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View Full Version : Modding depths?


Scire
01-24-06, 07:33 AM
Is it possible?
I've noticed that in lot of areas de sea depth is completely wrong.
It's not an eye candy problem only, since that sometimes it affect the manouvers that could be done in action too.
A clear example:
the strait of Messina (between the Sicily island and the bottom part of Italy) was a very strategic place where the ships (and the U Boats) may encounter lot of "trouble". In the game i met lot of enemy (with HT mod installed) and even some Task forces.
Well in the game the depth of the strait is a mere 10 meters and it avoid any way of escaping from the enemy DD's..... :cry:
In the real the strait have a minimum depth (in its narrow point) of 75 meters and a medium depth of 1000 meters with a maximum of 2500!!
Many others places are in the same situation so is there a way to fix it?

Ducimus
01-24-06, 12:14 PM
Ive wondered about this. Some aspects of depth in the game map is way wrong.

If you want to shoot fish in a barrel, go the the port of curroco in the carribean if your using the lastest Harbor traffic. The depth right up to the docks is 300+ meters! Subnets? you just go under them, PLENTY of room. Hell i think you can autally go under the docks concrete walls, ive looked at it with the freecam, but didnt attempt it - but ill bet you can.

So ya.. game map.... its got a few.. glaring issues.