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  1. audio of u96
  2. [REL] Radar Range and Bearing Lines
  3. Mods will not install
  4. Tutorial : adding playable units (basis)
  5. Why is "Your" Watch position vacant in 3d view.....???
  6. [REL]Environment 4.1 new wave effects
  7. [WIP]Playable PocketBB
  8. A Dumb Question about TMO
  9. Raising/Lowering SD Radar in TMO
  10. making SH4 a more solid game.
  11. anybody ever try this?
  12. searching and serching sound mod
  13. Finally got it
  14. [TEC] Duplicate ZON File
  15. Which mods work with which patches?
  16. [TEC] remove map icon stars
  17. Giving back!
  18. a sort of alternate history
  19. Severe Weather: Is it a possibility?
  20. Hardcore Mod for SH Veterans
  21. OMG - lots of questions
  22. Searching for an eye opener!
  23. [REQ] Searching for an eye opener!
  24. Chrono and clock
  25. [QUEST] SD Antenna - in TM?
  26. Repair files for U-boat bases start at dock problems.
  27. [TEC] Flt Boat Propulsion Sys Damage Model
  28. [REQ] Mission Edditor. Vessels for SH4
  29. [rel] TMO Service Packs 1C and 2B
  30. Tojrpedo Arming Distance in TMO
  31. [WIP] - Japanese Merchants for SH4 & SH3
  32. Message Log / Subtitles MOD?
  33. {REL} Nuke Boats for 1.5 UBM
  34. [TEC]Conning Tower upgrade in TMO+RSRDC371
  35. to the Mod-Master a.k.a. Ducimus
  36. a couple of mod request
  37. [Tec] Modding Damage/Explosion Radius/Etc
  38. [REQ] US APR Radar/Signal Detection Ability
  39. [REL]german periscopes wake
  40. Silent Hunter 4 mod help
  41. where is torpedo description in ver 1.5?
  42. [WIP] Torp textures
  43. Alt tabing ?
  44. Smoke at docks, adding Narwhal & Tench ?
  45. [REQ] Restricted External Cam
  46. [REQ] Pre JANAC Tonnage
  47. [TEC] Question on air layer
  48. Smoke Mod for 1.4 PE2?
  49. IJN Fleet names and such
  50. [REQ] Request for Comments on SJ-Radar Changes
  51. A polite request to the moderators...
  52. Japanese Career?
  53. [tec] How to get refits to occur more reguarly
  54. Which UPC File Has Speed Percentage?
  55. [REL] Tree Mod V1.0
  56. Noob needs help with MOD's plz !
  57. New mk28 mk31 mk35 torpedo mod
  58. Mods Conflict of collaboration?
  59. Looking for a Starting Modding Tutorial
  60. Quick Question
  61. Quick Question
  62. Crowd seeing submarine off
  63. Major hardware problem- Need Help from clever people!!
  64. John Hamm's Uniform Mod V1.1 Released
  65. New to RFB With Two Questions
  66. Silent Fire v1.4.1 Released
  67. [REL] sobers better sand II (rel 13/4/08)
  68. U-BOAT MISSIONS command room
  69. Help installing Trigger Maru mod... Please!!
  70. american campaign medal of honor medal fix ?
  71. what to use???
  72. "F9" shows me underwater, why?
  73. Ship Wake
  74. [REL] The Swell of the high seas
  75. playable battleship under construction
  76. [REL] Playable Destroyer Beta1.0 -completly new-
  77. Does anyone remember...
  78. Explosions mod
  79. STILL
  80. [REL] Killer Yamato
  81. Flares and Starshells
  82. Tree Mod V1.1
  83. REL: Small moon mod + discussion: Moon size - big or small?
  84. John Hamm's Uniform Mod V2.0 for SH4 1.5 Released
  85. [REQ] Map mod, is this possible??
  86. [WIP] SJ Radar Mod version 2
  87. New IJN topedoes including Kaiten and mk28 on US side
  88. [REL] Torp Texture with seperate textures for each torp
  89. A little help here
  90. [WIP] sobers better rocks mod
  91. [Q] See what you paint tool?
  92. what file contains the accoustic sensors for torpedoes?
  93. [REL] ROW PE 2.1 Clouds
  94. [REQ] US interface tool for U-Boats
  95. Does NSM4 work in 1.5
  96. jap merchant ships stuck together
  97. Damage [ PARTIAL FIX ]
  98. I wanna rest my boat on the bottom...
  99. [REL] sobers better rock mod
  100. 2 questions concerning mods and add on 1.5
  101. [TEC] Import/export 3D models to/from game using S3D.
  102. Does this sea water look like the plastics?
  103. [REL-UBM]Kriegsmarine AOB Finder
  104. There are four submarines of ydrophones loses efficiency
  105. [rel] SlideRule MOD(β)
  106. [REQ] Chrono
  107. SH4 1.5 addon patch?
  108. [TEC]Can see the sun through the ocean after sunset
  109. Complete sound mod for UBM?
  110. Can't shoot down any planes in "ASW_8.0_STANDARD_1.5"
  111. Stardust memories, the song".
  112. GWX for SH4
  113. Problem with Pacific Enviroment 2
  114. Question Unpacking/Repacking .DAT files
  115. [REQ] More Bloom
  116. On NSM4 and TMO and RFB
  117. Drivable sen Toku type 18 interior
  118. Zone Map?
  119. John Hamm's Uniform Mod V 2.0 for 1.5 "PATCH"
  120. realism level keeps resetting to 100%
  121. THANKS
  122. New SH4 player, what mods do you guys recommend?
  123. Orange mark over submergend sub...
  124. We the undersigned..
  125. No more ramming speed!
  126. Mod Installation Help
  127. w_clear's , what for is this mod ?
