View Full Version : [REL] Jimimadrid Tools
jimimadrid
01-13-23, 09:41 AM
New graphics and animations for the Tools.
As there are changes in the menu_1024_768.ini to do, you have to use the SH_MenuMerger.(included)
Install first with JSGME and then merge with the SH_MenuMerger.
https://www.subsim.com/radioroom/picture.php?albumid=1390&pictureid=12953
Demo of animations
https://youtu.be/hovLP6yzIIA
Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6283
Enjoy
vickers03
01-14-23, 11:52 AM
looking nice, as always!
ElCid97
01-14-23, 05:33 PM
Very, very nice Jimi! Look forward to using these. :up:
fitzcarraldo
01-20-23, 01:18 PM
:Kaleun_Applaud::Kaleun_Applaud::Kaleun_Applaud:
Another dream gift!
BTW: Your GUI (commands bar) is very nice. Want it...:Kaleun_Salivating:
Many thanks Jimmy! :Kaleun_Cheers:
Fitzcarraldo :Kaleun_Salute:
Captain Wreckless
02-02-23, 10:35 PM
I'm not understanding how the MenuMerger program is supposed to work. I downloaded it and read the manual, but still confused on the proper procedure on how to use it.
CW
:arrgh!:
jimimadrid
02-03-23, 03:23 AM
I'm not understanding how the MenuMerger program is supposed to work. I downloaded it and read the manual, but still confused on the proper procedure on how to use it.
CW
:arrgh!:
Hi Cap,
the idea behind the menumerger is to replace individual lines in the menu_1024_768.ini file without replacing the entire menu_1024_768.ini with the JSGME each time. So you have the possibility to install individual things without overwriting old mods.
My question to you is:
Do you want to write your own files for the menumerger or just use existing ones?
Use existing Mods:
Install the Mod via JSGME. After this go to the MenuMerger and merge the Mods.
For own Mods:
In your Mod add a Folder named Menumerge.
Here you add an textfile with the ending ".ini" NOT ".txt"
In this textfile you need a main Section with following entries:
[Main] <- this is the name of the section
Name= blabla <- this is the name of the mod
target= Data\Menu\menu_1024_768.ini <- the target where the lines should be changed
Standalone=yes <- if no the user will be informed first to install the JSGME Mod
(Standalone Mods only change lines without additional graphics)
Description = Blabla <- the description is shown when the user klicks on the Mod in the Menumerge Application
Now you need the Section and the Lines to change
[G3F I74] <- this is the Section in the Menu_1024_768.ini
UGroup=G3F I1 ; Page layout <- this is the Mainsection of the changeable Section, will be needed for checks and for the possibility to change menu-_1024_768.ini where the numbers of the section has been changed.
Name=RadioIndicatorFuel <- the name of the section, will be also be used for above mentions
Zone= 525 52 21 48 0 1 0x3f01000d 0 0 0x3f01001f -0.54 1.08 0 0
Mat 0= Data/Menu/Skins/American/Gui/Layout/JM HUD.tga
Crop 0= 0.486238532110092, 0.21484375, 0.0192660550458716, 0.09375 <- the lines to change, in this case Zone, Mat 0 and Crop 0
Hope this helps to understand the way the Menumerger works.
PS:
An easy way to create this file is using my SH_MenuEditor application
I will provide you the latest version of my SH_Menu1024_Editor application, designed to easily edit the menu_1024_768.ini File.
It helps me a lot in replacing graphics in the Game. Specially cropping the images can do very easy.
https://www.subsim.com/radioroom/picture.php?albumid=1390&pictureid=12965
Download:
https://www.subsim.com/radioroom/downloads.php?do=file&id=6289
Hope this helps you. Take care the Application is yet in Beta version.
.
Captain Wreckless
02-03-23, 04:39 PM
I think I figured it out.
Tolle Arbeit
Danke,
CW
:arrgh!:
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