View Full Version : SHIII Mods Workshop
- new to silent hunter 3 (2 replies)
- Editing of SNK_MASK=NSS_Uboattype*_SNK_mask? (7 replies)
- [WIP] Rettungsboot_und_Schutt (62 replies)
- Johnfb's Crew Management Screen [Rel] (42 replies)
- French(german) ports (2 replies)
- T VII Torpedo (0 replies)
- problems with ail sky for silent hunter 3 (8 replies)
- Good Mod List for Living Silent Hunter (1 replies)
- Saved Career and GWX (2 replies)
- Traveller Mod (3 replies)
- Damn Ctd (10 replies)
- LSH 5.1 and GWX (3 replies)
- [REL] Another 6 dial slideout! (7 replies)
- [REL] Grom class destroyers (22 replies)
- LSH 5.1 TWEAKING AI (4 replies)
- Mod helping with micromanagement of crew? (6 replies)
- Help required with Merchant fleet mod sound (9 replies)
- hsGUI nav map too dark for me (2 replies)
- Weather mod? (19 replies)
- Looking For Alternative Crew Management Ofaces (1 replies)
- GWX 3.0 Gold killed my sounds... (29 replies)
- Idea for a new mod? (7 replies)
- GWX3 @ 2560x1440 res? (13 replies)
- Three fish short of a full spread - A GWX Tale (3 replies)
- Best IIa mods (skins, interior etc) for returning Kaleun (2 replies)
- HedgeHog weapons (27 replies)
- Good modlist based on GWX (8 replies)
- New Radio Message screen [REL] (17 replies)
- UI mod without manual targetting? (8 replies)
- Multiple SH3 Commander installation (3 replies)
- Load screens WIP (4 replies)
- johnfb's load screens [WIP] (72 replies)
- Trouble installing WAC? (1 replies)
- Radio Room Enigma Background [REL] (1 replies)
- [Rel] Plane spotter guide (11 replies)
- Revised Radio Message graphic [REL] (8 replies)
- Das Boot Music Mod [REL] (16 replies)
- New Radio Message Graphic [REL] (6 replies)
- [Rel] New sound mod (2 replies)
- [Rel] New Marlene Dietrich songs (3 replies)
- Best way to play SH3 on a 1920x1080 screen (7 replies)
- Question Regarding H.sie Patcher (18 replies)
- Open radio room hatch & vanishing planesmen (0 replies)
- Triggering/injecting radio message (11 replies)
- looking for a mod for SH3 (0 replies)
- Sound to quiet (0 replies)
- Officer away emblem new graphic (6 replies)
- Hull (0 replies)
- Sounds Files? (5 replies)
- HELLO (22 replies)
- SH3 Commander MODS (15 replies)
- Italian Submarines (4 replies)
- Bug with GWX+Warship mod (2 replies)
- Advice on where to put Thompsons Sound pack im my mods please (4 replies)
- Recommend a gramophone mod? (18 replies)
- Rough seas (2 replies)
- HEADS UP - Menu-Ini editor (WIP) (25 replies)
- Can't seem to find a periscope mod for GWX3... (2 replies)
- QUESTIONS ON NYGM3 (19 replies)
- Silent Hunter III Steam + Grey Wolf Mod Problem (5 replies)
- Removal of thermal layers in SH3Cmdr (3 replies)
- [REQUEST] Change Texture (1 replies)
- sh3 or sh5 (7 replies)
- [REL]Wolfpacks relive v0.9I for "Destroyer Command" Released (13 replies)
- Incorrect latitudes on map? (2 replies)
- Mod to bring back vanilla SH 3 music in GWX 3 mod (8 replies)
- Italian Voices? (5 replies)
- CCoP mod? (1 replies)
- Question about GWX english names (0 replies)
- Mods compatible with GWXGold? (2 replies)
- Changing just some details of GWX (1 replies)
- SH3 keyboard shortcuts (2 replies)
- Choosing the right game (23 replies)
- Lifeboats&Debris_v4 (5 replies)
- Repeat last order? (2 replies)
- HiResFix problem -time to ask the experts (23 replies)
- SH Commander not launching game (5 replies)
- is there any good exhaust for LSH? (1 replies)
- Mediterranean disappointment (7 replies)
- I miss the ticking sound when rotating the Periscope (21 replies)
- Mod for writing notes in SH3? (16 replies)
- Looking for steps to be taken to export from SH5 and into SH3 (11 replies)
- WB's Mid Patrol Orders - Install Question (7 replies)
- Blue Interior for Flakmonkeys Interior V2D (0 replies)
- Tomi99 VII D? (5 replies)