  128. Which Submarine .Cfg files
  129. Where did the replacements go?
  130. [REL] Flag Mod - Textures V1.0
  131. 3DS detailed steps sub obj import/export
  132. combining mods..
  133. Not necessarily a request but an observation from a sailor....about clouds...
  134. Help with cloning
  135. Gunboats have sonar?
  136. [REL] SH4 Terrain mod (canals and others)
  137. mod
  138. [WIP] different funnel smoke merchants & warships
  139. John Hamm's Uniform MODS Download Page
  140. What triggers the death screen?
  141. New Uniform Mods Released
  142. [REQ] How do you add a new flag in flags.dat?
  143. [TEc] Cloning a ship
  144. Just when you thought the CT was crowded...
  145. 1.5 Tweakfiles
  146. Attack China mod?
  147. [TEC] Adjusting flag sizes and positions
  148. What's With The New Crew Limit? Can It Be Removed?
  149. German Quick mission help
  150. Tutorial : adding new flags & using them
  151. mod idea: camera's Keylist
  152. 3ds texturing tutorial
  153. [REQ] Torpedo door indicator
  154. Is there a weather mod for version 1.3 ?
  155. sh4 ship recognize weak spots manual
  156. SH4 to SH3 layout
  157. [WIP] Walmart Security Style
  158. Improving Sub Part Durability? How?
  159. adding more torpedos solution!!!!
  160. [WIP] Torpedo loadout editor (requires Excel)
  161. 2nd post. No Instant Death screen for sh4
  162. Decoys
  163. Max range at current speed
  164. [REL] German torpedo fix for UBM stock
  165. Open navigation map
  166. [req]TMO and airbases
  167. Is Bad Shooting Normal for the Enemy?
  168. [REQ] Better night sky
  169. ROW Sounds v 9
  170. Adding more Torpedoes per tube
  171. mg34s?
  172. Editing deckgun zoom
  173. [REQ] Can someone adjust the auto targeting lock?
  174. [Request] Akula, Oscar class soviet subs
  175. Playable Fubuki
  176. Dark areas at both sides of the sun are normal in SH4?
  177. Method to change different cannon's armor piercing value?
  178. Torpedoes Stocked in Store
  179. Looking for Oil slick/Smoke from smokestack mod
  180. [REL] Dock Mod
  181. Ship Tails in TMO Question
  182. [REL] AA fix for Yamato
  183. In which realism mod is it easier to attack convoys?
  184. [REL] Kongo damage fix
  185. IJN submarine real life video
  186. [TEC/WIP] A lttle help with .dat please
  187. [REQ] Eyes on torpedos
  188. Mini sea enviroment v1
  189. Missing Cockpit after modding Help needed
  190. Jyunsen B complete in game !!
  191. RSRDC version Help
  192. [REL] GUN MOD Limited
  193. [REL] Laguna de bay
  194. Is this supposed to happen...?
  195. Target Lock Distance
  196. REL St Nazaire in Loire river + Dry Dock
  197. Can Anyone Tell Me ?
  198. Is it possible?
  199. sub models for sale.....
  200. Somebody have time for a little mod?....
  201. [WIP]Passangership/Hospitalship
  202. [REL]Playable Pocket Battleship Beta 1.0
  203. [REL 1.5] Playable US Small Oiler
  204. [WIP]New Auxsubchaser... help needed
  205. Can somebody make a skin for U-861?
  206. [Rel] Auxsubchaser / Old Corvette
  207. [REL 1.5] Playable HK Atlantis
  208. I was joking about the china mod please don't hurt me...
  209. Who can identify this ship ?
  210. What this game really needs now is....
  211. Depth Charge Damage
  212. [WIP] Pearl Submarine Base
  213. Anchors Aweigh for fanfare
  214. Manual targeting
  215. [REL]New SH4 models(ships/planes/subs)
  216. (REQ) IXB or IXC for SH4
  217. Submarine's swing
  218. SH3 style menu in SH4
  219. Any American surface combat ships yet ?
  220. No luck with Pocket BB and mission editor
  221. Passing thermal layer
  222. Quick Smoke Question
  223. [REL 1.5] Playable Clemson Class
  224. Uss torsk paint job???
  225. ==Environmental 4.4=========
  226. Silent hunter 4 Mod's commented on Finnish game mag "Pelit"
  227. why say periscope repaired when its not?
  228. EE 4.4 scene + PE3 = Cool?
  229. Wacky Homing Torpedoes
  230. Mod installation problems
  231. [WIP] Flt Boat Damage Model Redux
  232. [Req] Different sized flak clouds
  233. German Tropical Uniform question.....
  234. [TEC]Reusing and placing objects with S3D (pic heavy)
  235. [REQ] Tone heavy cruiser conversion
  236. Anyone know how to modify shell splash height?
  237. Request Please
  238. Pacific Environment 3.1 patch released:
  239. mod help
  240. Disappointing End to the War
  241. [REQ] OBJ Import Plugin for 3DS Max
  242. [REQ] LST disappearance fix
  243. [REL] New FishingTrawler
  244. MadMax´s SH4 Shipyard
  245. Thank you!
  246. [TEC] Adjusting position of funnel smoke
  247. .Upc & .Sim torpedoes relationship
  248. Affecting visual ranges
  249. TRM Production Presents - missing damage sounds ?
  250. how can you get hull repaired?