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  1. Air mods (5 replies)
  2. DECK GUN RELOAD TIME? (2 replies)
  3. A question about RUB (3 replies)
  4. Installing mods (6 replies)
  5. No helmets for deckgun and flak crews (2 replies)
  6. TDC Mod! (58 replies)
  7. Mod to play as Ship (5 replies)
  8. Sub Skin Question (2 replies)
  9. Terrapin's Site (3 replies)
  10. need help installing mods (2 replies)
  11. Question: AI Type XXI standalone? (2 replies)
  12. Mod Conflict (0 replies)
  13. Dat file question (8 replies)
  14. Exterior Blueprints (3 replies)
  15. Sick of crew going under water in 15m/s waves (1 replies)
  16. Any way to change amount of starting crew? (4 replies)
  17. Need input on 37mm AA (0 replies)
  18. .7z Files (4 replies)
  19. Custom Emblem (5 replies)
  20. Mod question (1 replies)
  21. Skin question - deck gun (0 replies)
  22. Type IID skins? (6 replies)
  23. Making the OBS and ATT Scopes diffrent ... how do you do it? (8 replies)
  24. >U201 VIIc Skin [Download and Missing File Link Page1] (58 replies)
  25. What about RUb 2.0? (2 replies)
  26. where can i find IUB mod download only no rub (9 replies)
  27. Problem instaling Rub 1.45 (6 replies)
  28. torpedo blastvalues... (20 replies)
  29. Too many MODS :rotfl: ! (12 replies)
  30. How different Mods affect the aircraft occurances (1 replies)
  31. SH3 Comd question - why does it overwrite startcampaign.tga? (4 replies)
  32. Barracks Bug...SH3 Commander? (2 replies)
  33. Rookie question: The most important mods? (5 replies)
  34. There is a mod for Radar Range Knob ........? (7 replies)
  35. any news on the relase of the new silent hunter 3 mod (10 replies)
  36. Crew Models Simplified- Download for 13 Models Available (22 replies)
  37. Supportr new sh3 league (0 replies)
  38. Mod request (6 replies)
  39. NYGM Aircraft Damage Mod addresses Laser Guided AA (9 replies)
  40. Church's War Radio Mod v1.0 (Gramophone) (76 replies)
  41. On the antennas of u - boat (4 replies)
  42. getting CTD's when saving/viewing patrol logs.SH3Cmndr ? (12 replies)
  43. SHIII MODS... Am I missing out on anything? (3 replies)
  44. help with docks (1 replies)
  45. 6 Dials- Simfeeling Mod! (119 replies)
  46. Bordinstrumente 1.0 (the dial mod) (4 replies)
  47. The Weather Machine (4 replies)
  48. Is there an Uber Radio Traffic Mod? (2 replies)
  49. Too many sailors for the Academy when using SH3 Commander (3 replies)
  50. WHat is your SH3 prefered install ? (7 replies)
  51. Help with some Type XXI bugs. (5 replies)
  52. Float planes mod for RUB 1.45 + HT 1.47 (2 replies)
  53. Sh3 wolfpack mods and 100k tonnage club (14 replies)
  54. looking for following mods (5 replies)
  55. Why no Lufftwaffe bases? (51 replies)
  56. For those of you still playing SH3 (2 replies)
  57. mods not showing up (4 replies)
  58. Why this happen ????? - problem with convoys (11 replies)
  59. Green army Container, tanks. Trucks texture??? (0 replies)
  60. RUB 1.45 main deck gun reload times (5 replies)
  61. Larger Plot-Course Way-Point Markers? (0 replies)
  62. Das Realistic Food Mod-Download Available (28 replies)
  63. Torp hit? (0 replies)
  64. Air attacks frecuency....... how to control it ? (6 replies)
  65. Wanted hex-editing team, 3d modeling team and texturing team (32 replies)
  66. Starting off on a patrol - and I see this... (9 replies)
  67. Maintaining Depth with Silent Running (9 replies)
  68. Issues with VIIB recharging with no engines on surface (4 replies)
  69. WIP - Big Depth Charge, Torpedo, Debris, Oil Trace & Dec (16 replies)
  70. Messing with the aircraft files (4 replies)
  71. Which Are and Which Arn't ?? (1 replies)
  72. Good MP maps? (3 replies)
  73. not a mod but an interesting point (6 replies)
  74. Navigation Compass with innner dial divided in Ten Sectors.. (5 replies)
  75. Texture Mapping (6 replies)
  76. Sextant Mod? and Celestial Navigation Questions.... (31 replies)
  77. Help, Suggestion or request for AA gunes. (1 replies)
  78. What ever happened to Terripans site? (9 replies)
  79. More Convoys Tweak ?!?! (4 replies)
  80. XXI - can it be modded into the Campaign earlier? (5 replies)
