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View Full Version : SH4 Mods Workshop


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  1. How does crew rating affect Merchants ships
  2. [REL] Depth Charge Disturbance Mod New V1 for TMO 2.5 Update BH
  3. [TEC] Bit disconcerting but yet pretty cool sound effect and solution sought..
  4. [TEC] Something very strange with Donation Narwhal
  5. A Couple of Noob Questions...
  6. How to fix godlike escort gun accuracy
  7. [TEC] How to make aircraft be spotted from further distance?
  8. Extra torpedo in aft reserve.
  9. Depth charge explosion cut off problem
  10. Weird JSGME error.
  11. How to copy other environment underwater water colour?
  12. [TEC] Disable hull damage indicator
  13. SH4 1.5 BFB ;;The Battle for the Baltics
  14. AddInModzPak question
  15. [TEC] Possible?
  16. Tank Bustin' Tonys ?
  17. [TEC] Sonar pings
  18. [TEC] Changing name of Periscope
  19. [TEC] Runways for Iwo Jima, Marcus Island, Wake Island
  20. [TEC] How to make lighthouses etc render at proper distances
  21. [TEC] Increasing Time Compression near land
  22. Help finding mod's
  23. [TEC] Alcatraz
  24. FOTRSU report (can't access main thread)
  25. [TEC] Some questions about submarine 3D models
  26. [TEC] Cold Weather Clothing for fleetboats (HELP!)
  27. Bullnose BLOWN OFF
  28. Any mod that adds realistic crew numbers?
  29. [REQ] Does anyone have a map of pacific patrol areas?
  30. [TEC] Possible to make this feature work on US side?
  31. [TEC] How could I make a smaller the knotmeter etc
  32. [TEC] GWX SH4TerrainEX Information!
  33. [TEC] Naming Units shared among nations
  34. AI British submarines?
  35. [REQ] Spanish Flag
  36. [TEC] Add a Command to play a sound
  37. [REL] Jimimadrid's SH4 Torpedos
  38. TMO Update users: Tell me about fleet Battles you have observed/participated in..
  39. [TEC] S3D suddenly stopped working..ugh
  40. [TEC] Working link to S3D editor?
  41. [REL] FOTRSU 1.4x - 1.7p3 Oil Slicks & Fires
  42. [TEC] SD Radar On/Off
  43. [TEC] What causes this and how to fix (sound)
  44. [WIP] Fort Drum, the concrete Battleship
  45. Вathymetry NavMap SH4
  46. [REL] TMO Update BH V2.0 PATCH 01
  47. [REL] AI Sensors for S Boat Career
  48. [TEC] [Help] Which radars are which in the .sim (TMO)
  49. New to Modding
  50. [REL] Xerxes' Weathered Periscope
  51. Where is the ATO mods forum?
  52. [REL] Gramps' Pocketwatch
  53. [REL] Xerxes' ClocksnLogs Fix for the U-Boat IX
  54. Pocket Watch Suggestions
  55. [TEC] Dive Alarm
  56. [REL] TMO AI Sensors Update+Sub+Aus Torpedoes Fix
  57. [REL] Xerxes' Mods
  58. [TEC] Deep Depth Gauge for Balao/Tench
  59. Making a SH4 Modding Guide
  60. Allied battle in the north Atlantic?
  61. [REL] (FOTRSU) Rank Descriptions
  62. [TEC] Chronometer Help In Dark Waters(missing)
  63. [TEC] Placement
  64. [TEC] FOTRSU and fire damage
  65. [TEC] Has anyone tried this?
  66. [REL] Xerxes' Rank Screen Fix
  67. [TEC] U Boat Diving Bell
  68. [WIP] WoWs King George V class battleship for SH4
  69. [TEC] Single Mission...very annoyed
  70. Japanese submarines
  71. Do we still have this bug?
  72. Project Idea
  73. Constant CTD while on patrol and when docking
  74. [REL] BH mod for Dark Waters
  75. [TEC] Tired of Missing Broadcasts? Me too!
  76. Looking for the name of the down periscope texture
  77. SH4 Beyond August 1945
  78. [REL] Rubinis 3D Clouds SH4
  79. Neutral ships in FotRSu
  80. JSGME Instructions
  81. Hitting A Wall
  82. Attack Plotter Not Working.
  83. Subs in the Atlantic, FotRSU
  84. Cannon & aa buttons.
  85. Paint.NET not working?
  86. Link function to a button
  87. Runtime Error
  88. Remove automatic distance on the map
  89. Names on Crew Management Page
  90. Bigger Compass Rose???
  91. HELP with Campaign Mod pls
  92. Returning SH4 Captain
  93. Noobie Help
  94. [REL] Italian Atlantic Campaign for SH4 + OM V2.0 RELEASED
  95. [TEC] Testing Missions
  96. Is there a Definitions of the Prefix's?
  97. Where to download patch to Real Fleet Boat 2.0 ?
  98. Oxygen Level
  99. A PLEA for help( In search of people who could fix ctds)
  100. Edit SH4 Nav Map
  101. Need help about TMO + RSRDC_TMO_V502 and OTC
  102. [REL] jimimadrids metalic dials
  103. [REL] Jimimadrids Sailors
  104. BRIGHTER NIGHTS
  105. Old program
  106. [WIP] Sub Management Pictures
  107. Sextant for SH4 mod
  108. Renown question
  109. [REL] Jimimadrid SubManagement
  110. Editing Crew Size
  111. [WIP] How to upload a file?
