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View Full Version : I WIll Be Sticking With SH5 - But Just Now The Love Is Not There


walsh2509
05-25-10, 11:44 AM
with patch and several great mods (thanks guys) I still don't get the feeling of WWII as I did with SH3 out the box. The 1st time I set sail with SH3 I felt I was going to war , seems silly but there was a feeling of nerves anytime "Smoke on the Horizon" and it only got better as time went on.

Without going into great detail , bottom line just now SH5 doesn't give that same feel even after patch and these great mods. Why ? To me with these "mission set tonnage" in a set time frame its - dash to patrol area sink what you can and Dash back to base to Reload and Dash back to the patrol area. That alone kills any feel of WWII uboat war, the Happy Times sink 10 ships with War supply - I thought all ships had War Supplies - or 200,000 tns.

It feels an arcade shooter and I don't mean game settings I mean the dashing to patrol area and back to base time and time again to meet the tonnage and the time frame.


I want the SH3 Campaign style , get a Grid to partol and there and back when you want and sink anything there and back and it counts.

I take it there are mod groups working on a Campaign for SH5.

kylania
05-25-10, 12:13 PM
So totally ignore the missions. Problem solved. :woot:

Just do the patrol objectives. Sure there's no grid squares anymore, but you're still sent to a location and told to do something there. Just do that, and ignore the sink X tonnages or X warship nonsense.

You don't have to do those missions, so if they are what's causing you to lose the feel of going to war, just don't do them.

Krauter
05-25-10, 12:32 PM
The only problem with totally ignoring the overall campaign objectives is that to get access to certain Campaigns (ie: Operation Drumbeat) you have to do so well in the preceeding campaign :down:

Sailor Steve
05-25-10, 12:49 PM
Don't worry, walsh. It will come. Lots of good modding and good times ahead, I think.

I have the same problem with SH4. SH3 is hard to get a lot of time compression on my PC, plus the necessity of changing the crew out every four hours makes me slow down and smell the salt air. SH4 TC works much better, so I have a tendence to rush all over the place looking for my next battle. I have to force myself to take my time.

I'm sure SH5 will improve with time. It's getting a lot more attention already than SH4 did.

scratch81
05-25-10, 12:59 PM
Haven't gotten terribly far in the campaign just yet, however, i feel it is my duty to the fatherland to sink any and all ships with a british flag, whether or not its in my mission objective. Its now january 1940 and still working on the blockade of Germany. my last patrol i got 2 of 5 amc, a battleship, 2 freighters, and a tanker. only the 2 amc's counted towards my objective, but im raking in tonnage everytime i leave port, which to me, is my ultimate objective.

kylania
05-25-10, 01:03 PM
The only problem with totally ignoring the overall campaign objectives is that to get access to certain Campaigns (ie: Operation Drumbeat) you have to do so well in the preceeding campaign :down:

Problem solved! Use this little tool (http://www.subsim.com/radioroom/downloads.php?do=file&id=1817) to skip right to Operation Drumbeat! :yeah:

Krauter
05-25-10, 01:15 PM
Does that function also change the usage of submarines? I'd rather not start Drumbeat in a VIIA for example.

Also, the last time I used it, it appeared as if the game just showed that youwere in that particular campaign, but things such as upgrades, etc were not available

kylania
05-25-10, 01:25 PM
Does that function also change the usage of submarines? I'd rather not start Drumbeat in a VIIA for example.

Also, the last time I used it, it appeared as if the game just showed that youwere in that particular campaign, but things such as upgrades, etc were not available

Not yet, but what you'd do is play to almost the end of Mare Nostrum, then before it expires just bump your save up to Operation Drumbeat.

JScones
05-26-10, 02:55 AM
PERFECT subject for the XBOX 360 exclusive SH6. :yeah::up:

jwilliams
05-26-10, 03:14 AM
I've been playing the game the same as SH3, i just patrol the area that im told to and ignore the overall mission. Sinking anything that i come across. :yep:


Unfortuently i dont think im going to make it any further into the campaign (check my sig). :o

I play 100% realism and dead is dead. And it looks like im going to be dead very soon. Both electric engines are dead and theres not enough sea under me to lose the escorts pinging me.

I blame Nisgeis' U-boat Killer AI Mod for this situation. :O:

Hope that i do manage to survive, But even if i dont. I had alot of fun. :rock:

oscar19681
05-26-10, 08:07 AM
with patch and several great mods (thanks guys) I still don't get the feeling of WWII as I did with SH3 out the box. The 1st time I set sail with SH3 I felt I was going to war , seems silly but there was a feeling of nerves anytime "Smoke on the Horizon" and it only got better as time went on.

