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- [needed] IJN AA rockets for carriers
- F1/Help Personalization Mod
- FOTRS for v1.5
- S3D, how do the sounds work
- Looking for new uniforms
- Lights! Action! Torpedoes!
- [TEC] Link to Japanese freighters
- mod compatibility with D2D SH4 1.5
- Reassigned Fire Torpedo Keys by Magic452
- Not sure if something like this is possible in the SH4 engine...
- sen toku I-400 questions
- sen toku textures need to be fixed
- Oper Monsoon + RFB + RSRDC + Real Environments = 1 great mod
- S3D Editor help..
- [REQ] Realistic Wake
- [REQ] Uboat Gradations scales
- unsinkable subs need fixing
- what version of sh4 did they fix the detroyers?
- [rare find] IJN Kaiten type 10 periscope view
- Conning tower issue.
- [needed] help with bow planes animation for IJN subs
- [REQ] Verification Of Manned Stations... Attention RFB Team
- [TEC] Flooding Mechanics?
- [REL] AOB Wheel
- Starting messages!!
- what file is used for the 20mm muzzle flash?
- The true sense are ============== reality environment
- acceleration test results
- Airplane icons
- No submarine sounds
- where do these scales in the periscope view come from ??
- [REL] Balao 1941
- Its been awhile!
- Skins, how?
- silenthuntermods.com - a multi-language host
- sub name change ?
- Do you want to learn how to mod sh4?
- I'm sorry to ask again.
- [REL] Webster's Ship Draft & Manuvering Fix for v1.5
- [TEC]Periscope with radar ranging ??
- The question that everyone hates....
- Absolute Beginner
- Missing deck gun
- Deck gun muzzle halo
- Pls help me choosing modpack
- Advice on new RFB crew stations
- Need Help ! with Engine telegraph Bell Sound
- long time
- [REL] strategic map symbols
- I have lost the Home and End functions
- [WIP] Skipjack SSN
- [REL] One Normal Voice
- [REQ] Captians Office Radio
- Ships not audible on Hydrophone
- Lights
- my crew won't leave bridge...FOTRS (1.5)
- [REL] Pimp My Ride
- TMO Uboat enable and Sboat Engine Patches
- [REQ] Union Jack in Captain's Office
- Directional ShipWakes
- delete this.
- [Req] No Static Damage??
- Alternative downloadlinks RFB 1.4
- light houses
- Dynamic Shadow
- [FIX] Captain Midnights CBS News sound mod Fix.
- Unexplained critical damage on "load-up"
- so where is the link to buy ubm through subsim?
- [REQUEST] Environment/Graphics related
- Hit power of torpedoes : US to IJN calculation
- Any fix for dissapearing Hydrophone sounds
- [REL] Real Environment mod
- Default Captain's Name
- Officer limits
- Periscope foam
- [REL] SH4 1.5 Crew Cheat v.1.0
- Which one better PeriscopeWake?
- a little help please
- Webster's Mods are in the shop for repairs
- Any mod have a fix for not-quite-opaque periscope view?
- Top wave foam experimental
- Sub bow splash
- [REL] FOTRS Crew Mod
- How to mod the "detonating" part of the Torpedo.sim ?
- my wish list
- [WIP] Longer wake.
- [REQ] Visual contact reporting feet/yards?
- i need help with the shells.zon
- MK14 TorPex Warhead missing from game
- Strong Foam
- Trigger Maru Mod question
- Adjusting deck gun position.
- Filefront is closing !
- [TEC] Shells.dat + Shells.zon Node Numbers in v1.4
- #4 Ships_Reflect and Caustic_Environment Mod 5.1
- [TEC] Shells.dat + Shells.zon Node Numbers in v1.5
- [REL] Lite Fog. Addon to latest Environment Mod
- Longer torpedo wakes for both US and IJN
- Hydrophone bearing indicator stuck
- Graphic location.
- Captain Cox Redux Scopes And RFB
- RSRD Large Convoy
- Nav Map tools mod
- [TEC] Subs crashdepth.
- Ship Sinking Bubbles generator/Node ???
- [REQ] Missing Eyes Testers wanted.
- what are the crush depths for the u-boats?
- Help with add-ons.
- Animated Icons
- [REL] Career Playable Cleveland CL
- =======Porpoise class splash beta mod
- Question about patrols/Mission
- [REL] Eye Patch for Missing Eyes and Staring Crew
- [REL] SH4 Tool Tips Mods R1
- what is a ZHF file and how to open it?
- where to find the Jap_LG_airbase.dds file?
- [REL] SonarTargetFix 2 (complete)
- Computing sub crush depth!
- Mods for SH4: Gold vs non-Gold, how do they stack up?
- RFB Plotting Map Problem
- Question on the Real Environment mod
- Any mod correct the crewman standing at non-installed stations?