  81. crew goes flying? (9 replies)
  82. My VII B and VII C Skins (30 replies)
  83. Return to base button miraculously dissapeared. (6 replies)
  84. Have the mods stolen my tonnage?!?!? (5 replies)
  85. New Discovery about radio masts (3 replies)
  86. Installing RUB 1.45 (5 replies)
  87. Any mod do stop same side ships from shooting at each other? (3 replies)
  88. The "Neutral Ships in Convoy's" Solution. (40 replies)
  89. Skin type VII (8 replies)
  90. A noob sounding question about SH3 Commander (11 replies)
  91. Star shells... (4 replies)
  92. My first skinjob. Wohoo!!! (8 replies)
  93. Long lance (1 replies)
  94. Elite AirBases (34 replies)
  95. Torpedo Mod T-VII (G7ut) (21 replies)
  96. AOTD Modpack update 2.02 (1 replies)
  97. Too many big mods (8 replies)
  98. "Storm" setting (1 replies)
  99. The new supermod (96 replies)
  100. I love the AOTD mod version 2.0 and 2.01 (12 replies)
  101. Exhaust Smoke 1.2 (37 replies)
  102. HELP! where is ship blast controlled? (9 replies)
  103. TDC dials (3 replies)
  104. Is ther a mod for adding air support? (2 replies)
  105. Looking for a good site for Ship pictures/blueprints (2 replies)
  106. Must have mods? (3 replies)
  107. Recommendations with graphic mods (1 replies)
  108. is it possible to install Rub1.4 in mid career? (2 replies)
  109. some sort of dead bug? (4 replies)
  110. Enabeling the German Language Cheers (10 replies)
  111. Fubar IXB mod and Radar-Extend Mod clash? (4 replies)
  112. Real uboat on v1.45 (4 replies)
  113. LRG Test SS (7 replies)
  114. Time compression (2 replies)
  115. buoyancy (5 replies)
  116. My greetings ... and questions. (0 replies)
  117. I'll add mods to my site (1 replies)
  118. Questions on Xiskio's u-boot skin mod- German speakers help! (18 replies)
  119. Were can i get.... (6 replies)
  120. Not Your Grand Mothers Crew Management Mod 1.1 - Released (45 replies)
  121. [REL] Sub Skins (672 replies)
  122. question about dockside dolls (0 replies)
  123. Unpardonable mistake !!!!! (6 replies)
  124. So, the question, SH3 vets, what mods do you prefer? (11 replies)
  125. IuB Mod latest (7 replies)
  126. Placing Lighthouses & Locations.cfg (5 replies)
  127. Subpen and Docks Damage? (6 replies)
  128. Research "Bad_weather_guns" for the patch 1.3 (7 replies)
  129. How do I install mods? (2 replies)
  130. Death view mod? (13 replies)
  131. How do you adjust deckgun ammo? (14 replies)
  132. Real U-Boat piece by piece (6 replies)
  133. Biscay Airbase Fix for NYGM RUB Campaign Mod Ver 1.0 (3 replies)
  134. Look at this .......... (2 replies)
  135. IUB 1.2 and black sky (4 replies)
  136. DAS BOOT CLOTHES (7 replies)
  137. Change Resolution (2 replies)
  138. Need help with Float Planes Mod by Serbguto (2 replies)
  139. Problems getting Rub1.45 to work (4 replies)
  140. I want to start making skins for U-Boats in SH3. Little help (4 replies)
  141. Yet Another Mod Suggestion Thread (9 replies)
  142. Navigator mod (8 replies)
  143. B&R mod? (0 replies)
  144. i think i fixed the storm gun problem (3 replies)
  145. NYGM Crew Management (Preview) - NOW released (39 replies)
  146. size/resolution/quality of the crew MEDALS (1 replies)
  147. Need help with downloading mods! (24 replies)
  148. Modding depths? (1 replies)
  149. What exactly is JSGME.zip ??? (5 replies)
  150. Pato's 3.0km Bearing and range mod Help (0 replies)
  151. Need help for ship modding (7 replies)
  152. useless hydrophone operators (11 replies)
  153. Slideout 4 Dials Mod! (31 replies)
  154. Anyone figure out how to adjust the random wind? (3 replies)
  155. another stupid red brow quesion (2 replies)
  156. question about IuB (1 replies)
  157. fix for scapa flow (21 replies)
  158. Problem with SH3 commander dates (17 replies)
  159. 16 Km Visibility Mod and FOG (25 replies)
  160. I forgot, which mod is the sonar panel (2 replies)
  161. nav map symbols (2 replies)
  162. improved u-boat was beautiful (17 replies)
  163. Sub skinning for dummies? (23 replies)
  164. No Uninstall For Sh3 Commander 2.3? (11 replies)
  165. WIP - Big Oil Slick and Big Oil Fire (48 replies)
  166. NYGM Ship Damage Mod and why NOT to use the Auto TDC (16 replies)
