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  1. Searching for an old smoke mod
  2. [WIP] SH4 effects for SH3
  3. GWX water looks cell-shaded
  4. Exhaust Smoke VIIc Mod - help
  5. [REL] Improved Empire Freighter *AND* CAM Ship
  6. Racerboy
  7. Mod-Idea for ingame loading screens
  8. [REQ] Ghostbusters Emblem
  9. Capt. Cox U-552 movie/loading screens
  10. How to turn off sub reflections?
  11. Help!! Can't run sim anymore! Getting error window
  12. [WIP] Aquila italian aircraft carrier
  13. radio report TC
  14. Is NYGM 8km or 16km visibility
  15. [WIP] German Cargoships from the 30`s
  16. Night Vision in GWX
  17. * Released * Racerboy's IXb speed controlled dual exhaust with ADM for SH3 1.4b
  18. Could somebody point me to the head shake mod?
  19. * Released * Racerboy's IXb speed controlled dual exhaust with ADM for GWX
  20. Been in the Pacific too long
  21. U-Boat Exhaust when running on the surface
  22. * Released * Racerboy's IXc speed controlled dual exhaust with ADM for SH3 1.4b
  23. * Released * Racerboy's IXc speed controlled dual exhaust with ADM for GWX
  24. Need help w/ U-boat DAT files
  25. Mod idea for ships names.
  26. Increase Ammo
  27. [REL]Old German DDG Hansa Merchant
  28. Help with installing GWX
  29. Turm Emblem no longer showing
  30. I need your wisdom Vets
  31. sh3 fx v1.0
  32. [REL] Improved Wave Textures
  33. [REL] Lutzow Music Mod Volume III
  34. dragable tdc in periscope screen?
  35. SHV: Exclusive screens!
  36. Any way to tone down the AI in GWX?
  37. U Mark TGA Help
  38. Help with importing please!
  39. Question about airplanes in GWX
  40. A More Readable Color Please
  41. [WIP] German Tanker ! Need help !
  42. Signature Block Emblem
  43. Crew compensating for angle of boat
  44. Need help on skinning TGAs
  45. GWX reinstall not possible ?
  46. [REQ] Is it possible...
  47. Attack Japan Mod
  48. Sending pings(Sonar Room)
  49. AI Breakthrough
  50. Improved table of the U-Boot-Aces?
  51. [REQ] @bigboywooly regarding King George V
  52. GWX help
  53. GWX V1.0
  54. Does anyone...?
  55. multi-install sticky?
  56. GWX.
  57. Screen map for Declared British Minefields (NYGM only)
  58. "Emden" available??????????
  59. Queen Mary Mod
  60. With all these "SH4 to SH3" mods...what I'd REALLY like to see...
  61. Urfisch is on FIRE
  62. looking for a disapeard file... please help
  63. Invalid installation
  64. Uboat skin resolution
  65. Tip for every Shipbuilder !
  66. A little research...
  67. [REL]NEW_NOT_Tender (SH4-Ship for SH3)
  68. Torpedo modding;
  69. Re-installation of SH3 and GWX - Question...
  70. about GWX
  71. Question about tower emblems
  72. Wolfehunter IXB Blue-White Camo
  73. Where can I find Hi-res ship skin packs?
  74. HMS DOVER (fiktiv)
  75. Thank you.
  76. (REL): U-596 VIIC Med Camoflauge
  77. What I bellieve!
  78. Arg! Crew Down!
  79. mod idea: destroying shore targets
  80. Flag flying on sunken ships
  81. Just want to know this
  82. Water
  83. Problems with sound in GWX
  84. Flying Dutchman for SH3?
  85. * Released * Racerboy's IXD2 speed controlled dual exhaust with ADM for SH3 1.4b
  86. Racerboy's mod drive-thru
  87. * Released * Racerboy's IXD2 speed controlled dual exhaust with ADM for GWX
  88. * Released * Racerboy's Flags & Pennants for subs
  89. Looking for a source of U-boat camoflauge
  90. DF Antenna GWX
  91. Idea for GWX 1.04
  92. Wazzoo's dragable nomograph
  93. sh4 scene for sh3 mod...
  94. Ghostships
  95. [REQ] radar warning/hydrophone contact lines
  96. [REQ]
  97. [REQ] Can skins be used in Uboat special options?
  98. Question to Ship Modders!
  99. I need to know what I'm doing wrong!
  100. REL Wolfehunter's Uboat U-83 skin
  101. Best hardware combination for gameplay ?
  102. Sub Skins
  103. Monkey wrench
  104. Wolfehunter's U-124 skin.
  105. How To Stop Ship ID on Map
  106. [WIP] New German "Sperrbrecher"
  107. just got autodesk Maya, and I have no idea how to import .obj's
  108. My U-boat goes into crash-dive - please advise
  109. (REL) U-453 Type VIIC Camoflauge
  110. About long wait mods
  111. Confused about U-35?
  112. VIIc vs IXc u-boat ?
  113. Warships spawning in EK88 too frequently?
  114. FYI - (Acoustic) Torpedoes
  115. bugs in GWX 1.03
  116. Mod Question about SH3 Commander
  117. [REL] German NDL Liner Pack
  118. [WIP] All-new in-game interface for GWX
  119. No Jawohl Herr Kaleunt
  120. Conflict between 2 mods
  121. Small problem with the compass
  122. Mod release alpha - Flash Whizz wheel PT 1 for those who care
  123. Modders & their trade tools
  124. SH3Cmdr: Question about Starting Flotilla
  125. Is radar completly useless?
  126. VIIC LateWar Skin...
  127. question/ request for skinners...
