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View Full Version : EE 4.4 scene + PE3 = Cool?


Syxx_Killer
04-29-08, 04:28 PM
It's an odd title, I know. I was just messing around and wondered what would happen if I placed the Environmental Effects 4.4 scene.dat into PE3. I was surprised. The water looked like W_clear's awesome water with kriller's awesome high textures. I didn't run it for long as I'm not sure what effects it would have mixing the two up. Does anyone know what effects this might have? Here are a few shots I took of my quick test.

http://img.photobucket.com/albums/v229/Syxx_Killer/SH4%20Shots/SH4Img2008-04-29_154004_281.jpg

http://img.photobucket.com/albums/v229/Syxx_Killer/SH4%20Shots/SH4Img2008-04-29_154010_359.jpg

http://img.photobucket.com/albums/v229/Syxx_Killer/SH4%20Shots/SH4Img2008-04-29_154500_015.jpg

rcjonessnp175
04-29-08, 04:34 PM
Ha, ive been doing the same thing, id ask kriller or wclear on what exactly gets overritten in the scenes.dat. But i definately like this combo, me personally think they should combine the work for the uber super mod.:rock::rock:

Will-Rommel
04-29-08, 04:51 PM
Could Kriller confirm if this combo is worth it?

Precisely, does having the E4.4 scene.dat limit the capacity of PE3 to generate specials effects etc?

kriller2
04-29-08, 05:13 PM
Could Kriller confirm if this combo is worth it?

Precisely, does having the E4.4 scene.dat limit the capacity of PE3 to generate specials effects etc?

No you can use Wclears scene with PE3 without no problems the special effect mods etc. are using other files from SH4. in fact I have just tried the same and allso liked the result.

rcjonessnp175
04-29-08, 06:00 PM
:rock::rock::rock::rock:

Syxx_Killer
04-29-08, 06:04 PM
No you can use Wclears scene with PE3 without no problems the special effect mods etc. are using other files from SH4. in fact I have just tried the same and allso liked the result.

I can really have the best of both worlds?! :o:rock::up:

Vlad34
04-29-08, 06:19 PM
CHEERS ALL! Kriller2 and W_clear, this is some great stuff!:D

Syxx_Killer
04-29-08, 10:19 PM
Here is one more shot of PE3 with EE4.4 scene. It looks so real! :o

http://img.photobucket.com/albums/v229/Syxx_Killer/SH4%20Shots/SH4Img2008-04-29_232303_703.jpg

MONOLITH
04-30-08, 05:25 AM
I haven't tried this yet, but there is a huge difference in Krillers Sunsets and W_clears.

I thought much of that effect was coming from the scene.dat, and not the env_colors files (such as the halo effect/sunlight glow around the sun).

But we're saying this is not the case, and using EE4's scene dat, and keeping krillers env_colors files does in fact not affect krillers skies?

adseal
04-30-08, 05:51 AM
Hi!!

It is exactely what i ask about few days ago in Environmental Mod tread. Is there a possibility to use water reflections and fog of EE in PE. So I second the question of my predeccesor: is there any other influance of scene.dat for PE3 looking/behaviour? Or we can assume that instead of water reflections and fog all other changes will be as in original PE3?

regards
Ad

MONOLITH
04-30-08, 06:01 AM
Some things I notice so far...

Slightly less "spread" of the sunset colors across the sky.

Less translucence of the water. When viewed from above, the sub underwater is more cloudy grey, than clear through the water.

I do like Krillers waves better at 2meter and 0meter than EEs.


Will test more this afternoon. Off to work.

adseal
04-30-08, 07:03 AM
Some things I notice so far...

Slightly less "spread" of the sunset colors across the sky.

Less translucence of the water. When viewed from above, the sub underwater is more cloudy grey, than clear through the water.

I do like Krillers waves better at 2meter and 0meter than EEs.


Will test more this afternoon. Off to work.


I know it could take more time, and we should do those tests ourselves also, but if You will do tests, can you make some screenshots that will show differencies between those two versions - PE3 original and PE3 with W_clears scene.dat? And then post it here...


regards
Ad

DavyJonesFootlocker
04-30-08, 07:53 AM
I'm gonna try that. I have PE3 installed. Pity we couldn't do that merge with TMO and RFB.

