Ghost Wolf
01-21-06, 01:51 PM
I have compiled a list of the mods I want to use, the only thing is some are compatible with JSGME and some are not. Therefore I will be doing them ALL manually.
My question is, out of this list of mods, do you guys know if any of them will overwrite each other? That would not be good.
Ailskymod
BeeryWater
CameraMod
HarborTraffic
Homefleet Battleships,Carriers and Cruisers
HighResUniforms
HospitalShip
ImprovedConvoys
KMCapitalShips
SepiaMap
30newmerchantskins
Moonphases
NoFatigue
NoMines or Nets Friendly Harbors only
RealUboat1.45
Sh3commander
iamcom's Smoke mod
SonarDCfix
transparent console
ultimate gramaphone pack
I would also do the 16k fix if I could find it.
I just need to know if there are any major conflicts there, and if possible, can I edit one file or the other to blend the two?
My question is, out of this list of mods, do you guys know if any of them will overwrite each other? That would not be good.
Ailskymod
BeeryWater
CameraMod
HarborTraffic
Homefleet Battleships,Carriers and Cruisers
HighResUniforms
HospitalShip
ImprovedConvoys
KMCapitalShips
SepiaMap
30newmerchantskins
Moonphases
NoFatigue
NoMines or Nets Friendly Harbors only
RealUboat1.45
Sh3commander
iamcom's Smoke mod
SonarDCfix
transparent console
ultimate gramaphone pack
I would also do the 16k fix if I could find it.
I just need to know if there are any major conflicts there, and if possible, can I edit one file or the other to blend the two?