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  1. [REL] Weathering/Rust Video Tut
  2. [REQ] Better accuracy for merchant turrets
  3. [REL] Blightz_SupRadio
  4. [REL] Blightz Gooie Recipe
  5. [REQ] Real Life Weather
  6. [REQ] New tower type
  7. [Req]Island calling!
  8. [REL] faces in CrewSystemsManagement
  9. [REQ] Doubling the max wind speed
  10. [TEC] Sub Color Schemes
  11. [TEC] List of SH4 Tweak Files
  12. [REQ] creating the sh4 mini tweaker
  13. [TEC] what determines which flag gets placed on a ship?
  14. [TEC] Modifying the watch crew's spotting range
  15. [TEC] Imperial units?
  16. [REQ] How about a save game editor?
  17. [TEC] Cameras.dat seems not related to the gyro deck gun issue
  18. [REQ] Ship ideas for SH4 (with pics!)
  19. [REL] BlightLightning Request!
  20. [WIP] Destabilizing the deck gun, a workaround...
  21. Found a strange anomaly
  22. [rel] big chart pack
  23. question about which sh3 tweak files should not be used for sh4
  24. [TEC] Tired of the same conning tower for the whole war?
  25. [REQ] Black late war conning tower.
  26. remember in the old war movies
  27. File with copy of SH4 world (PTO) map?
  28. seagulls at night?
  29. [rel] big chart packv2
  30. [REL]SH4 Keyboard Config app
  31. [req] Oil?
  32. Small Mod Request
  33. [Req] Various graphical requests
  34. modding the propeller_wake.txt
  35. [REQ] Mod out Lifeboats/Downed Airmen.
  36. tweaking the sh3 mini tweaker
  37. High Res mod problem
  38. Submarine Screen Saver
  39. menu ID not found: 0x2b060000!
  40. [REQ] Remove land reflections
  41. [REQ] Stop the shimmering!
  42. [REQ]Uniforms?
  43. JSGME help
  44. [REQ] When we shall have Zone Editor?
  45. [req] Enhanced Sub School
  46. what is the mini tweaker tool called?
  47. Converting Sh3 Tweaker Files Tut
  48. [wip ] Larger Waves
  49. new "Sensors.zon" tweak file
  50. Forced End/Retire
  51. [TEC] Mystery of mission related CTDs solved!
  52. [REQ] Periscope Wake
  53. [REQ] Alternate start areas, ending area
  54. [REL] Reduced Traffic Mod v1.2
  55. weird periscope problem
  56. [TEC] Anyone grok random groups?
  57. .cam files
  58. Conning tower
  59. [REL] Real Deck Gun
  60. qoestion about downloading
  61. [WIP] Would anyone be interested in this
  62. Problem with gauges
  63. [REQ] External camera and the cascading water effect.
  64. [TEC] What determines map contact types?
  65. [REL] JAP Aircover shown on you NAV MAPS
  66. [REL] US and British Airbases for your NAV
  67. a question about mods
  68. Req: Better gun smoke
  69. I want to say hallo to all Comm-Members
  70. is there a fix for the deck gun views being blocked
  71. [REQ] Panama Canal
  72. German Radio Broadcast "Reichssender Radio Seerose" for SH4 is released
  73. How to remove the triangle in auto-targeting ?
  74. S-class skins(conning tower)
  75. Would you like to calculate speed by prop turns?
  76. Applying SH4 mods while on patrol
  77. [TEC] Subnet sounds...
  78. single mod for wave/flying sub solution
  79. What Mod's To Use
  80. [REL] VS3 Airport NAV'S and last VS for a while
  81. [TEC] Maximum depth for firing torpedos
  82. Torpedo Loadout for Supply Missions - anybody know?
  83. Periscope Crosshair in SH4
  84. Help: can someone up a file for me?
  85. [REL] Realistic Sinking Physics
  86. Mod Request
  87. Help on "tweaking"
  88. ship speed related to torpedo damages
  89. Hello. Internal skinning, alterations? Vargas?
  90. [WIP] Dansih Menu/Ingame text
  91. [REQ] Anyway to open the tubes faster?
  92. Radar Issues
  93. [REL] Die Slowly Stage 16...
  94. [REQ] Radar Bearing Dial
  95. [REL]loading screen
  96. [REQ] New shipwreck effects?
  97. Hello, again. A music question
  98. Virtual bridge mod?
  99. I was hoping to avoid posting again, but....
  100. [REL]Torpedoes_US.zon Tweakfile for SH4 1.2
  101. Smoke Stack MOD ?
  102. [TEC] Fixing ships with missing weapons
  103. [TEC] Controllable Surface Ships?
  104. MINITWEAKER VISTA Problem!
  105. [REQ] Maximum crew experience....
  106. Is it possilble to change sea colour
  107. Question about flotillas and sub availability.
  108. [REQ] Mod to gato machine gun height
  109. [WIP] dat/cam/sim/dsd/zon/val tool preview
  110. Leaked 1.3 on the net
  111. [REL] sh3 particles tweak files converted to sh4
  112. @ted healy
  113. [REQ] TDC Inputs on Attack Map
  114. Ammo Types
  115. File list for 1.3
  116. Patch 1.3 and Mods
  117. sh4 soundtrack
  118. Question about torpedos
  119. Help, New trigger
  120. Request for somebdy to make this "Battlesub"
  121. Request for somebdy to make this "Battlesub"
  122. [REL]More or less a hi-res S-class skin
  123. Modding AA Guns with SH3 MiniTweaker
  124. New Intro for Silent Hunter 4 & War Room.
  125. Gar Class Tweak Files
  126. Crush Depth needle setting
  127. O'Great wizard of the art of modding.....
  128. Appeal to all Modders regarding 1.3
  129. i-400
  130. spysat is it dead in the water
  131. [TEC] Tweaking Hydrophone and Sonar in 1.3
  132. If merchant cargo values arent fixed in 1.3, whats the plan with modding it?
  133. [REQ] Transparent water & torpedoes
  134. CAPTAIN COX v1.3 MOD's Checklist
  135. Just 2 simple questions
  136. [TEC] Taihosan Maru and AMMO don't mix
  137. 1.3 Improved orders panel and "green lamp mod"
  138. 1.3 Didnt Fix a Problem
  139. [TEC] Setting default silent running speed?
