
It's fairly straightforward. In real life, could a u-boot captain jump like a ghost from the observation periscope to the uzo in a split second?
No.
SH3 has a good system where in the 3d view you can go the conning tower and click on the attack periscope to use it, as with the obs scope and the UZO. But face it - we hardly ever end up doing that. We use the shortcuts instead - because its easier.
So, for the hardcore players, here's the instructions for getting rid of the shortcut kets and icons to the uzo, attack and obs periscopes. Now you'll have to get to them first, like a real captain.
1) Open commands_en.cfg in your data/cfg folder with notepad or whatever.
2) Find this block:
[Cmd16]
Name=Periscope_camera
Ctxt=1
MnID=0x3F020003
Key0=0x72,,"F3"
Page=0x26000000,3702
GoBack=Conning_tower_periscope
just delete the Key0- line:
Key0=0x72,,"F3"
so that it looks so:
[Cmd16]
Name=Periscope_camera
Ctxt=1
MnID=0x3F020003
Page=0x26000000,3702
GoBack=Conning_tower_periscope
4. find this block:
[Cmd17]
Name=UZO_camera
Ctxt=1
Key0=0x55,,"U"
Page=0x28000000,3718
GoBack=Conning_deck_camera
just delete the line: Key0=0x55,,"U"
To delete the Key for Observation periscope, find and delete the line with Key0=0x4f,,"O"
[Cmd58]
Name=Obs_periscope_camera
Ctxt=1
Key0=0x4f,,"O"
Page=0x2B000000,3727
Save and exit, and et voila! Now you have more key shortcuts to the scopes.
But there's one extra temptation we have to get rid of... that's the shortcut buttons on the shortcutbar.
1. Open menu_1024_768.ini in the data/Menu Folder! (Save it first)
2. Find these Line with the CTRL+F Searchfunction in Editor:
[G3F I31]
You will see the complete Block:
[G3F I31]
Name=&Periscope
Type=1032;Button
ItemID=0x3F020003
ParentID=0x3F020000
Pos=1,-44,40,41
Materials=4
Display=0;No stretch
Mat 0=data/menu/gui/layout/Shortcuts.tga
Crop 0=0.0078125,0.169922,1,1
Mat 1=data/menu/gui/layout/Shortcuts.tga
Crop 1=0.0078125,0.169922,1,1
Mat 2=data/menu/gui/layout/Shortcuts.tga
Crop 2=0.0078125,0.169922,1,1
Mat 3=data/menu/gui/layout/Shortcuts.tga
Crop 3=0.0078125,0.169922,1,1
MatFlags=0x1
TexFmt=0x9
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=2712
3. For deactivating/deleting the Shortcut, just set the semicolon (
before this line in the Block:
;Pos=1,-44,40,41
The semicolon will delete the button from the view and so you can't click on it no more.
Now you won't see the Icons for Bridgeview and UZOview anymore!