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  1. SH5 performance improvement >>>>>>>>>>> (29 replies)
  2. Simple Question: Define "Ship Transporting WAR meterial" (2 replies)
  3. Bresmen resupply ? (10 replies)
  4. Time Warps n Stuff (12 replies)
  5. war supplies mission help (3 replies)
  6. Firing without using the periscope (5 replies)
  7. Slow down the speed of the externale camera (16 replies)
  8. That was just plain mean (9 replies)
  9. WW II Magazine review of SH5 (27 replies)
  10. SH5 customer feedback (75 replies)
  11. Will SH5 one day be a measure of greatness? (110 replies)
  12. SH5 low fps issues (4 replies)
  13. Sh5 mission end (6 replies)
  14. Torpedo guy... (8 replies)
  15. How to remove intro videos ? (2 replies)
  16. Use of TC (3 replies)
  17. Unman deckgun? (5 replies)
  18. External Camera Crash (1 replies)
  19. just completed campaign (9 replies)
  20. Quick Q? (2 replies)
  21. Query -- Diagnosing or Trace Utility Wanted -- (7 replies)
  22. British Coastal Waters (6 replies)
  23. Manual use of Deck Gun (2 replies)
  24. anyone sucess hunting warships ? (7 replies)
  25. Any chance fo UBi doing a no-online version of SH5? (22 replies)
  26. SH5 Crashing on load (3 replies)
  27. SH5 Wolfpacks, There in! (54 replies)
  28. SH5 Aircraft Carrier Gibraltar Boring (0 replies)
  29. We shouldnt just be complacent... (48 replies)
  30. Need some questions answered (1 replies)
  31. Fishing tales (7 replies)
  32. TYPE IX (2 replies)
  33. Ships Turning Rates (9 replies)
  34. Diving alarm (9 replies)
  35. CO2 levels and consequences (3 replies)
  36. Math?? (13 replies)
  37. Sh3 mod creates uboat interiors! (2 replies)
  38. Where is the Christmas Tree? (9 replies)
  39. Pedestal (1 replies)
  40. Where did my Post go? (4 replies)
  41. Guest feature: Charles McCain's U-boat blog (6 replies)
  42. sh5 needs (15 replies)
  43. Thinking of getting SH5 but have question. (2 replies)
  44. SH5 advice please. (9 replies)
  45. How to remove the HUD ? (5 replies)
  46. Silent Hunter 5 Multiplayer UK (8 replies)
  47. Deaf sonar guy... (8 replies)
  48. Campaign won't start (15 replies)
  49. U-Boats In The Atlantic (0 replies)
  50. Help me (9 replies)
  51. So, what now...? (19 replies)
  52. VIIC & its Tower variants … (0 replies)
  53. Annoying destroyer acts like a sperm and wont get off my back!!!! (15 replies)
  54. Question (11 replies)
  55. Performance TC (4 replies)
  56. WHen do the upgrades come in? (1 replies)
  57. radar not working?? (2 replies)
  58. Problem with Patch 1.2 (12 replies)
  59. Fresh install...wont update? (10 replies)
  60. Different Types (1 replies)
  61. Review up on www.eurogamer.dk (7 replies)
  62. Enviromental impact of Drumbeat (17 replies)
  63. Server is: Down (5 replies)
  64. aTI 10.5 drivers are out . (37 replies)
  65. no Ubisoft (9 replies)
  66. No UBI this afternoon (28 replies)
  67. The Fog - blind shot (8 replies)
  68. Help (7 replies)
  69. Shadows (5 replies)
  70. Any key benefits for 1.2 ? (6 replies)
  71. Operation Drumbeat~Resupply (21 replies)
  72. Camera out of Sectors (2 replies)
  73. Gibraltar (9 replies)
  74. Wireless keyboard: Disfunctional Function keys (7 replies)
  75. I WIll Be Sticking With SH5 - But Just Now The Love Is Not There (26 replies)
  76. Ubisoft this is your next Silent Hunter title.. (31 replies)
  77. Online dynamic campaign "silent hunter total war" (3 replies)
  78. Deleting saved games (5 replies)
  79. standard propulsion/recharge mode (2 replies)
  80. My first "OH CRAAAPP!!" moment in SH5 (9 replies)
  81. Any word on a new patch? (36 replies)
  82. Torpedos.. useless things. (15 replies)
  83. Firing solution for Bearing 0° impact (2 replies)
  84. Screen bright, then dark. (10 replies)
  85. Change to German speech (2 replies)
  86. DAS BOOT (7 replies)
  87. Your name, in German. (36 replies)
  88. View your kills on Google Maps! (11 replies)
  89. disable auto save (2 replies)
