View Full Version : The Fog - blind shot
Hi all,
I just had a really cool shot at a merchant. Using the Environment Mod 2.0 I got into heavy fog, you know, 200m visibility.
I made out a merchant via hydrophon and chased him for about 4 hours real time (more than 6 in game). I must have crossed her course several times, I probably passed her in 1000m distance without seeing her. As if the fog wasnīt enough, night fell and I had to hurry up.
Finally, when the sun was just setting, I figured out the merchantīs course and followed her blindly (thatīs what men do when it comes to women).
Suddenly I spotted a shadow before me and a blurred reflection on the water. The merchant was about 200m ahead of me and I still couldnīt really see her. So I fired a blind shot at the reflection before me, and actually hit her right from behind (I know, one shouldnīt do that). Now I could see what I had hit for the very first time. I finished her off with the deck gun at 100m distance. This was really spooky and I enjoyed this strange chase a lot! Probably the thick fog isnīt a bug, itīs a feature :yeah:
walsh2509
05-26-10, 03:58 PM
talking of fog - 1.02 - I get the call "Smoke on the Horizon" and go up topside, in the distance a fog bank you can't see the Horizon. Guess I have a super watch team.
senjorlossi
05-26-10, 04:01 PM
Nice kill!
Recently I was submerged in the northern channel between England and Ireland when sonar picked up an incoming convoy. When it came close, I raised to periscope depth and: - dense fog, nothing at all to see! Also, it was late December and at 9 a.m. the sun was really low on the horizon, with beautyful rays of light going through the mist.
So I decided to surface and started zig-zagging through the convoy while searching for tankers to fulfill my mission. It was really a thrill to navigate between the columms of ships, never knowing when the next shadow would appear out of the reddish wall around me.
After a while i found a large tanker, set up a rough manual solution (unfortunately the game wonīt let you lock onto a target in the mist) and put a torpedo into her side. After the fish went off, things even got more interesting as the ships started zig-zagging and looking for me with searchlights, and the destroyers coming in to look for me. Now I had to look for ships coming from practically any direction, with only seconds to react before a collision would kill me.
Unfortunately, I lost the tanker (which did not sink) and could not find it any more. So I decidet to go for whatever target I could get in front of my boat. Doing that, I got a little bit too adventureous and finally ended up in a collision with a freighter that suddenly appeared out of nowhere right in front of me.
I must admit that this situation was probably the most impressive and thrilling I experienced in SH 5 so far. Seeing ships pass by like ghosts in the mist or seeing their silhuettes against the misty sun was really fascinating.
There is a lot of beauty in this game!
SteelViking
05-26-10, 06:44 PM
By the way you guys, there is a problem with the fogdistances.cfg in Env2.0/2.1 you should unload the mod delete that file from it and reload in JSGME. It will be much better that way.
senjorlossi
05-26-10, 07:42 PM
@ SteelViking:
What kind of problem do you mean?
SteelViking
05-26-10, 10:45 PM
@ SteelViking:
What kind of problem do you mean?
The current fogdistances.cfg has a bug, where fog is so thick that you cannot see a ship at 20m! Now I understand that this kind of fog exists, but it is not real common, and it makes playing the game basically impossible. In all my testing with the bugged file, I was never even able to get out of that fog, and I was in the Mediterranean at the time!
eon850aye
05-27-10, 05:09 AM
and followed her blindly (thatīs what men do when it comes to women).
:rotfl2:
So I fired a blind shot at the reflection before me, and actually hit her right from behind (I know, one shouldnīt do that).
:har: Not unless she asks
Dirty minds think alike...:up:
Ships are female, because it takes them hours to set sails and get ready. Furthermore, one man alone cannot handle them. :D
senjorlossi
05-28-10, 07:16 PM
Ships are female, because it takes them hours to set sails and get ready. Furthermore, one man alone cannot handle them. :D
And they are female because they are so expensive!
---
@SteelViking:
OK, I donīt have enough experience with the new environmental settings yet to tell if the fog is too thick. The only time I experienced it it was like maybe 200 - 300 m and disappeared during the day.
I liked it the way it was, but I will keep an eye on it.
Happy Hunting everyone!
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.