View Full Version : [REL] Maneuvering board map
sublynx
10-12-13, 04:18 AM
EDIT: changed the mod totally and changed the description of the mod totally as well. (I didn't like the fact that the mobo followed the sub everywhere).
A minitweak to the navigation map for those people who have edited ship contacts and U-boat position off the Navigation map and prefer to use a maneuvering board for navigating and operations.
http://i.imgur.com/WP7KEkk.jpg
The maneuvering board is to be found over Siberia. It is clearest at a zoom level of 2500 km, but you can zoom to level 1000 km if you want be more accurate.
Download from here:
http://www.subsim.com/radioroom/downloads.php?do=file&id=4228
Installation with JSGME. Changes only the map, so there should be no problems in installation to any system.
This version does not follow around the U-boat as the previous version did, so it does not clutter the map view.
BigWalleye
10-12-13, 01:23 PM
Sublynx, where does the draggable overlay labeled MoBo in your pic come from?
sublynx
10-12-13, 04:14 PM
The draggable maneuvering board comes from my Charts addon 1.4 mod:
http://www.subsim.com/radioroom/downloads.php?do=file&id=3675
It's somewhat of a pain to install Charts addon, if one is not a NYGM+MaGui F or GWX+MaGui F user. But if you're interested in the mobo you can install just the one tga and then it's a relatively short manual editing of menu_1024_768.ini file.
BigWalleye
10-12-13, 08:49 PM
Thanks, Sublynx. I was going to modify your nav map overlay to give a plottable MOBO that could be dragged off-screen. You've done all the work already! Kudos!
periunder
10-13-13, 01:16 AM
Hi OP, could you explain which parts in your picture you posted is movable in your mod?
I know what the nav map is.
periunder
10-13-13, 01:21 AM
And why is the map in your picture all brown paper? Where is the blue ocean and the land coastlines?
periunder
10-13-13, 01:35 AM
Ok, so the whole brown paper with the graphs is the mod and movable. And that goes over the top of the nav map.
So you can move that out of the way to see the nav map?
Also, you can draw through the movable brown paper onto the nav map?
sublynx
10-13-13, 03:34 AM
And why is the map in your picture all brown paper? Where is the blue ocean and the land coastlines?
In the screenshot I've dragged the map over to Siberia. Over the sea areas the lines drawn are somewhat more difficult to see.
Hi OP, could you explain which parts in your picture you posted is movable in your mod?
The mobo follows everywhere you drag the nav map and can't be hidden - this is a very crude mod... Charts addon has a movable mobo, but that mod demands some menu editing to get it working.
Ok, so the whole brown paper with the graphs is the mod and movable. And that goes over the top of the nav map.
So you can move that out of the way to see the nav map?
Also, you can draw through the movable brown paper onto the nav map?
No. But that is a good idea. I think one could take the mobo from my Charts addon and change it's seethrough areas and make them look more like paper.
I would need to find the part that controls the drawing bit in menu_1024_768.ini, though. Now I don't know what part controls the lines drawn. If I knew I should be able to make it possible to draw lines over anything in the navigation map.
I was going to modify your nav map overlay to give a plottable MOBO that could be dragged off-screen.
I'm not all that happy with the result, so feel free to modify the mobo and release the result as a mod of your own, if you have the time and energy :)
periunder
10-13-13, 04:39 AM
OK, so now I understand. The brown paper background is actually land of the nav map over Siberia as you say.
That is what I didn't understand.
Could you show us a pick of your mod over sea? Because that is where it will be used the most, ist it not? How often are sub captain's drawing lines over landmasses?
Thanks.
BigWalleye
10-13-13, 07:22 AM
The maneuvering board overlay only works if you draw on it over empty space. The maneuvering board is entirely hand-plotted. There is no way to use any computer-plotted symbology effectively. You could draw over blue sea, or over brown land, but you don't want to use it over any area that has plotted symbols (like ships, subs, or convoys) on it. In fact, you would want to move away from those symbols, because they would just be a distraction.
sublynx
10-13-13, 07:30 AM
What BigWalleye said is very true. Here's a screenshot anyways, this time I've cleared the F5 view as much as possible to let one have a clear look at what the mod changes (there's lots of stuff in my F5 that's been changed by other mods):
http://i.imgur.com/jSUGxSx.jpg
periunder
10-13-13, 12:07 PM
The maneuvering board overlay only works if you draw on it over empty space. The maneuvering board is entirely hand-plotted. There is no way to use any computer-plotted symbology effectively. You could draw over blue sea, or over brown land, but you don't want to use it over any area that has plotted symbols (like ships, subs, or convoys) on it. In fact, you would want to move away from those symbols, because they would just be a distraction.
It measures distances and angles?
BigWalleye
10-13-13, 01:59 PM
It measures distances and angles?