  90. Why is my hydrophone not working? (9 replies)
  91. Silent Hunter 3 vs. Silent Hunter 5 ... who's the best? (198 replies)
  92. Ships are fully repaired if you save your game mid-fight and reload? (6 replies)
  93. Can't seem to bind Captain's Log screen to a key (3 replies)
  94. SH5 & me (6 replies)
  95. Problem with Promo points (4 replies)
  96. Working on-board dials and displays (16 replies)
  97. Needle in a haystack (10 replies)
  98. What is that thing? (7 replies)
  99. My ploblems (4 replies)
  100. My problems (4 replies)
  101. Shark VS croc (8 replies)
  102. TMO1.9 question re keyboard (7 replies)
  103. Torpedo speed bug fix clarification (4 replies)
  104. Submerged firing solutions without active sonar (5 replies)
  105. How often do I have to feed the crew (6 replies)
  106. Sh5 Crashing. (5 replies)
  107. Video of U166 (2 replies)
  108. Periscope Depth (14 replies)
  109. Whats with the Hula Dancer? (16 replies)
  110. Stadimeter bugged (30 replies)
  111. Patch mod for STEAM? (9 replies)
  112. How can I limit framerate in SH5? (8 replies)
  113. Subsim army of zombies (1057 replies)
  114. Ship speeds not slowing as they are damaged? (4 replies)
  115. Trouble with Blockade of Germany mission to sink 5 AMC ships (2 replies)
  116. Why do electric engines kick in when you submerge? (22 replies)
  117. British Subs (9 replies)
  118. Strange things are happening... (2 replies)
  119. Will GWX Do a Modding to SH5 ? (9 replies)
  120. Crew special abilities clarification? (2 replies)
  121. Is there a sonar for range estimation?? (3 replies)
  122. To Neal and the mod teams (18 replies)
  123. What to do when you lose all the fuel and being stranded in the middle of nowhere.. (27 replies)
  124. Navigator extra commands not available in Command.cfg (1 replies)
  125. So whats you average performance? (18 replies)
  126. Sonar range vs visual range (30 replies)
  127. German lables on world map in English installation? (2 replies)
  128. [TEC] Estimating AoB and Using the Standimeter (3 replies)
  129. New to the game have a question or 2 (2 replies)
  130. Questions for getting back to SH5 (30 replies)
  131. It's time to give sh5 a 2nd look! (15 replies)
  132. Is this how it Happens?? (9 replies)
  133. Problem with depth maintaince. (1 replies)
  134. Has the AI improved in 1.2? (13 replies)
  135. Run while minimized (4 replies)
  136. Enemy merchants in Kiel canal? (17 replies)
  137. Getting SH5 in the UK? (7 replies)
  138. Repair damaged systems, cannot comply (1 replies)
  139. torpedo loading bug (1 replies)
  140. Sound Mods (4 replies)
  141. Does the stadimeter work OK in 1.2? (9 replies)
  142. 688 Attack Sub (5 replies)
  143. AoB errors since 1.2 (3 replies)
  144. do mods work (2 replies)
  145. Is 5.1-channel sound available, or is it stereo only ? (21 replies)
  146. Zig Zag... nope! (7 replies)
  147. can't maintain depth after 80meters (9 replies)
  148. Confusion over Patrol missions and red map contact icons (29 replies)
  149. Where do I look to see how much I have accomplished? (3 replies)
  150. Type B now available in 1.2 ! (13 replies)
  151. Help on window mode (3 replies)
  152. Live subsim Chat Room (0 replies)
  153. Patched or not it's 1943 and I want ALL T3 to impact magnetic (3 replies)
  154. How remove hint icons from appearing on objectives bar (4 replies)
  155. Mod available for clickable stations? (10 replies)
  156. How is Silent Hunter V ? (86 replies)
  157. Enabling 3GB switch on Windows XP (26 replies)
  158. Mission icons on map confusion (2 replies)
  159. So does this mean the game wont be finished?? (35 replies)
  160. Favorite Subsim (45 replies)
  161. F6 and F7 give "Surface the Boat" (2 replies)
  162. Maintaining depth? (3 replies)
  163. ENIGMA Patrol Logs and Messages (16 replies)
  164. MODS (1.2 Ready) that make this game enjoyable (31 replies)
  165. Sense of speed through water in 1.2. (3 replies)
  166. Changing game language (11 replies)
