dmlavan
09-10-07, 07:04 PM
I've been working on skinning my first U-boat. First, let me thank Danlisa and Wildboy for their help in figuring out the .dat files and TGAs.
The boat I'm working on is a IXD2, U-181. When she deployed to the Indian Ocean, she had distinctive stripes on the windscreen (the flap the wraps around the top front of the conning tower). After working w/ the Turm tga file, making dozens of colored grids, etc., to see where the parts of the tga get wrapped on the model, it looks like the section that is used for the windscreen is also used for part of the vertical portion of the conning tower. I.e. if I put the stripes on the windscreen, there will be a series of short stripes in the middle of the conning tower as well.
Is there any way to force where on the tga file the skin is selected from, such as when you work in the menu.ini file ?
The boat I'm working on is a IXD2, U-181. When she deployed to the Indian Ocean, she had distinctive stripes on the windscreen (the flap the wraps around the top front of the conning tower). After working w/ the Turm tga file, making dozens of colored grids, etc., to see where the parts of the tga get wrapped on the model, it looks like the section that is used for the windscreen is also used for part of the vertical portion of the conning tower. I.e. if I put the stripes on the windscreen, there will be a series of short stripes in the middle of the conning tower as well.
Is there any way to force where on the tga file the skin is selected from, such as when you work in the menu.ini file ?