- [needed] Illumination map (specular) = lightmap (occlu) map ?
- [REL] SH4 1.5 BO 2000m 1920x1200
- Request for well made single missions and patrols
- Engine Room sub-systems
- Looking For a Good Mod In 1.5.......
- [REQ] Simple Chronometer
- Prop fix
- The 'SHIP LISTS' website
- Perplexed on ship fires and sound ! HELP !
- Return to SH4 + Better Scopes?
- [REL]High Realism Tutorial revised March, 2009
- Question: lighting effects
- How to tweak Gato's engines?
- [QUESTION] ADDING animations
- bismarck
- FILEFRONT IS OPEN AGAIN by the original founders
- Basic tweak question
- Making a battleship-sub....
- Texture problem between 3DS and ingame
- [REL] Webster's Ship Manuvering Fix for v1.4 and v1.5
- bubbles killer!
- SH4 water transparancy mod?
- Mood Music for missions?
- titanic
- Depth Charge 3D Model
- Can someone make some U-boat skins????
- Black Battleships
- Battle stations "SILENT".
- Real Submarine movies.
- (WIP) Ships Acceleration Physics V0.2
- [REL] Crush Depth mod.
- [REL] Keldunks RFB 1.52 tweaks, water streams and diesel exhaust
- playable Old Corvette ???
- [needed] how do you make a good occlusion map for a gun
- RFB Torpedo's
- RFB Torpedo's
- Need direction, What file edits US Submarines Torpedo loadout and reload time?
- Coloured map contacts
- Coloured map contacts
- Huh?...The Navys looking a bit thin, eh lads ?
- [REL] HAMILTON NAVY CHRONOMETER Rev 1.0
- More white wake
- US Torpedo plane
- Changing The Limits Of The Game
- Setting a custom camera view to a key?
- OM MOD Question
- More White Wake And Submarine Bow Splash_MOD1.0
- Install order for PE4 & TM1.70?
- Missing gauges.
- Random failures
- About Crew Eyes ...
- change the gun
- Noob question
- [REL] Longer wake for ships/subs mainly for TMO1.7
- Playable surface ships for 1.4
- Question for ALL JSGME users
- Advice on TM 1.7 etc for returnee
- For Modders needing help with Subsim Uploads
- has anyone fixed the sonar and radar to work properly?
- Little help? Campaign Borked
- Anti alising?
- =====Periscope Wake And Splash Mod
- Sailor rotation. The answer ...
- [WIP] Sonar Realism & Prop Counting
- Stuck on converting the XVIII for Allied Campaign
- Subsim Member?Join The Meet
- Periscope Depth Problem ???
- question about texture files of new ships for the game?
- [REQ] The big Surface Ships request Thread
- Original 'Sound' Folder
- Would people like this.
- hull damage indicator
- RSRD question
- Changing posters in sub.
- textures editor
- Women in fishing boats..RSRD
- [TEC] Has anyone else created a fictional boat?
- [WIP] PPI Interface
- [TEC] Default Torpedo Loadouts
- sonar view is too low and to far away
- question about sound files
- The displaced Map with Zoom
- Where have the large explosions gone???
- 2 Questions about moding SH4
- [REL] Realistic TBT view for US boats
- manual range input
- how do you find an image file used in the cameras.dat file
- [REL] Torpex Torpedoes Mod
- Question - TBT/UZO View
- [REQ] time compression int other than map mode..
- PearlCampaignStart Dec6 '41 SPOILER
- How to flag whether a camera is obstructed or not?
- For those SHIV Cold warriors.
- Realistic Sinking mechanics?
- Please help, I can't find a specific mod.
- AI ship sensors cfg file
- Gato Roll
- minor error in my waterline color mod
- Can't get skins to work with TMO 1.7
- Confused about Mod Order Install
- I-boat zones modding - damage model
- Question
- Quick Mod Question
- Fothrs install issue
- need a little advice
- Thoughts on this?
- need help editing the main menu screen
- New Submarine.Splash And SplashWaveSound
- [REL] Montana class BB for RFB 1.52
- [TEC]How to configure SJ to report Fishing boats, Sampans etc?
- No fair-Game killed my crew
- machine gun MG-42 ???
- SH4 and Vista/Windows 7 Installation
- Real Fleet Boat Mod Issue
- Can there be more compartments
- ==========WhiteCapsSplash Test
- the best visual weather mods?
- Darker Everything For Night Attacks
- lost captains cabin mod?
- neutral ships throughout campaign
- Barbel Class Sub
- post your modification of SH4
- JSGME Help Installing Trigger Maru
- is there a way of controlling a subs floating angle?
- Real Environment darker smoke, exhaust smoke
- [Q/A] resample wav files
- Cameras Conning Tower
- (WIP) Ship's Acceleration Physics
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