View Full Version : SHIII Mods Workshop
- Arctic areas mods? (3 replies)
- steam and sh3 (3 replies)
- Patching problems (4 replies)
- Help for merging mods (0 replies)
- Im back :D (5 replies)
- Request for Makman/Manos Magui GUI (0 replies)
- Das Boot Tower for SH3 (19 replies)
- [WIP] U-570/HMS Graph (3 replies)
- Is such a MOD possible? (0 replies)
- Someone help fit a GUI with 16:10 aspect ratio? (28 replies)
- Mod request - idea (13 replies)
- SH3Speech for XP? (0 replies)
- [WIP] The "Just Follow Orders!" Mod (45 replies)
- Need Thomson's Water 4.1! (10 replies)
- [REL]Real Underwater Environment 1.0 (74 replies)
- Flakmonkey's Intel Graphics HD Fix Mod (2 replies)
- GUI GWX Classic 1360x768 (not HD yet) (21 replies)
- 3 Questions (4 replies)
- Help (5 replies)
- Diesel Souds keep dissapearing (3 replies)
- Patrol Grid = NULL (5 replies)
- Detail level at zoom possible to fix? (1 replies)
- Approaching Critical Depth! (3 replies)
- Battleships for SH111 (3 replies)
- Ace´s Lightmaps for 7C...Where? (4 replies)
- [REL] SH3 Cleaner 4.0 for DVD Edition on Win32 [XP, Vista, Win7] (7 replies)
- What is CCoM? (8 replies)
- How can I find a ships folder in the SEA folder to tweak its stats?? (24 replies)
- CTD problem with my modsoup. Help?! (8 replies)
- [REL] Missing Name's Menu Music Mod (4 replies)
- Some questions about SH3 Commander. (0 replies)
- SHIII Replay file? (0 replies)
- need help from moders (6 replies)
- Cant pull down extra charts in Nav and Periscope (4 replies)
- Adding / Moving / Replacing deck and flak guns on Silent Hunter 3 (12 replies)
- Something strange... (7 replies)
- Rel:] Ratpack and HMS Barham missions. (4 replies)
- Please help with a Mod (3 replies)
- quick question (0 replies)
- Ship Names May 2012 (10 replies)
- [HELP] GWX 3.0 crash after 1940 ç_ç (4 replies)
- back to sh3 (1 replies)
- What Mods to use with GWX 3.0 gold (14 replies)
- Is there a way to move where you click in CT(hatch) to go to deck (11 replies)
- Stickeyed? (23 replies)
- [Rel} AsdicMkI and DeckKannon mod. (8 replies)
- Looking for a niche mod... (6 replies)
- Deck Gun Sight Filter (0 replies)
- Radar dates? (16 replies)
- a Mod compilation [Request] (9 replies)
- Best GUI mod? (1 replies)
- [REQ]Type II's with wintergartens (3 replies)
- What would a more accurate ASDIC search range bring? (4 replies)
- No ammunition in flak gun?? (5 replies)
- A little bit of advice ;) (9 replies)
- Modding "destroyed" equipment to damaged? (2 replies)
- Aces St Naz super pens for GWX (8 replies)
- [WIP] Ghostlier Cyclops (19 replies)
- Celestial Navigation Revisited (171 replies)
- Hey All (3 replies)
- [REL] Ship Names April 2012 (22 replies)
- Is it possible?? American Civil War in SHIII ??? (7 replies)
- Possible to make the crew management better? (5 replies)
- Sh3 mission editor help (6 replies)
- range and depth setting mod (0 replies)
- Provoking a response (3 replies)
- A Thank You to the GWX Dev Team... (0 replies)
- Screwy buoyancy & waves (9 replies)
- [REL] SH3 Long Patrol Script! (64 replies)
- New Mod Idea, Any Takers! (10 replies)
- I screwed up! (9 replies)
- Chart rpm/speed Mod NYGM 3.6A (4 replies)
- How can a merchant ship spot me (3 replies)
- Gmax problems (2 replies)
- silent hunter 3 for vista (2 replies)
- Lil help required (22 replies)
- What is the best graphical mod for SHIII? (5 replies)
- Terrain Editor (13 replies)
- Snorkel Sound! (6 replies)
- Band (16 replies)
- Essential software? (9 replies)
- CTD and NULL grid after upgrading to IXC (5 replies)
- [REL] Two Gramaphone Files (0 replies)
- JoC_SH3_WW1_Project v. 1.3 Releasd (14 replies)