  112. [REL] Everybody is a modder. Little Demo to use the SH_Menumerger
  113. [REL] jimimadrid Shells
  114. [REL] Jimimadrid Periscope
  115. [REL] jimimadrid Optics
  116. How to edit SH4 Officer/CPO billets?
  117. [REL] Jimimadrid Tools
  118. BuPers Mod Interest?
  119. [TEC] Help with medals
  120. [REL] Jimimadrid TDC
  121. Installing FotRS
  122. BuPers Mod Beta Versions
  123. [TEC] Font Help
  124. [TEC] Weather tweaking
  125. [TEC] Help with deck guns
  126. [WIP] jimimadrid HUD
  127. In search of a radio
  128. [TEC] S3ditor help
  129. [TEC] texturing a new 3d model
  130. FotRSU UPCpatch question....
  131. [TEC] Silent 3ditor error
  132. [REL] jimimadrid HUD
  133. Hydrophone
  134. [WIP] WWI U-1 Control Room
  135. Map contacts, but only with radar?
  136. Most amazing thing just happened, still in shock!
  137. TMOWTW
  138. Looking for red HUD / GUI
  139. Help needed with installation of Japanese Career/Jyunsen B mods
  140. Looking for apparent FOV fix for better situational awareness
  141. Any experience with Linux compatibility?
  142. Wanting to play SH4 With mods, dont know where to start
  143. SH4 CELESTIAL NAV UPDATED PYTHON SCRIPT
  144. FOTRS sub skins
  145. FOTRS smarter/more aggressive AI
  146. Better replay
  147. WDAD British speech pack mod soon
  148. AI Ships waiting for a new dockyard
  149. kormoran playable in 4 or any of the sh games?
  150. Playable ships.
  151. All black skin for late war Porpoise sub(?)
  152. [TEC] Ships zon, sim, dat files
  153. IJN CHIDORI
  154. WDAD Beneath the Med MEGA MOD Release!
  155. [REL] TMO BH V2.0 Compatible Patch Bundle OTC,Fleetboat_Interior,MO_Aft_deckguns
  156. Independence class & Midway class carriers for SH4
  157. [TEC] Users of 010 may like this!
  158. Set of foreign forces uniforme for 3D crew
  159. [TEC] BRAKING DISCOVERY !!! 2 CHANNEL SOUND FX CAUSE 100% CTD!!!
  160. FORS Crashing same date same time
  161. Mods for 1.4?
  162. Start war upgrades
  163. ? Can you mod darkwaters for What if?
  164. [REL] Targeting Assistant
  165. [WIP] Recognition Manual Overhaul - FotRSU-NM-NK Edition
  166. [REL] SH4 Icons V1
  167. Underwater Clarity
  168. Importing SH4 models into Unreal Engine?
  169. S3D 3d models units
  170. End of an Era
  171. need help to download Fall of the Rising Sun
  172. S3D coordinates, conning tower
  173. WIP: HUGE SH4 Modding Breakthrough: New Crew!
  174. Radio News in 300m depth?!
  175. Mod to play
  176. Radio Channels with dead D/L in SUBSIM Download Section
  177. Captin Midnights radios?
  178. Cover_PPI and Cover_AScope
  179. Can't get mods to work.
  180. Question?
  181. bug or is it
  182. KSDII Compass Errors
  183. [TEC] SH4 Bonus Narwhal Mod Not Working Correctly
  184. Black sub skins
  185. REQ FotRSU v1.8 , add oil slicks and more debris
  186. [TEC] Modded SH4 crashing during task force attacks
  187. Mod won't download correctly
  188. Backward lettering.
  189. [TEC] Texture modding for SH3 and 4
  190. [TEC] Adding New sounds
  191. Confused by EAX Sound Mod - TMO BH Update + OTC
  192. Just wondering.
  193. How can I revert torpedoes to a prior mod?
  194. Chronometer sound file
  195. square explosions..
  196. Compatible
  197. Noob problems part 2. Please help me!
  198. For the creators of Dark Water
  199. How to adjust the Renown in SH4?
  200. I cant use the soviet waterways mod
  201. What happened to my deck guns?
  202. Darwin.
  203. Shipyard
  204. Dark Waters glitch, one propeller working?
  205. External Cargo for merchants
  206. "Hot" graphics issue
  207. [TEC] Damage Control in three sections
  208. Medals
  209. SH4 Improved 5' gun sounds
  210. Double voice line bug
  211. [WIP] Soviet Fairway Updated English Translation
  212. Are the old radio stations gone forever?
  213. Soviet Waterways Torpedoes
  214. Soviet Waterways Audio Bug
  215. [TEC] Lighthouses
  216. Free Movement Mod?
  217. Radar operation at periscope depth.
  218. [TEC] Request: Cold Weather Clothing
  219. [TEC] .50 cal mg mod
  220. [TEC] Curious..explain this?
  221. [REL] SH4 Japanese Heian Maru Sub Tender/Hikawa Maru Hospital Ship
  222. [TEC] Corregidor B-29
  223. СО2
  224. [TEC] SD Radar on/off mod...
  225. [REL] "The Big Three" Japanese Troopships
  226. [TEC] Has anyone made the Okinoshima ML ASW capable?
  227. [TEC] Lawrence 10-B Slideruler/USN S495-S505
  228. Ubi Connect has broken SH3, Sh4, and Sh5
  229. [TEC] B-25's on deck of CV?
  230. [TEC] Label for Gulf of Siam
  231. [TEC] Subnet placement in campaign.loc file
  232. [WIP] Is-Was: Submarine Attack Course Finder; Mark I; Mod 3; 1915
  233. [TEC] S3D not installing; Windows 11
  234. [TEC] Read Only
  235. [TEC] How to open the _shp and _sil files in Windows 11?
  236. [TEC] Adding Classes "type" ?
  237. [TEC] How does one remove things?
  238. GWX knights cross installation issues
  239. [REL] WoWs Wakatake 2nd class destroyer for SH4