  140. [REL] A mod of WilhelmTell's Real Diesel sounds
  141. [REQ] Better Aircraft Sounds
  142. [REQ] - Imperial gun range marks
  143. [TEC] Magnetic exploder setting does(n't) work
  144. REQ scope animation
  145. How do i set up another radio station
  146. [REL] Imperial Nomograph V1.3
  147. 1.3 is out, now its time to mod....where do I get this JSGME?
  148. [TEC] Reorder Recognition Manual
  149. Mini Chrono not mini anymore
  150. [REL] Battle Stations and Silent Running on all Hud Stations 1.3
  151. Weather report? 1.3 must of drowned it?
  152. [REL] Subman1 Engine Replacement Sounds v0.9
  153. [REL] Realistic Crew Ranks 1.3
  154. Mod for the ranks on uniforms?
  155. [WIP] ONI Style Recognition Manual
  156. [TEC] TGA to DDS conversion help
  157. [TEC] Question about a problem with sonar and possibly a mod [REQ]
  158. US torpedo Bomber mod by Anvar
  159. Unofficial SH4 Patch 1.4 Needed
  160. [REL]Submans Realistic Engine Sounds v1.0
  161. [REL]Invert Mouse Mod
  162. Mods for 1.3?
  163. Need help downloading mods
  164. That pesky radar
  165. [REL] JSGME v1.7.0 now available!
  166. Australian Ranks and Uniforms
  167. REQ: Recognition Manual a bit down
  168. Adding weather report to the Orders icons
  169. [REQ] Crew Cheers
  170. Distance to End
  171. relative and true bearings
  172. [REL]Search Pattern Mod For Sh4
  173. [WIP]11th HUD Station
  174. (REL) MidwarAATower 1.0 for SH4 1.3
  175. Triger Maru 1.3
  176. Some new info about the JAP Zero's
  177. Mini Tweaker for SH4?
  178. [REL]SmallNavTools and Imp.Nomograph
  179. Anyone try ST Radar?
  180. [REL] USS Blackfin Skin
  181. How to re-position the Chronometer
  182. Out of Fuel
  183. Help with Black Colorado and Pennsylvania please?
  184. Outside game program idea (Help!)
  185. Which mod works with 1.3??
  186. Button or key request--decks awash
  187. Torpedo Door sound
  188. [REQ] End patrol mod
  189. I want more AA ammo
  190. Looking for an increased visual range mod and perhaps a tweak to sub damage modeling.
  191. Recognition Manual Scale Bar 16:9 Aspect at 1920x1080
  192. Converted to WAVE Balao class sub sounds
  193. Will there be a MultiSh4 ?
  194. CBS radio mod question
  195. [REQ] End patrol successfully when out of torpedoes
  196. How can I just turn down the Klaxon
  197. S Class not recharging batteries
  198. Kaikoban and Etorofu Classes?
  199. Partial sensor tweak file
  200. Tweak Help for Nubie (but not a NUB!)
  201. [TEC] How hard is it to make an invisible ship?
  202. [TEC] Question about Smaller Moon & Sun Mod
  203. [REL] Small Merchant CTD fix
  204. Fix In Base Screen
  205. [WIP] Hi-res S-Class skin
  206. [TEC]ActiveUserPlayerUnits
  207. Sonar contacts on surface
  208. NEW PERISCOPE By Kapt.Klaus
  209. [REQ] Add crash dive as a "standing order" option
  210. Ultimate Reality Mod - Total Immersion
  211. Trade Subs For Battleships
  212. [Rel.] Submarine Instruments
  213. [REL]JUST40's RADIO volume 1 NBC
  214. Torpedo Speeds
  215. Fix for periscope animations and graphics?
  216. Instant Radio
  217. [REQ] Submarine Instruments and Search Pattern Mod
  218. [REQ] new torp location
  219. A Special thanks
  220. *** List Of Modifications For v1.3 ***
  221. [TEC] I need some help please
  222. Recognition manual problem
  223. [req] adjust camera view
  224. Beginning modder requesting help with AI_Sensors
  225. [REL] Taihosan CTD Fix 2.0
  226. Raising & Lowering interior periscopes for 1.3
  227. Hydrophone Head Rotation for 1.3
  228. [REQ] Help with cameras.dat file
  229. [REL] vs4 Air Base NAV's for your sub
  230. [TEC] Deckgun Reload Times 1.3
  231. Do i need any more mods ATM .
  232. [REQ]Lower DD Sighting Range
  233. Question for Mod Guys
  234. Radar Buttons Reversed
  235. RFB and 1.3
  236. Changing "Please Wait" message.
  237. [REL] DT's Mess Hall Sink Mod Combo
  238. voice recognition?
  239. Anyone else load a mod and get something unexpected?
  240. I cant hear ships sinking in 1.3....
  241. [REQ] Assign command to extra mouse buttons?
  242. [req] real photos
  243. Mod Question
  244. ATTACK PERISCOPE by Kapt.Klaus **NEW**
  245. [REL] Living breathing Ocean
  246. ***IDEA for an Awesome mod****
  247. [TEC] Campaign Patrol Radii Info...
  248. :S confusing
  249. [REQ] Sub Tenders
  250. what mods shall i have for this