View Full Version : DFAntenna texture problem
rohan2302
03-06-12, 05:40 AM
Hey everybody, can someone explain to me why my DF antenna is black in color instead of grey like in most of the screenshots poster here? I am using the 'DFa_UpDnRot_Flags_fin' mod. The flag looks and works fine. The only mods that it overwrites are FM interior 1.0 and DD's open hatch 3.09.
Below are a couple of screenshots :
http://img31.imageshack.us/img31/2406/sh3img6320123527531.png
[img=http://img718.imageshack.us/img718/7267/sh3img63201235238937.th.png] (http://imageshack.us/photo/my-images/718/sh3img63201235238937.png/)
As i can see, texturing of your turm is not correct...?
Sepp von Ch.
03-06-12, 11:12 AM
I have the same problem. I use many mods and among others Super turms mod. This modadjust many things and I thought it was normal, taht this antenna in the late VIIC works not correct with it.
rohan2302
03-07-12, 04:28 AM
As i can see, texturing of your turm is not correct...?
Thanks for pointing that out Anvart, i forgot that i was using a mix of textures for my VIIC. I am using Wolfehunter's VIIC STD 2048 for the hull but different textures for the conning and deck. Do you think this could be the problem?
Also, while i have the chance to get some help from you i also wanted to ask you whether you think i can use the 'Exterior Lightmaps ID testing and water reflections' mod for my VIIC? if it does signigicantly enhance the lightmaps and reflections that would be cool cause as of now i can't see my sub's reflections on the water unless i am right at the water level.
Maybe...? try to localize the textures by using different names for the textures of different objects...?
rohan2302
03-07-12, 01:16 PM
Maybe...? try to localize the textures by using different names for the textures of different objects...?
that went right over my head :O:
brett25
03-07-12, 06:34 PM
he mean try to locate the offending texture, by giving different name to each one at a time, the one that balck is your texture:salute:
rohan2302
03-09-12, 09:38 AM
he mean try to locate the offending texture, by giving different name to each one at a time, the one that balck is your texture:salute:
Thanks for clearing that up. Is the DF antenna for the radio or radar? i am in 1941 and don't have the fumo 29 radar available yet.
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