  167. WWII German newsreels - 20mm AA gun sounds (1 replies)
  168. Modifying a sub skin (0 replies)
  169. To add new Lighthouse models (1 replies)
  170. SH3Cmdr - Expanded Patrol Log - Need Assistance! (9 replies)
  171. SH3Cmdr rank, gramaphone (6 replies)
  172. Kaiser Wilhelm Kanal (6 replies)
  173. Music (3 replies)
  174. Ok, one more Question for you modder freaks. (3 replies)
  175. Need some help please... (2 replies)
  176. Ship Names Mod (2 replies)
  177. Need old version of NYGM at U-Boot.RealSimulation.com remove (6 replies)
  178. Research mod "Icon Officer" (13 replies)
  179. How to change renown costs ? (1 replies)
  180. 6th_torpedo_for_Typ_IID Mod (6 replies)
  181. lowering task force reports.. (4 replies)
  182. Question for you SH3 addicts. (3 replies)
  183. Incognito-Soundworks 1.1 67mb ? (1 replies)
  184. RUb...er Boots (2 replies)
  185. new but 1 question (2 replies)
  186. What are the essential mods nowadays? (10 replies)
  187. Any Renown Mod / Hack ?? (5 replies)
  188. Das Boot, Blow Ballast sound file? (6 replies)
  189. Not Your Grand Mothers Ship Damage Mod Beta 0.1.36 Bug Fixed (229 replies)
  190. Need Stuff for: Ultimate Captains Handbook (9 replies)
  191. Depth Charges are limited to 300 meters. (18 replies)
  192. RUB 145 problems (6 replies)
  193. Where are the "fireworks?" (8 replies)
  194. AOTD-Modpack v. 2.0 released! (31 replies)
  195. Help - How to open map files (.raw) (0 replies)
  196. Benchmarking NYGM Ship Damage Mod (2 replies)
  197. 1.47 Traffic mod Problem (0 replies)
  198. Ship Lighting/Sub Flags?? (0 replies)
  199. Mods CD ? (1 replies)
  200. Anyone know how to fix white smoke from the ship stacks (14 replies)
  201. Attn: Mediterranean Kapitans! (10 replies)
  202. plz plz plz help (4 replies)
  203. Can the following common annoyances be cured with mods... (14 replies)
  204. 3d modeling again (0 replies)
  205. 3d modeling (4 replies)
  206. Type XXI Skins? (41 replies)
  207. Deckgun (2 replies)
  208. Anyone ever messed with the speed settings of a U-boat? (5 replies)
  209. Question on file structure (5 replies)
  210. HELP!! HELP!! HELP!! (3 replies)
  211. where are the minefield maps? (5 replies)
  212. Contacts disappearing from map when zoomed in? (3 replies)
  213. Main Map showing convoy routes (3 replies)
  214. 3D Modellers, please help me clone this... (11 replies)
  215. Air Base Mod (1 replies)
  216. "SH3Gen" Campaign enhancement (version 0.6.0) (484 replies)
  217. Question about Traffic routes (5 replies)
  218. Is it possible to replace(overwrite) a uboat with another? (11 replies)
  219. Earshots1.1 (50 replies)
  220. Do somebody note this on AAA ? .......... (11 replies)
  221. Type VIIb or Type VIIc ?? (19 replies)
  222. Ships sinking in big waves....again. (47 replies)
  223. Not Your Grand Mothers RUB Campaign Mod Ver 1.1 released (42 replies)
  224. Church's Custom Emblem Mod Vol.1 (0 replies)
  225. Mod enabler file structure?? (3 replies)
  226. Das Boot Clothes for Crew now available (48 replies)
  227. help with mini tweeker (RESOLVED) (2 replies)
  228. Markings X-Pack v1.00 Released (1 replies)
  229. Unchange&Adding1 -> 1.1 [mod update] (5 replies)
  230. Tower camera (18 replies)
  231. How can I change the AA guns (0 replies)
  232. DAS Boot clothes for crew? (3 replies)
  233. PC Zone review. (0 replies)
  234. Is REAL U-BOAT 2 still an ongoing project ? (2 replies)
  235. Removing Fatigue (0 replies)
  236. Surcouf submarine (1 replies)
  237. Not Your Grand Mothers RUB Campaign Mod Ver 1.0 - Read me (7 replies)
  238. Spy-Sat mod (1 replies)
  239. FuMO 30 (4 replies)
  240. Looking for Hampton Class Cruiser (2 replies)
  241. How to add a Country (20 replies)
  242. Destroyable bunkers and flaks (5 replies)
  243. talking about mods (13 replies)
  244. U-boat availability - should it be an SH3Cmdr option? (16 replies)
  245. Is it possible to add bunks? (3 replies)
  246. Help needed - Looking for More Roster Files (2 replies)
  247. Uboat technical manuals front covers (2 replies)
  248. Question for Seeadler (2 replies)
  249. Requesting: Real Damage Mod for 1.4 (4 replies)
  250. using spy-sat (7 replies)