- [REL] Cruel_Sea Beta (2 replies)
- Ships at sea (7 replies)
- "UBoat State" Entries in S3D (3 replies)
- suggestions about "how to mod sh3" (19 replies)
- [WIP/REQ] Possible - Cruel Sea Mod (5 replies)
- Anyone know a good file "un-zipper"? (10 replies)
- Analog clock (45 replies)
- JFO MOD - Radio Message Implementation Question (3 replies)
- Best available Water Mod? (9 replies)
- Replacement GWX 3 JSGME mods (6 replies)
- S3D copy Chunk and Child Chunk/ Integrating new Depth Charges (0 replies)
- Help finding ships (3 replies)
- No Speech Sound (5 replies)
- CTD with startdate 1940 onwards in GWX (8 replies)
- Interesting info on aircraft air-to-ground weapons (7 replies)
- merchant fleet mod install difficulties... (11 replies)
- GWX lock no holding (4 replies)
- [REL]War Progress Radio Messages (18 replies)
- Bringing back ingame music in GWX (9 replies)
- screams ai crew looking (7 replies)
- merchant skins help (5 replies)
- i cant find it (6 replies)
- [REL] Supper ammo mod SH3 Commander (0 replies)
- scripted shipping question (1 replies)
- Dials, and where are they created? (9 replies)
- help!!!! (12 replies)
- SH3 GWX 3.0 + OLC 'GOLD' - Aob finder bug (3 replies)
- FM New Interiors v2.1D and MaGui v3.4 - Compatibility Project (5 replies)
- save game problem (2 replies)
- Outline/Contur of Scapa Flow Harbor (5 replies)
- [REL] Maneuvering board map (27 replies)
- how to change the color of the lines drawn in the navigation map? (1 replies)
- more realistic gramaphone help please (18 replies)
- sinking ships never roll over?? (11 replies)
- Red tinted controller for interior (5 replies)
- Weather help (2 replies)
- getting pennants to fly help (5 replies)
- Sh3 Planes (7 replies)
- Is it risky to change the renown points? (5 replies)
- Help to change in game visibility (7 replies)
- An idea for using Attack scope at night. (2 replies)
- A new version of "JoC-SH3-WW1-Project 1.4 released (16 replies)
- Need advice on some MODs. Getting extra line in periscopes (6 replies)
- [REL] Real volumetric clouds&fog!! (and is almost done!) (186 replies)
- Is there a good foam mod out there (5 replies)
- [REQ?] Recomend a mod ( NO big ones ) (5 replies)
- Sh3 Fraps (7 replies)
- Ships silhouettes for NYGM? (9 replies)
- [IDEA] SH3Commander randomized weather (2 replies)
- Mods are not working! (15 replies)
- My mod soup (0 replies)
- [REL] Moon light mod v1 (32 replies)
- GWX and FM Interiors problem=CTD (4 replies)
- [REL] Anschütz S2055 gyro compass (11 replies)
- First Grey Wolves Patrol: Where is the Enemy? (3 replies)
- [IDEA] historically oriented orders page (5 replies)
- Kiel docks into NYGM (4 replies)
- Mod install order help please (1 replies)
- Russian playable subs (8 replies)
- A question about assembling folders (4 replies)
- I want to lose the fairy-tale beginning permanently! (3 replies)
- [REL]GridXXXX scheme (50 replies)
- binocular mod - degrees (2 replies)
- OLC gold mk 11 problem,need help please (2 replies)
- [REQ]Compatible cameras.dat for MaGUI and new IX U-Boat (5 replies)
- [REL] early Vosper MTB (19 replies)
- Mods for SH3-1.4b (4 replies)
- Deck canonsight with bearing indicator (1 replies)
- Anybody wanna test this music mod? (12 replies)
- Need help! Mods problem! (4 replies)
- Anyone seen something like this before? (15 replies)
- Silent Hunter III cheat mod Deck Gun (0 replies)
- Flakmonkey's Interiors Mod not showing in career (2 replies)
- CTD when i exit the game? (6 replies)
- [REL] GWX3.0 Large Slideout Compass for Conus00 Widescreen Mod (1 replies)
- Wide Screen Fix?? (2 replies)
- Help please! (15 replies)
- missing deck gun ,need help (0 replies)
- das boot audio sfx (8 replies)
- missing foward torpedo room hlep (0 replies)
- Flag Mod (1 replies)
- Mods problem/conflit and CTD (1 replies)