- [REL] British standard destroyers (44 replies)
- [TEC]SH3 automation... (29 replies)
- [REL] Missing Name's Sound Mod GWX 3.0 (26 replies)
- WAC animated sub pens (3 replies)
- Adding audio to a command (33 replies)
- Music Files in SH3? (8 replies)
- mod warship (0 replies)
- Stiebler3A_Addon_for_V16B1 (Released) (93 replies)
- [RELEASE] Type II conning tower with open hatch (39 replies)
- Mod Idea Need Some Assistance (2 replies)
- 3.7cm flak problem (1 replies)
- [REL] Hydrophones workaround... (147 replies)
- DFAntenna texture problem (7 replies)
- M.E.P v4 - PreView Pics (105 replies)
- Narvik (0 replies)
- the best mods to use with GWX Gold? (7 replies)
- RE: Campaign.RND (11 replies)
- XXIII-Problem (13 replies)
- I was just wondering (4 replies)
- GWX screenshot request (5 replies)
- SH3 (4 replies)
- My Environment Mod - Wondering if Kaleuns might like? (34 replies)
- SH3/GWX3.0/Commander Questions & Ideas (6 replies)
- All Weather Gun Mod (2 replies)
- AO Lightmap problem (0 replies)
- SH3 COMMANDER (7 replies)
- Gramophone (8 replies)
- Type XXI (8 replies)
- JSGM (5 replies)
- Atlantic Storm (14 replies)
- oh god! No!!!! (5 replies)
- help please (3 replies)
- SHIII Commander (2 replies)
- Where to find U-47's Warship Mod (4 replies)
- New engine room mod? (4 replies)
- Ships sinking on even keel (13 replies)
- urfischs modstrike (22 replies)
- schulese etc. problem (7 replies)
- just some mod advises (4 replies)
- Sounds on ships... (0 replies)
- Making planes more dangerous? (8 replies)
- New way to develop games: Game Developer gathers more than $600,000 via Crowdsourcing (0 replies)
- GWX Milch Cows (2 replies)
- New to SHIII (2 replies)
- Which sound mod do you recommend? (9 replies)
- GWX_DFa-Flag&Pens_2010.7z (7 replies)
- Trouble with Weapons officer (0 replies)
- The most historical accurate data for sonars, radars, receivers etc. (3 replies)
- Deck Guns, One shot/One Kill (11 replies)
- MFM Mod question (0 replies)
- FXAA injector/ENB series&Seeadler´s widescreen dll...some thoughts (15 replies)
- Destroyer mod (2 replies)
- hi (5 replies)
- How to make a slide interface panel (14 replies)
- [REL] re-build Queen Elizabeth Class battleship re-fitted (5 replies)
- Sound file Deck guns. (2 replies)
- Editing weapons data (5 replies)
- SH3 Mini Tweaker (0 replies)
- Need a realism GUI that works with widescreen (3 replies)
- GWX-TA - Various ClothesHatsFaces and Skilled start Crew (5 replies)
- Is this true about the Flotilla.cfg file? (4 replies)
- Donitz's Flotilla Deployment (0 replies)
- Type 7c/42 files question (2 replies)
- VampireNightVision Bugfix (163 replies)
- I know I've seen it in threads, but... (3 replies)
- Torpedo Failures (5 replies)
- Windows problem (1 replies)
- problem with gwx install?? (5 replies)
- How is it that I hear waves and wind while submerged? (10 replies)
- Privateer's Armory and thingamajiggy thread (73 replies)
- GWX 3.0 manual - printable version (3 replies)
- SH3 has stopped working - wrong mod order? (3 replies)
- NYGM 3.6A Update patch released (0 replies)
- Stiebler2_Addon_for_V16A3 (Released) (38 replies)
- Download ? (1 replies)
- Modding SH3 (4 replies)
- Changing Periscope magnification (6 replies)
- Missing engine parts (3 replies)
- Mod Compatibility..... (1 replies)
- Playable Tribal Class warship mod? (2 replies)
- The best crew graphics mod (22 replies)
- [REQ] Mod for VIIC´s conning tower with enhanced armour (14 replies)
- mod s... ehem... (4 replies)
- Some GWX questions.. (5 replies)
- Need Setkeys Help to Command my boat with speech (1 replies)