Without going into great detail , bottom line just now SH5 doesn't give that same feel even after patch and these great mods. Why ? To me with these "mission set tonnage" in a set time frame its - dash to patrol area sink what you can and Dash back to base to Reload and Dash back to the patrol area. That alone kills any feel of WWII uboat war, the Happy Times sink 10 ships with War supply - I thought all ships had War Supplies - or 200,000 tns.

It feels an arcade shooter and I don't mean game settings I mean the dashing to patrol area and back to base time and time again to meet the tonnage and the time frame.


I want the SH3 Campaign style , get a Grid to partol and there and back when you want and sink anything there and back and it counts.

I take it there are mod groups working on a Campaign for SH5.

Yes offcourse you could ignore the campaign objectives . But personally i allways feel the need to do them anyway because its the only thing that gives any sense to the campaign. If i ignore the objectives i feel as ifboatthough i,m ignoring the war and playing rogue u-boat.
I was kind of hoping sh-5 made me feel as i,m nolonger fighting the u-boat war on my own , in fact it does an even worst job ob this then sh-3/4. I feel completly alone in the campaign and i never ever seen a friendly u-boat that helps the wat effort (exept from one chance incounter in the med) Dont get me wrong , in many ways sh-5 is superieur but in many ways it feel much more sterile then sh-3 and sh-4. Apart from the u-boat pens there is no life whatsosever in the harbours. Contact with BDU is the most minimal of all the silent hunter series. I dont even get a "keep up the great work" when i send in a contact report. In the campaing in total germany i had to sneak into port more then 10 times to complete myobjectives in time. i mean comeon where is the realism? Also the fact that there is now a lack of updates for the u-boat because of the campaign ending in 1943 and you can nolonger give a wide variety of medals and upgrade the whole crew (no only at sea to a limited crew and medals are limted to 1 medal per crew)when your back in port simply takes awat the immersion when in port. I miss the fact that i cannot replace my crew for better onces or simpley because i had some fatal casualty,s. I,m pretty confident that sh-5 will be what is should be after a year or 2 thanks to the community. But its such a shame the UBI has stripped sh-5 of so much features that made sh-3 and sh-4 such a succes. I still wonder why succes formula,s are binned in the case of sh-5.

Sailor Steve
05-26-10, 09:25 AM
PERFECT subject for the XBOX 360 exclusive SH6. :yeah::up:
WHAT? No PS3 version?:x

Egan
05-26-10, 02:05 PM
WHAT? No PS3 version?:x


Yeah. It's already been confirmed for the PS3. Different title, though: it will be called 'Crash Dive Bandicoot' instead. :yeah:

Fire_Spy
05-26-10, 06:29 PM
Yeah. It's already been confirmed for the PS3. Different title, though: it will be called 'Crash Dive Bandicoot' instead. :yeah:

:rotfl2: :rotfl2: :rotfl2: :arrgh!:

JScones
05-27-10, 07:04 AM
Yeah. It's already been confirmed for the PS3. Different title, though: it will be called 'Crash Dive Bandicoot' instead. :yeah::har:

JScones
05-27-10, 07:05 AM
WHAT? No PS3 version?:x
Maybe a Wii Fit version, where you have to actually run on the balance board whenever you want to move around the boat.

You can hate the game, but get fit at the same time. :yeah:

Egan
05-27-10, 07:37 AM
Maybe a Wii Fit version, where you have to actually run on the balance board whenever you want to move around the boat.

You can hate the game, but get fit at the same time. :yeah:

Lol! :DImagine running through the house at full pelt and hiding in the bath when the alarm goes....or shouting 'Torpedo Lohs..!' and throwing the wii-mote at the cat....

I'm now envisioning an entire range of spin off products with Doenitz and Raeder dressed up lile Mario and Luigi....we could do a pacific one too but I don't think Mush Morton looks enough like Sonic.

Anyways...I still don't have the game so I won't comment on the campaign or anything else except to say 'No KM grid? Really?'

For a U-boat sim, that kind of shocks me.

Fincuan
05-27-10, 07:45 AM
For a U-boat sim, that kind of shocks me.

Where did you get the idea we're talking about a u-boat sim here? :D

Faamecanic
05-27-10, 10:26 AM
The only problem with totally ignoring the overall campaign objectives is that to get access to certain Campaigns (ie: Operation Drumbeat) you have to do so well in the preceeding campaign :down:

This is the NUMBER 1 immersion destroyer for me as well.