ReallyDedPoet
04-30-08, 08:01 AM
Merges are good, but options are nice as well :yep:


RDP

misfitdreamer
04-30-08, 08:53 AM
could you post the order in which you have these two mods installed?

Soundman
04-30-08, 01:12 PM
Could Kriller confirm if this combo is worth it?

Precisely, does having the E4.4 scene.dat limit the capacity of PE3 to generate specials effects etc?

No you can use Wclears scene with PE3 without no problems the special effect mods etc. are using other files from SH4. in fact I have just tried the same and allso liked the result.

That's nice to hear. I like both of you guys work and have often said to myself what a killer (or Kriller :rotfl: ) team you two would make if you collaborated. You seem to have a good working knowledge of things and Clear has such a great artistic kind of eye. He is an artist by trade and instinctively knows what it takes to make things look real, or in this case, photo realistic. Kudos to both of you!

mikehcl
04-30-08, 01:17 PM
Enviromental 4.4 is be cancelled from w_clear! :damn:

Soundman
04-30-08, 01:27 PM
Enviromental 4.4 is be cancelled from w_clear! :damn:

Say what?

mikehcl
04-30-08, 01:42 PM
Enviromental 4.4 is be cancelled from w_clear! :damn:
Say what?

Cause error in env 4.4

http://www.subsim.com/radioroom/showthread.php?t=135989

MONOLITH
04-30-08, 03:25 PM
He'll be back with it. Funny he didn't post an explanation in the thread itself. I got my copy of 4.4 this morning (or yesterday?); I don't see any problems with it yet.

He only gets on about once every 5 days.

MONOLITH
04-30-08, 03:27 PM
Some things I notice so far...

Slightly less "spread" of the sunset colors across the sky.

Less translucence of the water. When viewed from above, the sub underwater is more cloudy grey, than clear through the water.

I do like Krillers waves better at 2meter and 0meter than EEs.


Will test more this afternoon. Off to work.


I know it could take more time, and we should do those tests ourselves also, but if You will do tests, can you make some screenshots that will show differencies between those two versions - PE3 original and PE3 with W_clears scene.dat? And then post it here...


regards
Ad



This evening I'll post exactly what the scene.dat controls, so you'll know what the changes will be.

MONOLITH
04-30-08, 04:33 PM
Just opened up both the scene dats and the env_colors to refresh my memory.

Pretty much everything important is in the scene dat. Everything you can think of, except the actual color selections of sky, water, fog, etc. those are in the env_colors files, amd are settable for various weather conditions.

But fog levels, wave actions, sun size, everything major is in the scene dat. So if you place EE4s scene dat over the top of PE3, you are really getting the EE4.4 mod, with krillers color choices. But it will be mostly EE4.

I'll post a screenshot comparison shortly, but I do believe this is compromising the full effects of Krillers awesome Sunsets.

kriller2
04-30-08, 04:40 PM
Just opened up both the scene dats and the env_colors to refresh my memory.

Pretty much everything important is in the scene dat. Everything you can think of, except the actual color selections of sky, water, fog, etc. those are in the env_colors files, amd are settable for various weather conditions.

But fog levels, wave actions, sun size, everything major is in the scene dat. So if you place EE4s scene dat over the top of PE3, you are really getting the EE4.4 mod, with krillers color choices. But it will be mostly EE4.

I'll post a screenshot comparison shortly, but I do believe this is compromising the full effects of Krillers awesome Sunsets.

No that's not correct Monolith, pretty much everything is in the skypac.tga and the pacreflex.tga and the env-files, those files are the ones responsible for how the sky should look in any time of the day and how the sun should shine and how it should reflect on the water.

the scene.dat controls how the waves should be and how strong the reflections should be at f.ex. cloudy condition, windy conditions, allso the scene controls the fog and in what angle the sun should reflect on the sea and how strong and how the foam should be drawn, etc. etc.

This means: If you use PE3 with Wclears scene you should get all PE3 colours around you and the highres sky, but then you will get Wclears waves, sun size, moon size, foam size, how strong the reflections should be and how much the clouds should reflect on the water at different kinds of enviroments, f.ex. clouds, foggy, windy etc.