- StarForce driver is not compatable (18 replies)
- The sun does not shine in my sh3 (5 replies)
- How associate a speech to a key? (4 replies)
- U-571 Skin (0 replies)
- Balkongerät? (1 replies)
- map.tga load screen (0 replies)
- [REL] Iowa Class battleship (10 replies)
- Odd problem (5 replies)
- GWX and other mods compatibility (3 replies)
- Warm clothes for the watch crew? (2 replies)
- Running Older Missions In GWX3 (15 replies)
- How do I activate this mod: Torpedo Failures V1.1 for V16A3 (JSGME) (2 replies)
- [WIP] Town Class DD, and a Question (72 replies)
- Sub keeps sinking!? (15 replies)
- A little help (1 replies)
- SNOW...its possible! (38 replies)
- Dimensions of font (4 replies)
- As you do this please help? (2 replies)
- (REL) Lensflare effect for the Sun (37 replies)
- Help: Polish language (3 replies)
- Conus Widescreen Again! (14 replies)
- Question on Mods (Stock Game to Full Realism) (13 replies)
- Grrrr: Some of the boats CTD GWX when they explode and sink (34 replies)
- Help please (18 replies)
- Need a little advice: The wake sound bug (3 replies)
- Big request-searching for Intro Film/Load Screens for mod-SH3 Erich Topp Style (0 replies)
- Question: star shell shine effect on fires? (7 replies)
- Question (6 replies)
- Radio mods question ... (5 replies)
- (REL) B25 Camera mod (38 replies)
- watch officer mod? (1 replies)
- Question on loading times (10 replies)
- Mod (14 replies)
- [REQ] Playable XB U-Boat (4 replies)
- SH3, GWX, and Leather Jackets (5 replies)
- Multiple skins for ships in SH3 Commander (2 replies)
- Is there a calendar mod ? (2 replies)
- Hi (15 replies)
- Lehmann's International News&War Radio MP3 (2 replies)
- Deadlier Aircraft Possible? (6 replies)
- SH3 Commander Question ... (6 replies)
- MFM mod install question for help ... (6 replies)
- Which mods should I get? (9 replies)
- Warship mod (1 replies)
- About the NYGM wolfpack function (3 replies)
- getting into the configuration files (5 replies)
- turn off crew management? (1 replies)
- Conus Widescreen (14 replies)
- Two quick radar questions: (5 replies)
- like to mod (2 replies)
- mods for SH3 (1 replies)
- question (10 replies)
- British Campaign (87 replies)
- Return to Base Crash GWX (17 replies)
- WB and Evan82's XXI 1939 mod unexpected consequences. (15 replies)
- WB and Evan82's XXI 1939 mod question. (4 replies)
- Finally Able To Play SHIII Again! (26 replies)
- [TEC]Crew and bad weather (11 replies)
- Poll:Do you want a cook in U-BOOT_HAHD? (29 replies)
- LRT problem, any help?? (1 replies)
- Blender 2.5.9 and S3D (12 replies)
- It's been a while... Recommended Mods on top of GWX 3.0? (4 replies)
- TDC interface panel (1 replies)
- Sailor Steve's Ship name database mod (11 replies)
- What happened to "Racerboy"? (15 replies)
- [TEC] sea foam in low windspeeds possible? (4 replies)
- IS there a Disney Nautilus Mod out there somewhere?? (1 replies)
- [REL] Recognition Manual (12 replies)
- SH3 commander?? (3 replies)
- Why must I always play VII? (13 replies)
- "Stieblers comfortable OptionsSelector" elaborate mod enabler idea. (3 replies)
- [REL] US cruisers re-fiitted (15 replies)
- How many? Would like to see? (8 replies)
- 16km env. Moon new size... (9 replies)
- Stiebler_Addon_for_V16A3. (Patch) (67 replies)
- Looking for Modern Mod (3 replies)
- NYGM 3.6 update released (the Wolf-pack edition) (0 replies)
- Slightly off-topic but... (2 replies)
- Mk 24 FIDO (65 replies)
- Problem on Stock SH3 1.4b flag gun (12 replies)
- Flickering grills on Super Turms IX (70 replies)
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