Until this crap gets modded out....SH5 sits on my shelf collecting dust :nope:

elanaiba
05-27-10, 10:36 AM
The only problem with totally ignoring the overall campaign objectives is that to get access to certain Campaigns (ie: Operation Drumbeat) you have to do so well in the preceeding campaign :down:

We can argue a lot about this, and there's no definite answer.

But I don't remember Doenitz sending anybody but some chosen aces on the initial phase of Drumbeat.


I want the SH3 Campaign style , get a Grid to partol and there and back when you want and sink anything there and back and it counts.


There's clearly a presentation/communication problem here, and its noted.

In SH5 you don't have to do the mission objectives, and anything sunk COUNTS. It would probably have been better if all objectives were hidden.

Dowly
05-27-10, 10:40 AM
It would probably have been better if all objectives were hidden.

Actually that's not such a bad idea. Have the player patrol around and once he's sunken certain amount of shipping in certain area he'd get a letter from Uncle Karl or the flotilla commander saying that you have achieved this and that and you show a great example for the younger kaleuns. Of course the letter would be the only thing that would be gotten. Sort of like hidden achievements or something like that.

Egan
05-27-10, 12:23 PM
It's not even like the idea of objectives is that bad. I enjoyed the missions in SH4, particulary dropping people off or rescuing downed pilots. Like Elanaiba says it's maybe as much to do with presentation as anything else.

Personally, I never liked the idea of the renown system - it always seemed a cheesy way of saying 'score' to me. But what if special missions and so forth were tied to renown? If you are a famous enough skipper you might be picked by Bdu to enter a Harbour and sink a specific target,( Yeah, just like Prien,) It makes these special missions something different and special and makes working towards being trusted enough by Doenitz something important. Tie in access to new boats in the same way. In the campaign expansion for 43-45 (:03:) imagine being called into the flotilla office one day as a Renowned skipper and asked whether you would like to take command of a new type XXI...That would add something, would it not?

I think this would allow the best of both worlds - access to sensible and historically plausible special mission that may lead to tangible bonuses (Medals, promotion etc, ) and give a deeper 'gameplay' meaning to you long and dangerous patrols.

FWIW, I don't like missions in a sim of the 'sink x number of battleships' type regardless of whether they are optional or not. They don't feel right and spoil the immersion. But if the game had something like I outlined above I'd be very interested.

M4XDmG
05-28-10, 03:31 PM
What I would change in campaing is that all the objectives (sink 100,000 tons for example) are there, but they would be "bonus" objectives. If you sink like 80 000 tons instead of 100 000, it's hardly a failure... Would be better that you patrol that area and sink what you can, but you don't have to sink this much merchant shipping to "complete" your mission. You sink what you can. But IF you sink over 100 000 tons, you get bonus (medal or something...)

Like others have said, it all depends of how it is presentated. If you are forced to sink 100 000 tons, it's not fun anymore. But if you are encouraged to do so and you might get something in return if you do, it's much more entertaining.

THE_MASK
05-28-10, 04:00 PM
I actually like the campaign structure . I think its more realistic than SH3/4 .

Salvadoreno
05-28-10, 05:08 PM
You know what i miss.... The band playing as i slowly creep out of port. :(. That was a HUGE immersion factor for me. Knowing it might be my last time hearing those beautiful trumpets!

Well i JUST finished my first patrol with a bunch of mods installed, and i gotta say. I thoroughly enjoyed it. Running around the sub when you see "smoke on the horizon", taking bearings with your XO, and manuvering the sub in position is incredibly rewarding while being able to run around the uboot. Even though i only encountered 1 merchant, it was still well worth it. After i put 3 torpedoes into her i stuck around to blow the ship away with the deck gun which was a bad idea. More smoke on the horizon was spotted as nearby destroyers got the distress signal and raced to investigate. I snuck away but i like the "dynamic" part of the campaign. I cannot wait what modders do to turn this game into an AMAZING experience. They have already started.

All that modders havent really touched yet is the campaign files, which can change the mission objectives/maybe even put the grid system back in. O man im stoked!!!

Kromus
05-28-10, 06:45 PM
Yeah. It's already been confirmed for the PS3. Different title, though: it will be called 'Crash Dive Bandicoot' instead. :yeah:

Nice one, after reading many negative topics all over forum, this really made me LOL.

Egan
05-29-10, 04:12 AM
Nice one, after reading many negative topics all over forum, this really made me LOL.

Thankyou. I'm available for weddings, barmitvahs and very strange funerals.