  128. Red light
  129. for GWX and other campaign r&d modders lookie here
  130. About .dat files and textures
  131. Both War ace campaign downloads error with unzip
  132. [REQ HELP] Who is an author of those skins?
  133. XXI reworked skins are waiting for release.
  134. [WIP] KDF Cruise Ship "Der Deutsche"
  135. Order of Installation of SH3 and mods
  136. about aircraft
  137. (MOD REQ) more voulnerable planes.
  138. [REL] German KDF-Liner
  139. Hex editor use
  140. [REL] Super torpedo's and weaker aircraft
  141. Source of ship CTD discovered
  142. [TEC][REQ] XXI Avail Dates
  143. Sky display bug in GW?
  144. Mod wanted.
  145. [REL] Realistic torpedo mod v1.2
  146. Questions about late war aircraft patrols/GWX
  147. [problem] Creating new events and new sounds for the events
  148. REQ: Cruiser Atlanta
  149. Res fix?
  150. Request: German midget-submarines
  151. de_help.txt unknown version?
  152. [WIP] KDF Liner Wilhem Gustloff
  153. snorkle mounted radar detector (GWX)
  154. [REQ] Net cutter
  155. Another GWX question
  156. German Whizz Weel in Flash and exe available
  157. [REL] Camera mod for SH3
  158. [REL] Wolfehunter's U-Boat U516
  159. Uberboot
  160. Newbie question(s) about menu_1024_768.ini
  161. GWX 1.03 and SH3Cmdr Availability of U - Boats
  162. Merchant Fleet Mod Sneak Peek # 1: The Tankers
  163. [REL] Wolfehunter's Uboat U-160 IXb
  164. silly question
  165. Something wrong with modding XXI skins.
  166. [WIP]U-jagd tools mod
  167. Req: Solution for 12 o Clock Bug?
  168. WIP/Need help please.
  169. (REL) Arctic Camouflage Type VIIC
  170. So whats next?
  171. REQ: docking in port with my success flags flying in the wind
  172. type IIA/IID skins
  173. Is it possible to integrate scan of Dönitz's final message into SH3?
  174. U-Boat Docklines
  175. VIIC U-Boat in Color...
  176. Watch Officer automatically on bridge when the boat is surfacing???
  177. RB sub exhaust
  178. [Help] Importing new/modified .obj files into .dat file????
  179. [WIP] U-Boat XXI U-2511
  180. [REL] German War Class Freighter
  181. Request: Merchant and warship skin packs for NYGM?
  182. IuBv103
  183. Ship numer in a roster.. there's limit?
  184. GWX 1.04 sneaks in one thread? OVERVIEW
  185. Looking for skin [second ping].
  186. Snorchel
  187. How do you add more training missions to the academy ?
  188. thoSH3 may be 2yrs outa date
  189. (WIP) NBB_USS_Nevada (fictive)
  190. help w/NYGM periscope mod
  191. [NOT mod related] My Apologize
  192. News and a request
  193. To Onlifecrisis and SH3 Modders
  194. [REL] Einbecker`s - Spirit of machines - Audioevent Vol 1.0
  195. [REL] Wolfehunters U-boat IXC Standard
  196. [THANKS]
  197. I need help to finish SH3Commander pack
  198. maximum game depth
  199. I thought it was no more to it
  200. question
  201. [WIP] SH3 Commander Bar Scene Mod
  202. Problems with GWX 1.03 Upgrade Tools&Dials V0.1
  203. [REL] Small Passangersteamer
  204. Where is the viib exhaust mod for GWX?
  205. New Animals for SH3-4
  206. [Rel] New Intro Movie "The Battle of The Atlantic"
  207. new VIIB CAMMO
  208. (REL) NEW_US_Battleships/Nevada/Colorado/Tennessee
  209. [Rel] Enhanced Ocean Effects for GWX 16km ver 1.0
  210. torpedos
  211. New JSGME update coming - feedback sought
  212. Lutzow skin vault is open.
  213. question
  214. Thar she blows
  215. Stay Alert
  216. resupplying
  217. What controls land proximity?
  218. [rel] Hardcore!!!
  219. [REL] Wolfehunter's VIIb Bluecamo V1.2
  220. A mod to enable opening of all torpedo tubes?
  221. (REL) New am_harbour_Sound-MOD with many Backgroundnoises
  222. (REL) Type IXC "Rheinuburg" Skin
  223. (req) Skin templates ???
  224. Looking an old work by Cobalt
  225. Menu_1024_786
  226. GWX and campaigns do not work....
  227. [WIP] New GUI with U-Jagd tools (for Stock/GWX1.03)
  228. Historically correct Harbour Layouts!
  229. sorry I have to ask this, but.....GWX JSGME
  230. An Appeal to Ship 3D Modellers Everywhere
  231. Question about editor.
  232. My 1st 7c paint
  233. # of Units and Load Times
  234. U-96 Das Boot Fish Decal
  235. GWX 1.04 Developmental Sneak Peak - AIRCRAFT GALORE!!!
  236. OFF topic I need your Help regarding DLL error
  237. [REL]U-jagd tools mod 1.3
  238. *Merchant Fleet Mod Sneak Peek # 2: The ID Book (WIP)*
  239. jsgme
  240. REL. Mod to my mod (Sh3 contacts)
  241. TDC controls in periscope?
  242. Reinstalling SH3
  243. [RELEASE] Hearing Impaired Mod for GWX 1.03
  244. Final Release SH3 Commander Flaggen pack
  245. DE Camouflage & Paint Patterns
  246. 3D modding
  247. [Rel] Enhanced Ocean Effects for GWX 16km Atmosphere
  248. Using Type VIIC tower models with Type VIIB?
  249. how to increase the deck gun fire rate or damage ?
  250. Sliding Dials-request for link