Not exactly. A maneuvering board doesn't actually measure anything. It is a tool for quickly and conveniently plotting relative motion of a target. It avoids the need to convert from relative to true bearing, and back again. You simply plot the relative position of the target ("bearing 127 at 7 KM" with respect to ownship relative heading zero and speed zero. Since ownship is always at the center, the radials are bearing lines and the concentric circles are range circles. You can, for example, quickly determine target course by plotting two positions. There are a lot of other uses as well.
http://gcaptain.com/maritime/tools/files/MoBoard.pdf
http://archive.org/details/maneuveringboard00unit
http://www.boatswainsmate.net/BM/MOBOARDS
makman94
10-15-13, 11:51 AM
It measures distances and angles?
yes , it does
read the very good manual: http://archive.org/stream/maneuveringboard00unit#page/n3/mode/2up
for example,at the case XI ( http://archive.org/stream/maneuveringboard00unit#page/26/mode/2up ) that i have study , you can see at question b the distance. (maybe you can find ,to other cases of MB, more methods for getting distance so have a look at the others too)
makman94
10-15-13, 11:58 AM
A minitweak to the navigation map for those people who have edited ship contacts and U-boat position off the Navigation map and prefer to use a maneuvering board for navigating and operations.
Drag the map over to land for clearest mobo work.
Download from here:
http://www.subsim.com/radioroom/downloads.php?do=file&id=4228
Installation with JSGME. Changes only the map, so there should be no problems in installation to any system.
The minus side to this mod is that the mobo is visible anywhere so it clutters the map view. Maneuvering board navigators might not care too much about this.
very nice mod for the fans of MB , Sublynx :yeah:
sublynx
10-15-13, 12:28 PM
very nice mod for the fans of MB , Sublynx :yeah:
Kind words, much appreciated makman94 :salute:
http://www.boatswainsmate.net/BM/MOBOARDS
Dead Time formula
D = T * S * (100/3)
What's the meaning of S and T here?
S = own speed?
sublynx
10-20-13, 08:46 AM
My guess:
T=the time that drawing the mobo solution took
I haven't used that formula myself, though.
sublynx
10-22-13, 06:11 AM
First post edited, the mod changed to a version that does not clutter the map view. The mobo is now stationary over Siberia at a zoom level of 2500 km.
Installation with JSGME.
Missing one folder, to be JSGME ready!
In your archive: "\data\terrain\map1"
Need to be: "\data\terrain\maps\map1"
sublynx
10-26-13, 11:45 AM
Thanks a lot Tycho! I had the same problem myself, corrected it - and obviously forgot to update the zip package. I'll correct the file ASAP.
sublynx
10-26-13, 12:35 PM
Right. Now the version in the downloads section has the correct folder structure. Thank you again Tycho, without you many players would have just tried to install and would have then given up on the mod :salute:
Ok, one more: does not work with modified Terrain.act file.
sublynx
10-27-13, 04:00 AM
Terrain.act? Thanks for the warning. Are there mods that have modified that file or have you edited yourself?
Here are two:
http://www.subsim.com/radioroom/showthread.php?t=163133
http://www.subsim.com/radioroom/showthread.php?t=164173
sublynx
10-27-13, 04:55 AM
Oh yeah. These must be something the Maneuvering board map overwrites. They look nice and I might try these mods out myself and edit the mobo into them. The colours of the mobo would probably need to be changed.
I can't release them without a permit from the authors, though. If someone does not want to wait if I ever get around to it, I'll upload the maneuvering board JPEG I used and you can edit the mobo into your modified terrain maps yourselves. Paint Shop Pro should open RAW files, if you click on the map file in Resource Management and then select "open with Paint Shop Pro". It then asks the size of the file. Use the numbers that are on the name of the map file.
Here's the different versions:
http://www.2shared.com/photo/IwRdthn0/greymobo.html
http://www.2shared.com/photo/E3orlCac/greymoboenhanced.html
http://www.2shared.com/photo/5h7wp7bZ/greymoboenhanced1.html
http://www.2shared.com/photo/2BSvKNr4/mobo.html
Don't press the download link - that's some advertisement garbage. Right click on the image and download the picture from there.
The problem is not in overwriting .raw file, but in terrain.act file.
I use terrain.act from here: http://www.subsim.com/radioroom/showthread.php?t=164173
This one reverse water gradient: "- the shallow water is darker, the deep is brighter."
And with it, your Maneuvering board do is not working, look like this:
http://img27.imageshack.us/img27/6972/c4af.th.jpg (http://img27.imageshack.us/img27/6972/c4af.jpg)
If i revert it to original terrain.act, then your Maneuvering board works.
sublynx
10-28-13, 12:09 PM
If one reverts back to the original terrain.act, doesn't it also lose the grey colours of the map?
It's possible to change the mobo to be visible on these grey maps too. Here's a working example:
http://i.imgur.com/j4xR8s4.jpg
Very unclean, but I believe that I could make it cleaner without losing visibility.
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