  167. Testing 1.2 claimed fixed magnetic detonator (7 replies)
  168. Graphics NOT SET ! (4 replies)
  169. How to get maximum SpecialAbilities in a single mission (1 replies)
  170. Mods update with patch 1.2 (2 replies)
  171. Where can I get 1.2 from (2 replies)
  172. 1942 and some questions in general.. (1 replies)
  173. How deep have you gone? (14 replies)
  174. SH5 CDT - Help ! (0 replies)
  175. Depth Under Keel button in patch 1.2 (20 replies)
  176. Graphics Bug -.-' (1 replies)
  177. I finally get it! (3 replies)
  178. How to Reset TDC (3 replies)
  179. Blockade Of Germany (21 replies)
  180. Flooding level on SH5 (0 replies)
  181. Help Needed (3 replies)
  182. SH5 Debating in a Vacuum- Go tell it to the mountain! (5 replies)
  183. Silent hunter 7 (54 replies)
  184. Campaign won't load (19 replies)
  185. question (0 replies)
  186. Silent Hunter 3D (2 replies)
  187. Request For Resupply (11 replies)
  188. need help (11 replies)
  189. SH5 Civil War (67 replies)
  190. Two quick questions (1 replies)
  191. Cannot connect to master servers (25 replies)
  192. Event Camera won't work (2 replies)
  193. updated (2 replies)
  194. SubSim Engine DevTeam (open for joining) (14 replies)
  195. Query -- CTDs -- Without latest Patch And With Or Without Mods Enabled (19 replies)
  196. Sick of complaining... (111 replies)
  197. Problem when I run the SH5 hardware detection tool? (1 replies)
  198. No contacts from hydrophone operator (7 replies)
  199. das boot to Silent Hunter 5 (3 replies)
  200. Noob sticky tutorial request (2 replies)
  201. JSGME? (6 replies)
  202. Patch 1.2 Download (EU/EU CE versions) (7 replies)
  203. I don't want a patch #3 at this point - I do want the SDK for the game though!! (31 replies)
  204. sh5 crashes (3 replies)
  205. Where is the patch? (8 replies)
  206. So many "look how crap this is" posts (3 replies)
  207. February 27th 1941, a day which will live in infamy.. (11 replies)
  208. Differences in VIIA interior layout vs. later VIIs (3 replies)
  209. More life spent on SH5 and I'm left with a question... (5 replies)
  210. A Suggestion for SH5 Super-Modders (17 replies)
  211. Brand new to SH5 (4 replies)
  212. Should I update to 1.2 (18 replies)
  213. SH5 Patch #3 wishlist (50 replies)
  214. Sub on the bottom? (75 replies)
  215. What do you feel about SH5 now? (328 replies)
  216. There Are Enough People Here (37 replies)
  217. What does UBI has to say about the "patch" (15 replies)
  218. Better with no patch. (7 replies)
  219. Panoramic screenshot tutorial (2 replies)
  220. Have Ubi released the wrong patch???? (10 replies)
  221. How many people like the sun of the patch 1.2 (7 replies)
  222. Seeking clarification - how to set, and keep your realism settings (3 replies)
  223. 2 questions please... (2 replies)
  224. confused about hydrophone... ummm? (4 replies)
  225. Crashes on load in Med. Campaign? (0 replies)
  226. And God Created The Modders (1 replies)
  227. Deleting old campaign. (1 replies)
  228. Yaaay! I finished the tutorial patrol! (5 replies)
  229. New Allied Weapon in 1.2 Patch Release? (10 replies)
  230. How to accept mission (4 replies)
  231. Noob question from a veteran SH player (1 replies)
  232. Steam patch??? (30 replies)
  233. reinstalling (2 replies)
  234. Quick Q? (2 replies)
  235. Still no hope of improving framerate? (18 replies)
  236. Where's the patch? (6 replies)
  237. TO UBI (56 replies)
  238. Patch 1.2 Anyone Got Xfire Working (0 replies)
  239. Recalled to base? (3 replies)
  240. Help!! Cant update!!! (25 replies)
  241. SH5 max settings hardware (10 replies)
  242. Where is the Steam Patch? (4 replies)
  243. Patch 1.2 Feedback Thread (308 replies)
  244. Patch Downloading !! (34 replies)
  245. UPLAY doesn't work (7 replies)
  246. Uhm where is the patch this time? (8 replies)
  247. Downloadable Missions (2 replies)
  248. Preparing for Patch (8 replies)
  249. Underwater reflection effects (8 replies)
  250. Tic..Tok...Tic...Tok (81 replies)