- MaGui final help (3 replies)
- CTD when loading into game? (5 replies)
- SH3 Commander and FPS Limiter (3 replies)
- SLS - Fault Zones (9 replies)
- GWX Career Crashing (18 replies)
- New MOD:LiaoNing CV(airplane can take off) (20 replies)
- Additional Bases Version 5.1 (3 replies)
- Pb with "Erprobungsstelle Kiel" (0 replies)
- Hitman Optics for LSH3? (1 replies)
- New mod herald:LiaoNing Aircraft Carrier (1 replies)
- (REQ) multiwindow SH3 (3 replies)
- Das Boot Crew Cheer with torpedo impact? (6 replies)
- LSH5.1 How to change Submarine (5 replies)
- open hatch trouble (3 replies)
- A little mod help plaese guys (4 replies)
- rock n roll!?! (3 replies)
- NEW VERSION OF IXB&IXC Type (363 replies)
- SH3commander download ? (1 replies)
- raptors uniforms? (1 replies)
- some mod help please (1 replies)
- [REL] WB's Ultimate Ship and Aircraft Mod (110 replies)
- need a lil help (3 replies)
- Any new mods?? (3 replies)
- Silent 3ditor and .off files issue (20 replies)
- Wolfpacks relive v0.9H Released (69 replies)
- [WIP] gaming keyboard LCD readout. feedback wanted (7 replies)
- Number of planes (1 replies)
- [REL] Rubini´s Chief Helsman stress behaviour fix (7 replies)
- Installing SH3commander with HWX and NYGM (3 replies)
- Questions to modders (56 replies)
- New mod herald:wolfpack revive (4 replies)
- No mission orders from GWX, help (8 replies)
- Back from the Deep (4 replies)
- Question to moders (13 replies)
- I'm back (6 replies)
- GWX 3.0 keeps crashing (22 replies)
- U-Boat skins (3 replies)
- Looking for SHIII weather mod (13 replies)
- GWX or Living Silent Humter 3? (12 replies)
- TURNING BACK THE CLOCK (1 replies)
- Radars and Conning Towers (Turms) (14 replies)
- Q-Ship Mod - Thumbs.db (4 replies)
- Who will make Super Turms? (2 replies)
- Map graphics (3 replies)
- Making sense of the menu.ini cfg (7 replies)
- AI subs with virtual torpedo - is it possible? (1 replies)
- Defining what is what in Data folder (3 replies)
- tip of the day (0 replies)
- HELP! SH3-GWX3 Saves CTD. (72 replies)
- How to have a Type IXD2 in the early war? (7 replies)
- [REL] VERSION 2 New SH 3 Screens: Barracks, Single Mission and Campaign... (51 replies)
- HYDRO BEARING (5 replies)
- [REQ] We need help on something easy anyone welcome to do it (17 replies)
- Which texture or library files am I missing (20 replies)
- tribal DD ghost bug? (6 replies)
- Unlimited torpedo mod for single missions in GWX? (5 replies)
- Queston in regards to Previewer for U-boot Models (10 replies)
- Importing objects from SH5 to SH3 issue (1 replies)
- {REQ) Looking for U Boote Fahren music sheet (12 replies)
- Looking for a recommended mod list (3 replies)
- [WIP] IX-Class Shipyard - A Re-tex Project (4 replies)
- [REL] SH3 underwater dust&suspended particles (49 replies)
- [REQ] Copy-and-paste Navigation Map marks (3 replies)
- [WIP] VIIC-Class Shipyard - A Re-tex Project (18 replies)
- High-Res Textures and SH 3 (5 replies)
- Concerning Stiebler4B_V16B1 (5 replies)
- How to make any AI ship playable? (3 replies)
- Realistic sound of sonar searches (0 replies)
- FuMO 30 problem (5 replies)
- Advices, insttructions for SH3, please? (3 replies)
- [REL] SH3 Dynamic Campaign version 1.1 (39 replies)
- GWX fatique conversion?? (3 replies)
- HideMySub for OLC (5 replies)
- Blurry Scopes (1 replies)
- [REL] SH3 Log Mod; Beta testers required. (105 replies)
- Nonstandard QWERT keyboard and commands (0 replies)
- External Reserves Question (6 replies)
- Modern Sugbmarine mod for SHIII or later? (1 replies)
- [REQ] Empty torpedoes? (7 replies)
- Changing torpedo firing depth (2 replies)
- Mod Lists, Wolfpacks, and Sincere Thanks (7 replies)
- type 3 sub mod (17 replies)
- SH3 Water Reflections Issue, Any Thoughts? (3 replies)
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