I hope this explains it a little ;)

EDIT just read your post again and maybe we are saying the same ? :rotfl:

MONOLITH
04-30-08, 05:35 PM
EDIT just read your post again and maybe we are saying the same ? :rotfl:

Um, yep. You just said exactly what I said.

The scene dat controls all the major physical simulation aspects, the rest mostly colors during various conditions.


I took some screens...

This is sunset, straight PE3 only...


http://www.mayhemonstrings.com/Images/PEonly1.jpg




And the exact same sunset, same exact time and place, with EE4 scene dat over top of PE3...


http://www.mayhemonstrings.com/Images/EE1.jpg


Honestly, it looks like the only real difference is the sun size setting. Not sure about that extra bit of white glow above the sun.



More coming in a sec..

MONOLITH
04-30-08, 05:39 PM
This is WernerSobe's natural Sinking mission...

Straight PE3 only...


http://www.mayhemonstrings.com/Images/PEonly4.jpg




And With EE4 Scene dat over PE3....


http://www.mayhemonstrings.com/Images/EE4.jpg





The EE scene dat gives the denser fog, and the EE wave action is different. I like the denser fog, not sure about the wave though. I think Krillers waves at this wind speed look more realistic. I think this is 2meters wind.

MONOLITH
04-30-08, 05:41 PM
So, in actuality, it does look like you can take the EE scene dat and get W_clears waves, and more fog, and still keep krillers great clouds and sunsets.

You will get Krillers ocean colors though, not W_clears.

MONOLITH
04-30-08, 05:43 PM
PE3 ONLY.....

http://www.mayhemonstrings.com/Images/PEonly2.jpg



EE4 scene.dat over PE3....


http://www.mayhemonstrings.com/Images/EE2.jpg

MONOLITH
04-30-08, 05:46 PM
Water translucense is about the same, it's just the reflections/refraction on the water that is different...


PE3 Only....


http://www.mayhemonstrings.com/Images/PEonly3.jpg


EE4 scene.dat over PE3....


http://www.mayhemonstrings.com/Images/EE3.jpg

funkster319
04-30-08, 06:02 PM
Where can I get this? The link is down in OP!

Also how do I only install the Scene.dat? Do I just delete stuff out the MOD file before I install it?

DrBeast
04-30-08, 06:49 PM
Also how do I only install the Scene.dat? Do I just delete stuff out the MOD file before I install it?

Yup. Strip the EE mod of everything except the scene.dat file and install it on top of PE3.

W_Clear had to pull EE4.4 because he found some bug, it'll be back as soon as he has corrected it.

funkster319
05-02-08, 10:46 AM
Can anyone email me a copy of the E4.4 Scene.dat I would like to use it over PE3 but the links been down for a few days now.

Thanks...PM me if you can help

FooFighters
05-02-08, 10:50 AM
Can anyone email me a copy of the E4.4 Scene.dat I would like to use it over PE3 but the links been down for a few days now.

Thanks...PM me if you can help

Same question :D

Leonidas
05-02-08, 11:16 AM
OK, I've uploaded the old version (4.4) for you:

http://files.filefront.com/Environmental+Mod+44rar/;10120773;/fileinfo.html

;)

Dutch
05-02-08, 11:31 AM
Is there any noticable fps drops? If not then I'm in heaven. I was a little hesitant at first when I read the thread BUT after seeing the pics this seems like a great idea! Simply amazing. I remeber back in the day all I heard about SH4 (soon after release date) was that is was horrible gameplay and everything. Thanks to all the modders and the devs out there who made this game playable and one of the best! Without you guys SH4 would have been lost.:rock:

funkster319
05-02-08, 11:50 AM
Thanks Leo :O)

mikehcl
05-02-08, 01:10 PM
This is the error (bug) of Env 4.4

http://img360.imageshack.us/img360/53/erroreenv44hr6.png

ustahl
05-02-08, 01:15 PM
This is the error (bug) of Env 4.4

http://img360.imageshack.us/img360/53/erroreenv44hr6.png
Isn't this the same issue that's being discussed over in the PE3 thread, partly solved by Kriller2's PE3.1 patch, but still WIP?

BTW, is it an issue with scene.dat or some of the other files in the mod?

mikehcl
05-02-08, 01:18 PM
yes, to how much it seems is the same error.
the screen is only with installed Env 4.4!