rcs929
02-07-06, 12:25 AM
Hi
Do you need to be in port before mods work?
I am using SHIII v1.4b, Rub v1.45, SHCmndr v2.4 & have added the following mods today but do not see the changes:
the officer icons that replace people with stations
a bearing map mod that shows relative bearing to sub on map
radio log radio messages
tranparent torpedo screen
I took care to read & re-read the readme files for proper file placement, installed & reinstalled the mods in thier proper places but still do not see the changes. I have placed the mods into thier respective folders \Rub 1.45\~ (and MODS\Rub 1.45\~ as well.
other mods I have installed have worked but this latest batch has not. I have a current patrol/campaign in progress & was curious if that had anything to do with it.
thanks
Do you need to be in port before mods work?
I am using SHIII v1.4b, Rub v1.45, SHCmndr v2.4 & have added the following mods today but do not see the changes:
the officer icons that replace people with stations
a bearing map mod that shows relative bearing to sub on map
radio log radio messages
tranparent torpedo screen
I took care to read & re-read the readme files for proper file placement, installed & reinstalled the mods in thier proper places but still do not see the changes. I have placed the mods into thier respective folders \Rub 1.45\~ (and MODS\Rub 1.45\~ as well.
other mods I have installed have worked but this latest batch has not. I have a current patrol/campaign in progress & was curious if that had anything to do with it.
thanks